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7 Commits

26 changed files with 1084 additions and 267 deletions

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@@ -111,16 +111,6 @@ void Chessboard::draw (const std::vector<std::vector<char>>& chessboard) {
std::cout << std::endl;
}
// ToDo:
// Methode um mögliche Züge anzuzeigen
// Rochade
// Mate
// Schachmate
// En Passond
// Restlichen moves
// Angabe mit Menü Optionen als Zahlen
// Figuren wählen mit Schachnotation
void Chessboard::init() {
Chessboard::initPieces();
}
@@ -204,9 +194,6 @@ char Chessboard::getCorrectPiece(char pieceIdentifier) {
//
void Chessboard::move(std::string move) {
// ToDo:
// add move to history queue
std::vector<std::string> splitMove;
if (move.find('#') != std::string::npos) {

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@@ -111,16 +111,6 @@ class Chessboard {
void draw (const std::vector<std::vector<char>>& chessboard);
// ToDo:
// Methode um mögliche Züge anzuzeigen
// Rochade
// Mate
// Schachmate
// En Passond
// Restlichen moves
// Angabe mit Menü Optionen als Zahlen
// Figuren wählen mit Schachnotation
void init();
void initPieces();

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@@ -1 +1 @@
#include "../Chessboard/ChessboardVisualizer.hpp"
//#include "../Chessboard/ChessboardVisualizer.hpp"

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@@ -1,4 +1,4 @@
#ifndef ChessboardVisualizer_H
/*#ifndef ChessboardVisualizer_H
#define ChessboardVisualizer_H
#include "../ChessPieces/ChessPiece.hpp"
@@ -10,4 +10,4 @@ class ChessboardVisualizer {
virtual void Draw(Chessboard* chessboard) = 0;
};
#endif
#endif*/

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@@ -1,7 +1,9 @@
#include "../Chessboard/ChessboardVisualizerGraphic.hpp"
#include "../ChessPieces/ChessPiecePosition.hpp"
#include "../Visualizer/HistorieVisualizer.hpp"
#include "../Visualizer/BaseVisualizer.hpp"
void ChessboardVisualizerGraphic::SetConsoleColor(Colors foreground, Colors background) {
/*void ChessboardVisualizerGraphic::SetConsoleColor(Colors foreground, Colors background) {
const std::string SEQ_FOREGROUND = "\x1b[3";
const std::string SEQ_FOREGROUND_LIGHT = "\x1b[9";
const std::string SEQ_BACKGROUND = "\x1b[4";
@@ -64,11 +66,7 @@ void ChessboardVisualizerGraphic::SetConsoleColor(Colors foreground, Colors back
}
}
void ChessboardVisualizerGraphic::GenerateChessboard(Chessboard* chessboard) {
ClearTerminal();
GeneratePlayers(chessboard);
void ChessboardVisualizerGraphic::temp(Chessboard* chessboard) {
for (int rank = 8; rank >= 1; rank--) {
if (rank == 8) GenerateTopOrBottomBorder(true);
@@ -94,7 +92,37 @@ void ChessboardVisualizerGraphic::GenerateChessboard(Chessboard* chessboard) {
}
if (rank == 1) GenerateTopOrBottomBorder(false);
}
this->SetConsoleColor(DEFAULT, DEFAULT);
}
void ChessboardVisualizerGraphic::AddMenusToChessboard() {
}
void ChessboardVisualizerGraphic::GenerateChessboard(Chessboard* chessboard) {
ClearTerminal();
board.clear();
GeneratePlayers(chessboard);
temp(chessboard);
AddMenusToChessboard();
/*HistorieVisualizer history = HistorieVisualizer(15, 3, "Me", "Me");
std::vector<std::vector<std::string>> historyDisplayVector = history.GetDisplayVector();
std::vector<std::vector<std::string>> currentBoard = board;
for (size_t i = 0; i < historyDisplayVector.size(); i++) {
for (size_t j = 0; j < historyDisplayVector[i].size(); j++) {
board[i].push_back(" " + historyDisplayVector[i][j]);
}
}*/
/*this->SetConsoleColor(DEFAULT, DEFAULT);
DrawFromVector();
}
@@ -198,12 +226,6 @@ void ChessboardVisualizerGraphic::DrawFiles() {
}
std::string ChessboardVisualizerGraphic::GenerateBoardField(Chessboard* chessboard, char file, int rank, int height) {
if (file % 2 == (rank % 2)) {
this->SetConsoleColor(BLACK, WHITE);
} else {
this->SetConsoleColor(WHITE, BLACK);
}
if (height == 1) {
ChessPiecePosition* position = new ChessPiecePosition(file, rank);
@@ -240,7 +262,8 @@ void ChessboardVisualizerGraphic::DrawBoardField(Chessboard* chessboard, char fi
}
void ChessboardVisualizerGraphic::ClearTerminal() {
std::cout << "\033[2J"; // clear the console
//std::cout << "\033[2J"; // clear the console
system("cls");
}
void ChessboardVisualizerGraphic::GeneratePlayers(Chessboard* chessboard) {
@@ -263,6 +286,7 @@ void ChessboardVisualizerGraphic::AddRowToBoard(const std::vector<std::string>&
// board[2] bis board[25] Feld des Schachbretts
// in vectoren von 2 bis 25 index von 2 bis 9
void ChessboardVisualizerGraphic::DrawFromVector() {
size_t lengthOfBoard = BaseVisualizer::GetSumAllCharsFromVector(board[1]);
for (int row = 0; row < board.size(); ++row) {
for (int column = 0; column < board[row].size(); ++column) {
if (row >= 2 && row <= 25 && column >= 2 && column <= 9) {
@@ -283,10 +307,11 @@ void ChessboardVisualizerGraphic::DrawFromVector() {
}
}
}
std::cout << board[row][column];
//std::cout << std::setw(lengthOfBoard) << board[row][column];
this->SetConsoleColor(DEFAULT, DEFAULT);
}
this->SetConsoleColor(DEFAULT, DEFAULT);
std::cout << std::endl;
}
}
}*/

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@@ -1,17 +1,17 @@
#ifndef ChessboardVisualizerGraphic_H
/*#ifndef ChessboardVisualizerGraphic_H
#define ChessboardVisualizerGraphic_H
#include <string>
#include <vector>
#include "../Chessboard/ChessboardVisualizer.hpp"
#include "../Chessboard/ChessboardVisualizer.hpp"*/
enum Colors {
/*enum Colors {
BLACK = 0, RED = 1, GREEN = 2, YELLOW = 3, BLUE = 4, MAGENTA = 5, CYAN = 6, WHITE = 7,
LIGHT_BLACK = 10, LIGHT_RED = 11, LIGHT_GREEN = 12, LIGHT_YELLOW = 13, LIGHT_BLUE = 14,
LIGHT_MAGENTA = 15, LIGHT_CYAN = 16, LIGHT_WHITE = 17, DEFAULT = 9
};
};*/
class ChessboardVisualizerGraphic : public ChessboardVisualizer {
/*class ChessboardVisualizerGraphic : public ChessboardVisualizer {
protected:
inline static const std::string TOP_LEFT_CORNER = "\u2554";
inline static const std::string TOP_RIGHT_CORNER = "\u2557";
@@ -31,8 +31,10 @@ class ChessboardVisualizerGraphic : public ChessboardVisualizer {
void DrawBoardField(Chessboard* chessboard, char file, int rank, int height);
void DrawFiles();
void GenerateFiles();
void SetConsoleColor(Colors foreground, Colors background);
//void SetConsoleColor(Colors foreground, Colors background);
void SetColorsForField();
void temp(Chessboard* chessboard);
void AddMenusToChessboard();
public:
ChessboardVisualizerGraphic() = default;
@@ -43,3 +45,4 @@ class ChessboardVisualizerGraphic : public ChessboardVisualizer {
};
#endif
*/

