2007-12-01 00:00:00 +00:00
|
|
|
/*
|
|
|
|
* Copyright 1997-2005 Sun Microsystems, Inc. All Rights Reserved.
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* This code is free software; you can redistribute it and/or modify it
|
|
|
|
* under the terms of the GNU General Public License version 2 only, as
|
|
|
|
* published by the Free Software Foundation.
|
|
|
|
*
|
|
|
|
* This code is distributed in the hope that it will be useful, but WITHOUT
|
|
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
|
|
* version 2 for more details (a copy is included in the LICENSE file that
|
|
|
|
* accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version
|
|
|
|
* 2 along with this work; if not, write to the Free Software Foundation,
|
|
|
|
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*
|
|
|
|
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
|
|
|
|
* CA 95054 USA or visit www.sun.com if you need additional information or
|
|
|
|
* have any questions.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1)
|
|
|
|
#define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1))
|
|
|
|
#define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK)
|
|
|
|
|
|
|
|
// All classes in the virtual machine must be subclassed
|
|
|
|
// by one of the following allocation classes:
|
|
|
|
//
|
|
|
|
// For objects allocated in the resource area (see resourceArea.hpp).
|
|
|
|
// - ResourceObj
|
|
|
|
//
|
|
|
|
// For objects allocated in the C-heap (managed by: free & malloc).
|
|
|
|
// - CHeapObj
|
|
|
|
//
|
|
|
|
// For objects allocated on the stack.
|
|
|
|
// - StackObj
|
|
|
|
//
|
|
|
|
// For embedded objects.
|
|
|
|
// - ValueObj
|
|
|
|
//
|
|
|
|
// For classes used as name spaces.
|
|
|
|
// - AllStatic
|
|
|
|
//
|
|
|
|
// The printable subclasses are used for debugging and define virtual
|
|
|
|
// member functions for printing. Classes that avoid allocating the
|
|
|
|
// vtbl entries in the objects should therefore not be the printable
|
|
|
|
// subclasses.
|
|
|
|
//
|
|
|
|
// The following macros and function should be used to allocate memory
|
|
|
|
// directly in the resource area or in the C-heap:
|
|
|
|
//
|
|
|
|
// NEW_RESOURCE_ARRAY(type,size)
|
|
|
|
// NEW_RESOURCE_OBJ(type)
|
|
|
|
// NEW_C_HEAP_ARRAY(type,size)
|
|
|
|
// NEW_C_HEAP_OBJ(type)
|
|
|
|
// char* AllocateHeap(size_t size, const char* name);
|
|
|
|
// void FreeHeap(void* p);
|
|
|
|
//
|
|
|
|
// C-heap allocation can be traced using +PrintHeapAllocation.
|
|
|
|
// malloc and free should therefore never called directly.
|
|
|
|
|
|
|
|
// Base class for objects allocated in the C-heap.
|
|
|
|
|
|
|
|
// In non product mode we introduce a super class for all allocation classes
|
|
|
|
// that supports printing.
|
|
|
|
// We avoid the superclass in product mode since some C++ compilers add
|
|
|
|
// a word overhead for empty super classes.
|
|
|
|
|
|
|
|
#ifdef PRODUCT
|
|
|
|
#define ALLOCATION_SUPER_CLASS_SPEC
|
|
|
|
#else
|
|
|
|
#define ALLOCATION_SUPER_CLASS_SPEC : public AllocatedObj
|
|
|
|
class AllocatedObj {
|
|
|
|
public:
|
|
|
|
// Printing support
|
|
|
|
void print() const;
|
|
|
|
void print_value() const;
|
|
|
|
|
|
|
|
virtual void print_on(outputStream* st) const;
|
|
|
|
virtual void print_value_on(outputStream* st) const;
|
|
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
|
|
class CHeapObj ALLOCATION_SUPER_CLASS_SPEC {
|
|
|
|
public:
|
|
|
|
void* operator new(size_t size);
|
|
|
|
void operator delete(void* p);
|
|
|
|
void* new_array(size_t size);
|
|
|
|
};
|
|
|
|
|
|
|
|
// Base class for objects allocated on the stack only.
