8050852: Javadoc cleanup of javax.sound.midi package

Reviewed-by: pchelko, azvegint
This commit is contained in:
Sergey Bylokhov 2014-07-23 16:19:26 +04:00
parent c1b9fd1053
commit 9547753bd6
32 changed files with 2388 additions and 2824 deletions

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@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2002, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -27,38 +27,35 @@ package javax.sound.midi;
import java.util.EventListener;
/**
* The <code>ControllerEventListener</code> interface should be implemented
* by classes whose instances need to be notified when a <code>Sequencer</code>
* has processed a requested type of MIDI control-change event.
* To register a <code>ControllerEventListener</code> object to receive such
* notifications, invoke the
* The {@code ControllerEventListener} interface should be implemented by
* classes whose instances need to be notified when a {@link Sequencer} has
* processed a requested type of MIDI control-change event. To register a
* {@code ControllerEventListener} object to receive such notifications, invoke
* the
* {@link Sequencer#addControllerEventListener(ControllerEventListener, int[])
* addControllerEventListener} method of <code>Sequencer</code>,
* specifying the types of MIDI controllers about which you are interested in
* getting control-change notifications.
*
* @see MidiChannel#controlChange(int, int)
* addControllerEventListener} method of {@code Sequencer}, specifying the types
* of MIDI controllers about which you are interested in getting control-change
* notifications.
*
* @author Kara Kytle
* @see MidiChannel#controlChange(int, int)
*/
public interface ControllerEventListener extends EventListener {
/**
* Invoked when a <code>Sequencer</code> has encountered and processed
* a control-change event of interest to this listener. The event passed
* in is a <code>ShortMessage</code> whose first data byte indicates
* the controller number and whose second data byte is the value to which
* the controller was set.
*
* @param event the control-change event that the sequencer encountered in
* the sequence it is processing
* Invoked when a {@link Sequencer} has encountered and processed a
* control-change event of interest to this listener. The event passed in is
* a {@code ShortMessage} whose first data byte indicates the controller
* number and whose second data byte is the value to which the controller
* was set.
*
* @param event the control-change event that the sequencer encountered in
* the sequence it is processing
* @see Sequencer#addControllerEventListener(ControllerEventListener, int[])
* @see MidiChannel#controlChange(int, int)
* @see ShortMessage#getData1
* @see ShortMessage#getData2
*/
public void controlChange(ShortMessage event);
void controlChange(ShortMessage event);
}

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@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2004, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,49 +25,41 @@
package javax.sound.midi;
import java.net.URL;
/**
* An instrument is a sound-synthesis algorithm with certain parameter
* settings, usually designed to emulate a specific real-world
* musical instrument or to achieve a specific sort of sound effect.
* Instruments are typically stored in collections called soundbanks.
* Before the instrument can be used to play notes, it must first be loaded
* onto a synthesizer, and then it must be selected for use on
* one or more channels, via a program-change command. MIDI notes
* that are subsequently received on those channels will be played using
* An instrument is a sound-synthesis algorithm with certain parameter settings,
* usually designed to emulate a specific real-world musical instrument or to
* achieve a specific sort of sound effect. Instruments are typically stored in
* collections called soundbanks. Before the instrument can be used to play
* notes, it must first be loaded onto a synthesizer, and then it must be
* selected for use on one or more channels, via a program-change command. MIDI
* notes that are subsequently received on those channels will be played using
* the sound of the selected instrument.
*
* @author Kara Kytle
* @see Soundbank
* @see Soundbank#getInstruments
* @see Patch
* @see Synthesizer#loadInstrument(Instrument)
* @see MidiChannel#programChange(int, int)
* @author Kara Kytle
*/
public abstract class Instrument extends SoundbankResource {
/**
* Instrument patch
* Instrument patch.
*/
private final Patch patch;
/**
* Constructs a new MIDI instrument from the specified <code>Patch</code>.
* When a subsequent request is made to load the
* instrument, the sound bank will search its contents for this instrument's <code>Patch</code>,
* and the instrument will be loaded into the synthesizer at the
* bank and program location indicated by the <code>Patch</code> object.
* @param soundbank sound bank containing the instrument
* @param patch the patch of this instrument
* @param name the name of this instrument
* @param dataClass the class used to represent the sample's data.
* Constructs a new MIDI instrument from the specified {@code Patch}. When a
* subsequent request is made to load the instrument, the sound bank will
* search its contents for this instrument's {@code Patch}, and the
* instrument will be loaded into the synthesizer at the bank and program
* location indicated by the {@code Patch} object.
*
* @param soundbank sound bank containing the instrument
* @param patch the patch of this instrument
* @param name the name of this instrument
* @param dataClass the class used to represent the sample's data
* @see Synthesizer#loadInstrument(Instrument)
*/
protected Instrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass) {
@ -76,10 +68,10 @@ public abstract class Instrument extends SoundbankResource {
this.patch = patch;
}
/**
* Obtains the <code>Patch</code> object that indicates the bank and program
* Obtains the {@code Patch} object that indicates the bank and program
* numbers where this instrument is to be stored in the synthesizer.
*
* @return this instrument's patch
*/
public Patch getPatch() {

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@ -25,25 +25,25 @@
package javax.sound.midi;
/**
* An <code>InvalidMidiDataException</code> indicates that inappropriate MIDI
* data was encountered. This often means that the data is invalid in and of
* itself, from the perspective of the MIDI specification. An example would
* be an undefined status byte. However, the exception might simply
* mean that the data was invalid in the context it was used, or that
* the object to which the data was given was unable to parse or use it.
* For example, a file reader might not be able to parse a Type 2 MIDI file, even
* though that format is defined in the MIDI specification.
* An {@code InvalidMidiDataException} indicates that inappropriate MIDI data
* was encountered. This often means that the data is invalid in and of itself,
* from the perspective of the MIDI specification. An example would be an
* undefined status byte. However, the exception might simply mean that the data
* was invalid in the context it was used, or that the object to which the data
* was given was unable to parse or use it. For example, a file reader might not
* be able to parse a Type 2 MIDI file, even though that format is defined in
* the MIDI specification.
*
* @author Kara Kytle
*/
public class InvalidMidiDataException extends Exception {
private static final long serialVersionUID = 2780771756789932067L;
/**
* Constructs an <code>InvalidMidiDataException</code> with
* <code>null</code> for its error detail message.
* Constructs an {@code InvalidMidiDataException} with {@code null} for its
* error detail message.
*/
public InvalidMidiDataException() {
@ -51,10 +51,10 @@ public class InvalidMidiDataException extends Exception {
}
/**
* Constructs an <code>InvalidMidiDataException</code> with the
* specified detail message.
* Constructs an {@code InvalidMidiDataException} with the specified detail
* message.
*
* @param message the string to display as an error detail message
* @param message the string to display as an error detail message
*/
public InvalidMidiDataException(String message) {

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@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2002, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -27,24 +27,23 @@ package javax.sound.midi;
import java.util.EventListener;
/**
* The <code>MetaEventListener</code> interface should be implemented
* by classes whose instances need to be notified when a <code>{@link Sequencer}</code>
* has processed a <code>{@link MetaMessage}</code>.
* To register a <code>MetaEventListener</code> object to receive such
* notifications, pass it as the argument to the
* <code>{@link Sequencer#addMetaEventListener(MetaEventListener) addMetaEventListener}</code>
* method of <code>Sequencer</code>.
* The {@code MetaEventListener} interface should be implemented by classes
* whose instances need to be notified when a {@link Sequencer} has processed a
* {@link MetaMessage}. To register a {@code MetaEventListener} object to
* receive such notifications, pass it as the argument to the
* {@link Sequencer#addMetaEventListener(MetaEventListener)
* addMetaEventListener} method of {@code Sequencer}.
*
* @author Kara Kytle
*/
public interface MetaEventListener extends EventListener {
/**
* Invoked when a <code>{@link Sequencer}</code> has encountered and processed
* a <code>MetaMessage</code> in the <code>{@link Sequence}</code> it is processing.
* @param meta the meta-message that the sequencer encountered
* Invoked when a {@link Sequencer} has encountered and processed a
* {@code MetaMessage} in the {@code Sequence} it is processing.
*
* @param meta the meta-message that the sequencer encountered
*/
public void meta(MetaMessage meta);
void meta(MetaMessage meta);
}

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@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,65 +25,54 @@
package javax.sound.midi;
/**
* A <code>MetaMessage</code> is a <code>{@link MidiMessage}</code> that is not meaningful to synthesizers, but
* that can be stored in a MIDI file and interpreted by a sequencer program.
* (See the discussion in the <code>MidiMessage</code>
* class description.) The Standard MIDI Files specification defines
* various types of meta-events, such as sequence number, lyric, cue point,
* and set tempo. There are also meta-events
* for such information as lyrics, copyrights, tempo indications, time and key
* signatures, markers, etc. For more information, see the Standard MIDI Files 1.0
* specification, which is part of the Complete MIDI 1.0 Detailed Specification
* published by the MIDI Manufacturer's Association
* A {@code MetaMessage} is a {@link MidiMessage} that is not meaningful to
* synthesizers, but that can be stored in a MIDI file and interpreted by a
* sequencer program. (See the discussion in the {@code MidiMessage} class
* description.) The Standard MIDI Files specification defines various types of
* meta-events, such as sequence number, lyric, cue point, and set tempo. There
* are also meta-events for such information as lyrics, copyrights, tempo
* indications, time and key signatures, markers, etc. For more information, see
* the Standard MIDI Files 1.0 specification, which is part of the Complete MIDI
* 1.0 Detailed Specification published by the MIDI Manufacturer's Association
* (<a href = http://www.midi.org>http://www.midi.org</a>).
*
* <p>
* When data is being transported using MIDI wire protocol,
* a <code>{@link ShortMessage}</code> with the status value <code>0xFF</code> represents
* a system reset message. In MIDI files, this same status value denotes a <code>MetaMessage</code>.
* The types of meta-message are distinguished from each other by the first byte
* that follows the status byte <code>0xFF</code>. The subsequent bytes are data
* bytes. As with system exclusive messages, there are an arbitrary number of
* data bytes, depending on the type of <code>MetaMessage</code>.
*
* @see MetaEventListener
* When data is being transported using MIDI wire protocol, a
* {@link ShortMessage} with the status value {@code 0xFF} represents a system
* reset message. In MIDI files, this same status value denotes a
* {@code MetaMessage}. The types of meta-message are distinguished from each
* other by the first byte that follows the status byte {@code 0xFF}. The
* subsequent bytes are data bytes. As with system exclusive messages, there are
* an arbitrary number of data bytes, depending on the type of
* {@code MetaMessage}.
*
* @author David Rivas
* @author Kara Kytle
* @see MetaEventListener
*/
public class MetaMessage extends MidiMessage {
// Status byte defines
/**
* Status byte for <code>MetaMessage</code> (0xFF, or 255), which is used
* in MIDI files. It has the same value as SYSTEM_RESET, which
* is used in the real-time "MIDI wire" protocol.
* Status byte for {@code MetaMessage} (0xFF, or 255), which is used in MIDI
* files. It has the same value as SYSTEM_RESET, which is used in the
* real-time "MIDI wire" protocol.
*
* @see MidiMessage#getStatus
*/
public static final int META = 0xFF; // 255
// Instance variables
/**
* The length of the actual message in the data array.
* This is used to determine how many bytes of the data array
* is the message, and how many are the status byte, the
* type byte, and the variable-length-int describing the
* length of the message.
* The length of the actual message in the data array. This is used to
* determine how many bytes of the data array is the message, and how many
* are the status byte, the type byte, and the variable-length-int
* describing the length of the message.
*/
private int dataLength = 0;
/**
* Constructs a new <code>MetaMessage</code>. The contents of
* the message are not set here; use
* {@link #setMessage(int, byte[], int) setMessage}
* to set them subsequently.
* Constructs a new {@code MetaMessage}. The contents of the message are not
* set here; use {@link #setMessage(int, byte[], int) setMessage} to set
* them subsequently.
*/
public MetaMessage() {
// Default meta message data: just the META status byte value
@ -91,17 +80,17 @@ public class MetaMessage extends MidiMessage {
}
/**
* Constructs a new {@code MetaMessage} and sets the message parameters.
* The contents of the message can be changed by using
* the {@code setMessage} method.
* Constructs a new {@code MetaMessage} and sets the message parameters. The
* contents of the message can be changed by using the {@code setMessage}
* method.
*
* @param type meta-message type (must be less than 128)
* @param data the data bytes in the MIDI message
* @param length an amount of bytes in the {@code data} byte array;
* it should be non-negative and less than or equal to
* {@code data.length}
* @throws InvalidMidiDataException if the parameter values do not specify
* a valid MIDI meta message
* @param type meta-message type (must be less than 128)
* @param data the data bytes in the MIDI message
* @param length an amount of bytes in the {@code data} byte array; it
* should be non-negative and less than or equal to
* {@code data.length}
* @throws InvalidMidiDataException if the parameter values do not specify a
* valid MIDI meta message
* @see #setMessage(int, byte[], int)
* @see #getType()
* @see #getData()
@ -113,12 +102,11 @@ public class MetaMessage extends MidiMessage {
setMessage(type, data, length); // can throw InvalidMidiDataException
}
/**
* Constructs a new <code>MetaMessage</code>.
* @param data an array of bytes containing the complete message.
* The message data may be changed using the <code>setMessage</code>
* method.
* Constructs a new {@code MetaMessage}.
*
* @param data an array of bytes containing the complete message. The
* message data may be changed using the {@code setMessage} method.
* @see #setMessage
*/
protected MetaMessage(byte[] data) {
@ -133,24 +121,24 @@ public class MetaMessage extends MidiMessage {
}
}
/**
* Sets the message parameters for a <code>MetaMessage</code>.
* Since only one status byte value, <code>0xFF</code>, is allowed for meta-messages,
* it does not need to be specified here. Calls to <code>{@link MidiMessage#getStatus getStatus}</code> return
* <code>0xFF</code> for all meta-messages.
* Sets the message parameters for a {@code MetaMessage}. Since only one
* status byte value, {@code 0xFF}, is allowed for meta-messages, it does
* not need to be specified here. Calls to
* {@link MidiMessage#getStatus getStatus} return {@code 0xFF} for all
* meta-messages.
* <p>
* The <code>type</code> argument should be a valid value for the byte that
* follows the status byte in the <code>MetaMessage</code>. The <code>data</code> argument
* should contain all the subsequent bytes of the <code>MetaMessage</code>. In other words,
* the byte that specifies the type of <code>MetaMessage</code> is not considered a data byte.
* The {@code type} argument should be a valid value for the byte that
* follows the status byte in the {@code MetaMessage}. The {@code data}
* argument should contain all the subsequent bytes of the
* {@code MetaMessage}. In other words, the byte that specifies the type of
* {@code MetaMessage} is not considered a data byte.
*
* @param type meta-message type (must be less than 128)
* @param data the data bytes in the MIDI message
* @param length the number of bytes in the <code>data</code>
* byte array
* @throws InvalidMidiDataException if the
* parameter values do not specify a valid MIDI meta message
* @param type meta-message type (must be less than 128)
* @param data the data bytes in the MIDI message
* @param length the number of bytes in the {@code data} byte array
* @throws InvalidMidiDataException if the parameter values do not specify a
* valid MIDI meta message
*/
public void setMessage(int type, byte[] data, int length) throws InvalidMidiDataException {
@ -172,10 +160,10 @@ public class MetaMessage extends MidiMessage {
}
}
/**
* Obtains the type of the <code>MetaMessage</code>.
* @return an integer representing the <code>MetaMessage</code> type
* Obtains the type of the {@code MetaMessage}.
*
* @return an integer representing the {@code MetaMessage} type
*/
public int getType() {
if (length>=2) {
@ -184,16 +172,15 @@ public class MetaMessage extends MidiMessage {
return 0;
}
/**
* Obtains a copy of the data for the meta message. The returned
* array of bytes does not include the status byte or the message
* length data. The length of the data for the meta message is
* the length of the array. Note that the length of the entire
* message includes the status byte and the meta message type
* byte, and therefore may be longer than the returned array.
* @return array containing the meta message data.
* Obtains a copy of the data for the meta message. The returned array of
* bytes does not include the status byte or the message length data. The
* length of the data for the meta message is the length of the array. Note
* that the length of the entire message includes the status byte and the
* meta message type byte, and therefore may be longer than the returned
* array.
*
* @return array containing the meta message data
* @see MidiMessage#getLength
*/
public byte[] getData() {
@ -202,10 +189,10 @@ public class MetaMessage extends MidiMessage {
return returnedArray;
}
/**
* Creates a new object of the same class and with the same contents
* as this object.
* Creates a new object of the same class and with the same contents as this
* object.
*
* @return a clone of this instance
*/
public Object clone() {
@ -240,5 +227,4 @@ public class MetaMessage extends MidiMessage {
}
data[off] = (byte) (value & mask);
}
}