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@@ -1,7 +1,7 @@
#include "../Chessboard/ChessboardVisualizerText.hpp"
#include "../ChessPieces/ChessPiecePosition.hpp"
void ChessboardVisualizerText::Draw(Chessboard* chessboard) {
/*void ChessboardVisualizerText::Draw(Chessboard* chessboard) {
std::cout << "\033[2J"; // clear the console
std::cout << std::endl;
@@ -89,3 +89,4 @@ void ChessboardVisualizerText::Draw(Chessboard* chessboard) {
}
std::cout << std::endl;
}
*/

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@@ -1,4 +1,4 @@
#ifndef ChessboardVisualizerText_H
/*#ifndef ChessboardVisualizerText_H
#define ChessboardVisualizerText_H
#include "../Chessboard/ChessboardVisualizer.hpp"
@@ -13,3 +13,4 @@ class ChessboardVisualizerText : public ChessboardVisualizer {
};
#endif
*/

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@@ -1 +0,0 @@
#include "Display.h"

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@@ -1,41 +0,0 @@
//
// Created by hamac on 10.01.2025.
//
#ifndef DISPLAY_H
#define DISPLAY_H
class Display {
public:
inline static std::vector<std::vector<std::string>> startMenu = {};
inline static std::vector<std::vector<std::string>> asciiArtTurboSchach = {
{"████████╗", "██╗░░░██╗", "██████╗░", "██████╗░", "░█████╗░", "░██████╗░", "█████╗░", "██╗░░██╗", "░█████╗░", "░█████╗░", "██╗░░██╗"},
{"╚══██╔══╝", "██║░░░██║", "██╔══██╗", "██╔══██╗", "██╔══██╗", "██╔════╝", "██╔══██╗", "██║░░██║", "██╔══██╗", "██╔══██╗", "██║░░██║"},
{"░░░██║░░░", "██║░░░██║", "██████╔╝", "██████╦╝", "██║░░██║", "╚█████╗░", "██║░░╚═╝", "███████║", "███████║", "██║░░╚═╝", "███████║"},
{"░░░██║░░░", "██║░░░██║", "██╔══██╗", "██╔══██╗", "██║░░██║", "░╚═══██╗", "██║░░██╗", "██╔══██║", "██╔══██║", "██║░░██╗", "██╔══██║"},
{"░░░██║░░░", "╚██████╔╝", "██║░░██║", "██████╦╝", "╚█████╔╝", "██████╔╝", "╚█████╔╝", "██║░░██║", "██║░░██║", "╚█████╔╝", "██║░░██║"},
{"░░░╚═╝░░░", "░╚═════╝░", "╚═╝░░╚═╝", "╚═════╝░", "░╚════╝░", "╚═════╝░", "░╚════╝░", "╚═╝░░╚═╝", "╚═╝░░╚═╝", "░╚════╝░", "╚═╝░░╚═╝"}
};
inline static std::vector<std::vector<std::string>> asciiArtMenu = {
{ "▒█▀▄▀█", "█▀▀", "█▀▀▄", "█░░█" },
{ "▒█▒█▒█", "█▀▀", "█░░█", "█░░█" },
{ "▒█░░▒█", "▀▀▀", "▀░░▀", "░▀▀▀" }
};
inline static const std::string TOP_LEFT_CORNER = "\u2554";
inline static const std::string TOP_RIGHT_CORNER = "\u2557";
inline static const std::string HORIZONTAL_LINE = "\u2550";
inline static const std::string VERTICAL_LINE = "\u2551";
inline static const std::string BOTTOM_LEFT_CORNER = "\u255A";
inline static const std::string BOTTOM_RIGHT_CORNER = "\u255D";
inline static const std::string TOP_LEFT_CORNER_SINGLE = "\u250C";
inline static const std::string TOP_RIGHT_CORNER_SINGLE = "\u2510";
inline static const std::string HORIZONTAL_LINE_SINGLE = "\u2500";
inline static const std::string VERTICAL_LINE_SINGLE = "\u2502";
inline static const std::string BOTTOM_LEFT_CORNER_SINGLE = "\u2514";
inline static const std::string BOTTOM_RIGHT_CORNER_SINGLE = "\u2518";
};
#endif //DISPLAY_H

View File

@@ -92,17 +92,26 @@
## ToDo
- Speicherfunktion
- ToDos abarbeiten
- Anleitung schreiben
- Befehlen während des Spiel implementieren
- Bewegen funktioniert nicht -> Fixen!!!!
- Historie -> Spielzüge speichern und anzeigen
- Meldung für falschen Zug (Fehlermeldungen beim Spielen)
- Nach Beenden nicht Pfad in Anzeige stehen lassen
- Dark Mode
## Erledigt
- Schachnotation (Lange)
- Menü (ASCII Art of TurboSchach)
- Startmenü
- Spielmenü mit Historie, Kommand
- Plattformunabhängiges CMD clearing vor dem Zeichnen
- Spezialbewegung (Rochade, Umwandlung, En passant)
- Dark Mode
## Build
```
g++ -o chess.exe main.cpp ChessPieces/*.cpp Chessboard/*.cpp Player/*.cpp
g++ -o chess.exe main.cpp ChessPieces/*.cpp Chessboard/*.cpp Player/*.cpp Visualizer/*.cpp
```
## Voraussetzungen

