8206183: Possible construct EMPTY_STACK and allocation stack, etc. on first use
Uses "construct on First Use Idiom" pattern to workaround static initialization order Reviewed-by: dholmes, minqi
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@ -28,34 +28,10 @@
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#include "runtime/atomic.hpp"
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#include "services/mallocSiteTable.hpp"
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/*
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* Early os::malloc() calls come from initializations of static variables, long before entering any
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* VM code. Upon the arrival of the first os::malloc() call, malloc site hashtable has to be
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* initialized, along with the allocation site for the hashtable entries.
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* To ensure that malloc site hashtable can be initialized without triggering any additional os::malloc()
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* call, the hashtable bucket array and hashtable entry allocation site have to be static.
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* It is not a problem for hashtable bucket, since it is an array of pointer type, C runtime just
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* allocates a block memory and zero the memory for it.
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* But for hashtable entry allocation site object, things get tricky. C runtime not only allocates
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* memory for it, but also calls its constructor at some later time. If we initialize the allocation site
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* at the first os::malloc() call, the object will be reinitialized when its constructor is called
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* by C runtime.
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* To workaround above issue, we declare a static size_t array with the size of the CallsiteHashtableEntry,
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* the memory is used to instantiate CallsiteHashtableEntry for the hashtable entry allocation site.
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* Given it is a primitive type array, C runtime will do nothing other than assign the memory block for the variable,
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* which is exactly what we want.
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* The same trick is also applied to create NativeCallStack object for CallsiteHashtableEntry memory allocation.
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*
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* Note: C++ object usually aligns to particular alignment, depends on compiler implementation, we declare
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* the memory as size_t arrays, to ensure the memory is aligned to native machine word alignment.
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*/
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// Reserve enough memory for NativeCallStack and MallocSiteHashtableEntry objects
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size_t MallocSiteTable::_hash_entry_allocation_stack[CALC_OBJ_SIZE_IN_TYPE(NativeCallStack, size_t)];
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size_t MallocSiteTable::_hash_entry_allocation_site[CALC_OBJ_SIZE_IN_TYPE(MallocSiteHashtableEntry, size_t)];
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// Malloc site hashtable buckets
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MallocSiteHashtableEntry* MallocSiteTable::_table[MallocSiteTable::table_size];
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const NativeCallStack* MallocSiteTable::_hash_entry_allocation_stack = NULL;
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const MallocSiteHashtableEntry* MallocSiteTable::_hash_entry_allocation_site = NULL;
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// concurrent access counter
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volatile int MallocSiteTable::_access_count = 0;
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@ -73,9 +49,6 @@ NOT_PRODUCT(int MallocSiteTable::_peak_count = 0;)
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* time, it is in single-threaded mode from JVM perspective.
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*/
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bool MallocSiteTable::initialize() {
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assert(sizeof(_hash_entry_allocation_stack) >= sizeof(NativeCallStack), "Sanity Check");
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assert(sizeof(_hash_entry_allocation_site) >= sizeof(MallocSiteHashtableEntry),
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"Sanity Check");
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assert((size_t)table_size <= MAX_MALLOCSITE_TABLE_SIZE, "Hashtable overflow");
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// Fake the call stack for hashtable entry allocation
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@ -91,17 +64,19 @@ bool MallocSiteTable::initialize() {
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}
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pc[0] = (address)MallocSiteTable::new_entry;
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// Instantiate NativeCallStack object, have to use placement new operator. (see comments above)
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NativeCallStack* stack = ::new ((void*)_hash_entry_allocation_stack)
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NativeCallStack(pc, MIN2(((int)(sizeof(pc) / sizeof(address))), ((int)NMT_TrackingStackDepth)));
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static const NativeCallStack stack(pc, MIN2(((int)(sizeof(pc) / sizeof(address))), ((int)NMT_TrackingStackDepth)));
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static const MallocSiteHashtableEntry entry(stack, mtNMT);
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// Instantiate hash entry for hashtable entry allocation callsite
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MallocSiteHashtableEntry* entry = ::new ((void*)_hash_entry_allocation_site)
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MallocSiteHashtableEntry(*stack, mtNMT);
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assert(_hash_entry_allocation_stack == NULL &&
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_hash_entry_allocation_site == NULL,
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"Already initailized");
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_hash_entry_allocation_stack = &stack;
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_hash_entry_allocation_site = &entry;
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// Add the allocation site to hashtable.