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@ -1,5 +1,5 @@
/*
* Copyright (c) 1998, 2004, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,513 +25,450 @@
package javax.sound.midi;
/**
* A <code>MidiChannel</code> object represents a single MIDI channel.
* Generally, each <code>MidiChannel</code> method processes a like-named MIDI
* "channel voice" or "channel mode" message as defined by the MIDI specification. However,
* <code>MidiChannel</code> adds some "get" methods that retrieve the value
* most recently set by one of the standard MIDI channel messages. Similarly,
* methods for per-channel solo and mute have been added.
* A {@code MidiChannel} object represents a single MIDI channel. Generally,
* each {@code MidiChannel} method processes a like-named MIDI "channel voice"
* or "channel mode" message as defined by the MIDI specification. However,
* {@code MidiChannel} adds some "get" methods that retrieve the value most
* recently set by one of the standard MIDI channel messages. Similarly, methods
* for per-channel solo and mute have been added.
* <p>
* A <code>{@link Synthesizer}</code> object has a collection
* of <code>MidiChannels</code>, usually one for each of the 16 channels
* prescribed by the MIDI 1.0 specification. The <code>Synthesizer</code>
* generates sound when its <code>MidiChannels</code> receive
* <code>noteOn</code> messages.
* A {@link Synthesizer} object has a collection of {@code MidiChannels},
* usually one for each of the 16 channels prescribed by the MIDI 1.0
* specification. The {@code Synthesizer} generates sound when its
* {@code MidiChannels} receive {@code noteOn} messages.
* <p>
* See the MIDI 1.0 Specification for more information about the prescribed
* behavior of the MIDI channel messages, which are not exhaustively
* documented here. The specification is titled <code>MIDI Reference:
* The Complete MIDI 1.0 Detailed Specification</code>, and is published by
* the MIDI Manufacturer's Association (<a href = http://www.midi.org>
* http://www.midi.org</a>).
* behavior of the MIDI channel messages, which are not exhaustively documented
* here. The specification is titled
* {@code MIDI Reference: The Complete MIDI 1.0 Detailed Specification}, and is
* published by the MIDI Manufacturer's Association
* (<a href = http://www.midi.org>http://www.midi.org</a>).
* <p>
* MIDI was originally a protocol for reporting the gestures of a keyboard
* musician. This genesis is visible in the <code>MidiChannel</code> API, which
* musician. This genesis is visible in the {@code MidiChannel} API, which
* preserves such MIDI concepts as key number, key velocity, and key pressure.
* It should be understood that the MIDI data does not necessarily originate
* with a keyboard player (the source could be a different kind of musician, or
* software). Some devices might generate constant values for velocity
* and pressure, regardless of how the note was performed.
* Also, the MIDI specification often leaves it up to the
* synthesizer to use the data in the way the implementor sees fit. For
* example, velocity data need not always be mapped to volume and/or brightness.
*
* @see Synthesizer#getChannels
* software). Some devices might generate constant values for velocity and
* pressure, regardless of how the note was performed. Also, the MIDI
* specification often leaves it up to the synthesizer to use the data in the
* way the implementor sees fit. For example, velocity data need not always be
* mapped to volume and/or brightness.
*
* @author David Rivas
* @author Kara Kytle
* @see Synthesizer#getChannels
*/
public interface MidiChannel {
/**
* Starts the specified note sounding. The key-down velocity
* usually controls the note's volume and/or brightness.
* If <code>velocity</code> is zero, this method instead acts like
* {@link #noteOff(int)}, terminating the note.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @param velocity the speed with which the key was depressed
* Starts the specified note sounding. The key-down velocity usually
* controls the note's volume and/or brightness. If {@code velocity} is
* zero, this method instead acts like {@link #noteOff(int)}, terminating
* the note.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @param velocity the speed with which the key was depressed
* @see #noteOff(int, int)
*/
public void noteOn(int noteNumber, int velocity);
void noteOn(int noteNumber, int velocity);
/**
* Turns the specified note off. The key-up velocity, if not ignored, can
* be used to affect how quickly the note decays.
* In any case, the note might not die away instantaneously; its decay
* rate is determined by the internals of the <code>Instrument</code>.
* If the Hold Pedal (a controller; see
* {@link #controlChange(int, int) controlChange})
* is down, the effect of this method is deferred until the pedal is
* released.
*
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @param velocity the speed with which the key was released
* Turns the specified note off. The key-up velocity, if not ignored, can be
* used to affect how quickly the note decays. In any case, the note might
* not die away instantaneously; its decay rate is determined by the
* internals of the {@code Instrument}. If the Hold Pedal (a controller; see
* {@link #controlChange(int, int) controlChange}) is down, the effect of
* this method is deferred until the pedal is released.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @param velocity the speed with which the key was released
* @see #noteOff(int)
* @see #noteOn
* @see #allNotesOff
* @see #allSoundOff
*/
public void noteOff(int noteNumber, int velocity);
void noteOff(int noteNumber, int velocity);
/**
* Turns the specified note off.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @see #noteOff(int, int)
*/
public void noteOff(int noteNumber);
void noteOff(int noteNumber);
/**
* Reacts to a change in the specified note's key pressure.
* Polyphonic key pressure
* allows a keyboard player to press multiple keys simultaneously, each
* with a different amount of pressure. The pressure, if not ignored,
* is typically used to vary such features as the volume, brightness,
* or vibrato of the note.
*
* It is possible that the underlying synthesizer
* does not support this MIDI message. In order
* to verify that <code>setPolyPressure</code>
* was successful, use <code>getPolyPressure</code>.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @param pressure value for the specified key, from 0 to 127 (127 =
* maximum pressure)
* Reacts to a change in the specified note's key pressure. Polyphonic key
* pressure allows a keyboard player to press multiple keys simultaneously,
* each with a different amount of pressure. The pressure, if not ignored,
* is typically used to vary such features as the volume, brightness, or
* vibrato of the note.
* <p>
* It is possible that the underlying synthesizer does not support this MIDI
* message. In order to verify that {@code setPolyPressure} was successful,
* use {@code getPolyPressure}.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @param pressure value for the specified key, from 0 to 127
* (127 = maximum pressure)
* @see #getPolyPressure(int)
*/
public void setPolyPressure(int noteNumber, int pressure);
void setPolyPressure(int noteNumber, int pressure);
/**
* Obtains the pressure with which the specified key is being depressed.
* <p>
* If the device does not support setting poly pressure, this method always
* returns 0. Calling {@code setPolyPressure} will have no effect then.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
*
* If the device does not support setting poly pressure,
* this method always returns 0. Calling
* <code>setPolyPressure</code> will have no effect then.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @return the amount of pressure for that note, from 0 to 127
* (127 = maximum pressure)
*
* (127 = maximum pressure)
* @see #setPolyPressure(int, int)
*/
public int getPolyPressure(int noteNumber);
int getPolyPressure(int noteNumber);
/**
* Reacts to a change in the keyboard pressure. Channel
* pressure indicates how hard the keyboard player is depressing
* the entire keyboard. This can be the maximum or
* average of the per-key pressure-sensor values, as set by
* <code>setPolyPressure</code>. More commonly, it is a measurement of
* a single sensor on a device that doesn't implement polyphonic key
* pressure. Pressure can be used to control various aspects of the sound,
* as described under {@link #setPolyPressure(int, int) setPolyPressure}.
* Reacts to a change in the keyboard pressure. Channel pressure indicates
* how hard the keyboard player is depressing the entire keyboard. This can
* be the maximum or average of the per-key pressure-sensor values, as set
* by {@code setPolyPressure}. More commonly, it is a measurement of a
* single sensor on a device that doesn't implement polyphonic key pressure.
* Pressure can be used to control various aspects of the sound, as
* described under {@link #setPolyPressure(int, int) setPolyPressure}.
* <p>
* It is possible that the underlying synthesizer does not support this MIDI
* message. In order to verify that {@code setChannelPressure} was
* successful, use {@code getChannelPressure}.
*
* It is possible that the underlying synthesizer
* does not support this MIDI message. In order
* to verify that <code>setChannelPressure</code>
* was successful, use <code>getChannelPressure</code>.
*
* @param pressure the pressure with which the keyboard is being depressed,
* from 0 to 127 (127 = maximum pressure)
* @param pressure the pressure with which the keyboard is being depressed,
* from 0 to 127 (127 = maximum pressure)
* @see #setPolyPressure(int, int)
* @see #getChannelPressure
*/
public void setChannelPressure(int pressure);
void setChannelPressure(int pressure);
/**
* Obtains the channel's keyboard pressure.
* If the device does not support setting channel pressure,
* this method always returns 0. Calling
* <code>setChannelPressure</code> will have no effect then.
*
* @return the amount of pressure for that note,
* from 0 to 127 (127 = maximum pressure)
* <p>
* If the device does not support setting channel pressure, this method
* always returns 0. Calling {@code setChannelPressure} will have no effect
* then.
*
* @return the amount of pressure for that note, from 0 to 127
* (127 = maximum pressure)
* @see #setChannelPressure(int)
*/
public int getChannelPressure();
int getChannelPressure();
/**
* Reacts to a change in the specified controller's value. A controller
* is some control other than a keyboard key, such as a
* switch, slider, pedal, wheel, or breath-pressure sensor.
* The MIDI 1.0 Specification provides standard numbers for typical
* controllers on MIDI devices, and describes the intended effect
* for some of the controllers.
* The way in which an
* <code>Instrument</code> reacts to a controller change may be
* specific to the <code>Instrument</code>.
* Reacts to a change in the specified controller's value. A controller is
* some control other than a keyboard key, such as a switch, slider, pedal,
* wheel, or breath-pressure sensor. The MIDI 1.0 Specification provides
* standard numbers for typical controllers on MIDI devices, and describes
* the intended effect for some of the controllers. The way in which an
* {@code Instrument} reacts to a controller change may be specific to the
* {@code Instrument}.
* <p>
* The MIDI 1.0 Specification defines both 7-bit controllers
* and 14-bit controllers. Continuous controllers, such
* as wheels and sliders, typically have 14 bits (two MIDI bytes),
* while discrete controllers, such as switches, typically have 7 bits
* (one MIDI byte). Refer to the specification to see the
* expected resolution for each type of control.
* The MIDI 1.0 Specification defines both 7-bit controllers and 14-bit
* controllers. Continuous controllers, such as wheels and sliders,
* typically have 14 bits (two MIDI bytes), while discrete controllers, such
* as switches, typically have 7 bits (one MIDI byte). Refer to the
* specification to see the expected resolution for each type of control.
* <p>
* Controllers 64 through 95 (0x40 - 0x5F) allow 7-bit precision.
* The value of a 7-bit controller is set completely by the
* <code>value</code> argument. An additional set of controllers
* provide 14-bit precision by using two controller numbers, one
* for the most significant 7 bits and another for the least significant
* 7 bits. Controller numbers 0 through 31 (0x00 - 0x1F) control the
* most significant 7 bits of 14-bit controllers; controller numbers
* 32 through 63 (0x20 - 0x3F) control the least significant 7 bits of
* these controllers. For example, controller number 7 (0x07) controls
* the upper 7 bits of the channel volume controller, and controller
* number 39 (0x27) controls the lower 7 bits.
* The value of a 14-bit controller is determined
* by the interaction of the two halves. When the most significant 7 bits
* of a controller are set (using controller numbers 0 through 31), the
* lower 7 bits are automatically set to 0. The corresponding controller
* number for the lower 7 bits may then be used to further modulate the
* controller value.
*
* It is possible that the underlying synthesizer
* does not support a specific controller message. In order
* to verify that a call to <code>controlChange</code>
* was successful, use <code>getController</code>.
*
* @param controller the controller number (0 to 127; see the MIDI
* 1.0 Specification for the interpretation)
* @param value the value to which the specified controller is changed (0 to 127)
* Controllers 64 through 95 (0x40 - 0x5F) allow 7-bit precision. The value
* of a 7-bit controller is set completely by the {@code value} argument. An
* additional set of controllers provide 14-bit precision by using two
* controller numbers, one for the most significant 7 bits and another for
* the least significant 7 bits. Controller numbers 0 through 31
* (0x00 - 0x1F) control the most significant 7 bits of 14-bit controllers;
* controller numbers 32 through 63 (0x20 - 0x3F) control the least
* significant 7 bits of these controllers. For example, controller number 7
* (0x07) controls the upper 7 bits of the channel volume controller, and
* controller number 39 (0x27) controls the lower 7 bits. The value of a
* 14-bit controller is determined by the interaction of the two halves.
* When the most significant 7 bits of a controller are set (using
* controller numbers 0 through 31), the lower 7 bits are automatically set
* to 0. The corresponding controller number for the lower 7 bits may then
* be used to further modulate the controller value.
* <p>
* It is possible that the underlying synthesizer does not support a
* specific controller message. In order to verify that a call to
* {@code controlChange} was successful, use {@code getController}.
*
* @param controller the controller number (0 to 127; see the MIDI 1.0
* Specification for the interpretation)
* @param value the value to which the specified controller is changed
* (0 to 127)
* @see #getController(int)
*/
public void controlChange(int controller, int value);
void controlChange(int controller, int value);
/**
* Obtains the current value of the specified controller. The return
* value is represented with 7 bits. For 14-bit controllers, the MSB and
* LSB controller value needs to be obtained separately. For example,
* the 14-bit value of the volume controller can be calculated by
* multiplying the value of controller 7 (0x07, channel volume MSB)
* with 128 and adding the
* value of controller 39 (0x27, channel volume LSB).
*
* If the device does not support setting a specific controller,
* this method returns 0 for that controller.
* Calling <code>controlChange</code> will have no effect then.
*
* @param controller the number of the controller whose value is desired.
* The allowed range is 0-127; see the MIDI
* 1.0 Specification for the interpretation.
* Obtains the current value of the specified controller. The return value
* is represented with 7 bits. For 14-bit controllers, the MSB and LSB
* controller value needs to be obtained separately. For example, the 14-bit
* value of the volume controller can be calculated by multiplying the value
* of controller 7 (0x07, channel volume MSB) with 128 and adding the value
* of controller 39 (0x27, channel volume LSB).
* <p>
* If the device does not support setting a specific controller, this method
* returns 0 for that controller. Calling {@code controlChange} will have no
* effect then.
*
* @param controller the number of the controller whose value is desired.
* The allowed range is 0-127; see the MIDI 1.0 Specification for
* the interpretation.
* @return the current value of the specified controller (0 to 127)
*
* @see #controlChange(int, int)
*/
public int getController(int controller);
int getController(int controller);
/**
* Changes a program (patch). This selects a specific
* instrument from the currently selected bank of instruments.
* Changes a program (patch). This selects a specific instrument from the
* currently selected bank of instruments.
* <p>
* The MIDI specification does not
* dictate whether notes that are already sounding should switch
* to the new instrument (timbre) or continue with their original timbre
* until terminated by a note-off.
* The MIDI specification does not dictate whether notes that are already
* sounding should switch to the new instrument (timbre) or continue with
* their original timbre until terminated by a note-off.
* <p>
* The program number is zero-based (expressed from 0 to 127).
* Note that MIDI hardware displays and literature about MIDI
* typically use the range 1 to 128 instead.
*
* It is possible that the underlying synthesizer
* does not support a specific program. In order
* to verify that a call to <code>programChange</code>
* was successful, use <code>getProgram</code>.
*
* @param program the program number to switch to (0 to 127)
* The program number is zero-based (expressed from 0 to 127). Note that
* MIDI hardware displays and literature about MIDI typically use the range
* 1 to 128 instead.
* <p>
* It is possible that the underlying synthesizer does not support a
* specific program. In order to verify that a call to {@code programChange}
* was successful, use {@code getProgram}.
*
* @param program the program number to switch to (0 to 127)
* @see #programChange(int, int)
