2007-12-01 00:00:00 +00:00
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/*
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2008-07-02 12:55:16 -07:00
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* Copyright 2001-2008 Sun Microsystems, Inc. All Rights Reserved.
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2007-12-01 00:00:00 +00:00
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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/*
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* A binary tree based search structure for free blocks.
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* This is currently used in the Concurrent Mark&Sweep implementation.
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*/
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// A TreeList is a FreeList which can be used to maintain a
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// binary tree of free lists.
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class TreeChunk;
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class BinaryTreeDictionary;
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class AscendTreeCensusClosure;
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class DescendTreeCensusClosure;
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class DescendTreeSearchClosure;
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class TreeList: public FreeList {
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friend class TreeChunk;
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friend class BinaryTreeDictionary;
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friend class AscendTreeCensusClosure;
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friend class DescendTreeCensusClosure;
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friend class DescendTreeSearchClosure;
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TreeList* _parent;
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TreeList* _left;
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TreeList* _right;
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protected:
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TreeList* parent() const { return _parent; }
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TreeList* left() const { return _left; }
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TreeList* right() const { return _right; }
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// Accessors for links in tree.
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void setLeft(TreeList* tl) {
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_left = tl;
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if (tl != NULL)
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tl->setParent(this);
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}
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void setRight(TreeList* tl) {
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_right = tl;
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if (tl != NULL)
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tl->setParent(this);
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}
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void setParent(TreeList* tl) { _parent = tl; }
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void clearLeft() { _left = NULL; }
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void clearRight() { _right = NULL; }
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void clearParent() { _parent = NULL; }
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void initialize() { clearLeft(); clearRight(), clearParent(); }
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// For constructing a TreeList from a Tree chunk or
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// address and size.
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static TreeList* as_TreeList(TreeChunk* tc);
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static TreeList* as_TreeList(HeapWord* addr, size_t size);
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// Returns the head of the free list as a pointer to a TreeChunk.
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TreeChunk* head_as_TreeChunk();
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// Returns the first available chunk in the free list as a pointer
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// to a TreeChunk.
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TreeChunk* first_available();
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// removeChunkReplaceIfNeeded() removes the given "tc" from the TreeList.
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// If "tc" is the first chunk in the list, it is also the
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// TreeList that is the node in the tree. removeChunkReplaceIfNeeded()
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// returns the possibly replaced TreeList* for the node in
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// the tree. It also updates the parent of the original
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// node to point to the new node.
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TreeList* removeChunkReplaceIfNeeded(TreeChunk* tc);
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// See FreeList.
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void returnChunkAtHead(TreeChunk* tc);
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void returnChunkAtTail(TreeChunk* tc);
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};
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// A TreeChunk is a subclass of a FreeChunk that additionally
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// maintains a pointer to the free list on which it is currently
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// linked.
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// A TreeChunk is also used as a node in the binary tree. This
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// allows the binary tree to be maintained without any additional
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// storage (the free chunks are used). In a binary tree the first
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// chunk in the free list is also the tree node. Note that the
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// TreeChunk has an embedded TreeList for this purpose. Because
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// the first chunk in the list is distinguished in this fashion
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// (also is the node in the tree), it is the last chunk to be found
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// on the free list for a node in the tree and is only removed if
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// it is the last chunk on the free list.
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class TreeChunk : public FreeChunk {
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friend class TreeList;
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TreeList* _list;
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TreeList _embedded_list; // if non-null, this chunk is on _list
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protected:
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TreeList* embedded_list() const { return (TreeList*) &_embedded_list; }
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void set_embedded_list(TreeList* v) { _embedded_list = *v; }
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public:
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TreeList* list() { return _list; }
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void set_list(TreeList* v) { _list = v; }
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static TreeChunk* as_TreeChunk(FreeChunk* fc);
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// Initialize fields in a TreeChunk that should be
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// initialized when the TreeChunk is being added to
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// a free list in the tree.
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void initialize() { embedded_list()->initialize(); }
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// debugging
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void verifyTreeChunkList() const;
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};
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const size_t MIN_TREE_CHUNK_SIZE = sizeof(TreeChunk)/HeapWordSize;
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class BinaryTreeDictionary: public FreeBlockDictionary {
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2008-05-09 08:55:13 -07:00
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friend class VMStructs;
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2007-12-01 00:00:00 +00:00
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bool _splay;
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size_t _totalSize;
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size_t _totalFreeBlocks;
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TreeList* _root;
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// private accessors
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bool splay() const { return _splay; }
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void set_splay(bool v) { _splay = v; }
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size_t totalSize() const { return _totalSize; }
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void set_totalSize(size_t v) { _totalSize = v; }
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virtual void inc_totalSize(size_t v);
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virtual void dec_totalSize(size_t v);
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size_t totalFreeBlocks() const { return _totalFreeBlocks; }
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void set_totalFreeBlocks(size_t v) { _totalFreeBlocks = v; }
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TreeList* root() const { return _root; }
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void set_root(TreeList* v) { _root = v; }
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// Remove a chunk of size "size" or larger from the tree and
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// return it. If the chunk
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// is the last chunk of that size, remove the node for that size
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// from the tree.
