240 lines
9.1 KiB
C++
240 lines
9.1 KiB
C++
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/*
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* Copyright (c) 2018, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_GC_SHARED_OOPSTORAGEPARSTATE_INLINE_HPP
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#define SHARE_GC_SHARED_OOPSTORAGEPARSTATE_INLINE_HPP
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#include "gc/shared/oopStorage.inline.hpp"
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#include "memory/allocation.hpp"
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#include "metaprogramming/conditional.hpp"
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#include "utilities/macros.hpp"
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#if INCLUDE_ALL_GCS
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//////////////////////////////////////////////////////////////////////////////
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// Support for parallel and optionally concurrent state iteration.
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//
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// Parallel iteration is for the exclusive use of the GC. Other iteration
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// clients must use serial iteration.
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//
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// Concurrent Iteration
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//
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// Iteration involves the _active_list, which contains all of the blocks owned
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// by a storage object. This is a doubly-linked list, linked through
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// dedicated fields in the blocks.
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//
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// At most one concurrent ParState can exist at a time for a given storage
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// object.
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//
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// A concurrent ParState sets the associated storage's
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// _concurrent_iteration_active flag true when the state is constructed, and
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// sets it false when the state is destroyed. These assignments are made with
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// _active_mutex locked. Meanwhile, empty block deletion is not done while
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// _concurrent_iteration_active is true. The flag check and the dependent
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// removal of a block from the _active_list is performed with _active_mutex
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// locked. This prevents concurrent iteration and empty block deletion from
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// interfering with with each other.
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//
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// Both allocate() and delete_empty_blocks_concurrent() lock the
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// _allocate_mutex while performing their respective list manipulations,
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// preventing them from interfering with each other.
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//
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// When allocate() creates a new block, it is added to the front of the
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// _active_list. Then _active_head is set to the new block. When concurrent
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// iteration is started (by a parallel worker thread calling the state's
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// iterate() function), the current _active_head is used as the initial block
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// for the iteration, with iteration proceeding down the list headed by that
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// block.
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//
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// As a result, the list over which concurrent iteration operates is stable.
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// However, once the iteration is started, later allocations may add blocks to
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// the front of the list that won't be examined by the iteration. And while
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// the list is stable, concurrent allocate() and release() operations may
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// change the set of allocated entries in a block at any time during the
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// iteration.
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//
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// As a result, a concurrent iteration handler must accept that some
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// allocations and releases that occur after the iteration started will not be
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// seen by the iteration. Further, some may overlap examination by the
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// iteration. To help with this, allocate() and release() have an invariant
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// that an entry's value must be NULL when it is not in use.
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//
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// An in-progress delete_empty_blocks_concurrent() operation can contend with
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// the start of a concurrent iteration over the _active_mutex. Since both are
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// under GC control, that potential contention can be eliminated by never
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// scheduling both operations to run at the same time.
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//
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// ParState<concurrent, is_const>
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// concurrent must be true if iteration is concurrent with the
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// mutator, false if iteration is at a safepoint.
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//
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// is_const must be true if the iteration is over a constant storage
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// object, false if the iteration may modify the storage object.
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//
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// ParState([const] OopStorage* storage)
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// Construct an object for managing an iteration over storage. For a
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// concurrent ParState, empty block deletion for the associated storage
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// is inhibited for the life of the ParState. There can be no more
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// than one live concurrent ParState at a time for a given storage object.
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//
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// template<typename F> void iterate(F f)
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// Repeatedly claims a block from the associated storage that has
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// not been processed by this iteration (possibly by other threads),
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// and applies f to each entry in the claimed block. Assume p is of
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// type const oop* or oop*, according to is_const. Then f(p) must be
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// a valid expression whose value is ignored. Concurrent uses must
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// be prepared for an entry's value to change at any time, due to
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// mutator activity.
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//
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// template<typename Closure> void oops_do(Closure* cl)
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// Wrapper around iterate, providing an adaptation layer allowing
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// the use of OopClosures and similar objects for iteration. Assume
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// p is of type const oop* or oop*, according to is_const. Then
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// cl->do_oop(p) must be a valid expression whose value is ignored.