* @see #getProgram()
*/
public void programChange(int program);
void programChange(int program);
/**
* Changes the program using bank and program (patch) numbers.
*
* It is possible that the underlying synthesizer
* does not support a specific bank, or program. In order
* to verify that a call to <code>programChange</code>
* was successful, use <code>getProgram</code> and
* <code>getController</code>.
* Since banks are changed by way of control changes,
* you can verify the current bank with the following
* statement:
* <p>
* It is possible that the underlying synthesizer does not support a
* specific bank, or program. In order to verify that a call to
* {@code programChange} was successful, use {@code getProgram} and
* {@code getController}. Since banks are changed by way of control changes,
* you can verify the current bank with the following statement:
* <pre>
* int bank = (getController(0) * 128)
* + getController(32);
* int bank = (getController(0) * 128) + getController(32);
* </pre>
*
* @param bank the bank number to switch to (0 to 16383)
* @param program the program (patch) to use in the specified bank (0 to 127)
* @param bank the bank number to switch to (0 to 16383)
* @param program the program (patch) to use in the specified bank
* (0 to 127)
* @see #programChange(int)
* @see #getProgram()
*/
public void programChange(int bank, int program);
void programChange(int bank, int program);
/**
* Obtains the current program number for this channel.
*
* @return the program number of the currently selected patch
* @see Patch#getProgram
* @see Synthesizer#loadInstrument
* @see #programChange(int)
*/
public int getProgram();
int getProgram();
/**
* Changes the pitch offset for all notes on this channel.
* This affects all currently sounding notes as well as subsequent ones.
* (For pitch bend to cease, the value needs to be reset to the
* center position.)
* <p> The MIDI specification
* stipulates that pitch bend be a 14-bit value, where zero
* is maximum downward bend, 16383 is maximum upward bend, and
* 8192 is the center (no pitch bend). The actual
* amount of pitch change is not specified; it can be changed by
* a pitch-bend sensitivity setting. However, the General MIDI
* specification says that the default range should be two semitones
* up and down from center.
*
* It is possible that the underlying synthesizer
* does not support this MIDI message. In order
* to verify that <code>setPitchBend</code>
* was successful, use <code>getPitchBend</code>.
*
* @param bend the amount of pitch change, as a nonnegative 14-bit value
* (8192 = no bend)
* Changes the pitch offset for all notes on this channel. This affects all
* currently sounding notes as well as subsequent ones. (For pitch bend to
* cease, the value needs to be reset to the center position.)
* <p>
* The MIDI specification stipulates that pitch bend be a 14-bit value,
* where zero is maximum downward bend, 16383 is maximum upward bend, and
* 8192 is the center (no pitch bend). The actual amount of pitch change is
* not specified; it can be changed by a pitch-bend sensitivity setting.
* However, the General MIDI specification says that the default range
* should be two semitones up and down from center.
* <p>
* It is possible that the underlying synthesizer does not support this MIDI
* message. In order to verify that {@code setPitchBend} was successful, use
* {@code getPitchBend}.
*
* @param bend the amount of pitch change, as a nonnegative 14-bit value
* (8192 = no bend)
* @see #getPitchBend
*/
public void setPitchBend(int bend);
void setPitchBend(int bend);
/**
* Obtains the upward or downward pitch offset for this channel.
* If the device does not support setting pitch bend,
* this method always returns 8192. Calling
* <code>setPitchBend</code> will have no effect then.
* Obtains the upward or downward pitch offset for this channel. If the
* device does not support setting pitch bend, this method always returns
* 8192. Calling {@code setPitchBend} will have no effect then.
*
* @return bend amount, as a nonnegative 14-bit value (8192 = no bend)
*
* @see #setPitchBend(int)
*/
public int getPitchBend();
int getPitchBend();
/**
* Resets all the implemented controllers to their default values.
*
* @see #controlChange(int, int)
*/
public void resetAllControllers();
void resetAllControllers();
/**
* Turns off all notes that are currently sounding on this channel.
* The notes might not die away instantaneously; their decay
* rate is determined by the internals of the <code>Instrument</code>.
* If the Hold Pedal controller (see
* {@link #controlChange(int, int) controlChange})
* is down, the effect of this method is deferred until the pedal is
* released.
* Turns off all notes that are currently sounding on this channel. The
* notes might not die away instantaneously; their decay rate is determined
* by the internals of the {@code Instrument}. If the Hold Pedal controller
* (see {@link #controlChange(int, int) controlChange}) is down, the effect
* of this method is deferred until the pedal is released.
*
* @see #allSoundOff
* @see #noteOff(int)
*/
public void allNotesOff();
void allNotesOff();
/**
* Immediately turns off all sounding notes on this channel, ignoring the
* state of the Hold Pedal and the internal decay rate of the current
* <code>Instrument</code>.
* {@code Instrument}.
*
* @see #allNotesOff
*/
public void allSoundOff();
void allSoundOff();
/**
* Turns local control on or off. The default is for local control
* to be on. The "on" setting means that if a device is capable
* of both synthesizing sound and transmitting MIDI messages,
* it will synthesize sound in response to the note-on and
* note-off messages that it itself transmits. It will also respond
* to messages received from other transmitting devices.
* The "off" setting means that the synthesizer will ignore its
* own transmitted MIDI messages, but not those received from other devices.
*
* It is possible that the underlying synthesizer
* does not support local control. In order
* to verify that a call to <code>localControl</code>
* was successful, check the return value.
*
* @param on <code>true</code> to turn local control on, <code>false</code>
* to turn local control off
* @return the new local-control value, or false
* if local control is not supported
*
*/
public boolean localControl(boolean on);
/**
* Turns mono mode on or off. In mono mode, the channel synthesizes
* only one note at a time. In poly mode (identical to mono mode off),
* the channel can synthesize multiple notes simultaneously.
* The default is mono off (poly mode on).
* Turns local control on or off. The default is for local control to be on.
* The "on" setting means that if a device is capable of both synthesizing
* sound and transmitting MIDI messages, it will synthesize sound in
* response to the note-on and note-off messages that it itself transmits.
* It will also respond to messages received from other transmitting
* devices. The "off" setting means that the synthesizer will ignore its own
* transmitted MIDI messages, but not those received from other devices.
* <p>
* "Mono" is short for the word "monophonic," which in this context
* is opposed to the word "polyphonic" and refers to a single synthesizer
* voice per MIDI channel. It
* has nothing to do with how many audio channels there might be
* (as in "monophonic" versus "stereophonic" recordings).
* It is possible that the underlying synthesizer does not support local
* control. In order to verify that a call to {@code localControl} was
* successful, check the return value.
*
* It is possible that the underlying synthesizer
* does not support mono mode. In order
* to verify that a call to <code>setMono</code>
* was successful, use <code>getMono</code>.
*
* @param on <code>true</code> to turn mono mode on, <code>false</code> to
* turn it off (which means turning poly mode on).
* @param on {@code true} to turn local control on, {@code false} to turn
* local control off
* @return the new local-control value, or false if local control is not
* supported
*/
boolean localControl(boolean on);
/**
* Turns mono mode on or off. In mono mode, the channel synthesizes only one
* note at a time. In poly mode (identical to mono mode off), the channel
* can synthesize multiple notes simultaneously. The default is mono off
* (poly mode on).
* <p>
* "Mono" is short for the word "monophonic," which in this context is
* opposed to the word "polyphonic" and refers to a single synthesizer voice
* per MIDI channel. It has nothing to do with how many audio channels there
* might be (as in "monophonic" versus "stereophonic" recordings).
* <p>
* It is possible that the underlying synthesizer does not support mono
* mode. In order to verify that a call to {@code setMono} was successful,
* use {@code getMono}.
*
* @param on {@code true} to turn mono mode on, {@code false} to turn it
* off (which means turning poly mode on)
* @see #getMono
* @see VoiceStatus
*/
public void setMono(boolean on);
void setMono(boolean on);
/**
* Obtains the current mono/poly mode.
* Synthesizers that do not allow changing mono/poly mode
* will always return the same value, regardless
* of calls to <code>setMono</code>.
* @return <code>true</code> if mono mode is on, otherwise
* <code>false</code> (meaning poly mode is on).
* Obtains the current mono/poly mode. Synthesizers that do not allow
* changing mono/poly mode will always return the same value, regardless of
* calls to {@code setMono}.
*
* @return {@code true} if mono mode is on, otherwise {@code false} (meaning
* poly mode is on)
* @see #setMono(boolean)
*/
public boolean getMono();
boolean getMono();
/**
* Turns omni mode on or off. In omni mode, the channel responds
* to messages sent on all channels. When omni is off, the channel
* responds only to messages sent on its channel number.
* The default is omni off.
*
* It is possible that the underlying synthesizer
* does not support omni mode. In order
* to verify that <code>setOmni</code>
* was successful, use <code>getOmni</code>.
*
* @param on <code>true</code> to turn omni mode on, <code>false</code> to
* turn it off.
* Turns omni mode on or off. In omni mode, the channel responds to messages
* sent on all channels. When omni is off, the channel responds only to
* messages sent on its channel number. The default is omni off.
* <p>
* It is possible that the underlying synthesizer does not support omni
* mode. In order to verify that {@code setOmni} was successful, use
* {@code getOmni}.
*
* @param on {@code true} to turn omni mode on, {@code false} to turn it
* off
* @see #getOmni
* @see VoiceStatus
*/
public void setOmni(boolean on);
void setOmni(boolean on);
/**
* Obtains the current omni mode.
* Synthesizers that do not allow changing the omni mode
* will always return the same value, regardless
* of calls to <code>setOmni</code>.
* @return <code>true</code> if omni mode is on, otherwise
* <code>false</code> (meaning omni mode is off).
* Obtains the current omni mode. Synthesizers that do not allow changing
* the omni mode will always return the same value, regardless of calls to
* {@code setOmni}.
*
* @return {@code true} if omni mode is on, otherwise {@code false} (meaning
* omni mode is off)
* @see #setOmni(boolean)
*/
public boolean getOmni();
boolean getOmni();
/**
* Sets the mute state for this channel. A value of
* <code>true</code> means the channel is to be muted, <code>false</code>
* means the channel can sound (if other channels are not soloed).
* Sets the mute state for this channel. A value of {@code true} means the
* channel is to be muted, {@code false} means the channel can sound (if
* other channels are not soloed).
* <p>
* Unlike {@link #allSoundOff()}, this method
* applies to only a specific channel, not to all channels. Further, it
* silences not only currently sounding notes, but also subsequently
* received notes.
*
* It is possible that the underlying synthesizer
* does not support muting channels. In order
* to verify that a call to <code>setMute</code>
* was successful, use <code>getMute</code>.
*
* @param mute the new mute state
* Unlike {@link #allSoundOff()}, this method applies to only a specific
* channel, not to all channels. Further, it silences not only currently
* sounding notes, but also subsequently received notes.
* <p>
* It is possible that the underlying synthesizer does not support muting
* channels. In order to verify that a call to {@code setMute} was
* successful, use {@code getMute}.
*
* @param mute the new mute state
* @see #getMute
* @see #setSolo(boolean)
*/
public void setMute(boolean mute);
void setMute(boolean mute);
/**
* Obtains the current mute state for this channel.
* If the underlying synthesizer does not support
* muting this channel, this method always returns
* <code>false</code>.
*
* @return <code>true</code> the channel is muted,
* or <code>false</code> if not
* Obtains the current mute state for this channel. If the underlying
* synthesizer does not support muting this channel, this method always
* returns {@code false}.
*
* @return {@code true} the channel is muted, or {@code false} if not
* @see #setMute(boolean)
*/
public boolean getMute();
boolean getMute();
/**
* Sets the solo state for this channel.
* If <code>solo</code> is <code>true</code> only this channel
* and other soloed channels will sound. If <code>solo</code>
* is <code>false</code> then only other soloed channels will
* sound, unless no channels are soloed, in which case all
* unmuted channels will sound.
* Sets the solo state for this channel. If {@code solo} is {@code true}
* only this channel and other soloed channels will sound. If {@code solo}
* is {@code false} then only other soloed channels will sound, unless no
* channels are soloed, in which case all unmuted channels will sound.
* <p>
* It is possible that the underlying synthesizer does not support solo
* channels. In order to verify that a call to {@code setSolo} was
* successful, use {@code getSolo}.
*
* It is possible that the underlying synthesizer
* does not support solo channels. In order
* to verify that a call to <code>setSolo</code>
* was successful, use <code>getSolo</code>.
*
* @param soloState new solo state for the channel
* @param soloState new solo state for the channel
* @see #getSolo()
*/
public void setSolo(boolean soloState);
void setSolo(boolean soloState);
/**
* Obtains the current solo state for this channel.
* If the underlying synthesizer does not support
* solo on this channel, this method always returns
* <code>false</code>.
*
* @return <code>true</code> the channel is solo,
* or <code>false</code> if not
* Obtains the current solo state for this channel. If the underlying
* synthesizer does not support solo on this channel, this method always
* returns {@code false}.
*
* @return {@code true} the channel is solo, or {@code false} if not
* @see #setSolo(boolean)
*/
public boolean getSolo();
boolean getSolo();
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -27,64 +27,52 @@ package javax.sound.midi;
import java.util.List;
/**
* <code>MidiDevice</code> is the base interface for all MIDI devices.
* Common devices include synthesizers, sequencers, MIDI input ports, and MIDI
* output ports.
*
* <p>A <code>MidiDevice</code> can be a transmitter or a receiver of
* MIDI events, or both. Therefore, it can provide {@link Transmitter}
* or {@link Receiver} instances (or both). Typically, MIDI IN ports
* provide transmitters, MIDI OUT ports and synthesizers provide
* receivers. A Sequencer typically provides transmitters for playback
* and receivers for recording.
*
* <p>A <code>MidiDevice</code> can be opened and closed explicitly as
* well as implicitly. Explicit opening is accomplished by calling
* {@link #open}, explicit closing is done by calling {@link
* #close} on the <code>MidiDevice</code> instance.
* If an application opens a <code>MidiDevice</code>
* explicitly, it has to close it explicitly to free system resources
* and enable the application to exit cleanly. Implicit opening is
* done by calling {@link javax.sound.midi.MidiSystem#getReceiver
* MidiSystem.getReceiver} and {@link
* javax.sound.midi.MidiSystem#getTransmitter
* MidiSystem.getTransmitter}. The <code>MidiDevice</code> used by
* <code>MidiSystem.getReceiver</code> and
* <code>MidiSystem.getTransmitter</code> is implementation-dependant
* unless the properties <code>javax.sound.midi.Receiver</code>
* and <code>javax.sound.midi.Transmitter</code> are used (see the
* description of properties to select default providers in
* {@link javax.sound.midi.MidiSystem}). A <code>MidiDevice</code>
* that was opened implicitly, is closed implicitly by closing the
* <code>Receiver</code> or <code>Transmitter</code> that resulted in
* opening it. If more than one implicitly opening
* <code>Receiver</code> or <code>Transmitter</code> were obtained by
* the application, the device is closed after the last
* <code>Receiver</code> or <code>Transmitter</code> has been
* closed. On the other hand, calling <code>getReceiver</code> or
* <code>getTransmitter</code> on the device instance directly does
* not open the device implicitly. Closing these
* <code>Transmitter</code>s and <code>Receiver</code>s does not close
* the device implicitly. To use a device with <code>Receiver</code>s
* or <code>Transmitter</code>s obtained this way, the device has to
* be opened and closed explicitly.
*
* <p>If implicit and explicit opening and closing are mixed on the
* same <code>MidiDevice</code> instance, the following rules apply:
/**
* {@code MidiDevice} is the base interface for all MIDI devices. Common devices
* include synthesizers, sequencers, MIDI input ports, and MIDI output ports.
* <p>
* A {@code MidiDevice} can be a transmitter or a receiver of MIDI events, or
* both. Therefore, it can provide {@link Transmitter} or {@link Receiver}
* instances (or both). Typically, MIDI IN ports provide transmitters, MIDI OUT
* ports and synthesizers provide receivers. A Sequencer typically provides
* transmitters for playback and receivers for recording.
* <p>
* A {@code MidiDevice} can be opened and closed explicitly as well as
* implicitly. Explicit opening is accomplished by calling {@link #open},
* explicit closing is done by calling {@link #close} on the {@code MidiDevice}
* instance. If an application opens a {@code MidiDevice} explicitly, it has to
