8252414: Redundant suspend check when determining if a java thread is safe
Reviewed-by: dholmes, dcubed, coleenp
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4b1b547020
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@ -450,9 +450,6 @@ bool HandshakeState::can_process_handshake() {
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bool HandshakeState::possibly_can_process_handshake() {
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// Note that this method is allowed to produce false positives.
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if (_handshakee->is_ext_suspended()) {
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return true;
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}
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if (_handshakee->is_terminated()) {
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return true;
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}
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@ -653,7 +653,7 @@ static bool safepoint_safe_with(JavaThread *thread, JavaThreadState state) {
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}
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bool SafepointSynchronize::handshake_safe(JavaThread *thread) {
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if (thread->is_ext_suspended() || thread->is_terminated()) {
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if (thread->is_terminated()) {
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return true;
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}
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JavaThreadState stable_state;
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@ -890,32 +890,6 @@ void ThreadSafepointState::examine_state_of_thread(uint64_t safepoint_count) {
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return;
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}
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// Check for a thread that is suspended. Note that thread resume tries
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// to grab the Threads_lock which we own here, so a thread cannot be
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// resumed during safepoint synchronization.
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// We check to see if this thread is suspended without locking to
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// avoid deadlocking with a third thread that is waiting for this
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// thread to be suspended. The third thread can notice the safepoint
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// that we're trying to start at the beginning of its SR_lock->wait()
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// call. If that happens, then the third thread will block on the
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// safepoint while still holding the underlying SR_lock. We won't be
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// able to get the SR_lock and we'll deadlock.
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//
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// We don't need to grab the SR_lock here for two reasons:
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// 1) The suspend flags are both volatile and are set with an
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// Atomic::cmpxchg() call so we should see the suspended
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// state right away.
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// 2) We're being called from the safepoint polling loop; if
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// we don't see the suspended state on this iteration, then
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// we'll come around again.
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//
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bool is_suspended = _thread->is_ext_suspended();
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if (is_suspended) {
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account_safe_thread();
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return;
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}
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if (safepoint_safe_with(_thread, stable_state)) {
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check_for_lazy_critical_native(_thread, stable_state);
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account_safe_thread();
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