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TreeChunk* getChunkFromTree(size_t size, Dither dither, bool splay);
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// Return a list of the specified size or NULL from the tree.
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// The list is not removed from the tree.
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TreeList* findList (size_t size) const;
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// Remove this chunk from the tree. If the removal results
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// in an empty list in the tree, remove the empty list.
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TreeChunk* removeChunkFromTree(TreeChunk* tc);
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// Remove the node in the trees starting at tl that has the
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// minimum value and return it. Repair the tree as needed.
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TreeList* removeTreeMinimum(TreeList* tl);
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void semiSplayStep(TreeList* tl);
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// Add this free chunk to the tree.
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void insertChunkInTree(FreeChunk* freeChunk);
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public:
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void verifyTree() const;
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// verify that the given chunk is in the tree.
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bool verifyChunkInFreeLists(FreeChunk* tc) const;
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private:
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void verifyTreeHelper(TreeList* tl) const;
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static size_t verifyPrevFreePtrs(TreeList* tl);
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// Returns the total number of chunks in the list.
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size_t totalListLength(TreeList* tl) const;
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// Returns the total number of words in the chunks in the tree
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// starting at "tl".
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size_t totalSizeInTree(TreeList* tl) const;
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// Returns the sum of the square of the size of each block
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// in the tree starting at "tl".
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double sum_of_squared_block_sizes(TreeList* const tl) const;
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// Returns the total number of free blocks in the tree starting
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// at "tl".
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size_t totalFreeBlocksInTree(TreeList* tl) const;
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size_t numFreeBlocks() const;
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size_t treeHeight() const;
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size_t treeHeightHelper(TreeList* tl) const;
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size_t totalNodesInTree(TreeList* tl) const;
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size_t totalNodesHelper(TreeList* tl) const;
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public:
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// Constructor
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BinaryTreeDictionary(MemRegion mr, bool splay = false);
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// Reset the dictionary to the initial conditions with
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// a single free chunk.
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void reset(MemRegion mr);
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void reset(HeapWord* addr, size_t size);
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// Reset the dictionary to be empty.
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void reset();
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// Return a chunk of size "size" or greater from
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// the tree.
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// want a better dynamic splay strategy for the future.
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FreeChunk* getChunk(size_t size, Dither dither) {
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verify_par_locked();
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FreeChunk* res = getChunkFromTree(size, dither, splay());
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assert(res == NULL || res->isFree(),
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"Should be returning a free chunk");
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return res;
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}
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void returnChunk(FreeChunk* chunk) {
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verify_par_locked();
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insertChunkInTree(chunk);
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}
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void removeChunk(FreeChunk* chunk) {
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verify_par_locked();
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removeChunkFromTree((TreeChunk*)chunk);
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assert(chunk->isFree(), "Should still be a free chunk");
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}
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size_t maxChunkSize() const;
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size_t totalChunkSize(debug_only(const Mutex* lock)) const {
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debug_only(
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if (lock != NULL && lock->owned_by_self()) {
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assert(totalSizeInTree(root()) == totalSize(),
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"_totalSize inconsistency");
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}
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)
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return totalSize();
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}
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size_t minSize() const {
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return MIN_TREE_CHUNK_SIZE;
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}
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double sum_of_squared_block_sizes() const {
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return sum_of_squared_block_sizes(root());
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}
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FreeChunk* find_chunk_ends_at(HeapWord* target) const;
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// Find the list with size "size" in the binary tree and update
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// the statistics in the list according to "split" (chunk was
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// split or coalesce) and "birth" (chunk was added or removed).
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void dictCensusUpdate(size_t size, bool split, bool birth);
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// Return true if the dictionary is overpopulated (more chunks of
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// this size than desired) for size "size".
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bool coalDictOverPopulated(size_t size);
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// Methods called at the beginning of a sweep to prepare the
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// statistics for the sweep.
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void beginSweepDictCensus(double coalSurplusPercent,
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float sweep_current,
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float sweep_estimate);
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// Methods called after the end of a sweep to modify the
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// statistics for the sweep.
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void endSweepDictCensus(double splitSurplusPercent);
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// Return the largest free chunk in the tree.
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FreeChunk* findLargestDict() const;
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// Accessors for statistics
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void setTreeSurplus(double splitSurplusPercent);
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void setTreeHints(void);
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// Reset statistics for all the lists in the tree.
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void clearTreeCensus(void);
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// Print the statistcis for all the lists in the tree. Also may
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// print out summaries.
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void printDictCensus(void) const;
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// For debugging. Returns the sum of the _returnedBytes for
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// all lists in the tree.
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size_t sumDictReturnedBytes() PRODUCT_RETURN0;
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// Sets the _returnedBytes for all the lists in the tree to zero.
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void initializeDictReturnedBytes() PRODUCT_RETURN;
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// For debugging. Return the total number of chunks in the dictionary.
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size_t totalCount() PRODUCT_RETURN0;
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void reportStatistics() const;
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void verify() const;
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};
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