|
|
|
|
// Calling new or delete will result in fatal error.
|
|
|
|
|
|
|
|
class StackObj ALLOCATION_SUPER_CLASS_SPEC {
|
|
|
|
public:
|
|
|
|
void* operator new(size_t size);
|
|
|
|
void operator delete(void* p);
|
|
|
|
};
|
|
|
|
|
|
|
|
// Base class for objects used as value objects.
|
|
|
|
// Calling new or delete will result in fatal error.
|
|
|
|
//
|
|
|
|
// Portability note: Certain compilers (e.g. gcc) will
|
|
|
|
// always make classes bigger if it has a superclass, even
|
|
|
|
// if the superclass does not have any virtual methods or
|
|
|
|
// instance fields. The HotSpot implementation relies on this
|
|
|
|
// not to happen. So never make a ValueObj class a direct subclass
|
|
|
|
// of this object, but use the VALUE_OBJ_CLASS_SPEC class instead, e.g.,
|
|
|
|
// like this:
|
|
|
|
//
|
|
|
|
// class A VALUE_OBJ_CLASS_SPEC {
|
|
|
|
// ...
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// With gcc and possible other compilers the VALUE_OBJ_CLASS_SPEC can
|
|
|
|
// be defined as a an empty string "".
|
|
|
|
//
|
|
|
|
class _ValueObj {
|
|
|
|
public:
|
|
|
|
void* operator new(size_t size);
|
|
|
|
void operator delete(void* p);
|
|
|
|
};
|
|
|
|
|
|
|
|
// Base class for classes that constitute name spaces.
|
|
|
|
|
|
|
|
class AllStatic {
|
|
|
|
public:
|
|
|
|
AllStatic() { ShouldNotCallThis(); }
|
|
|
|
~AllStatic() { ShouldNotCallThis(); }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
//------------------------------Chunk------------------------------------------
|
|
|
|
// Linked list of raw memory chunks
|
|
|
|
class Chunk: public CHeapObj {
|
|
|
|
protected:
|
|
|
|
Chunk* _next; // Next Chunk in list
|
|
|
|
const size_t _len; // Size of this Chunk
|
|
|
|
public:
|
|
|
|
void* operator new(size_t size, size_t length);
|
|
|
|
void operator delete(void* p);
|
|
|
|
Chunk(size_t length);
|
|
|
|
|
|
|
|
enum {
|
|
|
|
// default sizes; make them slightly smaller than 2**k to guard against
|
|
|
|
// buddy-system style malloc implementations
|
|
|
|
#ifdef _LP64
|
|
|
|
slack = 40, // [RGV] Not sure if this is right, but make it
|
|
|
|
// a multiple of 8.
