8178403: DirectAudio in JavaSound may hang and leak

Reviewed-by: prr, alitvinov
This commit is contained in:
Sergey Bylokhov 2017-07-06 15:54:39 -07:00
parent c0daae63a2
commit 54ad5390d0
3 changed files with 16 additions and 19 deletions

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2002, 2016, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 2002, 2017, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -1351,18 +1351,14 @@ final class DirectAudioDevice extends AbstractMixer {
// pre-empted while another thread changes doIO and notifies,
// before we wait (so we sleep in wait forever).
synchronized(lock) {
if (!doIO) {
while (!doIO && thread == curThread) {
try {
lock.wait();
} catch(InterruptedException ie) {
} finally {
if (thread != curThread) {
break;
}
} catch (InterruptedException ignored) {
}
}
}
while (doIO) {
while (doIO && thread == curThread) {
if (newFramePosition >= 0) {
clipBytePosition = newFramePosition * frameSize;
newFramePosition = -1;

View File

@ -223,8 +223,6 @@ sun/security/ssl/X509KeyManager/PreferredKey.java 8176354 generic-
# jdk_sound
javax/sound/sampled/AudioInputStream/FrameLengthAfterConversion.java 8178401 windows-all
javax/sound/sampled/Clip/ClipCloseLoss.java 8178403 generic-all
javax/sound/sampled/DirectAudio/bug6372428.java 8055097 generic-all
javax/sound/sampled/Clip/bug5070081.java 8055097 generic-all
javax/sound/sampled/DataLine/LongFramePosition.java 8055097 generic-all

View File

@ -33,10 +33,9 @@ import javax.sound.sampled.Mixer;
/**
* @test
* @bug 4946913
* @bug 4946913 8178403
* @summary DirectClip doesn't kill the thread correctly, sometimes
* @run main/othervm ClipCloseLoss
* @key intermittent
*/
public class ClipCloseLoss {
static int frameCount = 441000; // lets say 10 seconds
@ -47,7 +46,7 @@ public class ClipCloseLoss {
static int success = 0;
static boolean failed = false;
public static void run(Mixer m) {
public static void run(Mixer m, long sleep) {
Clip clip = null;
try {
if (m == null) {
@ -69,6 +68,8 @@ public class ClipCloseLoss {
clip.open(new AudioInputStream(bais, format, frameCount));
out(" clip.close()");
// emulates a different delay between open() and close()
Thread.sleep(sleep);
//long t = System.currentTimeMillis();
clip.close();
//if (System.currentTimeMillis() - t > 1950) {
@ -107,13 +108,15 @@ public class ClipCloseLoss {
public static void main(String[] args) throws Exception {
if (isSoundcardInstalled()) {
bais.mark(0);
run(null);
Mixer.Info[] infos = AudioSystem.getMixerInfo();
for (int i = 0; i<infos.length; i++) {
try {
Mixer m = AudioSystem.getMixer(infos[i]);
run(m);
} catch (Exception e) {
for (int sleep = 0; sleep < 100; ++sleep) {
run(null, sleep);
for (int i = 0; i < infos.length; i++) {
try {
Mixer m = AudioSystem.getMixer(infos[i]);
run(m, sleep);
} catch (Exception e) {
}
}
}
out("Waiting 1 second to dispose of all threads");