7021010: java/lang/Thread/ThreadStateTest.java fails intermittently
Reviewed-by: dholmes, alanb, mchung
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d97cf81a2a
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6482ba14aa
@ -207,9 +207,6 @@ java/lang/Runtime/exec/SleepyCat.java generic-all
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# Times out on solaris sparc -server
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java/lang/ThreadLocal/MemoryLeak.java solaris-all
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# Windows X64, RuntimeException: MyThread expected to have RUNNABLE but got WAITING
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java/lang/Thread/ThreadStateTest.java generic-all
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############################################################################
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# jdk_management
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2004, Oracle and/or its affiliates. All rights reserved.
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* Copyright (c) 2004, 2011, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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@ -34,21 +34,16 @@
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*/
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import java.util.concurrent.locks.LockSupport;
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import java.util.concurrent.Semaphore;
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import java.util.concurrent.Phaser;
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public class ThreadStateTest {
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// maximum number of retries when checking for thread state.
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static final int MAX_RETRY = 500;
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private static boolean testFailed = false;
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static class Lock {
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private String name;
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Lock(String name) {
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this.name = name;
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}
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public String toString() {
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return name;
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}
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}
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private static Lock globalLock = new Lock("my lock");
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// used to achieve waiting states
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static final Object globalLock = new Object();
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public static void main(String[] argv) {
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// Call Thread.getState to force all initialization done
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@ -102,13 +97,27 @@ public class ThreadStateTest {
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System.out.println("Unexpected exception.");
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testFailed = true;
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}
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if (testFailed)
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throw new RuntimeException("TEST FAILED.");
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System.out.println("Test passed.");
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}
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private static void checkThreadState(Thread t, Thread.State expected) {
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Thread.State state = t.getState();
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// wait for the thread to transition to the expected state.
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// There is a small window between the thread checking the state
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// and the thread actual entering that state.
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Thread.State state;
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int retryCount=0;
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while ((state = t.getState()) != expected && retryCount < MAX_RETRY) {
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if (state != Thread.State.RUNNABLE) {
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throw new RuntimeException("Thread not in expected state yet," +
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" but it should at least be RUNNABLE");
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}
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goSleep(10);
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retryCount++;
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}
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System.out.println("Checking thread state " + state);
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if (state == null) {
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throw new RuntimeException(t.getName() + " expected to have " +
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@ -121,13 +130,6 @@ public class ThreadStateTest {
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}
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}
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private static String getLockName(Object lock) {
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if (lock == null) return null;
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return lock.getClass().getName() + '@' +
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Integer.toHexString(System.identityHashCode(lock));
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}
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private static void goSleep(long ms) {
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try {
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Thread.sleep(ms);
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@ -139,7 +141,9 @@ public class ThreadStateTest {
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}
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static class MyThread extends Thread {
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private ThreadExecutionSynchronizer thrsync = new ThreadExecutionSynchronizer();
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// Phaser to sync between the main thread putting
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// this thread into various states
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private Phaser phaser = new Phaser(2);
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MyThread(String name) {
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super(name);
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@ -153,12 +157,14 @@ public class ThreadStateTest {
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private final int TIMED_PARKED = 5;
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private final int SLEEPING = 6;
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private final int TERMINATE = 7;
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private int state = RUNNABLE;
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private volatile int state = RUNNABLE;
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private boolean done = false;
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public void run() {
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// Signal main thread to continue.
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thrsync.signal();
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phaser.arriveAndAwaitAdvance();
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while (!done) {
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switch (state) {
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case RUNNABLE: {
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@ -172,7 +178,7 @@ public class ThreadStateTest {
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}
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case BLOCKED: {
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// signal main thread.
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thrsync.signal();
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phaser.arrive();
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System.out.println(" myThread is going to block.");
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synchronized (globalLock) {
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// finish blocking
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@ -183,7 +189,7 @@ public class ThreadStateTest {
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case WAITING: {
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synchronized (globalLock) {
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// signal main thread.
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thrsync.signal();
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phaser.arrive();
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System.out.println(" myThread is going to wait.");
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try {
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globalLock.wait();
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@ -196,7 +202,7 @@ public class ThreadStateTest {
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case TIMED_WAITING: {
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synchronized (globalLock) {
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// signal main thread.
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thrsync.signal();
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phaser.arrive();
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System.out.println(" myThread is going to timed wait.");
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try {
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globalLock.wait(10000);
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@ -208,7 +214,7 @@ public class ThreadStateTest {
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}
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case PARKED: {
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// signal main thread.
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thrsync.signal();
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phaser.arrive();
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System.out.println(" myThread is going to park.");
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LockSupport.park();
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// give a chance for the main thread to block
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@ -217,7 +223,7 @@ public class ThreadStateTest {
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}
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case TIMED_PARKED: {
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// signal main thread.