* close it explicitly to free system resources and enable the application to
* exit cleanly. Implicit opening is done by calling
* {@link MidiSystem#getReceiver} and {@link MidiSystem#getTransmitter}. The
* {@code MidiDevice} used by {@code MidiSystem.getReceiver} and
* {@code MidiSystem.getTransmitter} is implementation-dependant unless the
* properties {@code javax.sound.midi.Receiver} and
* {@code javax.sound.midi.Transmitter} are used (see the description of
* properties to select default providers in {@link MidiSystem}). A
* {@code MidiDevice} that was opened implicitly, is closed implicitly by
* closing the {@code Receiver} or {@code Transmitter} that resulted in opening
* it. If more than one implicitly opening {@code Receiver} or
* {@code Transmitter} were obtained by the application, the device is closed
* after the last {@code Receiver} or {@code Transmitter} has been closed. On
* the other hand, calling {@code getReceiver} or {@code getTransmitter} on the
* device instance directly does not open the device implicitly. Closing these
* {@code Transmitter}s and {@code Receiver}s does not close the device
* implicitly. To use a device with {@code Receiver}s or {@code Transmitter}s
* obtained this way, the device has to be opened and closed explicitly.
* <p>
* If implicit and explicit opening and closing are mixed on the same
* {@code MidiDevice} instance, the following rules apply:
*
* <ul>
* <li>After an explicit open (either before or after implicit
* opens), the device will not be closed by implicit closing. The only
* way to close an explicitly opened device is an explicit close.</li>
*
* <li>An explicit close always closes the device, even if it also has
* been opened implicitly. A subsequent implicit close has no further
* effect.</li>
* <li>After an explicit open (either before or after implicit opens), the
* device will not be closed by implicit closing. The only way to close an
* explicitly opened device is an explicit close.</li>
* <li>An explicit close always closes the device, even if it also has been
* opened implicitly. A subsequent implicit close has no further effect.</li>
* </ul>
*
* To detect if a MidiDevice represents a hardware MIDI port, the
* following programming technique can be used:
* To detect if a MidiDevice represents a hardware MIDI port, the following
* programming technique can be used:
*
* <pre>{@code
* MidiDevice device = ...;
@ -95,193 +83,171 @@ import java.util.List;
* }</pre>
*
* <p>
* A <code>MidiDevice</code> includes a <code>{@link MidiDevice.Info}</code> object
* to provide manufacturer information and so on.
* A {@code MidiDevice} includes a {@link Info} object to provide manufacturer
* information and so on.
*
* @author Kara Kytle
* @author Florian Bomers
* @see Synthesizer
* @see Sequencer
* @see Receiver
* @see Transmitter
*
* @author Kara Kytle
* @author Florian Bomers
*/
public interface MidiDevice extends AutoCloseable {
/**
* Obtains information about the device, including its Java class and
* <code>Strings</code> containing its name, vendor, and description.
* {@code Strings} containing its name, vendor, and description.
*
* @return device info
*/
public Info getDeviceInfo();
Info getDeviceInfo();
/**
* Opens the device, indicating that it should now acquire any
* system resources it requires and become operational.
*
* <p>An application opening a device explicitly with this call
* has to close the device by calling {@link #close}. This is
* necessary to release system resources and allow applications to
* exit cleanly.
*
* Opens the device, indicating that it should now acquire any system
* resources it requires and become operational.
* <p>
* Note that some devices, once closed, cannot be reopened. Attempts
* to reopen such a device will always result in a MidiUnavailableException.
*
* @throws MidiUnavailableException thrown if the device cannot be
* opened due to resource restrictions.
* @throws SecurityException thrown if the device cannot be
* opened due to security restrictions.
* An application opening a device explicitly with this call has to close
* the device by calling {@link #close}. This is necessary to release system
* resources and allow applications to exit cleanly.
* <p>
* Note that some devices, once closed, cannot be reopened. Attempts to
* reopen such a device will always result in a MidiUnavailableException.
*
* @throws MidiUnavailableException thrown if the device cannot be opened
* due to resource restrictions
* @throws SecurityException thrown if the device cannot be opened due to
* security restrictions
* @see #close
* @see #isOpen
*/
public void open() throws MidiUnavailableException;
void open() throws MidiUnavailableException;
/**
* Closes the device, indicating that the device should now release
* any system resources it is using.
*
* <p>All <code>Receiver</code> and <code>Transmitter</code> instances
* open from this device are closed. This includes instances retrieved
* via <code>MidiSystem</code>.
* Closes the device, indicating that the device should now release any
* system resources it is using.
* <p>
* All {@code Receiver} and {@code Transmitter} instances open from this
* device are closed. This includes instances retrieved via
* {@code MidiSystem}.
*
* @see #open
* @see #isOpen
*/
public void close();
void close();
/**
* Reports whether the device is open.
*
* @return <code>true</code> if the device is open, otherwise
* <code>false</code>
* @return {@code true} if the device is open, otherwise {@code false}
* @see #open
* @see #close
*/
public boolean isOpen();
boolean isOpen();
/**
* Obtains the current time-stamp of the device, in microseconds.
* If a device supports time-stamps, it should start counting at
* 0 when the device is opened and continue incrementing its
* time-stamp in microseconds until the device is closed.
* If it does not support time-stamps, it should always return
* -1.
* @return the current time-stamp of the device in microseconds,
* or -1 if time-stamping is not supported by the device.
*/
public long getMicrosecondPosition();
/**
* Obtains the maximum number of MIDI IN connections available on this
* MIDI device for receiving MIDI data.
* @return maximum number of MIDI IN connections,
* or -1 if an unlimited number of connections is available.
*/
public int getMaxReceivers();
/**
* Obtains the maximum number of MIDI OUT connections available on this
* MIDI device for transmitting MIDI data.
* @return maximum number of MIDI OUT connections,
* or -1 if an unlimited number of connections is available.
*/
public int getMaxTransmitters();
/**
* Obtains a MIDI IN receiver through which the MIDI device may receive
* MIDI data. The returned receiver must be closed when the application
* has finished using it.
* Obtains the current time-stamp of the device, in microseconds. If a
* device supports time-stamps, it should start counting at 0 when the
* device is opened and continue incrementing its time-stamp in microseconds
* until the device is closed. If it does not support time-stamps, it should
* always return -1.
*
* <p>Usually the returned receiver implements
* the {@code MidiDeviceReceiver} interface.
* @return the current time-stamp of the device in microseconds, or -1 if
* time-stamping is not supported by the device
*/
long getMicrosecondPosition();
/**
* Obtains the maximum number of MIDI IN connections available on this MIDI
* device for receiving MIDI data.
*
* <p>Obtaining a <code>Receiver</code> with this method does not
* open the device. To be able to use the device, it has to be
* opened explicitly by calling {@link #open}. Also, closing the
* <code>Receiver</code> does not close the device. It has to be
* closed explicitly by calling {@link #close}.
* @return maximum number of MIDI IN connections, or -1 if an unlimited
* number of connections is available
*/
int getMaxReceivers();
/**
* Obtains the maximum number of MIDI OUT connections available on this MIDI
* device for transmitting MIDI data.
*
* @return a receiver for the device.
* @return maximum number of MIDI OUT connections, or -1 if an unlimited
* number of connections is available
*/
int getMaxTransmitters();
/**
* Obtains a MIDI IN receiver through which the MIDI device may receive MIDI
* data. The returned receiver must be closed when the application has
* finished using it.
* <p>
* Usually the returned receiver implements the {@code MidiDeviceReceiver}
* interface.
* <p>
* Obtaining a {@code Receiver} with this method does not open the device.
* To be able to use the device, it has to be opened explicitly by calling
* {@link #open}. Also, closing the {@code Receiver} does not close the
* device. It has to be closed explicitly by calling {@link #close}.
*
* @return a receiver for the device
* @throws MidiUnavailableException thrown if a receiver is not available
* due to resource restrictions
* due to resource restrictions
* @see Receiver#close()
*/
public Receiver getReceiver() throws MidiUnavailableException;
Receiver getReceiver() throws MidiUnavailableException;
/**
* Returns all currently active, non-closed receivers
* connected with this MidiDevice.
* A receiver can be removed
* from the device by closing it.
*
* <p>Usually the returned receivers implement
* the {@code MidiDeviceReceiver} interface.
* Returns all currently active, non-closed receivers connected with this
* MidiDevice. A receiver can be removed from the device by closing it.
* <p>
* Usually the returned receivers implement the {@code MidiDeviceReceiver}
* interface.
*
* @return an unmodifiable list of the open receivers
* @since 1.5
*/
List<Receiver> getReceivers();
/**
* Obtains a MIDI OUT connection from which the MIDI device will transmit
* MIDI data The returned transmitter must be closed when the application
* MIDI data. The returned transmitter must be closed when the application
* has finished using it.
* <p>
* Usually the returned transmitter implements the
* {@code MidiDeviceTransmitter} interface.
* <p>
* Obtaining a {@code Transmitter} with this method does not open the
* device. To be able to use the device, it has to be opened explicitly by
* calling {@link #open}. Also, closing the {@code Transmitter} does not
* close the device. It has to be closed explicitly by calling
* {@link #close}.
*
* <p>Usually the returned transmitter implements
* the {@code MidiDeviceTransmitter} interface.
*
* <p>Obtaining a <code>Transmitter</code> with this method does not
* open the device. To be able to use the device, it has to be
* opened explicitly by calling {@link #open}. Also, closing the
* <code>Transmitter</code> does not close the device. It has to be
* closed explicitly by calling {@link #close}.
*
* @return a MIDI OUT transmitter for the device.
* @return a MIDI OUT transmitter for the device
* @throws MidiUnavailableException thrown if a transmitter is not available
* due to resource restrictions
* due to resource restrictions
* @see Transmitter#close()
*/
public Transmitter getTransmitter() throws MidiUnavailableException;
Transmitter getTransmitter() throws MidiUnavailableException;
/**
* Returns all currently active, non-closed transmitters
* connected with this MidiDevice.
* A transmitter can be removed
* from the device by closing it.
*
* <p>Usually the returned transmitters implement
* the {@code MidiDeviceTransmitter} interface.
* Returns all currently active, non-closed transmitters connected with this
* MidiDevice. A transmitter can be removed from the device by closing it.
* <p>
* Usually the returned transmitters implement the
* {@code MidiDeviceTransmitter} interface.
*
* @return an unmodifiable list of the open transmitters
* @since 1.5
*/
List<Transmitter> getTransmitters();
/**
* A <code>MidiDevice.Info</code> object contains assorted
* data about a <code>{@link MidiDevice}</code>, including its
* name, the company who created it, and descriptive text.
* A {@code MidiDevice.Info} object contains assorted data about a
* {@link MidiDevice}, including its name, the company who created it, and
* descriptive text.
*
* @see MidiDevice#getDeviceInfo
*/
public static class Info {
class Info {
/**
* The device's name.
@ -303,16 +269,16 @@ public interface MidiDevice extends AutoCloseable {
*/
private String version;
/**
* Constructs a device info object.
*
* @param name the name of the device
* @param vendor the name of the company who provides the device
* @param description a description of the device
* @param version version information for the device
* @param name the name of the device
* @param vendor the name of the company who provides the device
* @param description a description of the device
* @param version version information for the device
*/
protected Info(String name, String vendor, String description, String version) {
protected Info(String name, String vendor, String description,
String version) {
this.name = name;
this.vendor = vendor;
@ -320,20 +286,18 @@ public interface MidiDevice extends AutoCloseable {
this.version = version;
}
/**
* Reports whether two objects are equal.
* Returns <code>true</code> if the objects are identical.
* @param obj the reference object with which to compare this
* object
* @return <code>true</code> if this object is the same as the
* <code>obj</code> argument; <code>false</code> otherwise
* Reports whether two objects are equal. Returns {@code true} if the
* objects are identical.
*
* @param obj the reference object with which to compare this object
* @return {@code true} if this object is the same as the {@code obj}
* argument; {@code false} otherwise
*/
public final boolean equals(Object obj) {
return super.equals(obj);
}
/**
* Finalizes the hashcode method.
*/
@ -341,7 +305,6 @@ public interface MidiDevice extends AutoCloseable {
return super.hashCode();
}
/**
* Obtains the name of the device.
*
@ -351,43 +314,40 @@ public interface MidiDevice extends AutoCloseable {
return name;
}
/**
* Obtains the name of the company who supplies the device.
*
* @return device the vendor's name
*/
public final String getVendor() {
return vendor;
}
/**
* Obtains the description of the device.
*
* @return a description of the device
*/
public final String getDescription() {
return description;
}
/**
* Obtains the version of the device.
*
* @return textual version information for the device.
*/
public final String getVersion() {
return version;
}
/**
* Provides a string representation of the device information.
*
* @return a description of the info object
*/
public final String toString() {
return name;
}
} // class Info
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 2010, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -26,16 +26,18 @@
package javax.sound.midi;
/**
* <p>{@code MidiDeviceReceiver} is a {@code Receiver} which represents
* a MIDI input connector of a {@code MidiDevice}
* (see {@link MidiDevice#getReceiver()}).
* {@code MidiDeviceReceiver} is a {@code Receiver} which represents a MIDI
* input connector of a {@code MidiDevice} (see
* {@link MidiDevice#getReceiver()}).
*
* @since 1.7
*/
public interface MidiDeviceReceiver extends Receiver {
/**
* Obtains a MidiDevice object which is an owner of this Receiver.
*
* @return a MidiDevice object which is an owner of this Receiver
*/
public MidiDevice getMidiDevice();
MidiDevice getMidiDevice();
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 2010, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,11 +25,10 @@
package javax.sound.midi;
/**
* <p>{@code MidiDeviceTransmitter} is a {@code Transmitter} which represents
* a MIDI input connector of a {@code MidiDevice}
* (see {@link MidiDevice#getTransmitter()}).
* {@code MidiDeviceTransmitter} is a {@code Transmitter} which represents a
* MIDI input connector of a {@code MidiDevice} (see
* {@link MidiDevice#getTransmitter()}).
*
* @since 1.7
*/
@ -37,7 +36,8 @@ public interface MidiDeviceTransmitter extends Transmitter {
/**
* Obtains a MidiDevice object which is an owner of this Transmitter.
*
* @return a MidiDevice object which is an owner of this Transmitter
*/
public MidiDevice getMidiDevice();
MidiDevice getMidiDevice();
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2002, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -26,41 +26,35 @@
package javax.sound.midi;
/**
* MIDI events contain a MIDI message and a corresponding time-stamp
* expressed in ticks, and can represent the MIDI event information
* stored in a MIDI file or a <code>{@link Sequence}</code> object. The
* duration of a tick is specified by the timing information contained
* in the MIDI file or <code>Sequence</code> object.
* MIDI events contain a MIDI message and a corresponding time-stamp expressed
* in ticks, and can represent the MIDI event information stored in a MIDI file
* or a {@link Sequence} object. The duration of a tick is specified by the
* timing information contained in the MIDI file or {@code Sequence} object.
* <p>
* In Java Sound, <code>MidiEvent</code> objects are typically contained in a
* <code>{@link Track}</code>, and <code>Tracks</code> are likewise
* contained in a <code>Sequence</code>.
*
* In Java Sound, {@code MidiEvent} objects are typically contained in a
* {@link Track}, and {@code Tracks} are likewise contained in a
* {@code Sequence}.
*
* @author David Rivas
* @author Kara Kytle
*/
public class MidiEvent {
// Instance variables
/**
* The MIDI message for this event.
*/
private final MidiMessage message;
/**
* The tick value for this event.
*/
private long tick;
/**
* Constructs a new <code>MidiEvent</code>.
* @param message the MIDI message contained in the event
* @param tick the time-stamp for the event, in MIDI ticks
* Constructs a new {@code MidiEvent}.
*
* @param message the MIDI message contained in the event
* @param tick the time-stamp for the event, in MIDI ticks
*/
public MidiEvent(MidiMessage message, long tick) {
@ -70,24 +64,25 @@ public class MidiEvent {
/**
* Obtains the MIDI message contained in the event.
*
* @return the MIDI message
*/
public MidiMessage getMessage() {
return message;
}
/**
* Sets the time-stamp for the event, in MIDI ticks
* @param tick the new time-stamp, in MIDI ticks
* Sets the time-stamp for the event, in MIDI ticks.
*
* @param tick the new time-stamp, in MIDI ticks
*/
public void setTick(long tick) {
this.tick = tick;
}
/**
* Obtains the time-stamp for the event, in MIDI ticks
* Obtains the time-stamp for the event, in MIDI ticks.
*
* @return the time-stamp for the event, in MIDI ticks
*/
public long getTick() {

