118 lines
4.3 KiB
C++
118 lines
4.3 KiB
C++
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/*
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* Copyright 2002-2006 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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inline PSPromotionManager* PSPromotionManager::manager_array(int index) {
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assert(_manager_array != NULL, "access of NULL manager_array");
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assert(index >= 0 && index <= (int)ParallelGCThreads, "out of range manager_array access");
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return _manager_array[index];
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}
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inline void PSPromotionManager::claim_or_forward_internal_depth(oop* p) {
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if (p != NULL) {
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oop o = *p;
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if (o->is_forwarded()) {
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o = o->forwardee();
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// Card mark
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if (PSScavenge::is_obj_in_young((HeapWord*) o)) {
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PSScavenge::card_table()->inline_write_ref_field_gc(p, o);
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}
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*p = o;
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} else {
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push_depth(p);
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}
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}
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}
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inline void PSPromotionManager::claim_or_forward_internal_breadth(oop* p) {
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if (p != NULL) {
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oop o = *p;
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if (o->is_forwarded()) {
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o = o->forwardee();
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} else {
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o = copy_to_survivor_space(o, false);
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}
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// Card mark
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if (PSScavenge::is_obj_in_young((HeapWord*) o)) {
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PSScavenge::card_table()->inline_write_ref_field_gc(p, o);
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}
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*p = o;
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}
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}
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inline void PSPromotionManager::flush_prefetch_queue() {
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assert(!depth_first(), "invariant");
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for (int i=0; i<_prefetch_queue.length(); i++) {
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claim_or_forward_internal_breadth(_prefetch_queue.pop());
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}
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}
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inline void PSPromotionManager::claim_or_forward_depth(oop* p) {
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assert(depth_first(), "invariant");
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assert(PSScavenge::should_scavenge(*p, true), "revisiting object?");
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assert(Universe::heap()->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
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assert(Universe::heap()->is_in(p), "pointer outside heap");
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claim_or_forward_internal_depth(p);
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}
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inline void PSPromotionManager::claim_or_forward_breadth(oop* p) {
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assert(!depth_first(), "invariant");
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assert(PSScavenge::should_scavenge(*p, true), "revisiting object?");
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assert(Universe::heap()->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
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assert(Universe::heap()->is_in(p), "pointer outside heap");
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if (UsePrefetchQueue) {
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claim_or_forward_internal_breadth(_prefetch_queue.push_and_pop(p));
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} else {
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// This option is used for testing. The use of the prefetch
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// queue can delay the processing of the objects and thus
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// change the order of object scans. For example, remembered
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// set updates are typically the clearing of the remembered
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// set (the cards) followed by updates of the remembered set
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// for young-to-old pointers. In a situation where there
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// is an error in the sequence of clearing and updating
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// (e.g. clear card A, update card A, erroneously clear
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// card A again) the error can be obscured by a delay
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// in the update due to the use of the prefetch queue
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// (e.g., clear card A, erroneously clear card A again,
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// update card A that was pushed into the prefetch queue
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// and thus delayed until after the erronous clear). The
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// length of the delay is random depending on the objects
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// in the queue and the delay can be zero.
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claim_or_forward_internal_breadth(p);
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}
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}
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inline void PSPromotionManager::process_popped_location_depth(oop* p) {
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if (is_oop_masked(p)) {
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assert(PSChunkLargeArrays, "invariant");
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oop const old = unmask_chunked_array_oop(p);
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process_array_chunk(old);
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} else {
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PSScavenge::copy_and_push_safe_barrier(this, p);
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}
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}
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