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@@ -0,0 +1,259 @@
#include "BaseVisualizer.hpp"
void BaseVisualizer::ClearTerminal() {
//std::cout << "\033[2J";
system("cls");
}
std::vector<std::vector<std::string>>* BaseVisualizer::GetDisplayVector() {
return &display_vector;
}
size_t BaseVisualizer::CountVisibleCharacters(const std::string& str) {
size_t count = 0;
size_t i = 0;
while (i < str.size()) {
if (str[i] == '\x1B' && i + 1 < str.size() && str[i + 1] == '[') {
// ANSI-Escape-Sequenz erkennen und überspringen
i += 2; // Überspringe '\x1B['
while (i < str.size() && !std::isalpha(str[i])) {
++i; // Fortsetzung der Sequenz überspringen
}
if (i < str.size() && std::isalpha(str[i])) {
++i; // Buchstaben am Ende der Sequenz überspringen
}
} else {
// UTF-8 Startbytes zählen (kein Fortsetzungsbyte)
if ((str[i] & 0b11000000) != 0b10000000) {
++count;
}
++i;
}
}
return count;
}
size_t BaseVisualizer::GetSumAllCharsFromVector(const std::vector<std::string>& vec) {
size_t sum = 0;
for (const std::string& str : vec) {
sum += CountVisibleCharacters(str);
}
return sum;
}
void BaseVisualizer::GenerateEmptyLine(const int lengthOfMenu, const bool single) {
std::string result = "";
for (int i = 0; i < lengthOfMenu; ++i) {
if (i == 0) {
result += ((single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE);
} else if (i == lengthOfMenu-1) {
result += ((single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE);
} else {
result += " ";
}
}
display_vector.push_back({result});
}
// ToDo: Auf Max länge bringen
void BaseVisualizer::GenerateBoxMenuLine(const size_t length, const std::string& str, const bool single, const size_t padding) {
std::string result = ((single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE) + std::string(padding, ' ') + str;
while (CountVisibleCharacters(result) < length-1) {
result += " ";
}
display_vector.push_back({result.append(((single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE))});
}
void BaseVisualizer::GenerateCenteredString(const size_t widthOfMenu, const std::string& str, const bool single) {
std::string result = (single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE;
float newLength = widthOfMenu - CountVisibleCharacters(str) - 2;
int firstHalfLength = std::floor(newLength / 2);
int secondHalfLength = std::ceil(newLength / 2);
for (int i = 0; i < firstHalfLength; ++i) {
result += " ";
}
result += str;
for (int i = 0; i < secondHalfLength; ++i) {
result += " ";
}
display_vector.push_back({result+ ((single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE)});
}
void BaseVisualizer::DisplayElement() {
int temp;
for (const auto& row : display_vector) {
for (const auto& cell : row) {
std::cout << cell;
}
std::cout << std::endl;
}
std::cout << "\x1B[u";
//std::cout << "Select option" << std::endl;
std::cin >> temp;
}
size_t BaseVisualizer::CalculateMaxMenuWidth(const size_t longestStringLength, const size_t padding) {
return longestStringLength + 2*padding + 2;
}
void BaseVisualizer::GenerateTopBottomBorder(const size_t totalLength, const bool top, const bool single) {
std::string result = (top) ? ((single) ? BaseVisualizer::TOP_LEFT_CORNER_SINGLE : BaseVisualizer::TOP_LEFT_CORNER) : ((single) ? BaseVisualizer::BOTTOM_LEFT_CORNER_SINGLE : BaseVisualizer::BOTTOM_LEFT_CORNER);
for (size_t i = 0; i < totalLength-2; ++i) {
result += (single) ? BaseVisualizer::HORIZONTAL_LINE_SINGLE : BaseVisualizer::HORIZONTAL_LINE;
}
display_vector.push_back({result + ((top) ? ((single) ? BaseVisualizer::TOP_RIGHT_CORNER_SINGLE : BaseVisualizer::TOP_RIGHT_CORNER) : ((single) ? BaseVisualizer::BOTTOM_RIGHT_CORNER_SINGLE : BaseVisualizer::BOTTOM_RIGHT_CORNER))});
}
void BaseVisualizer::AddEmptyLines(const size_t lines, const size_t length, const bool sinlge) {
for (size_t i = 0; i < lines; ++i) {
BaseVisualizer::GenerateEmptyLine(length, sinlge);
}
}
void BaseVisualizer::GenerateTableTopBottom(const size_t totalLength, const bool top, const bool single) {
int firstHalfLength = std::floor(totalLength / 2);
std::string result = (top) ? ((single) ? BaseVisualizer::TOP_LEFT_CORNER_SINGLE : BaseVisualizer::TOP_LEFT_CORNER) : ((single) ? BaseVisualizer::BOTTOM_LEFT_CORNER_SINGLE : BaseVisualizer::BOTTOM_LEFT_CORNER);
for (size_t i = 0; i < firstHalfLength-1; ++i) {
result += (single) ? BaseVisualizer::HORIZONTAL_LINE_SINGLE : BaseVisualizer::HORIZONTAL_LINE;
}
result += (top) ? ((single) ? BaseVisualizer::TOP_CROSS_SINGLE : BaseVisualizer::TOP_CROSS) : ((single) ? BaseVisualizer::BOTTOM_CROSS_SINGLE : BaseVisualizer::BOTTOM_CROSS);
for (size_t i = 0; i < firstHalfLength-1; ++i) {
result += (single) ? BaseVisualizer::HORIZONTAL_LINE_SINGLE : BaseVisualizer::HORIZONTAL_LINE;
}
display_vector.push_back({result + ((top) ? ((single) ? BaseVisualizer::TOP_RIGHT_CORNER_SINGLE : BaseVisualizer::TOP_RIGHT_CORNER) : ((single) ? BaseVisualizer::BOTTOM_RIGHT_CORNER_SINGLE : BaseVisualizer::BOTTOM_RIGHT_CORNER))});
}
void BaseVisualizer::GenerateTableLine(const float length, const std::vector<std::string>& str, const bool single) {
int firstHalfLength = std::floor(length / 2);
std::string result = ((single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE);
std::string temp;
for (size_t i = 0; i < 2; ++i) {
temp += " " + str[i];
while (CountVisibleCharacters(temp) < firstHalfLength-1) {
temp += " ";
}
temp += ((single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE);
result += temp;
temp = "";
}
display_vector.push_back({result});
}
void BaseVisualizer::GenerateTableSeperator(const float length, const bool single) {
int firstHalfLength = std::floor(length / 2);
std::string result = ((single) ? BaseVisualizer::RIGHT_CROSS_SINGLE : BaseVisualizer::RIGHT_CROSS);
std::string temp;
for (size_t i = 0; i < 2; ++i) {
while (CountVisibleCharacters(temp) < firstHalfLength-1) {
temp += ((single) ? BaseVisualizer::HORIZONTAL_LINE_SINGLE : BaseVisualizer::HORIZONTAL_LINE);
}
temp += (i != 1) ? ((single) ? BaseVisualizer::CROSS_SINGLE : BaseVisualizer::CROSS) : "";
result += temp;
temp = "";
}
result += ((single) ? BaseVisualizer::LEFT_CROSS_SINGLE : BaseVisualizer::LEFT_CROSS);
display_vector.push_back({result});
}
void BaseVisualizer::GenerateBoxSeperator(const float length, const bool single) {
std::string result = ((single) ? BaseVisualizer::RIGHT_CROSS_SINGLE : BaseVisualizer::RIGHT_CROSS);
while (CountVisibleCharacters(result) < length-1) {
result += ((single) ? BaseVisualizer::HORIZONTAL_LINE_SINGLE : BaseVisualizer::HORIZONTAL_LINE);
}
result += ((single) ? BaseVisualizer::LEFT_CROSS_SINGLE : BaseVisualizer::LEFT_CROSS);
display_vector.push_back({result});
}
void BaseVisualizer::SetConsoleColor(Colors foreground, Colors background) {
const std::string SEQ_FOREGROUND = "\x1b[3";
const std::string SEQ_FOREGROUND_LIGHT = "\x1b[9";
const std::string SEQ_BACKGROUND = "\x1b[4";
const std::string SEQ_BACKGROUND_LIGHT = "\x1b[10";
// set foreground color
switch (foreground) {
case BLACK:
case RED:
case GREEN:
case YELLOW:
case BLUE:
case MAGENTA:
case CYAN:
case WHITE:
std::cout << SEQ_FOREGROUND << foreground << "m";
break;
case LIGHT_BLACK:
case LIGHT_RED:
case LIGHT_GREEN:
case LIGHT_YELLOW:
case LIGHT_BLUE:
case LIGHT_MAGENTA:
case LIGHT_CYAN:
case LIGHT_WHITE:
std::cout << SEQ_FOREGROUND_LIGHT << foreground << "m";
break;
case DEFAULT:
default:
std::cout << SEQ_FOREGROUND << foreground << "m";
break;
}
// set background color
switch (background) {
case BLACK:
case RED:
case GREEN:
case YELLOW:
case BLUE:
case MAGENTA:
case CYAN:
case WHITE:
std::cout << SEQ_BACKGROUND << background << "m";
break;
case LIGHT_BLACK:
case LIGHT_RED:
case LIGHT_GREEN:
case LIGHT_YELLOW:
case LIGHT_BLUE:
case LIGHT_MAGENTA:
case LIGHT_CYAN:
case LIGHT_WHITE:
std::cout << SEQ_BACKGROUND_LIGHT << background << "m";
break;
case DEFAULT:
default:
std::cout << SEQ_BACKGROUND << background << "m";
break;
}
}
size_t BaseVisualizer::FindMaxLength(const std::vector<std::string> vec) {
size_t max = 0;
size_t currentLength = 0;
for (const std::string& str : vec) {
currentLength = CountVisibleCharacters(str);
(currentLength > max) ? max = CountVisibleCharacters(str) : max;
}
return max;
}

