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3 changed files with 306 additions and 23 deletions

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# c/c++ Abschlussprojekt - Schach # c/c++ Abschlussprojekt - Schach
## Notwendige Umsetzungen ## Notwendige Umsetzungen
1. Klasse für Spielbrett 1. Klasse für Spielbrett
2. Oberklasse für Spielfiguren 2. Oberklasse für Spielfiguren
1. Bauer 1. Bauer
@ -10,8 +11,10 @@
5. Turm 5. Turm
6. Springer 6. Springer
3. Fancy User Interface 3. Fancy User Interface
4. Speicherung des Spielbretts
### Spielbrett ### Spielbrett
- 8x8 Matrix - 8x8 Matrix
- ANSI Linien checken - ANSI Linien checken
- Unterscheidung von schwarzen und weißen Feldern - Unterscheidung von schwarzen und weißen Feldern
@ -23,6 +26,7 @@
- Beschriftung des Spielbretts - Beschriftung des Spielbretts
### Spielfiguren ### Spielfiguren
- Interface für Implementierung? - Interface für Implementierung?
- Default Felder: - Default Felder:
- Art der Figure - Art der Figure
@ -47,5 +51,7 @@
- Movement: L-Bewegung (2 nach vorn + 1 nach links oder rechts); Krake - Movement: L-Bewegung (2 nach vorn + 1 nach links oder rechts); Krake
## Optional wenn Lust und Zeit? ## Optional wenn Lust und Zeit?
1. Bedienung per Maus 1. Bedienung per Maus
2. Multiplayer 2. Multiplayer
3. Historie der Spielzüge

