Files
PacketsPlease/packet_container.gd

14 lines
244 B
GDScript

extends RigidBody3D
var packet = null;
func remove_packet(packet):
if packet != packet:
print("Error: wrong packet removed")
remove_child(packet)
get_parent_node_3d().remove_child(self)
queue_free()
func _physics_process(delta):
pass