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@@ -0,0 +1,99 @@
#ifndef BASEVISUALIZER_H
#define BASEVISUALIZER_H
#include <string>
#include <vector>
#include <cmath>
#include <iostream>
enum Colors {
BLACK = 0, RED = 1, GREEN = 2, YELLOW = 3, BLUE = 4, MAGENTA = 5, CYAN = 6, WHITE = 7,
LIGHT_BLACK = 10, LIGHT_RED = 11, LIGHT_GREEN = 12, LIGHT_YELLOW = 13, LIGHT_BLUE = 14,
LIGHT_MAGENTA = 15, LIGHT_CYAN = 16, LIGHT_WHITE = 17, DEFAULT = 9
};
class BaseVisualizer {
protected:
inline static const std::string TOP_LEFT_CORNER = "\u2554";
inline static const std::string TOP_RIGHT_CORNER = "\u2557";
inline static const std::string HORIZONTAL_LINE = "\u2550";
inline static const std::string VERTICAL_LINE = "\u2551";
inline static const std::string BOTTOM_LEFT_CORNER = "\u255A";
inline static const std::string BOTTOM_RIGHT_CORNER = "\u255D";
inline static const std::string RIGHT_CROSS = "\u2560";
inline static const std::string LEFT_CROSS = "\u2563";
inline static const std::string CROSS = "\u256C";
inline static const std::string TOP_CROSS = "\u2566";
inline static const std::string BOTTOM_CROSS = "\u2569";
inline static const std::string TOP_LEFT_CORNER_SINGLE = "\u250C";
inline static const std::string TOP_RIGHT_CORNER_SINGLE = "\u2510";
inline static const std::string HORIZONTAL_LINE_SINGLE = "\u2500";
inline static const std::string VERTICAL_LINE_SINGLE = "\u2502";
inline static const std::string BOTTOM_LEFT_CORNER_SINGLE = "\u2514";
inline static const std::string BOTTOM_RIGHT_CORNER_SINGLE = "\u2518";
inline static const std::string RIGHT_CROSS_SINGLE = "\u251C";
inline static const std::string LEFT_CROSS_SINGLE = "\u2524";
inline static const std::string CROSS_SINGLE = "\u253C";
inline static const std::string TOP_CROSS_SINGLE = "\u252C";
inline static const std::string BOTTOM_CROSS_SINGLE = "\u2534";
const size_t MAX_MENU_WIDTH;
const size_t PADDING;
std::vector<std::vector<std::string>> display_vector;
void GenerateEmptyLine(const int lengthOfMenu, const bool single);
void GenerateBoxMenuLine(const size_t length, const std::string& str, const bool single, const size_t padding);
void GenerateCenteredString(const size_t widthOfMenu, const std::string& str, const bool single);
size_t CalculateMaxMenuWidth(const size_t longestStringLength, const size_t padding);
size_t FindMaxLength(const std::vector<std::string> vec);
void GenerateTopBottomBorder(const size_t totalLength, const bool top, const bool single);
void AddEmptyLines(const size_t lines, const size_t length, const bool sinlge);
void GenerateTableTopBottom(const size_t totalLength, const bool top, const bool single);
void GenerateTableLine(const float length, const std::vector<std::string>& str, const bool single);
void GenerateTableSeperator(const float length, const bool single);
void GenerateBoxSeperator(const float length, const bool single);
void SetConsoleColor(Colors foreground, Colors background);
static size_t GetSumAllCharsFromVector(const std::vector<std::string>& vec);
static size_t CountVisibleCharacters(const std::string& str);
private:
virtual void GenerateElement() = 0;
public:
virtual ~BaseVisualizer() = default;
static void ClearTerminal();
void DisplayElement();
std::vector<std::vector<std::string>>* GetDisplayVector();
BaseVisualizer(size_t longestStringLength, size_t padding) : MAX_MENU_WIDTH(BaseVisualizer::CalculateMaxMenuWidth(longestStringLength, padding)), PADDING(padding) {}
};
#endif //BASEVISUALIZER_H
/**
*
ChessboardVisualizer.cpp
HistorieVisualizer.cpp
CommandVisualizer.cpp
PlayVisualizer.cpp {
ChessboardVisualizer.display_vector
HistorieVisualizer.display_vector;
CommandVisualizer.display_vector;
st::cout << ChessboardVisualizer.display_vector[i] (isEmpty) ? << std:endl : << Padding << Menus.display_vector[i] << std:endl;
}
*/

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#include "ChessboardVisualizer.hpp"
size_t ChessboardVisualizer::GetMaxBoardWidth() {
std::string temp;
temp.append(3, ' ');
temp += BaseVisualizer::TOP_LEFT_CORNER;
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 7; j++) {
temp += BaseVisualizer::HORIZONTAL_LINE;
}
}
temp += BaseVisualizer::TOP_RIGHT_CORNER;
return BaseVisualizer::CountVisibleCharacters(temp);
}
void ChessboardVisualizer::GenerateTopBottomBorder(bool top, bool single) {
std::string temp;
temp.append(3, ' '); // ToDo: Padding?
temp += (top)
? ((single)
? BaseVisualizer::TOP_LEFT_CORNER_SINGLE
: BaseVisualizer::TOP_LEFT_CORNER)
: ((single)
? BaseVisualizer::BOTTOM_LEFT_CORNER_SINGLE
: BaseVisualizer::BOTTOM_LEFT_CORNER);
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 7; j++) {
temp += (single) ? BaseVisualizer::HORIZONTAL_LINE_SINGLE : BaseVisualizer::HORIZONTAL_LINE;
}
}
display_vector.push_back({temp + ((top) ? ((single) ? BaseVisualizer::TOP_RIGHT_CORNER_SINGLE : BaseVisualizer::TOP_RIGHT_CORNER) : ((single) ? BaseVisualizer::BOTTOM_RIGHT_CORNER_SINGLE : BaseVisualizer::BOTTOM_RIGHT_CORNER))});
}
void ChessboardVisualizer::GenerateElement() {
BaseVisualizer::ClearTerminal();
GeneratePlayers();
GenerateChessboard();
//GenerateDisplayVector();
}
void ChessboardVisualizer::GeneratePlayers() {
std::string result;
result.append(3, ' ');
display_vector.push_back({result + CHESSBOARD->GetPlayer(ChessPieceColor::White)->GetName()
+ " vs. " + CHESSBOARD->GetPlayer(ChessPieceColor::Black)->GetName()});
}
void ChessboardVisualizer::GenerateChessboard() {
std::vector<std::string> temp;
for (int rank = 8; rank >= 1; rank--) {
if (rank == 8) GenerateTopBottomBorder(true, true);
for (int heightOfField = 0; heightOfField < 3; heightOfField++) {
for (char file = 'A'; file <= 'H'; file++) {
if (file == 'A') {
temp.push_back((heightOfField == 1) ? " " + std::to_string(rank) + " " : std::string(3, ' '));
temp.push_back(BaseVisualizer::VERTICAL_LINE_SINGLE);
}
temp.push_back(GenerateBoardField(file, rank, heightOfField));
if (file == 'H') {
temp.push_back(BaseVisualizer::VERTICAL_LINE_SINGLE);
}
}
display_vector.push_back(temp);
temp.clear();
}
if (rank == 1) {
GenerateTopBottomBorder(false, true);
GenerateFiles();
}
}
}
std::string ChessboardVisualizer::GenerateBoardField(char file, int rank, int height) {
ChessPiecePosition* position = new ChessPiecePosition(file, rank);
if (height == 1 && !CHESSBOARD->IsEmptyField(position)) {
ChessPiece* piece = CHESSBOARD->GetChessPiece(position);
return std::string(3, ' ') + piece->GetUnicode() + std::string(3, ' ');
}
return std::string(7, ' ');
}
void ChessboardVisualizer::GenerateFiles() {
std::string temp;
for (char file = 'A'; file <= 'H'; file++) {
if (file == 'A') {
temp += (std::string(4, ' '));
}
temp += (std::string(3, ' ') + std::string(1, file) + std::string(3, ' '));
if (file == 'H') {
temp += " ";
}
}
display_vector.push_back({temp});
}
// board[2] bis board[25] Feld des Schachbretts
// in vectoren von 2 bis 25 index von 2 bis 9
void ChessboardVisualizer::DisplayElement() {
size_t size;
std::string temp;
for (int row = 0; row < display_vector.size(); ++row) {
for (int column = 0; column < display_vector[row].size(); ++column) {
if (row >= 2 && row <= 25 && column >= 2 && column <= 9) {
bool isSecondRowOfField = (row % 3 == 2);
bool isBlackWhite = (column % 2 == row % 2);
if ((row - 1) % 3 == 0) { // Change after 3 rows
if (isSecondRowOfField) {
this->SetConsoleColor(isBlackWhite ? WHITE : BLACK, isBlackWhite ? BLACK : WHITE);
} else {
this->SetConsoleColor(isBlackWhite ? BLACK : WHITE, isBlackWhite ? WHITE : BLACK);
}
} else {
if (isSecondRowOfField) {
this->SetConsoleColor(isBlackWhite ? BLACK : WHITE, isBlackWhite ? WHITE : BLACK);
} else {
this->SetConsoleColor(isBlackWhite ? WHITE : BLACK, isBlackWhite ? BLACK : WHITE);
}
}
}
std::cout << display_vector[row][column];
this->SetConsoleColor(DEFAULT, DEFAULT);
}
this->SetConsoleColor(DEFAULT, DEFAULT);
std::cout << std::endl;
}
}
/*void ChessboardVisualizer::GenerateDisplayVector() {
std::string temp;
size_t size;
for (auto& row : draw_vector) {
if (row.size() > 1) {
for (const auto& element : row) {
temp += element;
}
display_vector.push_back(FillStringToMaxLength(temp));
temp = "";
} else {
display_vector.push_back(FillStringToMaxLength(row[0]));
}
}
}
std::string ChessboardVisualizer::FillStringToMaxLength(std::string& str) {
size_t size = BaseVisualizer::CountVisibleCharacters(str);
return ((size == MAX_MENU_WIDTH)
? str
: str.append(std::string(MAX_MENU_WIDTH - size, ' ')));
}*/