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int index = hash_to_index(stack->hash());
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_table[index] = entry;
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int index = hash_to_index(stack.hash());
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_table[index] = const_cast<MallocSiteHashtableEntry*>(&entry);
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return true;
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}
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@ -204,6 +179,9 @@ void MallocSiteTable::reset() {
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_table[index] = NULL;
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delete_linked_list(head);
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}
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_hash_entry_allocation_stack = NULL;
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_hash_entry_allocation_site = NULL;
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}
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void MallocSiteTable::delete_linked_list(MallocSiteHashtableEntry* head) {
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@ -211,7 +189,7 @@ void MallocSiteTable::delete_linked_list(MallocSiteHashtableEntry* head) {
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while (head != NULL) {
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p = head;
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head = (MallocSiteHashtableEntry*)head->next();
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if (p != (MallocSiteHashtableEntry*)_hash_entry_allocation_site) {
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if (p != hash_entry_allocation_site()) {
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delete p;
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}
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}
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@ -247,7 +247,13 @@ class MallocSiteTable : AllStatic {
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}
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static inline const NativeCallStack* hash_entry_allocation_stack() {
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return (NativeCallStack*)_hash_entry_allocation_stack;
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assert(_hash_entry_allocation_stack != NULL, "Must be set");
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return _hash_entry_allocation_stack;
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}
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static inline const MallocSiteHashtableEntry* hash_entry_allocation_site() {
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assert(_hash_entry_allocation_site != NULL, "Must be set");
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return _hash_entry_allocation_site;
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}
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private:
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@ -256,15 +262,11 @@ class MallocSiteTable : AllStatic {
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// The callsite hashtable. It has to be a static table,
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// since malloc call can come from C runtime linker.
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static MallocSiteHashtableEntry* _table[table_size];
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static MallocSiteHashtableEntry* _table[table_size];
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static const NativeCallStack* _hash_entry_allocation_stack;
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static const MallocSiteHashtableEntry* _hash_entry_allocation_site;
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// Reserve enough memory for placing the objects
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// The memory for hashtable entry allocation stack object
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static size_t _hash_entry_allocation_stack[CALC_OBJ_SIZE_IN_TYPE(NativeCallStack, size_t)];
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// The memory for hashtable entry allocation callsite object
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static size_t _hash_entry_allocation_site[CALC_OBJ_SIZE_IN_TYPE(MallocSiteHashtableEntry, size_t)];
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NOT_PRODUCT(static int _peak_count;)
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};
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@ -68,10 +68,6 @@ NMT_TrackingLevel MemTracker::init_tracking_level() {
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os::unsetenv(buf);
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}
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// Construct NativeCallStack::EMPTY_STACK. It may get constructed twice,
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// but it is benign, the results are the same.
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::new ((void*)&NativeCallStack::EMPTY_STACK) NativeCallStack(0, false);
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if (!MallocTracker::initialize(level) ||
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!VirtualMemoryTracker::initialize(level)) {
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level = NMT_off;
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@ -28,8 +28,6 @@
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#include "utilities/globalDefinitions.hpp"
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#include "utilities/nativeCallStack.hpp"
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NativeCallStack NativeCallStack::EMPTY_STACK(0, false);
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NativeCallStack::NativeCallStack(int toSkip, bool fillStack) :
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_hash_value(0) {
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@ -54,18 +54,16 @@
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class MemTracker;
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class NativeCallStack : public StackObj {
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friend class MemTracker;
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private:
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address _stack[NMT_TrackingStackDepth];
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unsigned int _hash_value;
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static NativeCallStack EMPTY_STACK;
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public:
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NativeCallStack(int toSkip = 0, bool fillStack = false);
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NativeCallStack(address* pc, int frameCount);
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static inline const NativeCallStack& empty_stack() {
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static const NativeCallStack EMPTY_STACK(0, false);
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return EMPTY_STACK;
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}
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