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// Concurrent uses must be prepared for the entry's value to change
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// at any time, due to mutator activity.
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//
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// Optional operations, provided only if !concurrent && !is_const.
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// These are not provided when is_const, because the storage object
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// may be modified by the iteration infrastructure, even if the
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// provided closure doesn't modify the storage object. These are not
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// provided when concurrent because any pre-filtering behavior by the
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// iteration infrastructure is inappropriate for concurrent iteration;
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// modifications of the storage by the mutator could result in the
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// pre-filtering being applied (successfully or not) to objects that
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// are unrelated to what the closure finds in the entry.
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//
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// template<typename Closure> void weak_oops_do(Closure* cl)
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// template<typename IsAliveClosure, typename Closure>
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// void weak_oops_do(IsAliveClosure* is_alive, Closure* cl)
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// Wrappers around iterate, providing an adaptation layer allowing
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// the use of is-alive closures and OopClosures for iteration.
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// Assume p is of type oop*. Then
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//
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// - cl->do_oop(p) must be a valid expression whose value is ignored.
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//
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// - is_alive->do_object_b(*p) must be a valid expression whose value
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// is convertible to bool.
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//
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// If *p == NULL then neither is_alive nor cl will be invoked for p.
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// If is_alive->do_object_b(*p) is false, then cl will not be
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// invoked on p.
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class OopStorage::BasicParState VALUE_OBJ_CLASS_SPEC {
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OopStorage* _storage;
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void* volatile _next_block;
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bool _concurrent;
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// Noncopyable.
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BasicParState(const BasicParState&);
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BasicParState& operator=(const BasicParState&);
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void update_iteration_state(bool value);
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void ensure_iteration_started();
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Block* claim_next_block();
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// Wrapper for iteration handler; ignore handler result and return true.
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template<typename F> class AlwaysTrueFn;
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public:
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BasicParState(OopStorage* storage, bool concurrent);
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~BasicParState();
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template<bool is_const, typename F> void iterate(F f) {
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// Wrap f in ATF so we can use Block::iterate.
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AlwaysTrueFn<F> atf_f(f);
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ensure_iteration_started();
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typename Conditional<is_const, const Block*, Block*>::type block;
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while ((block = claim_next_block()) != NULL) {
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block->iterate(atf_f);
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}
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}
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};
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template<typename F>
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class OopStorage::BasicParState::AlwaysTrueFn VALUE_OBJ_CLASS_SPEC {
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F _f;
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public:
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AlwaysTrueFn(F f) : _f(f) {}
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template<typename OopPtr> // [const] oop*
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bool operator()(OopPtr ptr) const { _f(ptr); return true; }
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};
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template<bool concurrent, bool is_const>
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class OopStorage::ParState VALUE_OBJ_CLASS_SPEC {
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BasicParState _basic_state;
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public:
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ParState(const OopStorage* storage) :
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// For simplicity, always recorded as non-const.
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_basic_state(const_cast<OopStorage*>(storage), concurrent)
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{}
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template<typename F>
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void iterate(F f) {
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_basic_state.template iterate<is_const>(f);
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}
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template<typename Closure>
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void oops_do(Closure* cl) {
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this->iterate(oop_fn(cl));
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}
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};
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template<>
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class OopStorage::ParState<false, false> VALUE_OBJ_CLASS_SPEC {
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BasicParState _basic_state;
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public:
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ParState(OopStorage* storage) :
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_basic_state(storage, false)
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{}
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template<typename F>
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void iterate(F f) {
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_basic_state.template iterate<false>(f);
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}
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template<typename Closure>
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void oops_do(Closure* cl) {
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this->iterate(oop_fn(cl));
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}
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template<typename Closure>
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void weak_oops_do(Closure* cl) {
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this->iterate(skip_null_fn(oop_fn(cl)));
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}
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template<typename IsAliveClosure, typename Closure>
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void weak_oops_do(IsAliveClosure* is_alive, Closure* cl) {
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this->iterate(if_alive_fn(is_alive, oop_fn(cl)));
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}
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};
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#endif // INCLUDE_ALL_GCS
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#endif // include guard
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