|
|
|
|
#else
|
|
|
|
slack = 20, // suspected sizeof(Chunk) + internal malloc headers
|
|
|
|
#endif
|
|
|
|
|
|
|
|
init_size = 1*K - slack, // Size of first chunk
|
|
|
|
medium_size= 10*K - slack, // Size of medium-sized chunk
|
|
|
|
size = 32*K - slack, // Default size of an Arena chunk (following the first)
|
|
|
|
non_pool_size = init_size + 32 // An initial size which is not one of above
|
|
|
|
};
|
|
|
|
|
|
|
|
void chop(); // Chop this chunk
|
|
|
|
void next_chop(); // Chop next chunk
|
|
|
|
static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); }
|
|
|
|
|
|
|
|
size_t length() const { return _len; }
|
|
|
|
Chunk* next() const { return _next; }
|
|
|
|
void set_next(Chunk* n) { _next = n; }
|
|
|
|
// Boundaries of data area (possibly unused)
|
|
|
|
char* bottom() const { return ((char*) this) + aligned_overhead_size(); }
|
|
|
|
char* top() const { return bottom() + _len; }
|
|
|
|
bool contains(char* p) const { return bottom() <= p && p <= top(); }
|
|
|
|
|
|
|
|
// Start the chunk_pool cleaner task
|
|
|
|
static void start_chunk_pool_cleaner_task();
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
//------------------------------Arena------------------------------------------
|
|
|
|
// Fast allocation of memory
|
|
|
|
class Arena: public CHeapObj {
|
|
|
|
protected:
|
|
|
|
friend class ResourceMark;
|
|
|
|
friend class HandleMark;
|
|
|
|
friend class NoHandleMark;
|
|
|
|
Chunk *_first; // First chunk
|
|
|
|
Chunk *_chunk; // current chunk
|
|
|
|
char *_hwm, *_max; // High water mark and max in current chunk
|
|
|
|
void* grow(size_t x); // Get a new Chunk of at least size x
|
|
|
|
NOT_PRODUCT(size_t _size_in_bytes;) // Size of arena (used for memory usage tracing)
|
|
|
|
NOT_PRODUCT(static size_t _bytes_allocated;) // total #bytes allocated since start
|
|
|
|
friend class AllocStats;
|
|
|
|
debug_only(void* malloc(size_t size);)
|
|
|
|
debug_only(void* internal_malloc_4(size_t x);)
|
|
|
|
public:
|
|
|
|
Arena();
|
|
|
|
Arena(size_t init_size);
|
|
|
|
Arena(Arena *old);
|
|
|
|
~Arena();
|
|
|
|
void destruct_contents();
|
|
|
|
char* hwm() const { return _hwm; }
|
|
|
|
|
|
|
|
// Fast allocate in the arena. Common case is: pointer test + increment.
|
|
|
|
void* Amalloc(size_t x) {
|
|
|
|
assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
|
|
|
|
x = ARENA_ALIGN(x);
|
|
|
|
debug_only(if (UseMallocOnly) return malloc(x);)
|
|
|
|
NOT_PRODUCT(_bytes_allocated += x);
|
|
|
|
if (_hwm + x > _max) {
|
|
|
|
return grow(x);
|
|
|
|
} else {
|
|
|
|
char *old = _hwm;
|
|
|
|
_hwm += x;
|
|
|
|
return old;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Further assume size is padded out to words
|
|
|
|
void *Amalloc_4(size_t x) {
|
|
|
|
assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
|
|
|
|
debug_only(if (UseMallocOnly) return malloc(x);)
|
|
|
|
NOT_PRODUCT(_bytes_allocated += x);
|
|
|
|
if (_hwm + x > _max) {
|
|
|
|
return grow(x);
|
|
|
|
} else {
|
|
|
|
char *old = _hwm;
|
|
|
|
_hwm += x;
|
|
|
|
return old;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Allocate with 'double' alignment. It is 8 bytes on sparc.
|
|
|
|
// In other cases Amalloc_D() should be the same as Amalloc_4().
|
|
|
|
void* Amalloc_D(size_t x) {
|
|
|
|
assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
|
|
|
|
debug_only(if (UseMallocOnly) return malloc(x);)
|
|
|
|
#if defined(SPARC) && !defined(_LP64)
|
|
|
|
#define DALIGN_M1 7
|
|
|
|
size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm;
|
|
|
|
x += delta;
|
|
|
|
#endif
|
|
|
|
NOT_PRODUCT(_bytes_allocated += x);
|
|
|
|
if (_hwm + x > _max) {
|
|
|
|
return grow(x); // grow() returns a result aligned >= 8 bytes.
|
|
|
|
} else {
|
|
|
|
char *old = _hwm;
|
|
|
|
_hwm += x;
|
|
|
|
#if defined(SPARC) && !defined(_LP64)
|
|
|
|
old += delta; // align to 8-bytes
|
|
|
|
#endif
|
|
|
|
return old;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Fast delete in area. Common case is: NOP (except for storage reclaimed)
|
|
|
|
void Afree(void *ptr, size_t size) {
|
|
|
|
#ifdef ASSERT
|
|
|
|
if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory
|
|
|
|
if (UseMallocOnly) return;
|
|
|
|
#endif
|
|
|
|
if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *Arealloc( void *old_ptr, size_t old_size, size_t new_size );
|
|
|
|
|
|
|
|
// Move contents of this arena into an empty arena
|
|
|
|
Arena *move_contents(Arena *empty_arena);
|
|
|
|
|
|
|
|
// Determine if pointer belongs to this Arena or not.