View File

@ -25,29 +25,23 @@
package javax.sound.midi;
import java.io.InputStream;
import java.io.IOException;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
/**
* A <code>MidiFileFormat</code> object encapsulates a MIDI file's
* type, as well as its length and timing information.
*
* <p>A <code>MidiFileFormat</code> object can
* include a set of properties. A property is a pair of key and value:
* the key is of type <code>String</code>, the associated property
* value is an arbitrary object.
* Properties specify additional informational
* meta data (like a author, or copyright).
* Properties are optional information, and file reader and file
* writer implementations are not required to provide or
* recognize properties.
*
* <p>The following table lists some common properties that should
* be used in implementations:
* A {@code MidiFileFormat} object encapsulates a MIDI file's type, as well as
* its length and timing information.
* <p>
* A {@code MidiFileFormat} object can include a set of properties. A property
* is a pair of key and value: the key is of type {@code String}, the associated
* property value is an arbitrary object. Properties specify additional
* informational meta data (like a author, or copyright). Properties are
* optional information, and file reader and file writer implementations are not
* required to provide or recognize properties.
* <p>
* The following table lists some common properties that should be used in
* implementations:
*
* <table border=1>
<caption>MIDI File Format Properties</caption>
@ -83,24 +77,21 @@ import java.util.Map;
* </tr>
* </table>
*
* @see MidiSystem#getMidiFileFormat(java.io.File)
* @see Sequencer#setSequence(java.io.InputStream stream)
*
* @author Kara Kytle
* @author Florian Bomers
* @see MidiSystem#getMidiFileFormat(java.io.File)
* @see Sequencer#setSequence(java.io.InputStream stream)
*/
public class MidiFileFormat {
/**
* Represents unknown length.
*
* @see #getByteLength
* @see #getMicrosecondLength
*/
public static final int UNKNOWN_LENGTH = -1;
/**
* The type of MIDI file.
*/
@ -132,19 +123,22 @@ public class MidiFileFormat {
*/
protected long microsecondLength;
/** The set of properties */
/**
* The set of properties.
*/
private HashMap<String, Object> properties;
/**
* Constructs a <code>MidiFileFormat</code>.
* Constructs a {@code MidiFileFormat}.
*
* @param type the MIDI file type (0, 1, or 2)
* @param divisionType the timing division type (PPQ or one of the SMPTE types)
* @param resolution the timing resolution
* @param bytes the length of the MIDI file in bytes, or UNKNOWN_LENGTH if not known
* @param microseconds the duration of the file in microseconds, or UNKNOWN_LENGTH if not known
* @param type the MIDI file type (0, 1, or 2)
* @param divisionType the timing division type (PPQ or one of the SMPTE
* types)
* @param resolution the timing resolution
* @param bytes the length of the MIDI file in bytes, or UNKNOWN_LENGTH if
* not known
* @param microseconds the duration of the file in microseconds, or
* UNKNOWN_LENGTH if not known
* @see #UNKNOWN_LENGTH
* @see Sequence#PPQ
* @see Sequence#SMPTE_24
@ -162,21 +156,18 @@ public class MidiFileFormat {
this.properties = null;
}
/**
* Construct a <code>MidiFileFormat</code> with a set of properties.
*
* @param type the MIDI file type (0, 1, or 2)
* @param divisionType the timing division type
* (PPQ or one of the SMPTE types)
* @param resolution the timing resolution
* @param bytes the length of the MIDI file in bytes,
* or UNKNOWN_LENGTH if not known
* @param microseconds the duration of the file in microseconds,
* or UNKNOWN_LENGTH if not known
* @param properties a <code>Map&lt;String,Object&gt;</code> object
* with properties
* Construct a {@code MidiFileFormat} with a set of properties.
*
* @param type the MIDI file type (0, 1, or 2)
* @param divisionType the timing division type (PPQ or one of the SMPTE
* types)
* @param resolution the timing resolution
* @param bytes the length of the MIDI file in bytes, or UNKNOWN_LENGTH if
* not known
* @param microseconds the duration of the file in microseconds, or
* UNKNOWN_LENGTH if not known
* @param properties a {@code Map<String,Object>} object with properties
* @see #UNKNOWN_LENGTH
* @see Sequence#PPQ
* @see Sequence#SMPTE_24
@ -192,10 +183,9 @@ public class MidiFileFormat {
this.properties = new HashMap<String, Object>(properties);
}
/**
* Obtains the MIDI file type.
*
* @return the file's type (0, 1, or 2)
*/
public int getType() {
@ -206,7 +196,6 @@ public class MidiFileFormat {
* Obtains the timing division type for the MIDI file.
*
* @return the division type (PPQ or one of the SMPTE types)
*
* @see Sequence#Sequence(float, int)
* @see Sequence#PPQ
* @see Sequence#SMPTE_24
@ -219,11 +208,10 @@ public class MidiFileFormat {
return divisionType;
}
/**
* Obtains the timing resolution for the MIDI file.
* If the division type is PPQ, the resolution is specified in ticks per beat.
* For SMTPE timing, the resolution is specified in ticks per frame.
* Obtains the timing resolution for the MIDI file. If the division type is
* PPQ, the resolution is specified in ticks per beat. For SMTPE timing, the
* resolution is specified in ticks per frame.
*
* @return the number of ticks per beat (PPQ) or per frame (SMPTE)
* @see #getDivisionType
@ -233,9 +221,9 @@ public class MidiFileFormat {
return resolution;
}
/**
* Obtains the length of the MIDI file, expressed in 8-bit bytes.
*
* @return the number of bytes in the file, or UNKNOWN_LENGTH if not known
* @see #UNKNOWN_LENGTH
*/
@ -245,7 +233,9 @@ public class MidiFileFormat {
/**
* Obtains the length of the MIDI file, expressed in microseconds.
* @return the file's duration in microseconds, or UNKNOWN_LENGTH if not known
*
* @return the file's duration in microseconds, or UNKNOWN_LENGTH if not
* known
* @see Sequence#getMicrosecondLength()
* @see #getByteLength
* @see #UNKNOWN_LENGTH
@ -255,14 +245,11 @@ public class MidiFileFormat {
}
/**
* Obtain an unmodifiable map of properties.
* The concept of properties is further explained in
* the {@link MidiFileFormat class description}.
*
* @return a <code>Map&lt;String,Object&gt;</code> object containing
* all properties. If no properties are recognized, an empty map is
* returned.
* Obtain an unmodifiable map of properties. The concept of properties is
* further explained in the {@link MidiFileFormat class description}.
*
* @return a {@code Map<String,Object>} object containing all properties. If
* no properties are recognized, an empty map is returned.
* @see #getProperty(String)
* @since 1.5
*/
@ -277,20 +264,16 @@ public class MidiFileFormat {
return Collections.unmodifiableMap(ret);
}
/**
* Obtain the property value specified by the key.
* The concept of properties is further explained in
* the {@link MidiFileFormat class description}.
*
* <p>If the specified property is not defined for a
* particular file format, this method returns
* <code>null</code>.
*
* @param key the key of the desired property
* @return the value of the property with the specified key,
* or <code>null</code> if the property does not exist.
* Obtain the property value specified by the key. The concept of properties
* is further explained in the {@link MidiFileFormat class description}.
* <p>
* If the specified property is not defined for a particular file format,
* this method returns {@code null}.
*
* @param key the key of the desired property
* @return the value of the property with the specified key, or {@code null}
* if the property does not exist
* @see #properties()
* @since 1.5
*/
@ -300,6 +283,4 @@ public class MidiFileFormat {
}
return properties.get(key);
}
}

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@ -1,5 +1,5 @@
/*
* Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -26,83 +26,76 @@
package javax.sound.midi;
/**
* <code>MidiMessage</code> is the base class for MIDI messages. They include
* not only the standard MIDI messages that a synthesizer can respond to, but also
* "meta-events" that can be used by sequencer programs. There are meta-events
* {@code MidiMessage} is the base class for MIDI messages. They include not
* only the standard MIDI messages that a synthesizer can respond to, but also
* "meta-events" that can be used by sequencer programs. There are meta-events
* for such information as lyrics, copyrights, tempo indications, time and key
* signatures, markers, etc. For more information, see the Standard MIDI Files 1.0
* specification, which is part of the Complete MIDI 1.0 Detailed Specification
* published by the MIDI Manufacturer's Association
* signatures, markers, etc. For more information, see the Standard MIDI Files
* 1.0 specification, which is part of the Complete MIDI 1.0 Detailed
* Specification published by the MIDI Manufacturer's Association
* (<a href = http://www.midi.org>http://www.midi.org</a>).
* <p>
* The base <code>MidiMessage</code> class provides access to three types of
* The base {@code MidiMessage} class provides access to three types of
* information about a MIDI message:
* <ul>
* <li>The messages's status byte</li>
* <li>The total length of the message in bytes (the status byte plus any data bytes)</li>
* <li>The total length of the message in bytes (the status byte plus any data
* bytes)</li>
* <li>A byte array containing the complete message</li>
* </ul>
*
* <code>MidiMessage</code> includes methods to get, but not set, these values.
* {@code MidiMessage} includes methods to get, but not set, these values.
* Setting them is a subclass responsibility.
* <p>
* <a name="integersVsBytes"></a>
* The MIDI standard expresses MIDI data in bytes. However, because
* Java<sup>TM</sup> uses signed bytes, the Java Sound API uses integers
* instead of bytes when expressing MIDI data. For example, the
* {@link #getStatus()} method of
* <code>MidiMessage</code> returns MIDI status bytes as integers. If you are
* processing MIDI data that originated outside Java Sound and now
* is encoded as signed bytes, the bytes can
* can be converted to integers using this conversion:
* <a name="integersVsBytes"></a> The MIDI standard expresses MIDI data in
* bytes. However, because Java<sup>TM</sup> uses signed bytes, the Java Sound
* API uses integers instead of bytes when expressing MIDI data. For example,
* the {@link #getStatus()} method of {@code MidiMessage} returns MIDI status
* bytes as integers. If you are processing MIDI data that originated outside
* Java Sound and now is encoded as signed bytes, the bytes can can be
* converted to integers using this conversion:
*
* <center>{@code int i = (int)(byte & 0xFF)}</center>
* <p>
* If you simply need to pass a known MIDI byte value as a method parameter,
* it can be expressed directly as an integer, using (for example) decimal or
* hexadecimal notation. For instance, to pass the "active sensing" status byte
* If you simply need to pass a known MIDI byte value as a method parameter, it
* can be expressed directly as an integer, using (for example) decimal or
* hexadecimal notation. For instance, to pass the "active sensing" status byte
* as the first argument to ShortMessage's
* {@link ShortMessage#setMessage(int) setMessage(int)}
* method, you can express it as 254 or 0xFE.
*
* @see Track
* @see Sequence
* @see Receiver
* {@link ShortMessage#setMessage(int) setMessage(int)} method, you can express
* it as 254 or 0xFE.
*
* @author David Rivas
* @author Kara Kytle
* @see Track
* @see Sequence
* @see Receiver
*/
public abstract class MidiMessage implements Cloneable {
// Instance variables
/**
* The MIDI message data. The first byte is the status
* byte for the message; subsequent bytes up to the length
* of the message are data bytes for this message.
* The MIDI message data. The first byte is the status byte for the message;
* subsequent bytes up to the length of the message are data bytes for this
* message.
*
* @see #getLength
*/
protected byte[] data;
/**
* The number of bytes in the MIDI message, including the
* status byte and any data bytes.
* The number of bytes in the MIDI message, including the status byte and
* any data bytes.
*
* @see #getLength
*/
protected int length = 0;
/**
* Constructs a new <code>MidiMessage</code>. This protected
* constructor is called by concrete subclasses, which should
* ensure that the data array specifies a complete, valid MIDI
* message.
*
* @param data an array of bytes containing the complete message.
* The message data may be changed using the <code>setMessage</code>
* method.
* Constructs a new {@code MidiMessage}. This protected constructor is
* called by concrete subclasses, which should ensure that the data array
* specifies a complete, valid MIDI message.
*
* @param data an array of bytes containing the complete message. The
* message data may be changed using the {@code setMessage} method.
* @see #setMessage
*/
protected MidiMessage(byte[] data) {
@ -112,20 +105,21 @@ public abstract class MidiMessage implements Cloneable {
}
}
/**
* Sets the data for the MIDI message. This protected
* method is called by concrete subclasses, which should
* ensure that the data array specifies a complete, valid MIDI
* message.
* Sets the data for the MIDI message. This protected method is called by
* concrete subclasses, which should ensure that the data array specifies a
* complete, valid MIDI message.
*
* @param data the data bytes in the MIDI message
* @param length the number of bytes in the data byte array
* @throws InvalidMidiDataException if the parameter values do not specify a valid MIDI meta message
* @param data the data bytes in the MIDI message
* @param length the number of bytes in the data byte array
* @throws InvalidMidiDataException if the parameter values do not specify a
* valid MIDI meta message
*/
protected void setMessage(byte[] data, int length) throws InvalidMidiDataException {
protected void setMessage(byte[] data, int length)
throws InvalidMidiDataException {
if (length < 0 || (length > 0 && length > data.length)) {
throw new IndexOutOfBoundsException("length out of bounds: "+length);
throw new IndexOutOfBoundsException(
"length out of bounds: " + length);
}
this.length = length;
@ -135,16 +129,14 @@ public abstract class MidiMessage implements Cloneable {
System.arraycopy(data, 0, this.data, 0, length);
}
/**
* Obtains the MIDI message data. The first byte of the returned byte
* array is the status byte of the message. Any subsequent bytes up to
* the length of the message are data bytes. The byte array may have a
* length which is greater than that of the actual message; the total
* length of the message in bytes is reported by the <code>{@link #getLength}</code>
* method.
* Obtains the MIDI message data. The first byte of the returned byte array
* is the status byte of the message. Any subsequent bytes up to the length
* of the message are data bytes. The byte array may have a length which is
* greater than that of the actual message; the total length of the message
* in bytes is reported by the {@link #getLength} method.
*
* @return the byte array containing the complete <code>MidiMessage</code> data
* @return the byte array containing the complete {@code MidiMessage} data
*/
public byte[] getMessage() {
byte[] returnedArray = new byte[length];
@ -152,12 +144,11 @@ public abstract class MidiMessage implements Cloneable {
return returnedArray;
}
/**
* Obtains the status byte for the MIDI message. The status "byte" is
* Obtains the status byte for the MIDI message. The status "byte" is
* represented as an integer; see the
* <a href="#integersVsBytes">discussion</a> in the
* <code>MidiMessage</code> class description.
* <a href="#integersVsBytes">discussion</a> in the {@code MidiMessage}
* class description.
*
* @return the integer representation of this event's status byte
*/
@ -168,13 +159,11 @@ public abstract class MidiMessage implements Cloneable {
return 0;
}
/**
* Obtains the total length of the MIDI message in bytes. A
* MIDI message consists of one status byte and zero or more
* data bytes. The return value ranges from 1 for system real-time messages,
* to 2 or 3 for channel messages, to any value for meta and system
* exclusive messages.
* Obtains the total length of the MIDI message in bytes. A MIDI message
* consists of one status byte and zero or more data bytes. The return value
* ranges from 1 for system real-time messages, to 2 or 3 for channel
* messages, to any value for meta and system exclusive messages.
*
* @return the length of the message in bytes
*/
@ -182,11 +171,11 @@ public abstract class MidiMessage implements Cloneable {
return length;
}
/**
* Creates a new object of the same class and with the same contents
* as this object.
* @return a clone of this instance.
* Creates a new object of the same class and with the same contents as this
* object.
*
* @return a clone of this instance
*/
public abstract Object clone();
}

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@ -25,39 +25,37 @@
package javax.sound.midi;
/**
* A <code>MidiUnavailableException</code> is thrown when a requested MIDI
* component cannot be opened or created because it is unavailable. This often
* occurs when a device is in use by another application. More generally, it
* can occur when there is a finite number of a certain kind of resource that can
* be used for some purpose, and all of them are already in use (perhaps all by
* this application). For an example of the latter case, see the
* A {@code MidiUnavailableException} is thrown when a requested MIDI component
* cannot be opened or created because it is unavailable. This often occurs when
* a device is in use by another application. More generally, it can occur when
* there is a finite number of a certain kind of resource that can be used for
* some purpose, and all of them are already in use (perhaps all by this
* application). For an example of the latter case, see the
* {@link Transmitter#setReceiver(Receiver) setReceiver} method of
* <code>Transmitter</code>.
* {@code Transmitter}.
*
* @author Kara Kytle
*/
public class MidiUnavailableException extends Exception {
private static final long serialVersionUID = 6093809578628944323L;
/**
* Constructs a <code>MidiUnavailableException</code> that has
* <code>null</code> as its error detail message.
* Constructs a {@code MidiUnavailableException} that has {@code null} as
* its error detail message.
*/
public MidiUnavailableException() {
super();
}
/**
* Constructs a <code>MidiUnavailableException</code> with the
* specified detail message.
* Constructs a {@code MidiUnavailableException} with the specified detail
* message.
*
* @param message the string to display as an error detail message
* @param message the string to display as an error detail message
*/
public MidiUnavailableException(String message) {
public MidiUnavailableException(final String message) {
super(message);
}
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2002, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,88 +25,77 @@
package javax.sound.midi;
/**
* A <code>Patch</code> object represents a location, on a MIDI
* synthesizer, into which a single instrument is stored (loaded).
* Every <code>Instrument</code> object has its own <code>Patch</code>
* object that specifies the memory location
* into which that instrument should be loaded. The
* location is specified abstractly by a bank index and a program number (not by
* any scheme that directly refers to a specific address or offset in RAM).
* This is a hierarchical indexing scheme: MIDI provides for up to 16384 banks,
* each of which contains up to 128 program locations. For example, a
* minimal sort of synthesizer might have only one bank of instruments, and
* only 32 instruments (programs) in that bank.
* A {@code Patch} object represents a location, on a MIDI synthesizer, into
* which a single instrument is stored (loaded). Every {@code Instrument} object
* has its own {@code Patch} object that specifies the memory location into
* which that instrument should be loaded. The location is specified abstractly
* by a bank index and a program number (not by any scheme that directly refers
* to a specific address or offset in RAM). This is a hierarchical indexing
* scheme: MIDI provides for up to 16384 banks, each of which contains up to 128
* program locations. For example, a minimal sort of synthesizer might have only
* one bank of instruments, and only 32 instruments (programs) in that bank.
* <p>
* To select what instrument should play the notes on a particular MIDI
* channel, two kinds of MIDI message are used that specify a patch location:
* a bank-select command, and a program-change channel command. The Java Sound
* To select what instrument should play the notes on a particular MIDI channel,
* two kinds of MIDI message are used that specify a patch location: a
* bank-select command, and a program-change channel command. The Java Sound
* equivalent is the
* {@link MidiChannel#programChange(int, int) programChange(int, int)}
* method of <code>MidiChannel</code>.
* {@link MidiChannel#programChange(int, int) programChange(int, int)} method of
* {@code MidiChannel}.
*
* @author Kara Kytle
* @see Instrument
* @see Instrument#getPatch()
* @see MidiChannel#programChange(int, int)
* @see Synthesizer#loadInstruments(Soundbank, Patch[])
* @see Soundbank
* @see Sequence#getPatchList()
*
* @author Kara Kytle
*/
public class Patch {
/**
* Bank index
* Bank index.
*/
private final int bank;
/**
* Program change number
* Program change number.
*/
private final int program;
/**
* Constructs a new patch object from the specified bank and program
* numbers.
* @param bank the bank index (in the range from 0 to 16383)
* @param program the program index (in the range from 0 to 127)
*
* @param bank the bank index (in the range from 0 to 16383)
* @param program the program index (in the range from 0 to 127)
*/
public Patch(int bank, int program) {
this.bank = bank;
this.program = program;
}
/**
* Returns the number of the bank that contains the instrument
* whose location this <code>Patch</code> specifies.
* Returns the number of the bank that contains the instrument whose
* location this {@code Patch} specifies.
*
* @return the bank number, whose range is from 0 to 16383
* @see MidiChannel#programChange(int, int)
*/
public int getBank() {
return bank;
}
/**
* Returns the index, within
* a bank, of the instrument whose location this <code>Patch</code> specifies.
* @return the instrument's program number, whose range is from 0 to 127
* Returns the index, within a bank, of the instrument whose location this
* {@code Patch} specifies.
*
* @return the instrument's program number, whose range is from 0 to 127
* @see MidiChannel#getProgram
* @see MidiChannel#programChange(int)
* @see MidiChannel#programChange(int, int)
*/
public int getProgram() {
return program;
}
}

