265 lines
9.0 KiB
C++
265 lines
9.0 KiB
C++
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/*
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* Copyright 1997-2006 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// Some fun naming (textual) substitutions:
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//
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// RegMask::get_low_elem() ==> RegMask::find_first_elem()
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// RegMask::Special ==> RegMask::Empty
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// RegMask::_flags ==> RegMask::is_AllStack()
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// RegMask::operator<<=() ==> RegMask::Insert()
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// RegMask::operator>>=() ==> RegMask::Remove()
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// RegMask::Union() ==> RegMask::OR
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// RegMask::Inter() ==> RegMask::AND
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//
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// OptoRegister::RegName ==> OptoReg::Name
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//
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// OptoReg::stack0() ==> _last_Mach_Reg or ZERO in core version
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//
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// numregs in chaitin ==> proper degree in chaitin
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//-------------Non-zero bit search methods used by RegMask---------------------
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// Find lowest 1, or return 32 if empty
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int find_lowest_bit( uint32 mask );
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// Find highest 1, or return 32 if empty
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int find_hihghest_bit( uint32 mask );
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//------------------------------RegMask----------------------------------------
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// The ADL file describes how to print the machine-specific registers, as well
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// as any notion of register classes. We provide a register mask, which is
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// just a collection of Register numbers.
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// The ADLC defines 2 macros, RM_SIZE and FORALL_BODY.
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// RM_SIZE is the size of a register mask in words.
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// FORALL_BODY replicates a BODY macro once per word in the register mask.
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// The usage is somewhat clumsy and limited to the regmask.[h,c]pp files.
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// However, it means the ADLC can redefine the unroll macro and all loops
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// over register masks will be unrolled by the correct amount.
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class RegMask VALUE_OBJ_CLASS_SPEC {
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union {
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double _dummy_force_double_alignment[RM_SIZE>>1];
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// Array of Register Mask bits. This array is large enough to cover
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// all the machine registers and all parameters that need to be passed
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// on the stack (stack registers) up to some interesting limit. Methods
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// that need more parameters will NOT be compiled. On Intel, the limit
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// is something like 90+ parameters.
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int _A[RM_SIZE];
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};
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enum {
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_WordBits = BitsPerInt,
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_LogWordBits = LogBitsPerInt,
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_RM_SIZE = RM_SIZE // local constant, imported, then hidden by #undef
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};
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public:
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enum { CHUNK_SIZE = RM_SIZE*_WordBits };
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// SlotsPerLong is 2, since slots are 32 bits and longs are 64 bits.
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// Also, consider the maximum alignment size for a normally allocated
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// value. Since we allocate register pairs but not register quads (at
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// present), this alignment is SlotsPerLong (== 2). A normally
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// aligned allocated register is either a single register, or a pair
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// of adjacent registers, the lower-numbered being even.
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// See also is_aligned_Pairs() below, and the padding added before
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// Matcher::_new_SP to keep allocated pairs aligned properly.
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// If we ever go to quad-word allocations, SlotsPerQuad will become
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// the controlling alignment constraint. Note that this alignment
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// requirement is internal to the allocator, and independent of any
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// particular platform.
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enum { SlotsPerLong = 2 };
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// A constructor only used by the ADLC output. All mask fields are filled
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// in directly. Calls to this look something like RM(1,2,3,4);
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RegMask(
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# define BODY(I) int a##I,
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FORALL_BODY
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# undef BODY
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int dummy = 0 ) {
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# define BODY(I) _A[I] = a##I;
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FORALL_BODY
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# undef BODY
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}
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// Handy copying constructor
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RegMask( RegMask *rm ) {
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# define BODY(I) _A[I] = rm->_A[I];
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FORALL_BODY
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# undef BODY
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}
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// Construct an empty mask
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RegMask( ) { Clear(); }
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// Construct a mask with a single bit
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RegMask( OptoReg::Name reg ) { Clear(); Insert(reg); }
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// Check for register being in mask
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int Member( OptoReg::Name reg ) const {
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assert( reg < CHUNK_SIZE, "" );
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return _A[reg>>_LogWordBits] & (1<<(reg&(_WordBits-1)));
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}
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// The last bit in the register mask indicates that the mask should repeat
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// indefinitely with ONE bits. Returns TRUE if mask is infinite or
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// unbounded in size. Returns FALSE if mask is finite size.
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int is_AllStack() const { return _A[RM_SIZE-1] >> (_WordBits-1); }
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// Work around an -xO3 optimization problme in WS6U1. The old way:
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// void set_AllStack() { _A[RM_SIZE-1] |= (1<<(_WordBits-1)); }
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// will cause _A[RM_SIZE-1] to be clobbered, not updated when set_AllStack()
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// follows an Insert() loop, like the one found in init_spill_mask(). Using
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// Insert() instead works because the index into _A in computed instead of
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// constant. See bug 4665841.