|
|
|
|
bool contains( const void *ptr ) const;
|
|
|
|
|
|
|
|
// Total of all chunks in use (not thread-safe)
|
|
|
|
size_t used() const;
|
|
|
|
|
|
|
|
// Total # of bytes used
|
|
|
|
size_t size_in_bytes() const NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0;
|
|
|
|
void set_size_in_bytes(size_t size) NOT_PRODUCT({ _size_in_bytes = size; }) PRODUCT_RETURN;
|
|
|
|
static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) PRODUCT_RETURN;
|
|
|
|
static void free_all(char** start, char** end) PRODUCT_RETURN;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Reset this Arena to empty, access will trigger grow if necessary
|
|
|
|
void reset(void) {
|
|
|
|
_first = _chunk = NULL;
|
|
|
|
_hwm = _max = NULL;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// One of the following macros must be used when allocating
|
|
|
|
// an array or object from an arena
|
|
|
|
#define NEW_ARENA_ARRAY(arena, type, size)\
|
|
|
|
(type*) arena->Amalloc((size) * sizeof(type))
|
|
|
|
|
|
|
|
#define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size)\
|
|
|
|
(type*) arena->Arealloc((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type) )
|
|
|
|
|
|
|
|
#define FREE_ARENA_ARRAY(arena, type, old, size)\
|
|
|
|
arena->Afree((char*)(old), (size) * sizeof(type))
|
|
|
|
|
|
|
|
#define NEW_ARENA_OBJ(arena, type)\
|
|
|
|
NEW_ARENA_ARRAY(arena, type, 1)
|
|
|
|
|
|
|
|
|
|
|
|
//%note allocation_1
|
|
|
|
extern char* resource_allocate_bytes(size_t size);
|
|
|
|
extern char* resource_allocate_bytes(Thread* thread, size_t size);
|
|
|
|
extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size);
|
|
|
|
extern void resource_free_bytes( char *old, size_t size );
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------
|
|
|
|
// Base class for objects allocated in the resource area per default.
|
|
|
|
// Optionally, objects may be allocated on the C heap with
|
|
|
|
// new(ResourceObj::C_HEAP) Foo(...) or in an Arena with new (&arena)
|
|
|
|
// ResourceObj's can be allocated within other objects, but don't use
|
|
|
|
// new or delete (allocation_type is unknown). If new is used to allocate,
|
|
|
|
// use delete to deallocate.
|
|
|
|
class ResourceObj ALLOCATION_SUPER_CLASS_SPEC {
|
|
|
|
public:
|
|
|
|
enum allocation_type { UNKNOWN = 0, C_HEAP, RESOURCE_AREA, ARENA };
|
|
|
|
#ifdef ASSERT
|
|
|
|
private:
|
|
|
|
allocation_type _allocation;
|
|
|
|
public:
|
|
|
|
bool allocated_on_C_heap() { return _allocation == C_HEAP; }
|
|
|
|
#endif // ASSERT
|
|
|
|
|
|
|
|
public:
|
|
|
|
void* operator new(size_t size, allocation_type type);
|
|
|
|
void* operator new(size_t size, Arena *arena) {
|
|
|
|
address res = (address)arena->Amalloc(size);
|
|
|
|
// Set allocation type in the resource object
|
|
|
|
DEBUG_ONLY(((ResourceObj *)res)->_allocation = ARENA;)
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
void* operator new(size_t size) {
|
|
|
|
address res = (address)resource_allocate_bytes(size);
|
|
|
|
// Set allocation type in the resource object
|
|
|
|
DEBUG_ONLY(((ResourceObj *)res)->_allocation = RESOURCE_AREA;)
|
2008-06-05 15:57:56 -07:00
|
|
|
return res;
|
|
|
|
}
|
|
|
|
void* operator new(size_t size, void* where, allocation_type type) {
|
|
|
|
void* res = where;
|
|
|
|
// Set allocation type in the resource object
|
|
|
|
DEBUG_ONLY(((ResourceObj *)res)->_allocation = type;)
|
2007-12-01 00:00:00 +00:00
|
|
|
return res;
|
|
|
|
}
|
|
|
|
void operator delete(void* p);
|
|
|
|
};
|
|
|
|
|
|
|
|
// One of the following macros must be used when allocating an array
|
|
|
|
// or object to determine whether it should reside in the C heap on in
|
|
|
|
// the resource area.