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@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,50 +25,46 @@
package javax.sound.midi;
/**
* A <code>Receiver</code> receives <code>{@link MidiEvent}</code> objects and
* typically does something useful in response, such as interpreting them to
* generate sound or raw MIDI output. Common MIDI receivers include
* synthesizers and MIDI Out ports.
* A {@code Receiver} receives {@link MidiEvent} objects and typically does
* something useful in response, such as interpreting them to generate sound or
* raw MIDI output. Common MIDI receivers include synthesizers and MIDI Out
* ports.
*
* @author Kara Kytle
* @see MidiDevice
* @see Synthesizer
* @see Transmitter
*
* @author Kara Kytle
*/
public interface Receiver extends AutoCloseable {
//$$fb 2002-04-12: fix for 4662090: Contradiction in Receiver specification
/**
* Sends a MIDI message and time-stamp to this receiver.
* If time-stamping is not supported by this receiver, the time-stamp
* value should be -1.
* @param message the MIDI message to send
* @param timeStamp the time-stamp for the message, in microseconds.
* Sends a MIDI message and time-stamp to this receiver. If time-stamping is
* not supported by this receiver, the time-stamp value should be -1.
*
* @param message the MIDI message to send
* @param timeStamp the time-stamp for the message, in microseconds
* @throws IllegalStateException if the receiver is closed
*/
public void send(MidiMessage message, long timeStamp);
void send(MidiMessage message, long timeStamp);
/**
* Indicates that the application has finished using the receiver, and
* that limited resources it requires may be released or made available.
*
* <p>If the creation of this <code>Receiver</code> resulted in
* implicitly opening the underlying device, the device is
* implicitly closed by this method. This is true unless the device is
* kept open by other <code>Receiver</code> or <code>Transmitter</code>
* instances that opened the device implicitly, and unless the device
* has been opened explicitly. If the device this
* <code>Receiver</code> is retrieved from is closed explicitly by
* calling {@link MidiDevice#close MidiDevice.close}, the
* <code>Receiver</code> is closed, too. For a detailed
* description of open/close behaviour see the class description
* of {@link javax.sound.midi.MidiDevice MidiDevice}.
* Indicates that the application has finished using the receiver, and that
* limited resources it requires may be released or made available.
* <p>
* If the creation of this {@code Receiver} resulted in implicitly opening
* the underlying device, the device is implicitly closed by this method.
* This is true unless the device is kept open by other {@code Receiver} or
* {@code Transmitter} instances that opened the device implicitly, and
* unless the device has been opened explicitly. If the device this
* {@code Receiver} is retrieved from is closed explicitly by calling
* {@link MidiDevice#close MidiDevice.close}, the {@code Receiver} is
* closed, too. For a detailed description of open/close behaviour see the
* class description of {@link MidiDevice MidiDevice}.
*
* @see javax.sound.midi.MidiSystem#getReceiver
*/
public void close();
void close();
}

View File

@ -26,72 +26,77 @@
package javax.sound.midi;
import java.util.Vector;
import com.sun.media.sound.MidiUtils;
/**
* A <code>Sequence</code> is a data structure containing musical
* information (often an entire song or composition) that can be played
* back by a <code>{@link Sequencer}</code> object. Specifically, the
* <code>Sequence</code> contains timing
* information and one or more tracks. Each <code>{@link Track track}</code> consists of a
* series of MIDI events (such as note-ons, note-offs, program changes, and meta-events).
* The sequence's timing information specifies the type of unit that is used
* to time-stamp the events in the sequence.
* A {@code Sequence} is a data structure containing musical information (often
* an entire song or composition) that can be played back by a {@link Sequencer}
* object. Specifically, the {@code Sequence} contains timing information and
* one or more tracks. Each {@link Track track} consists of a series of MIDI
* events (such as note-ons, note-offs, program changes, and meta-events). The
* sequence's timing information specifies the type of unit that is used to
* time-stamp the events in the sequence.
* <p>
* A <code>Sequence</code> can be created from a MIDI file by reading the file
* into an input stream and invoking one of the <code>getSequence</code> methods of
* {@link MidiSystem}. A sequence can also be built from scratch by adding new
* <code>Tracks</code> to an empty <code>Sequence</code>, and adding
* <code>{@link MidiEvent}</code> objects to these <code>Tracks</code>.
* A {@code Sequence} can be created from a MIDI file by reading the file into
* an input stream and invoking one of the {@code getSequence} methods of
* {@link MidiSystem}. A sequence can also be built from scratch by adding new
* {@code Tracks} to an empty {@code Sequence}, and adding {@link MidiEvent}
* objects to these {@code Tracks}.
*
* @author Kara Kytle
* @see Sequencer#setSequence(java.io.InputStream stream)
* @see Sequencer#setSequence(Sequence sequence)
* @see Track#add(MidiEvent)
* @see MidiFileFormat
*
* @author Kara Kytle
*/
public class Sequence {
// Timing types
/**
* The tempo-based timing type, for which the resolution is expressed in pulses (ticks) per quarter note.
* The tempo-based timing type, for which the resolution is expressed in
* pulses (ticks) per quarter note.
*
* @see #Sequence(float, int)
*/
public static final float PPQ = 0.0f;
/**
* The SMPTE-based timing type with 24 frames per second (resolution is expressed in ticks per frame).
* The SMPTE-based timing type with 24 frames per second (resolution is
* expressed in ticks per frame).
*
* @see #Sequence(float, int)
*/
public static final float SMPTE_24 = 24.0f;
/**
* The SMPTE-based timing type with 25 frames per second (resolution is expressed in ticks per frame).
* The SMPTE-based timing type with 25 frames per second (resolution is
* expressed in ticks per frame).
*
* @see #Sequence(float, int)
*/
public static final float SMPTE_25 = 25.0f;
/**
* The SMPTE-based timing type with 29.97 frames per second (resolution is expressed in ticks per frame).
* The SMPTE-based timing type with 29.97 frames per second (resolution is
* expressed in ticks per frame).
*
* @see #Sequence(float, int)
*/
public static final float SMPTE_30DROP = 29.97f;
/**
* The SMPTE-based timing type with 30 frames per second (resolution is expressed in ticks per frame).
* The SMPTE-based timing type with 30 frames per second (resolution is
* expressed in ticks per frame).
*
* @see #Sequence(float, int)
*/
public static final float SMPTE_30 = 30.0f;
// Variables
/**
* The timing division type of the sequence.
*
* @see #PPQ
* @see #SMPTE_24
* @see #SMPTE_25
@ -103,33 +108,33 @@ public class Sequence {
/**
* The timing resolution of the sequence.
*
* @see #getResolution
*/
protected int resolution;
/**
* The MIDI tracks in this sequence.
*
* @see #getTracks
*/
protected Vector<Track> tracks = new Vector<Track>();
/**
* Constructs a new MIDI sequence with the specified timing division
* type and timing resolution. The division type must be one of the
* recognized MIDI timing types. For tempo-based timing,
* <code>divisionType</code> is PPQ (pulses per quarter note) and
* the resolution is specified in ticks per beat. For SMTPE timing,
* <code>divisionType</code> specifies the number of frames per
* second and the resolution is specified in ticks per frame.
* The sequence will contain no initial tracks. Tracks may be
* added to or removed from the sequence using <code>{@link #createTrack}</code>
* and <code>{@link #deleteTrack}</code>.
*
* @param divisionType the timing division type (PPQ or one of the SMPTE types)
* @param resolution the timing resolution
* @throws InvalidMidiDataException if <code>divisionType</code> is not valid
* Constructs a new MIDI sequence with the specified timing division type
* and timing resolution. The division type must be one of the recognized
* MIDI timing types. For tempo-based timing, {@code divisionType} is PPQ
* (pulses per quarter note) and the resolution is specified in ticks per
* beat. For SMTPE timing, {@code divisionType} specifies the number of
* frames per second and the resolution is specified in ticks per frame. The
* sequence will contain no initial tracks. Tracks may be added to or
* removed from the sequence using {@link #createTrack} and
* {@link #deleteTrack}.
*
* @param divisionType the timing division type (PPQ or one of the SMPTE
* types)
* @param resolution the timing resolution
* @throws InvalidMidiDataException if {@code divisionType} is not valid
* @see #PPQ
* @see #SMPTE_24
* @see #SMPTE_25
@ -156,27 +161,25 @@ public class Sequence {
this.resolution = resolution;
}
/**
* Constructs a new MIDI sequence with the specified timing division
* type, timing resolution, and number of tracks. The division type must be one of the
* recognized MIDI timing types. For tempo-based timing,
* <code>divisionType</code> is PPQ (pulses per quarter note) and
* the resolution is specified in ticks per beat. For SMTPE timing,
* <code>divisionType</code> specifies the number of frames per
* second and the resolution is specified in ticks per frame.
* The sequence will be initialized with the number of tracks specified by
* <code>numTracks</code>. These tracks are initially empty (i.e.
* they contain only the meta-event End of Track).
* The tracks may be retrieved for editing using the <code>{@link #getTracks}</code>
* method. Additional tracks may be added, or existing tracks removed,
* using <code>{@link #createTrack}</code> and <code>{@link #deleteTrack}</code>.
*
* @param divisionType the timing division type (PPQ or one of the SMPTE types)
* @param resolution the timing resolution
* @param numTracks the initial number of tracks in the sequence.
* @throws InvalidMidiDataException if <code>divisionType</code> is not valid
* Constructs a new MIDI sequence with the specified timing division type,
* timing resolution, and number of tracks. The division type must be one of
* the recognized MIDI timing types. For tempo-based timing,
* {@code divisionType} is PPQ (pulses per quarter note) and the resolution
* is specified in ticks per beat. For SMTPE timing, {@code divisionType}
* specifies the number of frames per second and the resolution is specified
* in ticks per frame. The sequence will be initialized with the number of
* tracks specified by {@code numTracks}. These tracks are initially empty
* (i.e. they contain only the meta-event End of Track). The tracks may be
* retrieved for editing using the {@link #getTracks} method. Additional
* tracks may be added, or existing tracks removed, using
* {@link #createTrack} and {@link #deleteTrack}.
*
* @param divisionType the timing division type (PPQ or one of the SMPTE
* types)
* @param resolution the timing resolution
* @param numTracks the initial number of tracks in the sequence
* @throws InvalidMidiDataException if {@code divisionType} is not valid
* @see #PPQ
* @see #SMPTE_24
* @see #SMPTE_25
@ -206,11 +209,10 @@ public class Sequence {
}
}
/**
* Obtains the timing division type for this sequence.
* @return the division type (PPQ or one of the SMPTE types)
*
* @return the division type (PPQ or one of the SMPTE types)
* @see #PPQ
* @see #SMPTE_24
* @see #SMPTE_25
@ -223,11 +225,10 @@ public class Sequence {
return divisionType;
}
/**
* Obtains the timing resolution for this sequence.
* If the sequence's division type is PPQ, the resolution is specified in ticks per beat.
* For SMTPE timing, the resolution is specified in ticks per frame.
* Obtains the timing resolution for this sequence. If the sequence's
* division type is PPQ, the resolution is specified in ticks per beat. For
* SMTPE timing, the resolution is specified in ticks per frame.
*
* @return the number of ticks per beat (PPQ) or per frame (SMPTE)
* @see #getDivisionType
@ -238,13 +239,13 @@ public class Sequence {
return resolution;
}
/**
* Creates a new, initially empty track as part of this sequence.
* The track initially contains the meta-event End of Track.
* The newly created track is returned. All tracks in the sequence
* may be retrieved using <code>{@link #getTracks}</code>. Tracks may be
* removed from the sequence using <code>{@link #deleteTrack}</code>.
* Creates a new, initially empty track as part of this sequence. The track
* initially contains the meta-event End of Track. The newly created track
* is returned. All tracks in the sequence may be retrieved using
* {@link #getTracks}. Tracks may be removed from the sequence using
* {@link #deleteTrack}.
*
* @return the newly created track
*/
public Track createTrack() {
@ -255,13 +256,12 @@ public class Sequence {
return track;
}
/**
* Removes the specified track from the sequence.
* @param track the track to remove
* @return <code>true</code> if the track existed in the track and was removed,
* otherwise <code>false</code>.
*
* @param track the track to remove
* @return {@code true} if the track existed in the track and was removed,
* otherwise {@code false}
* @see #createTrack
* @see #getTracks
*/
@ -273,12 +273,11 @@ public class Sequence {
}
}
/**
* Obtains an array containing all the tracks in this sequence.
* If the sequence contains no tracks, an array of length 0 is returned.
* @return the array of tracks
* Obtains an array containing all the tracks in this sequence. If the
* sequence contains no tracks, an array of length 0 is returned.
*
* @return the array of tracks
* @see #createTrack
* @see #deleteTrack
*/
@ -287,22 +286,20 @@ public class Sequence {
return tracks.toArray(new Track[tracks.size()]);
}
/**
* Obtains the duration of this sequence, expressed in microseconds.
* @return this sequence's duration in microseconds.
*
* @return this sequence's duration in microseconds
*/
public long getMicrosecondLength() {
return com.sun.media.sound.MidiUtils.tick2microsecond(this, getTickLength(), null);
}
/**
* Obtains the duration of this sequence, expressed in MIDI ticks.
*
* @return this sequence's length in ticks
*
* @see #getMicrosecondLength
*/
public long getTickLength() {
@ -321,15 +318,12 @@ public class Sequence {
}
}
/**
* Obtains a list of patches referenced in this sequence.
* This patch list may be used to load the required
* <code>{@link Instrument}</code> objects
* into a <code>{@link Synthesizer}</code>.
*
* @return an array of <code>{@link Patch}</code> objects used in this sequence
* Obtains a list of patches referenced in this sequence. This patch list
* may be used to load the required {@link Instrument} objects into a
* {@link Synthesizer}.
*
* @return an array of {@link Patch} objects used in this sequence
* @see Synthesizer#loadInstruments(Soundbank, Patch[])
*/
public Patch[] getPatchList() {