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thrsync.signal();
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phaser.arrive();
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System.out.println(" myThread is going to timed park.");
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long deadline = System.currentTimeMillis() + 10000*1000;
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LockSupport.parkUntil(deadline);
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@ -228,20 +234,19 @@ public class ThreadStateTest {
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}
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case SLEEPING: {
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// signal main thread.
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thrsync.signal();
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phaser.arrive();
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System.out.println(" myThread is going to sleep.");
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try {
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Thread.sleep(1000000);
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} catch (InterruptedException e) {
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// finish sleeping
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interrupted();
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}
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break;
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}
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case TERMINATE: {
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done = true;
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// signal main thread.
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thrsync.signal();
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phaser.arrive();
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break;
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}
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default:
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@ -249,69 +254,66 @@ public class ThreadStateTest {
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}
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}
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}
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public void waitUntilStarted() {
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// wait for MyThread.
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thrsync.waitForSignal();
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goSleep(10);
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phaser.arriveAndAwaitAdvance();
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}
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public void goBlocked() {
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System.out.println("Waiting myThread to go blocked.");
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setState(BLOCKED);
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// wait for MyThread to get blocked
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thrsync.waitForSignal();
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goSleep(20);
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// wait for MyThread to get to a point just before being blocked
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phaser.arriveAndAwaitAdvance();
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}
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public void goWaiting() {
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System.out.println("Waiting myThread to go waiting.");
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setState(WAITING);
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// wait for MyThread to wait on object.
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thrsync.waitForSignal();
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goSleep(20);
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// wait for MyThread to get to just before wait on object.
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phaser.arriveAndAwaitAdvance();
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}
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public void goTimedWaiting() {
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System.out.println("Waiting myThread to go timed waiting.");
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setState(TIMED_WAITING);
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// wait for MyThread timed wait call.
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thrsync.waitForSignal();
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goSleep(20);
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// wait for MyThread to get to just before timed wait call.
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phaser.arriveAndAwaitAdvance();
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}
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public void goParked() {
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System.out.println("Waiting myThread to go parked.");
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setState(PARKED);
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// wait for MyThread state change to PARKED.
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thrsync.waitForSignal();
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goSleep(20);
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// wait for MyThread to get to just before parked.
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phaser.arriveAndAwaitAdvance();
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}
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public void goTimedParked() {
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System.out.println("Waiting myThread to go timed parked.");
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setState(TIMED_PARKED);
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// wait for MyThread.
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thrsync.waitForSignal();
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goSleep(20);
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// wait for MyThread to get to just before timed park.
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phaser.arriveAndAwaitAdvance();
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}
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public void goSleeping() {
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System.out.println("Waiting myThread to go sleeping.");
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setState(SLEEPING);
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// wait for MyThread.
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thrsync.waitForSignal();
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goSleep(20);
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// wait for MyThread to get to just before sleeping
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phaser.arriveAndAwaitAdvance();
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}
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public void terminate() {
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System.out.println("Waiting myThread to terminate.");
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setState(TERMINATE);
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// wait for MyThread.
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thrsync.waitForSignal();
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goSleep(20);
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// wait for MyThread to get to just before terminate
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phaser.arriveAndAwaitAdvance();
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}
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private void setState(int newState) {
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switch (state) {
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case BLOCKED:
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while (state == BLOCKED) {
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goSleep(20);
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goSleep(10);
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}
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state = newState;
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break;
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@ -337,50 +339,4 @@ public class ThreadStateTest {
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}
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}
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}
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static class ThreadExecutionSynchronizer {
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private boolean waiting;
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private Semaphore semaphore;
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public ThreadExecutionSynchronizer() {
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semaphore = new Semaphore(1);
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waiting = false;
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}
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// Synchronizes two threads execution points.
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// Basically any thread could get scheduled to run and
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// it is not possible to know which thread reaches expected
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// execution point. So whichever thread reaches a execution
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// point first wait for the second thread. When the second thread
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// reaches the expected execution point will wake up
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// the thread which is waiting here.
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void stopOrGo() {
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semaphore.acquireUninterruptibly(); // Thread can get blocked.
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if (!waiting) {
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waiting = true;
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// Wait for second thread to enter this method.
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while(!semaphore.hasQueuedThreads()) {
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try {
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Thread.sleep(20);
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} catch (InterruptedException xx) {}
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}
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semaphore.release();
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} else {
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waiting = false;
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semaphore.release();
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}
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}
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// Wrapper function just for code readability.
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void waitForSignal() {
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stopOrGo();
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}
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void signal() {
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stopOrGo();
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}
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}
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}
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