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void set_AllStack() { Insert(OptoReg::Name(CHUNK_SIZE-1)); }
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// Test for being a not-empty mask.
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int is_NotEmpty( ) const {
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int tmp = 0;
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# define BODY(I) tmp |= _A[I];
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FORALL_BODY
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# undef BODY
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return tmp;
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}
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// Find lowest-numbered register from mask, or BAD if mask is empty.
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OptoReg::Name find_first_elem() const {
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int base, bits;
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# define BODY(I) if( (bits = _A[I]) != 0 ) base = I<<_LogWordBits; else
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FORALL_BODY
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# undef BODY
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{ base = OptoReg::Bad; bits = 1<<0; }
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return OptoReg::Name(base + find_lowest_bit(bits));
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}
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// Get highest-numbered register from mask, or BAD if mask is empty.
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OptoReg::Name find_last_elem() const {
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int base, bits;
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# define BODY(I) if( (bits = _A[RM_SIZE-1-I]) != 0 ) base = (RM_SIZE-1-I)<<_LogWordBits; else
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FORALL_BODY
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# undef BODY
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{ base = OptoReg::Bad; bits = 1<<0; }
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return OptoReg::Name(base + find_hihghest_bit(bits));
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}
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// Find the lowest-numbered register pair in the mask. Return the
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// HIGHEST register number in the pair, or BAD if no pairs.
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// Assert that the mask contains only bit pairs.
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OptoReg::Name find_first_pair() const;
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// Clear out partial bits; leave only aligned adjacent bit pairs.
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void ClearToPairs();
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// Smear out partial bits; leave only aligned adjacent bit pairs.
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void SmearToPairs();
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// Verify that the mask contains only aligned adjacent bit pairs
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void VerifyPairs() const { assert( is_aligned_Pairs(), "mask is not aligned, adjacent pairs" ); }
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// Test that the mask contains only aligned adjacent bit pairs
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bool is_aligned_Pairs() const;
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// mask is a pair of misaligned registers
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bool is_misaligned_Pair() const { return Size()==2 && !is_aligned_Pairs();}
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// Test for single register
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int is_bound1() const;
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// Test for a single adjacent pair
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int is_bound2() const;
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// Fast overlap test. Non-zero if any registers in common.
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int overlap( const RegMask &rm ) const {
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return
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# define BODY(I) (_A[I] & rm._A[I]) |
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FORALL_BODY
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# undef BODY
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0 ;
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}
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// Special test for register pressure based splitting
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// UP means register only, Register plus stack, or stack only is DOWN
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bool is_UP() const;
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// Clear a register mask
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void Clear( ) {
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# define BODY(I) _A[I] = 0;
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FORALL_BODY
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# undef BODY
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}
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// Fill a register mask with 1's
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void Set_All( ) {
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# define BODY(I) _A[I] = -1;
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FORALL_BODY
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# undef BODY
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}
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// Insert register into mask
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void Insert( OptoReg::Name reg ) {
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assert( reg < CHUNK_SIZE, "" );
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_A[reg>>_LogWordBits] |= (1<<(reg&(_WordBits-1)));
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}
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// Remove register from mask
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void Remove( OptoReg::Name reg ) {
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assert( reg < CHUNK_SIZE, "" );
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_A[reg>>_LogWordBits] &= ~(1<<(reg&(_WordBits-1)));
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}
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// OR 'rm' into 'this'
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void OR( const RegMask &rm ) {
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# define BODY(I) this->_A[I] |= rm._A[I];
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FORALL_BODY
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# undef BODY
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}
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// AND 'rm' into 'this'
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void AND( const RegMask &rm ) {
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# define BODY(I) this->_A[I] &= rm._A[I];
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FORALL_BODY
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# undef BODY
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}
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// Subtract 'rm' from 'this'
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void SUBTRACT( const RegMask &rm ) {
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# define BODY(I) _A[I] &= ~rm._A[I];
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FORALL_BODY
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# undef BODY
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}
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// Compute size of register mask: number of bits
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uint Size() const;
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#ifndef PRODUCT
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void print() const { dump(); }
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void dump() const; // Print a mask
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#endif
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static const RegMask Empty; // Common empty mask
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static bool can_represent(OptoReg::Name reg) {
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// NOTE: -1 in computation reflects the usage of the last
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// bit of the regmask as an infinite stack flag.
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return (int)reg < (int)(CHUNK_SIZE-1);
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}
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};
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// Do not use this constant directly in client code!
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#undef RM_SIZE
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