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View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -26,156 +26,158 @@
package javax.sound.midi;
/**
* A <code>ShortMessage</code> contains a MIDI message that has at most
* two data bytes following its status byte. The types of MIDI message
* that satisfy this criterion are channel voice, channel mode, system common,
* and system real-time--in other words, everything except system exclusive
* and meta-events. The <code>ShortMessage</code> class provides methods
* for getting and setting the contents of the MIDI message.
* A {@code ShortMessage} contains a MIDI message that has at most two data
* bytes following its status byte. The types of MIDI message that satisfy this
* criterion are channel voice, channel mode, system common, and system
* real-time--in other words, everything except system exclusive and
* meta-events. The {@code ShortMessage} class provides methods for getting and
* setting the contents of the MIDI message.
* <p>
* A number of <code>ShortMessage</code> methods have integer parameters by which
* you specify a MIDI status or data byte. If you know the numeric value, you
* can express it directly. For system common and system real-time messages,
* you can often use the corresponding fields of <code>ShortMessage</code>, such as
* {@link #SYSTEM_RESET SYSTEM_RESET}. For channel messages,
* the upper four bits of the status byte are specified by a command value and
* the lower four bits are specified by a MIDI channel number. To
* convert incoming MIDI data bytes that are in the form of Java's signed bytes,
* you can use the <A HREF="MidiMessage.html#integersVsBytes">conversion code</A>
* given in the <code>{@link MidiMessage}</code> class description.
*
* @see SysexMessage
* @see MetaMessage
* A number of {@code ShortMessage} methods have integer parameters by which you
* specify a MIDI status or data byte. If you know the numeric value, you can
* express it directly. For system common and system real-time messages, you can
* often use the corresponding fields of {@code ShortMessage}, such as
* {@link #SYSTEM_RESET SYSTEM_RESET}. For channel messages, the upper four bits
* of the status byte are specified by a command value and the lower four bits
* are specified by a MIDI channel number. To convert incoming MIDI data bytes
* that are in the form of Java's signed bytes, you can use the
* <a href="MidiMessage.html#integersVsBytes">conversion code</a> given in the
* {@link MidiMessage} class description.
*
* @author David Rivas
* @author Kara Kytle
* @author Florian Bomers
* @see SysexMessage
* @see MetaMessage
*/
public class ShortMessage extends MidiMessage {
// Status byte defines
// System common messages
/**
* Status byte for MIDI Time Code Quarter Frame message (0xF1, or 241).
*
* @see MidiMessage#getStatus
*/
public static final int MIDI_TIME_CODE = 0xF1; // 241
/**
* Status byte for Song Position Pointer message (0xF2, or 242).
*
* @see MidiMessage#getStatus
*/
public static final int SONG_POSITION_POINTER = 0xF2; // 242
/**
* Status byte for MIDI Song Select message (0xF3, or 243).
*
* @see MidiMessage#getStatus
*/
public static final int SONG_SELECT = 0xF3; // 243
/**
* Status byte for Tune Request message (0xF6, or 246).
*
* @see MidiMessage#getStatus
*/
public static final int TUNE_REQUEST = 0xF6; // 246
/**
* Status byte for End of System Exclusive message (0xF7, or 247).
*
* @see MidiMessage#getStatus
*/
public static final int END_OF_EXCLUSIVE = 0xF7; // 247
// System real-time messages
/**
* Status byte for Timing Clock message (0xF8, or 248).
*
* @see MidiMessage#getStatus
*/
public static final int TIMING_CLOCK = 0xF8; // 248
/**
* Status byte for Start message (0xFA, or 250).
*
* @see MidiMessage#getStatus
*/
public static final int START = 0xFA; // 250
/**
* Status byte for Continue message (0xFB, or 251).
*
* @see MidiMessage#getStatus
*/
public static final int CONTINUE = 0xFB; // 251
/**
* Status byte for Stop message (0xFC, or 252).
*
* @see MidiMessage#getStatus
*/
public static final int STOP = 0xFC; //252
/**
* Status byte for Active Sensing message (0xFE, or 254).
*
* @see MidiMessage#getStatus
*/
public static final int ACTIVE_SENSING = 0xFE; // 254
/**
* Status byte for System Reset message (0xFF, or 255).
*
* @see MidiMessage#getStatus
*/
public static final int SYSTEM_RESET = 0xFF; // 255
// Channel voice message upper nibble defines
/**
* Command value for Note Off message (0x80, or 128)
* Command value for Note Off message (0x80, or 128).
*/
public static final int NOTE_OFF = 0x80; // 128
/**
* Command value for Note On message (0x90, or 144)
* Command value for Note On message (0x90, or 144).
*/
public static final int NOTE_ON = 0x90; // 144
/**
* Command value for Polyphonic Key Pressure (Aftertouch) message (0xA0, or 160)
* Command value for Polyphonic Key Pressure (Aftertouch) message (0xA0, or
* 160).
*/
public static final int POLY_PRESSURE = 0xA0; // 160
/**
* Command value for Control Change message (0xB0, or 176)
* Command value for Control Change message (0xB0, or 176).
*/
public static final int CONTROL_CHANGE = 0xB0; // 176
/**
* Command value for Program Change message (0xC0, or 192)
* Command value for Program Change message (0xC0, or 192).
*/
public static final int PROGRAM_CHANGE = 0xC0; // 192
/**
* Command value for Channel Pressure (Aftertouch) message (0xD0, or 208)
* Command value for Channel Pressure (Aftertouch) message (0xD0, or 208).
*/
public static final int CHANNEL_PRESSURE = 0xD0; // 208
/**
* Command value for Pitch Bend message (0xE0, or 224)
* Command value for Pitch Bend message (0xE0, or 224).
*/
public static final int PITCH_BEND = 0xE0; // 224
// Instance variables
/**
* Constructs a new <code>ShortMessage</code>. The
* contents of the new message are guaranteed to specify
* a valid MIDI message. Subsequently, you may set the
* contents of the message using one of the <code>setMessage</code>
* methods.
* Constructs a new {@code ShortMessage}. The contents of the new message
* are guaranteed to specify a valid MIDI message. Subsequently, you may set
* the contents of the message using one of the {@code setMessage} methods.
*
* @see #setMessage
*/
public ShortMessage() {
@ -188,14 +190,13 @@ public class ShortMessage extends MidiMessage {
}
/**
* Constructs a new {@code ShortMessage} which represents a MIDI
* message that takes no data bytes.
* The contents of the message can be changed by using one of
* the {@code setMessage} methods.
* Constructs a new {@code ShortMessage} which represents a MIDI message
* that takes no data bytes. The contents of the message can be changed by
* using one of the {@code setMessage} methods.
*
* @param status the MIDI status byte
* @throws InvalidMidiDataException if {@code status} does not specify
* a valid MIDI status byte for a message that requires no data bytes
* @param status the MIDI status byte
* @throws InvalidMidiDataException if {@code status} does not specify a
* valid MIDI status byte for a message that requires no data bytes
* @see #setMessage(int)
* @see #setMessage(int, int, int)
* @see #setMessage(int, int, int, int)
@ -210,16 +211,15 @@ public class ShortMessage extends MidiMessage {
/**
* Constructs a new {@code ShortMessage} which represents a MIDI message
* that takes up to two data bytes. If the message only takes one data byte,
* the second data byte is ignored. If the message does not take
* any data bytes, both data bytes are ignored.
* The contents of the message can be changed by using one of
* the {@code setMessage} methods.
* the second data byte is ignored. If the message does not take any data
* bytes, both data bytes are ignored. The contents of the message can be
* changed by using one of the {@code setMessage} methods.
*
* @param status the MIDI status byte
* @param data1 the first data byte
* @param data2 the second data byte
* @param status the MIDI status byte
* @param data1 the first data byte
* @param data2 the second data byte
* @throws InvalidMidiDataException if the status byte or all data bytes
* belonging to the message do not specify a valid MIDI message
* belonging to the message do not specify a valid MIDI message
* @see #setMessage(int)
* @see #setMessage(int, int, int)
* @see #setMessage(int, int, int, int)
@ -235,20 +235,19 @@ public class ShortMessage extends MidiMessage {
}
/**
* Constructs a new {@code ShortMessage} which represents a channel
* MIDI message that takes up to two data bytes. If the message only takes
* one data byte, the second data byte is ignored. If the message does not
* take any data bytes, both data bytes are ignored.
* The contents of the message can be changed by using one of
* the {@code setMessage} methods.
* Constructs a new {@code ShortMessage} which represents a channel MIDI
* message that takes up to two data bytes. If the message only takes one
* data byte, the second data byte is ignored. If the message does not take
* any data bytes, both data bytes are ignored. The contents of the message
* can be changed by using one of the {@code setMessage} methods.
*
* @param command the MIDI command represented by this message
* @param channel the channel associated with the message
* @param data1 the first data byte
* @param data2 the second data byte
* @throws InvalidMidiDataException if the command value, channel value
* or all data bytes belonging to the message do not specify
* a valid MIDI message
* @param command the MIDI command represented by this message
* @param channel the channel associated with the message
* @param data1 the first data byte
* @param data2 the second data byte
* @throws InvalidMidiDataException if the command value, channel value or
* all data bytes belonging to the message do not specify a valid
* MIDI message
* @see #setMessage(int)
* @see #setMessage(int, int, int)
* @see #setMessage(int, int, int, int)
@ -264,12 +263,11 @@ public class ShortMessage extends MidiMessage {
setMessage(command, channel, data1, data2);
}
/**
* Constructs a new <code>ShortMessage</code>.
* @param data an array of bytes containing the complete message.
* The message data may be changed using the <code>setMessage</code>
* method.
* Constructs a new {@code ShortMessage}.
*
* @param data an array of bytes containing the complete message. The
* message data may be changed using the {@code setMessage} method.
* @see #setMessage
*/
// $$fb this should throw an Exception in case of an illegal message!
@ -279,12 +277,12 @@ public class ShortMessage extends MidiMessage {
super(data);
}
/**
* Sets the parameters for a MIDI message that takes no data bytes.
* @param status the MIDI status byte
* @throws InvalidMidiDataException if <code>status</code> does not
* specify a valid MIDI status byte for a message that requires no data bytes.
*
* @param status the MIDI status byte
* @throws InvalidMidiDataException if {@code status} does not specify a
* valid MIDI status byte for a message that requires no data bytes
* @see #setMessage(int, int, int)
* @see #setMessage(int, int, int, int)
*/
@ -297,19 +295,17 @@ public class ShortMessage extends MidiMessage {
setMessage(status, 0, 0);
}
/**
* Sets the parameters for a MIDI message that takes one or two data
* bytes. If the message takes only one data byte, the second data
* byte is ignored; if the message does not take any data bytes, both
* data bytes are ignored.
* Sets the parameters for a MIDI message that takes one or two data bytes.
* If the message takes only one data byte, the second data byte is ignored;
* if the message does not take any data bytes, both data bytes are ignored.
*
* @param status the MIDI status byte
* @param data1 the first data byte
* @param data2 the second data byte
* @throws InvalidMidiDataException if the
* the status byte, or all data bytes belonging to the message, do
* not specify a valid MIDI message.
* @param status the MIDI status byte
* @param data1 the first data byte
* @param data2 the second data byte
* @throws InvalidMidiDataException if the the status byte, or all data
* bytes belonging to the message, do not specify a valid MIDI
* message
* @see #setMessage(int, int, int, int)
* @see #setMessage(int)
*/
@ -345,22 +341,18 @@ public class ShortMessage extends MidiMessage {
}
}
/**
* Sets the short message parameters for a channel message
* which takes up to two data bytes. If the message only
* takes one data byte, the second data byte is ignored; if
* the message does not take any data bytes, both data bytes
* are ignored.
*
* @param command the MIDI command represented by this message
* @param channel the channel associated with the message
* @param data1 the first data byte
* @param data2 the second data byte
* @throws InvalidMidiDataException if the
* status byte or all data bytes belonging to the message, do
* not specify a valid MIDI message
* Sets the short message parameters for a channel message which takes up to
* two data bytes. If the message only takes one data byte, the second data
* byte is ignored; if the message does not take any data bytes, both data
* bytes are ignored.
*
* @param command the MIDI command represented by this message
* @param channel the channel associated with the message
* @param data1 the first data byte
* @param data2 the second data byte
* @throws InvalidMidiDataException if the status byte or all data bytes
* belonging to the message, do not specify a valid MIDI message
* @see #setMessage(int, int, int)
* @see #setMessage(int)
* @see #getCommand
@ -379,12 +371,12 @@ public class ShortMessage extends MidiMessage {
setMessage((command & 0xF0) | (channel & 0x0F), data1, data2);
}
/**
* Obtains the MIDI channel associated with this event. This method
* assumes that the event is a MIDI channel message; if not, the return
* value will not be meaningful.
* @return MIDI channel associated with the message.
* Obtains the MIDI channel associated with this event. This method assumes
* that the event is a MIDI channel message; if not, the return value will
* not be meaningful.
*
* @return MIDI channel associated with the message
* @see #setMessage(int, int, int, int)
*/
public int getChannel() {
@ -392,11 +384,11 @@ public class ShortMessage extends MidiMessage {
return (getStatus() & 0x0F);
}
/**
* Obtains the MIDI command associated with this event. This method
* assumes that the event is a MIDI channel message; if not, the return
* value will not be meaningful.
* Obtains the MIDI command associated with this event. This method assumes
* that the event is a MIDI channel message; if not, the return value will
* not be meaningful.
*
* @return the MIDI command associated with this event
* @see #setMessage(int, int, int, int)
*/
@ -405,10 +397,10 @@ public class ShortMessage extends MidiMessage {
return (getStatus() & 0xF0);
}
/**
* Obtains the first data byte in the message.
* @return the value of the <code>data1</code> field
*
* @return the value of the {@code data1} field
* @see #setMessage(int, int, int)
*/
public int getData1() {
@ -418,10 +410,10 @@ public class ShortMessage extends MidiMessage {
return 0;
}
/**
* Obtains the second data byte in the message.
* @return the value of the <code>data2</code> field
*
* @return the value of the {@code data2} field
* @see #setMessage(int, int, int)
*/
public int getData2() {
@ -431,11 +423,11 @@ public class ShortMessage extends MidiMessage {
return 0;
}
/**
* Creates a new object of the same class and with the same contents
* as this object.
* @return a clone of this instance.
* Creates a new object of the same class and with the same contents as this
* object.
*
* @return a clone of this instance
*/
public Object clone() {
byte[] newData = new byte[length];
@ -445,15 +437,15 @@ public class ShortMessage extends MidiMessage {
return msg;
}
/**
* Retrieves the number of data bytes associated with a particular
* status byte value.
* @param status status byte value, which must represent a short MIDI message
* Retrieves the number of data bytes associated with a particular status
* byte value.
*
* @param status status byte value, which must represent a short MIDI
* message
* @return data length in bytes (0, 1, or 2)
* @throws InvalidMidiDataException if the
* <code>status</code> argument does not represent the status byte for any
* short message
* @throws InvalidMidiDataException if the {@code status} argument does not
* represent the status byte for any short message
*/
protected final int getDataLength(int status) throws InvalidMidiDataException {
// system common and system real-time messages

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,109 +25,101 @@
package javax.sound.midi;
import java.net.URL;
/**
* A <code>Soundbank</code> contains a set of <code>Instruments</code>
* that can be loaded into a <code>Synthesizer</code>.
* Note that a Java Sound <code>Soundbank</code> is different from a MIDI bank.
* MIDI permits up to 16383 banks, each containing up to 128 instruments
* (also sometimes called programs, patches, or timbres).
* However, a <code>Soundbank</code> can contain 16383 times 128 instruments,
* because the instruments within a <code>Soundbank</code> are indexed by both
* a MIDI program number and a MIDI bank number (via a <code>Patch</code>
* object). Thus, a <code>Soundbank</code> can be thought of as a collection
* of MIDI banks.
* A {@code Soundbank} contains a set of {@code Instruments} that can be loaded
* into a {@code Synthesizer}. Note that a Java Sound {@code Soundbank} is
* different from a MIDI bank. MIDI permits up to 16383 banks, each containing
* up to 128 instruments (also sometimes called programs, patches, or timbres).
* However, a {@code Soundbank} can contain 16383 times 128 instruments, because
* the instruments within a {@code Soundbank} are indexed by both a MIDI program
* number and a MIDI bank number (via a {@code Patch} object). Thus, a
* {@code Soundbank} can be thought of as a collection of MIDI banks.
* <p>
* <code>Soundbank</code> includes methods that return <code>String</code>
* objects containing the sound bank's name, manufacturer, version number, and
* description. The precise content and format of these strings is left
* to the implementor.
* {@code Soundbank} includes methods that return {@code String} objects
* containing the sound bank's name, manufacturer, version number, and
* description. The precise content and format of these strings is left to the
* implementor.
* <p>
* Different synthesizers use a variety of synthesis techniques. A common
* one is wavetable synthesis, in which a segment of recorded sound is
* played back, often with looping and pitch change. The Downloadable Sound
* (DLS) format uses segments of recorded sound, as does the Headspace Engine.
* <code>Soundbanks</code> and <code>Instruments</code> that are based on
* wavetable synthesis (or other uses of stored sound recordings) should
* typically implement the <code>getResources()</code>
* method to provide access to these recorded segments. This is optional,
* however; the method can return an zero-length array if the synthesis technique
* doesn't use sampled sound (FM synthesis and physical modeling are examples
* of such techniques), or if it does but the implementor chooses not to make the
* samples accessible.
* Different synthesizers use a variety of synthesis techniques. A common one is
* wavetable synthesis, in which a segment of recorded sound is played back,
* often with looping and pitch change. The Downloadable Sound (DLS) format uses
* segments of recorded sound, as does the Headspace Engine. {@code Soundbanks}
* and {@code Instruments} that are based on wavetable synthesis (or other uses
* of stored sound recordings) should typically implement the
* {@code getResources()} method to provide access to these recorded segments.
* This is optional, however; the method can return an zero-length array if the
* synthesis technique doesn't use sampled sound (FM synthesis and physical
* modeling are examples of such techniques), or if it does but the implementor
* chooses not to make the samples accessible.
*
* @author David Rivas
* @author Kara Kytle
* @see Synthesizer#getDefaultSoundbank
* @see Synthesizer#isSoundbankSupported
* @see Synthesizer#loadInstruments(Soundbank, Patch[])
* @see Patch
* @see Instrument
* @see SoundbankResource
*
* @author David Rivas
* @author Kara Kytle
*/
public interface Soundbank {
/**
* Obtains the name of the sound bank.
* @return a <code>String</code> naming the sound bank
*
* @return a {@code String} naming the sound bank
*/
public String getName();
String getName();
/**
* Obtains the version string for the sound bank.
* @return a <code>String</code> that indicates the sound bank's version
*
* @return a {@code String} that indicates the sound bank's version
*/
public String getVersion();
String getVersion();
/**
* Obtains a <code>string</code> naming the company that provides the
* sound bank
* Obtains a {@code string} naming the company that provides the sound bank.
*
* @return the vendor string
*/
public String getVendor();
String getVendor();
/**
* Obtains a textual description of the sound bank, suitable for display.
* @return a <code>String</code> that describes the sound bank
*
* @return a {@code String} that describes the sound bank
*/
public String getDescription();
String getDescription();
/**
* Extracts a list of non-Instrument resources contained in the sound bank.
* @return an array of resources, excluding instruments. If the sound bank contains
* no resources (other than instruments), returns an array of length 0.
*
* @return an array of resources, excluding instruments. If the sound bank
* contains no resources (other than instruments), returns an array
* of length 0.
*/
public SoundbankResource[] getResources();
SoundbankResource[] getResources();
/**
* Obtains a list of instruments contained in this sound bank.
* @return an array of the <code>Instruments</code> in this
* <code>SoundBank</code>
* If the sound bank contains no instruments, returns an array of length 0.
*
* @return an array of the {@code Instruments} in this {@code SoundBank}. If
* the sound bank contains no instruments, returns an array of
* length 0.
* @see Synthesizer#getLoadedInstruments
* @see #getInstrument(Patch)
*/
public Instrument[] getInstruments();
Instrument[] getInstruments();
/**
* Obtains an <code>Instrument</code> from the given <code>Patch</code>.
* @param patch a <code>Patch</code> object specifying the bank index
* and program change number
* @return the requested instrument, or <code>null</code> if the
* sound bank doesn't contain that instrument
* Obtains an {@code Instrument} from the given {@code Patch}.
*
* @param patch a {@code Patch} object specifying the bank index and
* program change number
* @return the requested instrument, or {@code null} if the sound bank
* doesn't contain that instrument
* @see #getInstruments
* @see Synthesizer#loadInstruments(Soundbank, Patch[])
*/
public Instrument getInstrument(Patch patch);
Instrument getInstrument(Patch patch);
}

