6979979: Rounding error in font sizes selected by the GTK Look and Feel

Use floating point font sizes

Reviewed-by: prr
This commit is contained in:
Omair Majid 2010-09-14 10:45:38 -04:00
parent ded210964b
commit 306f12db9e
2 changed files with 9 additions and 10 deletions

View File

@ -150,11 +150,6 @@ class PangoFonts {
* case for it to be a problem the values would have to be different.
* It also seems unlikely to arise except when a user explicitly
* deletes the X resource database entry.
* 3) Because of rounding errors sizes may differ very slightly
* between JDK and GTK. To fix that would at the very least require
* Swing to specify floating pt font sizes.
* Eg "10 pts" for GTK at 96 dpi to get the same size at Java 2D's
* 72 dpi you'd need to specify exactly 13.33.
* There also some other issues to be aware of for the future:
* GTK specifies the Xft.dpi value as server-wide which when used
* on systems with 2 distinct X screens with different physical DPI
@ -197,11 +192,16 @@ class PangoFonts {
String fcFamilyLC = family.toLowerCase();
if (FontUtilities.mapFcName(fcFamilyLC) != null) {
/* family is a Fc/Pango logical font which we need to expand. */
return FontUtilities.getFontConfigFUIR(fcFamilyLC, style, size);
Font font = FontUtilities.getFontConfigFUIR(fcFamilyLC, style, size);
font = font.deriveFont(style, (float)dsize);
return new FontUIResource(font);
} else {
/* It's a physical font which we will create with a fallback */
Font font = new FontUIResource(family, style, size);
return FontUtilities.getCompositeFontUIResource(font);
Font font = new Font(family, style, size);
/* a roundabout way to set the font size in floating points */
font = font.deriveFont(style, (float)dsize);
FontUIResource fuir = new FontUIResource(font);
return FontUtilities.getCompositeFontUIResource(fuir);
}
}

View File

@ -373,8 +373,7 @@ public final class FontUtilities {
*/
public static FontUIResource getCompositeFontUIResource(Font font) {
FontUIResource fuir =
new FontUIResource(font.getName(),font.getStyle(),font.getSize());
FontUIResource fuir = new FontUIResource(font);
Font2D font2D = FontUtilities.getFont2D(font);
if (!(font2D instanceof PhysicalFont)) {