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#ifndef CHESSBOARDVISUALIZER_HPP
#define CHESSBOARDVISUALIZER_HPP
#include "BaseVisualizer.hpp"
#include "../Chessboard/Chessboard.hpp"
#include "../Chesspieces/Chesspiece.hpp"
class ChessboardVisualizer : public BaseVisualizer {
private:
Chessboard* CHESSBOARD;
std::vector<std::vector<std::string>> draw_vector;
static size_t GetMaxBoardWidth();
void GenerateTopBottomBorder(bool top, bool single);
void GenerateElement() override;
void GeneratePlayers();
void GenerateChessboard();
void GenerateFiles();
std::string GenerateBoardField(char file, int rank, int height);
void GenerateDisplayVector();
std::string FillStringToMaxLength(std::string& str);
public:
ChessboardVisualizer(Chessboard* chessboard, size_t padding) : BaseVisualizer(ChessboardVisualizer::GetMaxBoardWidth(), padding), CHESSBOARD(chessboard) {
ChessboardVisualizer::GenerateElement();
};
void DisplayElement();
};
#endif //CHESSBOARDVISUALIZER_HPP

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#include "CommandMenuVisualizer.hpp"
void CommandMenuVisualizer::GenerateElement() {
BaseVisualizer::display_vector.push_back({"Commands"});
BaseVisualizer::GenerateTopBottomBorder(MAX_MENU_WIDTH, true, true);
for (const auto& content : menuContent) {
BaseVisualizer::GenerateBoxMenuLine(MAX_MENU_WIDTH, content, true, PADDING);
}
BaseVisualizer::GenerateBoxSeperator(MAX_MENU_WIDTH, true);
std::string str_temp = ((CHESSBOARD->GetCurrentPlayer()->GetColor() == ChessPieceColor::White) ? "White" : "Black");
BaseVisualizer::GenerateBoxMenuLine(MAX_MENU_WIDTH, "Move [" + str_temp + "] : " + "\x1B[s", true, true);
BaseVisualizer::GenerateTopBottomBorder(MAX_MENU_WIDTH, false, true);
}

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#ifndef COMMANDMENUVISUALIZER_HPP
#define COMMANDMENUVISUALIZER_HPP
#include "BaseVisualizer.hpp"
#include "../Chessboard/Chessboard.hpp"
class CommandMenuVisualizer : public BaseVisualizer {
private:
inline static const std::vector<std::string> menuContent = {
"To execute command: $<command_no>",
"",
"1 - Instructions",
"2 - Save",
"3 - Exit",
"",
"8 - Resign",
"9 - Draw"
};
Chessboard* CHESSBOARD;
void GenerateElement() override;
public:
CommandMenuVisualizer(Chessboard* chessboard, size_t padding) : BaseVisualizer(CommandMenuVisualizer::FindMaxLength(menuContent), padding), CHESSBOARD(chessboard) {
CommandMenuVisualizer::GenerateElement();
}
};
#endif //COMMANDMENUVISUALIZER_HPP

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#include "HistorieVisualizer.hpp"
void HistorieVisualizer::GenerateElement() {
BaseVisualizer::display_vector.push_back({"Historie"});
BaseVisualizer::GenerateTableTopBottom(MAX_MENU_WIDTH, true, true);
BaseVisualizer::GenerateTableLine(MAX_MENU_WIDTH, {HistorieVisualizer::PLAYER1, HistorieVisualizer::PLAYER2}, true);
BaseVisualizer::BaseVisualizer::GenerateTableSeperator(MAX_MENU_WIDTH, true);
// ToDo: History einlesen und anzeigen lassenF
for (size_t i = 0; i < 5; i++) {
BaseVisualizer::GenerateTableLine(MAX_MENU_WIDTH, {"", ""}, true);
}
BaseVisualizer::GenerateTableTopBottom(MAX_MENU_WIDTH, false, true);
}

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#ifndef HISTORIEVISUALIZER_HPP
#define HISTORIEVISUALIZER_HPP
#include "BaseVisualizer.hpp"
#include "../Chessboard/Chessboard.hpp"
class HistorieVisualizer : public BaseVisualizer {
private:
const std::string PLAYER1;
const std::string PLAYER2;
std::vector<std::vector<std::string>> histories;
Chessboard* CHESSBOARD;
void GenerateElement() override;
public:
HistorieVisualizer(Chessboard* chessbord,const size_t menuWidth, const size_t padding) :
BaseVisualizer(menuWidth, padding), histories(5, std::vector<std::string>(2, "")),
CHESSBOARD(chessbord),
PLAYER1(chessbord->GetPlayer(ChessPieceColor::White)->GetName()),
PLAYER2(chessbord->GetPlayer(ChessPieceColor::Black)->GetName())
{
HistorieVisualizer::GenerateElement();
};
};
#endif //HISTORIEVISUALIZER_HPP

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#include "InstructionsVisualizer.hpp"
void InstructionsVisualizer::GenerateElement() {
BaseVisualizer::GenerateTopBottomBorder(MAX_MENU_WIDTH, true, false);
BaseVisualizer::AddEmptyLines(5, MAX_MENU_WIDTH, false);
for (const auto& content : menuContent) {
BaseVisualizer::GenerateBoxMenuLine(MAX_MENU_WIDTH, content, false, PADDING);
}
BaseVisualizer::AddEmptyLines(2, MAX_MENU_WIDTH, false);
BaseVisualizer::GenerateBoxMenuLine(MAX_MENU_WIDTH, "Enter any key to return to menu: \x1B[s", false, PADDING);
BaseVisualizer::AddEmptyLines(5, MAX_MENU_WIDTH, false);
BaseVisualizer::GenerateTopBottomBorder(MAX_MENU_WIDTH, false, false);
}

