2007-12-01 00:00:00 +00:00
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/*
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* Copyright 2001-2002 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// ThreadCritical is used to protect short non-blocking critical sections.
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// This class must use no vm facilities that require initialization.
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// It is used very early in the vm's initialization, in allocation
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// code and other areas. ThreadCritical regions are reentrant.
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//
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// Due to race conditions during vm exit, some of the os level
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// synchronization primitives may not be deallocated at exit. It
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2009-02-27 13:27:09 -08:00
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// is a good plan to implement the platform dependent sections of
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2007-12-01 00:00:00 +00:00
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// code with resources that are recoverable during process
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// cleanup by the os. Calling the initialize method before use
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// is also problematic, it is best to use preinitialized primitives
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// if possible. As an example:
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//
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// mutex_t mp = DEFAULTMUTEX;
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//
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// Also note that this class is declared as a StackObj to enforce
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// block structured short locks. It cannot be declared a ResourceObj
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// or CHeapObj, due to initialization issues.
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class ThreadCritical : public StackObj {
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friend class os;
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private:
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static void initialize();
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static void release();
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public:
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ThreadCritical();
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~ThreadCritical();
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};
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