277
main.cpp
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// Grundsätzlich erstmal nur zum Testen
#include <iostream>
#include <windows.h>
#include <locale>
#include <string>
#include <iomanip>
int main() {
SetConsoleOutputCP(CP_UTF8);
// Zeichen für die Rahmen und das Schachbrett
const std::string topLeft = "", topRight = "", bottomLeft = "", bottomRight = "";
const std::string horizontal = "", vertical = "";
const std::string topIntersection = "", bottomIntersection = "", middleIntersection = "";
const std::string whiteSquare = "\u25A1";
const std::string whiteKing = "\u2654";
const std::string whiteQueen = "\u2655";
const std::string whiteRook = "\u2656";
const std::string whiteBischop = "\u2657";
const std::string whiteKnight = "\u2658";
const std::string whitePawn = "\u2659";
const std::string blackSquare = "\u25A0";
const std::string blackKing = "\u265A";
const std::string blackQueen = "\u265B";
const std::string blackRook = "\u265C";
const std::string blackBischop = "\u265D";
const std::string blackKnight = "\u265E";
const std::string blackPawn = "\u265F";
const int boardSize = 8;
int brett[8][8] = {
{201, 202, 203, 204, 205, 203, 202, 201},
{200, 200, 200, 200, 200, 200, 200, 200},
{1, 2, 1, 2, 1, 2, 1, 2},
{2, 1, 2, 1, 2, 1, 2, 1},
{1, 2, 1, 2, 1, 2, 1, 2},
{2, 1, 2, 1, 2, 1, 2, 1},
{100, 100, 100, 100, 100, 100, 100, 100},
{101, 102, 103, 104, 105, 103, 102, 101}
};
// Obere Rahmenlinie
std::cout << topLeft;
for (int col = 0; col < boardSize; ++col) {
std::cout << horizontal << horizontal << horizontal;
if (col < boardSize - 1) std::cout << topIntersection;
}
std::cout << topRight << "\n";
// Schachbrett mit vertikalen Linien
for (int row = 0; row < boardSize; ++row) {
for (int subRow = 0; subRow < 1; ++subRow) {
std::cout << vertical;
for (int col = 0; col < boardSize; ++col) {
switch (brett[row][col]) {
case 1: std::cout << " " << whiteSquare << " ";
break;
case 101: std::cout << " " << whiteRook << " ";
break;
case 102: std::cout << " " << whiteKnight << " ";
break;
case 103: std::cout << " " << whiteBischop << " ";
break;
case 104: std::cout << " " << whiteQueen << " ";
break;
case 105: std::cout << " " << whiteKing << " ";
break;
case 100: std::cout << " " << whitePawn << " ";
break;
case 2: std::cout << " " << blackSquare << " ";
break;
case 201: std::cout << " " << blackRook << " ";
break;
case 202: std::cout << " " << blackKnight << " ";
break;
case 203: std::cout << " " << blackBischop << " ";
break;
case 204: std::cout << " " << blackQueen << " ";
break;
case 205: std::cout << " " << blackKing << " ";
break;
case 200: std::cout << " " << blackPawn << " ";
break;
default: break;
}
/*if ((row + col) % 2 == 0) {
std::cout << " " << whiteSquare << " ";
}
else {
std::cout << " " << blackSquare << " ";
}*/
std::cout << vertical;
}
std::cout << "\n";
}
// Horizontale Trennlinie (außer nach der letzten Zeile)
if (row < boardSize - 1) {
std::cout << vertical;
for (int col = 0; col < boardSize; ++col) {
std::cout << horizontal << horizontal << horizontal;
if (col < boardSize - 1) std::cout << middleIntersection;
}
std::cout << vertical << "\n";
}
}
// Untere Rahmenlinie
std::cout << bottomLeft;
for (int col = 0; col < boardSize; ++col) {
std::cout << horizontal << horizontal << horizontal;
if (col < boardSize - 1) std::cout << bottomIntersection;
}
std::cout << bottomRight << "\n";
return 0;
}
void givenBoard() {
int brett[8][8] = {
{201, 202, 203, 204, 205, 203, 202, 201},
{200, 200, 200, 200, 200, 200, 200, 200},
{1, 2, 1, 2, 1, 2, 1, 2},
{2, 1, 2, 1, 2, 1, 2, 1},
{1, 2, 1, 2, 1, 2, 1, 2},
{2, 1, 2, 1, 2, 1, 2, 1},
{100, 100, 100, 100, 100, 100, 100, 100},
{101, 102, 103, 104, 105, 103, 102, 101}
};
}
/*int main() {
//std::setlocale(LC_ALL, "");
SetConsoleOutputCP(CP_UTF8);
const std::string white = "\u25A1";
const std::string whiteKing = "\u2654";
const std::string whiteQueen = "\u2655";
const std::string whiteRook = "\u2656";
const std::string whiteBischop = "\u2657";
const std::string whiteKnight = "\u2658";
const std::string whitePawn = "\u2659";
const std::string black = "\u2B1B";
const std::string blackKing = "\u265A";
const std::string blackQueen = "\u265B";
const std::string blackRook = "\u265C";
const std::string blackBischop = "\u265D";
const std::string blackKnight = "\u265E";
const std::string blackPawn = "\u265F";
int brett[8][8] = {
{201, 202, 203, 204, 205, 203, 202, 201},
{200, 200, 200, 200, 200, 200, 200, 200},
{1, 2, 1, 2, 1, 2, 1, 2},
{2, 1, 2, 1, 2, 1, 2, 1},
{1, 2, 1, 2, 1, 2, 1, 2},
{2, 1, 2, 1, 2, 1, 2, 1},
{100, 100, 100, 100, 100, 100, 100, 100},
{101, 102, 103, 104, 105, 103, 102, 101}
};
std::string field;
for (auto& row : brett) {
for (int col : row) {
switch (col) {
case 1: field += white;
break;
case 101: field += whiteRook;
break;
case 102: field += whiteKnight;
break;
case 103: field += whiteBischop;
break;
case 104: field += whiteQueen;
break;
case 105: field += whiteKing;
break;
case 100: field += whitePawn;
break;
case 2: field += black;
break;
case 201: field += blackRook;
break;
case 202: field += blackKnight;
break;
case 203: field += blackBischop;
break;
case 204: field += blackQueen;
break;
case 205: field += blackKing;
break;
case 200: field += blackPawn;
break;
default: break;
}
}
field += "\n";
}
std::cout << field << std::endl;
//std::wcout << L"\u2500" << std::endl;
//std::cout << field << std::endl;
return 0;
}*/
void firstVersion() {
const std::string white = "\u2B1C";
const std::string black = "\u2B1B";
std::string brett[8][8];
std::string field;
for (int y = 0; y < 8; y++) {
for (int x = 0; x < 8; x++) {
if (y % 2 == 0) {
field = (x % 2 == 0) ? "\u2B1C" : "\u2B1B";
}
else {
field = (x % 2 == 0) ? "" : "";
}
std::cout << field;
}
std::cout << "\n";
}
}
void secondVersion() {
//wchar_t t = 0x25FF;
// Horizontale Linie u2500
// Vertikale Linie u2502
// Top Right Corner u250C
// Top Left Corner u2510
// Bottom Right Corner u2514
// Bottom Left Corner u2518
std::string topRightCorner = "\u2554";
std::string topLeftCorner = "\u2557";
std::string bottomLeftCorner = "\u255A";
std::string bottomRightCorner = "\u255D";
std::string horizontalLine = "\u2550\u2550";
std::string verticalLine = "\u2551";
std::string crossSuc = "\u256C";
std::string leftSide = "\u2560";
std::string rightSide = "\u2563";
std::string topSide = "\u2566";
std::string bottomSide = "\u2569";
std::string firstLine = "\u2554\u2550\u2566";
std::string line;
for (int row = 0; row < 9; ++row) {
for (int col = 0; col < 8; ++col) {
if (row == 0 && col > 0) line += topSide + horizontalLine;
if (row == 8 && col > 0) line += bottomSide + horizontalLine;
if (col == 0 && row < 8 && row > 0) line += leftSide + horizontalLine;
if (row > 0 && row < 8 && col > 0) line += crossSuc + horizontalLine;
if (col == 7 && row < 8 && row > 0) line += rightSide;
if (row == 0 && col == 0) line += topRightCorner + horizontalLine;
if (row == 8 && col == 0) line += bottomLeftCorner + horizontalLine;
if (row == 0 && col == 7) line += topLeftCorner + "\n" + verticalLine;
if (row == 8 && col == 7) line += bottomRightCorner;
}
line += "\n";
}
}

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main.exe Normal file

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