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#ifndef INSTRUCTIONSVISUALIZER_HPP
#define INSTRUCTIONSVISUALIZER_HPP
#include "BaseVisualizer.hpp"
class InstructionsVisualizer : public BaseVisualizer {
private:
inline static const std::vector<std::string> menuContent = {
"Hier kommt noch eine Anleitung"
};
void GenerateElement() override;
public:
InstructionsVisualizer() : BaseVisualizer(60, 4) {
InstructionsVisualizer::GenerateElement();
};
};
#endif //INSTRUCTIONSVISUALIZER_HPP

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#include "PlayingViewVisualizer.hpp"
#include "ChessboardVisualizer.hpp"
#include "HistorieVisualizer.hpp"
#include "CommandMenuVisualizer.hpp"
void PlayingViewVisualizer::GenerateElement() {
position_vector.clear();
display_vector.clear();
ChessboardVisualizer chessboardVisualizer = ChessboardVisualizer(CHESSBOARD, 2);
HistorieVisualizer historieVisualizer = HistorieVisualizer(CHESSBOARD, 32, 2);
CommandMenuVisualizer cmdMenuVisualizer = CommandMenuVisualizer(CHESSBOARD, 2);
GeneratePositionVector(chessboardVisualizer.GetDisplayVector(), historieVisualizer.GetDisplayVector(), cmdMenuVisualizer.GetDisplayVector());
BaseVisualizer::GenerateTopBottomBorder(MAX_MENU_WIDTH, true, false);
BaseVisualizer::GenerateEmptyLine(MAX_MENU_WIDTH, false);
std::vector<std::string> temp;
//((single) ? BaseVisualizer::VERTICAL_LINE_SINGLE : BaseVisualizer::VERTICAL_LINE) + std::string(padding, ' ')
for (const auto& row : position_vector) {
display_vector.push_back(row);
}
BaseVisualizer::GenerateEmptyLine(MAX_MENU_WIDTH, false);
BaseVisualizer::GenerateTopBottomBorder(MAX_MENU_WIDTH, false, false);
//size_t maxWidth = BaseVisualizer::FindMaxLength(chessboardVisualizer.display_vector);
}
void PlayingViewVisualizer::GeneratePositionVector(
std::vector<std::vector<std::string>>* chessboard_display_vector,
std::vector<std::vector<std::string>>* historie_display_vector,
std::vector<std::vector<std::string>>* command_menu_display_vector)
{
for (size_t i = 0; i < chessboard_display_vector->size(); ++i) {
size_t test;
std::vector<std::string> temp;
temp.push_back({BaseVisualizer::VERTICAL_LINE + " "});
if (i == 0) {
const std::string& first_element = chessboard_display_vector->at(i).at(0);
temp.push_back(first_element);
temp.push_back(std::string(62-BaseVisualizer::CountVisibleCharacters(first_element), ' '));
} else if (chessboard_display_vector->at(i).size() > 1 && i != 0) {
temp.insert(temp.end(), chessboard_display_vector->at(i).begin(), chessboard_display_vector->at(i).end());
} else {
temp.push_back(chessboard_display_vector->at(i).at(0));
}
if (i < historie_display_vector->size()) {
temp.push_back(std::string(DISTANCE_BETWEEN_ELEMENTS, ' '));
temp.push_back(historie_display_vector->at(i)[0]);
} else if (i-3-historie_display_vector->size() < command_menu_display_vector->size()) {
temp.push_back(std::string(DISTANCE_BETWEEN_ELEMENTS, ' '));
temp.push_back(command_menu_display_vector->at(i-3-historie_display_vector->size())[0]);
} else{
temp.push_back({"", ""});
}
BaseVisualizer::GetSumAllCharsFromVector(temp);
temp.push_back(std::string(MAX_MENU_WIDTH-BaseVisualizer::GetSumAllCharsFromVector(temp)-1, ' ') + BaseVisualizer::VERTICAL_LINE);
position_vector.push_back(temp);
}
}
void PlayingViewVisualizer::DisplayElement() {
PlayingViewVisualizer::GenerateElement();
size_t size;
std::string temp;
for (int row = 0; row < display_vector.size(); ++row) {
for (int column = 0; column < display_vector[row].size(); ++column) {
if (row >= 4 && row <= 27 && column >= 3 && column <= 10) {
bool isSecondRowOfField = ((row-1) % 3 == 2);
bool isBlackWhite = ((column-1) % 2 == (row-1) % 2);
if ((row - 1) % 3 == 0) { // Change after 3 rows
if (isSecondRowOfField) {
this->SetConsoleColor(isBlackWhite ? BLACK : WHITE, isBlackWhite ? WHITE : BLACK);
} else {
this->SetConsoleColor(isBlackWhite ? WHITE : BLACK, isBlackWhite ? BLACK : WHITE);
}
} else {
if (isSecondRowOfField) {
this->SetConsoleColor(isBlackWhite ? WHITE : BLACK, isBlackWhite ? BLACK : WHITE);
} else {
this->SetConsoleColor(isBlackWhite ? BLACK : WHITE, isBlackWhite ? WHITE : BLACK);
}
}
}
std::cout << display_vector[row][column];
this->SetConsoleColor(DEFAULT, DEFAULT);
}
this->SetConsoleColor(DEFAULT, DEFAULT);
std::cout << std::endl;
}
}
std::string PlayingViewVisualizer::GetMove() {
return move;
}

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#ifndef PLAYINGVIEWVISUALIZER_HPP
#define PLAYINGVIEWVISUALIZER_HPP
#include "BaseVisualizer.hpp"
#include "../Chessboard/Chessboard.hpp"
class PlayingViewVisualizer : public BaseVisualizer {
private:
const size_t DISTANCE_BETWEEN_ELEMENTS;
Chessboard* CHESSBOARD;
std::string move;
std::vector<std::vector<std::string>> position_vector;
void GenerateElement();
void GeneratePositionVector(
std::vector<std::vector<std::string>>* chessboard_display_vector,
std::vector<std::vector<std::string>>* historie_display_vector,
std::vector<std::vector<std::string>>* command_menu_display_vector);
public:
PlayingViewVisualizer(Chessboard* chessboard, size_t padding, size_t distance) :
BaseVisualizer(110, padding), CHESSBOARD(chessboard), DISTANCE_BETWEEN_ELEMENTS(distance) {}
void DisplayElement();
std::string GetMove();
};
#endif //PLAYINGVIEWVISUALIZER_HPP