|
|
|
|
|
|
|
|
#define NEW_RESOURCE_ARRAY(type, size)\
|
|
|
|
(type*) resource_allocate_bytes((size) * sizeof(type))
|
|
|
|
|
|
|
|
#define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\
|
|
|
|
(type*) resource_allocate_bytes(thread, (size) * sizeof(type))
|
|
|
|
|
|
|
|
#define REALLOC_RESOURCE_ARRAY(type, old, old_size, new_size)\
|
|
|
|
(type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type) )
|
|
|
|
|
|
|
|
#define FREE_RESOURCE_ARRAY(type, old, size)\
|
|
|
|
resource_free_bytes((char*)(old), (size) * sizeof(type))
|
|
|
|
|
|
|
|
#define FREE_FAST(old)\
|
|
|
|
/* nop */
|
|
|
|
|
|
|
|
#define NEW_RESOURCE_OBJ(type)\
|
|
|
|
NEW_RESOURCE_ARRAY(type, 1)
|
|
|
|
|
|
|
|
#define NEW_C_HEAP_ARRAY(type, size)\
|
|
|
|
(type*) (AllocateHeap((size) * sizeof(type), XSTR(type) " in " __FILE__))
|
|
|
|
|
|
|
|
#define REALLOC_C_HEAP_ARRAY(type, old, size)\
|
|
|
|
(type*) (ReallocateHeap((char*)old, (size) * sizeof(type), XSTR(type) " in " __FILE__))
|
|
|
|
|
|
|
|
#define FREE_C_HEAP_ARRAY(type,old) \
|
|
|
|
FreeHeap((char*)(old))
|
|
|
|
|
|
|
|
#define NEW_C_HEAP_OBJ(type)\
|
|
|
|
NEW_C_HEAP_ARRAY(type, 1)
|
|
|
|
|
|
|
|
extern bool warn_new_operator;
|
|
|
|
|
|
|
|
// for statistics
|
|
|
|
#ifndef PRODUCT
|
|
|
|
class AllocStats : StackObj {
|
|
|
|
int start_mallocs, start_frees;
|
|
|
|
size_t start_malloc_bytes, start_res_bytes;
|
|
|
|
public:
|
|
|
|
AllocStats();
|
|
|
|
|
|
|
|
int num_mallocs(); // since creation of receiver
|
|
|
|
size_t alloc_bytes();
|
|
|
|
size_t resource_bytes();
|
|
|
|
int num_frees();
|
|
|
|
void print();
|
|
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
//------------------------------ReallocMark---------------------------------
|
|
|
|
// Code which uses REALLOC_RESOURCE_ARRAY should check an associated
|
|
|
|
// ReallocMark, which is declared in the same scope as the reallocated
|
|
|
|
// pointer. Any operation that could __potentially__ cause a reallocation
|
|
|
|
// should check the ReallocMark.
|
|
|
|
class ReallocMark: public StackObj {
|
|
|
|
protected:
|
|
|
|
NOT_PRODUCT(int _nesting;)
|
|
|
|
|
|
|
|
public:
|
|
|
|
ReallocMark() PRODUCT_RETURN;
|
|
|
|
void check() PRODUCT_RETURN;
|
|
|
|
};
|