JavaPatternMatching/resources/bytecode/javFiles/OverloadPattern.jav

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import java.lang.Integer;
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import java.lang.Number;
import java.lang.Float;
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record Point(Number x, Number y) {}
public class OverloadPattern {
m(Point(Integer x, Integer y)) {
return x + y;
}
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m(Point(Float x, Float y)) {
return x * y;
}
m(Integer x) {
return x;
}
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}
/*
public class OverloadPattern {
Integer m$Point$_$java$lang$Integer$_$java$lang$Integer$_$(Point point) {
var x = point.x();
var y = point.y();
return x + y;
}
Float m$Point$_$java$lang$Float$_$java$lang$Float$_$(Point point) {
var x = point.x();
var y = point.y();
return x * y;
}
Object m(Point point) {
switch(point) {
case Point(Integer x, Integer y) ->
m$Point$_$java$lang$Integer$_$java$lang$Integer$_$(point);
case Point(Float x, Float y) ->
m$Point$_$java$lang$Float$_$java$lang$Float$_$(point);
}
}
Integer m(Integer x) {
return x;
}
}
*/