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#include "StartMenuVisualizer.hpp"
void StartMenuVisualizer::GenerateElement() {
BaseVisualizer::GenerateTopBottomBorder(MAX_MENU_WIDTH, true, false);
BaseVisualizer::AddEmptyLines(2, MAX_MENU_WIDTH, false);
for (const auto& str : StartMenuVisualizer::ACSII_ART_TURBO_SCHACH) {
BaseVisualizer::GenerateCenteredString(MAX_MENU_WIDTH, str, false);
}
BaseVisualizer::AddEmptyLines(2, MAX_MENU_WIDTH, false);
BaseVisualizer::GenerateCenteredString(MAX_MENU_WIDTH, "Welcome to TurboSchach!", false);
BaseVisualizer::AddEmptyLines(2, MAX_MENU_WIDTH, false);
BaseVisualizer::GenerateCenteredString(MAX_MENU_WIDTH, "Please select one of the menu options:", false);
BaseVisualizer::GenerateCenteredString(MAX_MENU_WIDTH, "\x1B[s", false);
BaseVisualizer::AddEmptyLines(1, MAX_MENU_WIDTH, false);
// ToDo: Attribute zum direkten setzen des Types der Außenbegrenzung -> Allgemein in BaseVisualizer auch?
// ToDo: Überarbeiten -> Extra Methode um Menus im Menu zu generieren
BaseVisualizer::GenerateTopBottomBorder(24, true, true);
BaseVisualizer::GenerateCenteredString(MAX_MENU_WIDTH, BaseVisualizer::display_vector[BaseVisualizer::display_vector.size()-1][0], false);
BaseVisualizer::display_vector.erase(BaseVisualizer::display_vector.begin() + (BaseVisualizer::display_vector.size() - 2));
for (const auto& str : StartMenuVisualizer::MENU_OPTIONS) {
BaseVisualizer::GenerateBoxMenuLine(24, str, true, 1);
BaseVisualizer::GenerateCenteredString(MAX_MENU_WIDTH, BaseVisualizer::display_vector[BaseVisualizer::display_vector.size()-1][0], false);
BaseVisualizer::display_vector.erase(BaseVisualizer::display_vector.begin() + (BaseVisualizer::display_vector.size() - 2));
}
BaseVisualizer::GenerateTopBottomBorder(24, false, true);
BaseVisualizer::GenerateCenteredString(MAX_MENU_WIDTH, BaseVisualizer::display_vector[BaseVisualizer::display_vector.size()-1][0], false);
BaseVisualizer::display_vector.erase(BaseVisualizer::display_vector.begin() + (BaseVisualizer::display_vector.size() - 2));
BaseVisualizer::AddEmptyLines(2, MAX_MENU_WIDTH, false);
BaseVisualizer::GenerateTopBottomBorder(MAX_MENU_WIDTH, false, false);
}
int StartMenuVisualizer::GetSelectedOption() {
return selectedOption;
}
void StartMenuVisualizer::SetSelectedOption(int optionSelect) {
selectedOption = selectedOption;
};
void StartMenuVisualizer::DisplayElement1() {
BaseVisualizer::ClearTerminal();
int temp;
for (const auto& row : display_vector) {
for (const auto& cell : row) {
std::cout << cell;
}
std::cout << std::endl;
}
std::cout << "\x1B[u";
std::cin >> selectedOption;
}

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#ifndef STARTMENUVISUALIZER_H
#define STARTMENUVISUALIZER_H
#include "BaseVisualizer.hpp"
class StartMenuVisualizer : public BaseVisualizer {
private:
inline static const std::vector<std::string> ACSII_ART_TURBO_SCHACH = {
"████████╗██╗░░░██╗██████╗░██████╗░░█████╗░░██████╗░█████╗░██╗░░██╗░█████╗░░█████╗░██╗░░██╗",
"╚══██╔══╝██║░░░██║██╔══██╗██╔══██╗██╔══██╗██╔════╝██╔══██╗██║░░██║██╔══██╗██╔══██╗██║░░██║",
"░░░██║░░░██║░░░██║██████╔╝██████╦╝██║░░██║╚█████╗░██║░░╚═╝███████║███████║██║░░╚═╝███████║",
"░░░██║░░░██║░░░██║██╔══██╗██╔══██╗██║░░██║░╚═══██╗██║░░██╗██╔══██║██╔══██║██║░░██╗██╔══██║",
"░░░██║░░░╚██████╔╝██║░░██║██████╦╝╚█████╔╝██████╔╝╚█████╔╝██║░░██║██║░░██║╚█████╔╝██║░░██║",
"░░░╚═╝░░░░╚═════╝░╚═╝░░╚═╝╚═════╝░░╚════╝░╚═════╝░░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝░╚════╝░╚═╝░░╚═╝"
};
inline static const std::vector<std::string> MENU_OPTIONS = {
"1 - New Game",
"2 - Load Save",
"3 - Instructions",
"",
"0 - Exit"
};
int selectedOption = -1;
void GenerateElement() override;
public:
StartMenuVisualizer(size_t padding) : BaseVisualizer(BaseVisualizer::CountVisibleCharacters(StartMenuVisualizer::ACSII_ART_TURBO_SCHACH[0]), padding) {
StartMenuVisualizer::GenerateElement();
}
int GetSelectedOption();
void SetSelectedOption(int selectedOption);
void DisplayElement1();
};
#endif //STARTMENUVISUALIZER_H

