#ifndef PLAYINGVIEWVISUALIZER_HPP #define PLAYINGVIEWVISUALIZER_HPP #include "BaseVisualizer.hpp" #include "../Chessboard/Chessboard.hpp" class PlayingViewVisualizer : public BaseVisualizer { private: const size_t DISTANCE_BETWEEN_ELEMENTS; Chessboard* CHESSBOARD; std::string move; std::vector<std::vector<std::string>> position_vector; void GenerateElement(); void GeneratePositionVector( std::vector<std::vector<std::string>>* chessboard_display_vector, std::vector<std::vector<std::string>>* historie_display_vector, std::vector<std::vector<std::string>>* command_menu_display_vector); public: PlayingViewVisualizer(Chessboard* chessboard, size_t padding, size_t distance) : BaseVisualizer(110, padding), CHESSBOARD(chessboard), DISTANCE_BETWEEN_ELEMENTS(distance) {} void DisplayElement(); std::string GetMove(); }; #endif //PLAYINGVIEWVISUALIZER_HPP