277
main.cpp
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@@ -1,188 +1,141 @@
#include <windows.h>
#include <memory>
#include "Player/Player.hpp"
#include "ChessPieces/ChessPiece.hpp"
#include "Chessboard/Chessboard.hpp"
#include "Chessboard/ChessboardVisualizerText.hpp"
#include "Chessboard/ChessboardVisualizerGraphic.hpp"
#include "Program/Display.hpp"
#include "Visualizer/BaseVisualizer.hpp"
#include "Visualizer/StartMenuVisualizer.hpp"
#include "Visualizer/HistorieVisualizer.hpp"
#include "Visualizer/ChessboardVisualizer.hpp"
#include "Visualizer/CommandMenuVisualizer.hpp"
#include "Visualizer/PlayingViewVisualizer.hpp"
#include "Visualizer/InstructionsVisualizer.hpp"
#include <iostream>
#include <memory>
#include <vector>
#include <string>
#include <locale>
// Funktion zur Zählung von UTF-8-Zeichen
size_t countVisibleCharacters(const std::string& str) {
size_t count = 0;
for (size_t i = 0; i < str.size(); ++i) {
// UTF-8 Startbytes zählen (kein Fortsetzungsbyte)
if ((str[i] & 0b11000000) != 0b10000000) {
++count;
}
}
return count;
void HandleThirdOption() {
BaseVisualizer::ClearTerminal();
InstructionsVisualizer instructions = InstructionsVisualizer();
instructions.DisplayElement();
std::cout << "\x1B[u";
std::cin;
}
int GetSumAllCharsFromVector(const std::vector<std::string>& vec) {
int sum = 0;
for (const std::string& str : vec) {
sum += countVisibleCharacters(str);
}
return sum;
void HandleCommandOptions(const std::string& command) {
if (command == "1") {
HandleThirdOption();
} else if (command == "2") {
// ToDo: Save implementieren
} else if (command == "3") {
// ToDo: Exit implementieren -> Möglichkeit noch zu speichern oder einfach speichern?
} else if (command == "8") {
// ToDo: Spiel beenden -> Gewinn an anderen gegeben
} else if (command == "9") {
// ToDo: Draw anbieten -> Anfrage mit Annahme/Ablehnen an anderen Spieler schicken
}
}
std::vector<std::string> GenerateEmptyLine(int lengthOfMenu) {
std::vector<std::string> result;
std::string string = "";
for (int i = 0; i < lengthOfMenu; ++i) {
if (i == 0) {
result.push_back(Display::VERTICAL_LINE);
} else if (i == lengthOfMenu-1) {
result.push_back(string + Display::VERTICAL_LINE);
std::string ExtractAfterDollar(const std::string& userInput) {
// Überprüfen, ob der String mit '$' beginnt
if (!userInput.empty() && userInput[0] == '$') {
return userInput.substr(1); // Rückgabe des Teils nach '$'
}
return ""; // Leerer String, wenn kein '$' am Anfang
}
void HandleFirstOption() {
BaseVisualizer::ClearTerminal();
Player* playerA = new Player("Player 1");
Player* playerB = new Player("Player 2");
Chessboard chessboard = Chessboard();
chessboard.SetPlayers(playerA, playerB);
chessboard.InitializeStartBoard();
PlayingViewVisualizer playView = PlayingViewVisualizer(&chessboard, 4, 12);
while (chessboard.IsCheckmate() == false) {
std::string input;
playView.DisplayElement();
std::cout << "\x1B[u";
std::cin >> input;
std::string command = ExtractAfterDollar(input);
while (command != "3") {
if (command != "") {
HandleCommandOptions(command);
break;
} else {
string += " ";
//ToDo: Valide Züge annehmen
chessboard.MoveChessPiece(input);
}
// ToDo: Nicht valide Eingabe melden -> Unterscheidung was falsch?
}
return result;
}
void GenerateCenteredString(int lengthOfMenu, std::string str) {
std::string result = Display::VERTICAL_LINE;
float newLength = lengthOfMenu - countVisibleCharacters(str) - 2;
int firstHalfLength = std::floor(newLength / 2);
int secondHalfLength = std::ceil(newLength / 2);
for (int i = 0; i < firstHalfLength; ++i) {
result += " ";
break;
}
result += str;
for (int i = 0; i < secondHalfLength; ++i) {
result += " ";
}
Display::startMenu.push_back(std::vector<std::string>{result + Display::VERTICAL_LINE});
}
std::string GenerateBoxMenuLine(int size, std::string str) {
std::string result = Display::VERTICAL_LINE_SINGLE + " " + str;
while (countVisibleCharacters(result) < size) {
result += " ";
}
return result + Display::VERTICAL_LINE_SINGLE;
std::cout << "Game is over! - " << chessboard.GetOpponentPlayer()->GetName() << " has won the game!" << std::endl;
}
void HandleSecondOption() {}
int main() {
SetConsoleOutputCP(CP_UTF8);
std::cout << "\033[2J";
BaseVisualizer::ClearTerminal();
int widthOfStartMenu = Display::asciiArtTurboSchach.size() + 4;
StartMenuVisualizer startMenu = StartMenuVisualizer(3);
int choice = -1;
std::vector<std::string> temp;
while (startMenu.GetSelectedOption() != 0) {
BaseVisualizer::ClearTerminal();
startMenu.DisplayElement1();
std::vector<std::string> topBorderHorizontals;
std::string string;
topBorderHorizontals.push_back(Display::TOP_LEFT_CORNER + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE);
for (const std::string& str : Display::asciiArtTurboSchach[0]) {
for (int i = 0; i < countVisibleCharacters(str); ++i) {
string += Display::HORIZONTAL_LINE;
}
topBorderHorizontals.push_back(string);
string = "";
}
topBorderHorizontals.push_back(Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::TOP_RIGHT_CORNER);
int lengthOfMenu = GetSumAllCharsFromVector(topBorderHorizontals);
Display::startMenu.push_back(topBorderHorizontals);
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
for (const auto& row : Display::asciiArtTurboSchach) {
temp.push_back(Display::VERTICAL_LINE + " ");
for (const auto& column : row) {
temp.push_back(column);
if (startMenu.GetSelectedOption() == 1) {
HandleFirstOption();
} else if (startMenu.GetSelectedOption() == 2) {
HandleSecondOption();
} else if (startMenu.GetSelectedOption() == 3) {
HandleThirdOption();
}
temp.push_back(" " + Display::VERTICAL_LINE);
Display::startMenu.push_back(temp);
temp.clear();
}
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
GenerateCenteredString(lengthOfMenu, "Welcome to TurboSchach!");
temp.clear();
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
GenerateCenteredString(lengthOfMenu, "Please select one of the menu options:");
GenerateCenteredString(lengthOfMenu, "std::cin >>");
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
std::string tempString = Display::TOP_LEFT_CORNER_SINGLE;
for (int i = 0; i < 21; ++i) {
tempString += Display::HORIZONTAL_LINE_SINGLE;
}
tempString += Display::TOP_RIGHT_CORNER_SINGLE;
GenerateCenteredString(lengthOfMenu, tempString);
tempString = "";
GenerateCenteredString(lengthOfMenu, GenerateBoxMenuLine(22, "1 - New Game"));
GenerateCenteredString(lengthOfMenu, GenerateBoxMenuLine(22, "2 - Load Save"));
GenerateCenteredString(lengthOfMenu, GenerateBoxMenuLine(22, "3 - Instructions"));
GenerateCenteredString(lengthOfMenu, GenerateBoxMenuLine(22, ""));
GenerateCenteredString(lengthOfMenu, GenerateBoxMenuLine(22, "0 - Exit"));
tempString = Display::BOTTOM_LEFT_CORNER_SINGLE;
for (int i = 0; i < 21; ++i) {
tempString += Display::HORIZONTAL_LINE_SINGLE;
}
tempString += Display::BOTTOM_RIGHT_CORNER_SINGLE;
GenerateCenteredString(lengthOfMenu, tempString);
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
Display::startMenu.push_back(GenerateEmptyLine(lengthOfMenu));
std::vector<std::string> bottomBorderHorizontals;
bottomBorderHorizontals.push_back(Display::BOTTOM_LEFT_CORNER + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE);
for (const std::string& str : Display::asciiArtTurboSchach[0]) {
for (int i = 0; i < countVisibleCharacters(str); ++i) {
string += Display::HORIZONTAL_LINE;
}
bottomBorderHorizontals.push_back(string);
string = "";
}
bottomBorderHorizontals.push_back(Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::HORIZONTAL_LINE + Display::BOTTOM_RIGHT_CORNER);
Display::startMenu.push_back(bottomBorderHorizontals);
int option;
for (const auto& row : Display::startMenu) {
for (const auto& col : row) {
if (col.find("std::cin >>") != std::string::npos) {
//std::cin >> option;
}
std::cout << col;
}
std::cout << std::endl;
}
//CommandMenuVisualizer commandMenu = CommandMenuVisualizer(2);
//commandMenu.DisplayElement();
//HistorieVisualizer historie = HistorieVisualizer(15, 2, "Player 1", "Player 2");
//historie.DisplayElement();
/*if () {
Player* playerA = new Player("Player 1");
Player* playerB = new Player("Player 2");
Chessboard chessboard = Chessboard();
chessboard.SetPlayers(playerA, playerB);
chessboard.InitializeStartBoard();
// Jetzt kann man Moves machen. Nach jedem Move müssen die ChessPieces aktualisiert werden.
chessboard.UpdateChessPieces();
//ChessboardVisualizerText* visualizer = new ChessboardVisualizerText();
ChessboardVisualizer visualizer(&chessboard, 2);
}*/
//}
/*std::cout << "Spieler A: ";
std::string namePlayerA;
getline(std::cin, namePlayerA);
@@ -190,30 +143,8 @@ int main() {
std::string namePlayerB;
getline(std::cin, namePlayerB);
Player* playerA = new Player(namePlayerA);
Player* playerB = new Player(namePlayerB);
Chessboard chessboard = Chessboard();
chessboard.SetPlayers(playerA, playerB);
chessboard.InitializeStartBoard();
// Jetzt kann man Moves machen. Nach jedem Move müssen die ChessPieces aktualisiert werden.
chessboard.UpdateChessPieces();
//ChessboardVisualizerText* visualizer = new ChessboardVisualizerText();
ChessboardVisualizerGraphic* visualizer = new ChessboardVisualizerGraphic();
while (chessboard.IsCheckmate() == false) {
visualizer->GenerateChessboard(&chessboard);
std::string move;
std::cout << "Move [" << ((chessboard.GetCurrentPlayer()->GetColor() == ChessPieceColor::White) ? "White" : "Black") << "] : ";
std::cin >> move;
chessboard.MoveChessPiece(move);
}
std::cout << "Game is over! - " << chessboard.GetOpponentPlayer()->GetName() << " has won the game!" << std::endl;*/
Player* playerA = new Player("1");
Player* playerB = new Player("2");*/