View File

@ -25,81 +25,72 @@
package javax.sound.midi;
import javax.sound.sampled.AudioInputStream;
/**
* A <code>SoundbankResource</code> represents any audio resource stored
* in a <code>{@link Soundbank}</code>. Common soundbank resources include:
* A {@code SoundbankResource} represents any audio resource stored in a
* {@link Soundbank}. Common soundbank resources include:
* <ul>
* <li>Instruments. An instrument may be specified in a variety of
* ways. However, all soundbanks have some mechanism for defining
* instruments. In doing so, they may reference other resources
* stored in the soundbank. Each instrument has a <code>Patch</code>
* which specifies the MIDI program and bank by which it may be
* referenced in MIDI messages. Instrument information may be
* stored in <code>{@link Instrument}</code> objects.
* <li>Audio samples. A sample typically is a sampled audio waveform
* which contains a short sound recording whose duration is a fraction of
* a second, or at most a few seconds. These audio samples may be
* used by a <code>{@link Synthesizer}</code> to synthesize sound in response to MIDI
* commands, or extracted for use by an application.
* (The terminology reflects musicians' use of the word "sample" to refer
* collectively to a series of contiguous audio samples or frames, rather than
* to a single, instantaneous sample.)
* The data class for an audio sample will be an object
* that encapsulates the audio sample data itself and information
* about how to interpret it (the format of the audio data), such
* as an <code>{@link javax.sound.sampled.AudioInputStream}</code>. </li>
* <li>Embedded sequences. A sound bank may contain built-in
* song data stored in a data object such as a <code>{@link Sequence}</code>.
* <li>Instruments. An instrument may be specified in a variety of ways.
* However, all soundbanks have some mechanism for defining instruments. In
* doing so, they may reference other resources stored in the soundbank. Each
* instrument has a {@code Patch} which specifies the MIDI program and bank by
* which it may be referenced in MIDI messages. Instrument information may be
* stored in {@link Instrument} objects.</li>
* <li>Audio samples. A sample typically is a sampled audio waveform which
* contains a short sound recording whose duration is a fraction of a second, or
* at most a few seconds. These audio samples may be used by a
* {@link Synthesizer} to synthesize sound in response to MIDI commands, or
* extracted for use by an application. (The terminology reflects musicians' use
* of the word "sample" to refer collectively to a series of contiguous audio
* samples or frames, rather than to a single, instantaneous sample.) The data
* class for an audio sample will be an object that encapsulates the audio
* sample data itself and information about how to interpret it (the format of
* the audio data), such as an {@link AudioInputStream}.</li>
* <li>Embedded sequences. A sound bank may contain built-in song data stored in
* a data object such as a {@link Sequence}.</li>
* </ul>
* <p>
* Synthesizers that use wavetable synthesis or related
* techniques play back the audio in a sample when
* synthesizing notes, often when emulating the real-world instrument that
* was originally recorded. However, there is not necessarily a one-to-one
* correspondence between the <code>Instruments</code> and samples
* in a <code>Soundbank</code>. A single <code>Instrument</code> can use
* multiple SoundbankResources (typically for notes of dissimilar pitch or
* brightness). Also, more than one <code>Instrument</code> can use the same
* sample.
* Synthesizers that use wavetable synthesis or related techniques play back the
* audio in a sample when synthesizing notes, often when emulating the
* real-world instrument that was originally recorded. However, there is not
* necessarily a one-to-one correspondence between the {@code Instruments} and
* samples in a {@code Soundbank}. A single {@code Instrument} can use multiple
* SoundbankResources (typically for notes of dissimilar pitch or brightness).
* Also, more than one {@code Instrument} can use the same sample.
*
* @author Kara Kytle
*/
public abstract class SoundbankResource {
/**
* The sound bank that contains the <code>SoundbankResources</code>
* The sound bank that contains the {@code SoundbankResources}.
*/
private final Soundbank soundBank;
/**
* The name of the <code>SoundbankResource</code>
* The name of the {@code SoundbankResource}.
*/
private final String name;
/**
* The class used to represent the sample's data.
*/
private final Class<?> dataClass;
/**
* The wavetable index.
*/
//private final int index;
/**
* Constructs a new <code>SoundbankResource</code> from the given sound bank
* and wavetable index. (Setting the <code>SoundbankResource's</code> name,
* sampled audio data, and instruments is a subclass responsibility.)
* @param soundBank the sound bank containing this <code>SoundbankResource</code>
* @param name the name of the sample
* @param dataClass the class used to represent the sample's data
* Constructs a new {@code SoundbankResource} from the given sound bank and
* wavetable index. (Setting the {@code SoundbankResource's} name, sampled
* audio data, and instruments is a subclass responsibility.)
*
* @param soundBank the sound bank containing this
* {@code SoundbankResource}
* @param name the name of the sample
* @param dataClass the class used to represent the sample's data
* @see #getSoundbank
* @see #getName
* @see #getDataClass
@ -112,65 +103,65 @@ public abstract class SoundbankResource {
this.dataClass = dataClass;
}
/**
* Obtains the sound bank that contains this <code>SoundbankResource</code>.
* @return the sound bank in which this <code>SoundbankResource</code> is stored
* Obtains the sound bank that contains this {@code SoundbankResource}.
*
* @return the sound bank in which this {@code SoundbankResource} is stored
*/
public Soundbank getSoundbank() {
return soundBank;
}
/**
* Obtains the name of the resource. This should generally be a string
* Obtains the name of the resource. This should generally be a string
* descriptive of the resource.
*
* @return the instrument's name
*/
public String getName() {
return name;
}
/**
* Obtains the class used by this sample to represent its data.
* The object returned by <code>getData</code> will be of this
* class. If this <code>SoundbankResource</code> object does not support
* direct access to its data, returns <code>null</code>.
* @return the class used to represent the sample's data, or
* null if the data is not accessible
* Obtains the class used by this sample to represent its data. The object
* returned by {@code getData} will be of this class. If this
* {@code SoundbankResource} object does not support direct access to its
* data, returns {@code null}.
*
* @return the class used to represent the sample's data, or null if the
* data is not accessible
*/
public Class<?> getDataClass() {
return dataClass;
}
/**
* Obtains the sampled audio that is stored in this <code>SoundbankResource</code>.
* The type of object returned depends on the implementation of the
* concrete class, and may be queried using <code>getDataClass</code>.
* Obtains the sampled audio that is stored in this
* {@code SoundbankResource}. The type of object returned depends on the
* implementation of the concrete class, and may be queried using
* {@code getDataClass}.
*
* @return an object containing the sampled audio data
* @see #getDataClass
*/
public abstract Object getData();
/**
* Obtains the index of this <code>SoundbankResource</code> into the
* <code>Soundbank's</code> set of <code>SoundbankResources</code>.
* Obtains the index of this {@code SoundbankResource} into the
* {@code Soundbank's} set of {@code SoundbankResources}.
*
* @return the wavetable index
*/
//public int getIndex() {
// return index;
//}
/**
* Obtains a list of the instruments in the sound bank that use the
* <code>SoundbankResource</code> for sound synthesis.
* @return an array of <code>Instruments</code> that reference this
* <code>SoundbankResource</code>
* {@code SoundbankResource} for sound synthesis.
*
* @return an array of {@code Instruments} that reference this
* {@code SoundbankResource}
* @see Instrument#getSamples
*/
//public abstract Instrument[] getInstruments();

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,46 +25,43 @@
package javax.sound.midi;
import javax.sound.sampled.Control;
/**
* A <code>Synthesizer</code> generates sound. This usually happens when one of
* the <code>Synthesizer</code>'s {@link MidiChannel} objects receives a
* {@link MidiChannel#noteOn(int, int) noteOn} message, either
* directly or via the <code>Synthesizer</code> object.
* Many <code>Synthesizer</code>s support <code>Receivers</code>, through which
* MIDI events can be delivered to the <code>Synthesizer</code>.
* In such cases, the <code>Synthesizer</code> typically responds by sending
* a corresponding message to the appropriate <code>MidiChannel</code>, or by
* processing the event itself if the event isn't one of the MIDI channel
* messages.
* A {@code Synthesizer} generates sound. This usually happens when one of the
* {@code Synthesizer}'s {@link MidiChannel} objects receives a
* {@link MidiChannel#noteOn(int, int) noteOn} message, either directly or via
* the {@code Synthesizer} object. Many {@code Synthesizer}s support
* {@code Receivers}, through which MIDI events can be delivered to the
* {@code Synthesizer}. In such cases, the {@code Synthesizer} typically
* responds by sending a corresponding message to the appropriate
* {@code MidiChannel}, or by processing the event itself if the event isn't one
* of the MIDI channel messages.
* <p>
* The <code>Synthesizer</code> interface includes methods for loading and
* unloading instruments from soundbanks. An instrument is a specification for synthesizing a
* certain type of sound, whether that sound emulates a traditional instrument or is
* some kind of sound effect or other imaginary sound. A soundbank is a collection of instruments, organized
* by bank and program number (via the instrument's <code>Patch</code> object).
* Different <code>Synthesizer</code> classes might implement different sound-synthesis
* techniques, meaning that some instruments and not others might be compatible with a
* given synthesizer.
* Also, synthesizers may have a limited amount of memory for instruments, meaning
* that not every soundbank and instrument can be used by every synthesizer, even if
* the synthesis technique is compatible.
* To see whether the instruments from
* a certain soundbank can be played by a given synthesizer, invoke the
* {@link #isSoundbankSupported(Soundbank) isSoundbankSupported} method of
* <code>Synthesizer</code>.
* The {@code Synthesizer} interface includes methods for loading and unloading
* instruments from soundbanks. An instrument is a specification for
* synthesizing a certain type of sound, whether that sound emulates a
* traditional instrument or is some kind of sound effect or other imaginary
* sound. A soundbank is a collection of instruments, organized by bank and
* program number (via the instrument's {@code Patch} object). Different
* {@code Synthesizer} classes might implement different sound-synthesis
* techniques, meaning that some instruments and not others might be compatible
* with a given synthesizer. Also, synthesizers may have a limited amount of
* memory for instruments, meaning that not every soundbank and instrument can
* be used by every synthesizer, even if the synthesis technique is compatible.
* To see whether the instruments from a certain soundbank can be played by a
* given synthesizer, invoke the
* {@link #isSoundbankSupported(Soundbank) isSoundbankSupported}
* method of {@code Synthesizer}.
* <p>
* "Loading" an instrument means that that instrument becomes available for
* synthesizing notes. The instrument is loaded into the bank and
* program location specified by its <code>Patch</code> object. Loading does
* not necessarily mean that subsequently played notes will immediately have
* the sound of this newly loaded instrument. For the instrument to play notes,
* one of the synthesizer's <code>MidiChannel</code> objects must receive (or have received)
* a program-change message that causes that particular instrument's
* bank and program number to be selected.
* synthesizing notes. The instrument is loaded into the bank and program
* location specified by its {@code Patch} object. Loading does not necessarily
* mean that subsequently played notes will immediately have the sound of this
* newly loaded instrument. For the instrument to play notes, one of the
* synthesizer's {@code MidiChannel} objects must receive (or have received) a
* program-change message that causes that particular instrument's bank and
* program number to be selected.
*
* @author Kara Kytle
* @see MidiSystem#getSynthesizer
* @see Soundbank
* @see Instrument
@ -72,107 +69,103 @@ import javax.sound.sampled.Control;
* @see Receiver
* @see Transmitter
* @see MidiDevice
*
* @author Kara Kytle
*/
public interface Synthesizer extends MidiDevice {
// SYNTHESIZER METHODS
/**
* Obtains the maximum number of notes that this synthesizer can sound simultaneously.
* Obtains the maximum number of notes that this synthesizer can sound
* simultaneously.
*
* @return the maximum number of simultaneous notes
* @see #getVoiceStatus
*/
public int getMaxPolyphony();
int getMaxPolyphony();
/**
* Obtains the processing latency incurred by this synthesizer, expressed in
* microseconds. This latency measures the worst-case delay between the
* time a MIDI message is delivered to the synthesizer and the time that the
* microseconds. This latency measures the worst-case delay between the time
* a MIDI message is delivered to the synthesizer and the time that the
* synthesizer actually produces the corresponding result.
* <p>
* Although the latency is expressed in microseconds, a synthesizer's actual measured
* delay may vary over a wider range than this resolution suggests. For example,
* a synthesizer might have a worst-case delay of a few milliseconds or more.
* Although the latency is expressed in microseconds, a synthesizer's actual
* measured delay may vary over a wider range than this resolution suggests.
* For example, a synthesizer might have a worst-case delay of a few
* milliseconds or more.
*
* @return the worst-case delay, in microseconds
*/
public long getLatency();
long getLatency();
/**
* Obtains the set of MIDI channels controlled by this synthesizer. Each
* non-null element in the returned array is a <code>MidiChannel</code> that
* Obtains the set of MIDI channels controlled by this synthesizer. Each
* non-null element in the returned array is a {@code MidiChannel} that
* receives the MIDI messages sent on that channel number.
* <p>
* The MIDI 1.0 specification provides for 16 channels, so this
* method returns an array of at least 16 elements. However, if this synthesizer
* The MIDI 1.0 specification provides for 16 channels, so this method
* returns an array of at least 16 elements. However, if this synthesizer
* doesn't make use of all 16 channels, some of the elements of the array
* might be <code>null</code>, so you should check each element
* before using it.
* @return an array of the <code>MidiChannel</code> objects managed by this
* <code>Synthesizer</code>. Some of the array elements may be <code>null</code>.
* might be {@code null}, so you should check each element before using it.
*
* @return an array of the {@code MidiChannel} objects managed by this
* {@code Synthesizer}. Some of the array elements may be
* {@code null}.
*/
public MidiChannel[] getChannels();
MidiChannel[] getChannels();
/**
* Obtains the current status of the voices produced by this synthesizer.
* If this class of <code>Synthesizer</code> does not provide voice
* information, the returned array will always be of length 0. Otherwise,
* its length is always equal to the total number of voices, as returned by
* <code>getMaxPolyphony()</code>. (See the <code>VoiceStatus</code> class
* description for an explanation of synthesizer voices.)
* Obtains the current status of the voices produced by this synthesizer. If
* this class of {@code Synthesizer} does not provide voice information, the
* returned array will always be of length 0. Otherwise, its length is
* always equal to the total number of voices, as returned by
* {@code getMaxPolyphony()}. (See the {@code VoiceStatus} class description
* for an explanation of synthesizer voices.)
*
* @return an array of <code>VoiceStatus</code> objects that supply
* information about the corresponding synthesizer voices
* @return an array of {@code VoiceStatus} objects that supply information
* about the corresponding synthesizer voices
* @see #getMaxPolyphony
* @see VoiceStatus
*/
public VoiceStatus[] getVoiceStatus();
VoiceStatus[] getVoiceStatus();
/**
* Informs the caller whether this synthesizer is capable of loading
* instruments from the specified soundbank.
* If the soundbank is unsupported, any attempts to load instruments from
* it will result in an <code>IllegalArgumentException</code>.
* @param soundbank soundbank for which support is queried
* @return <code>true</code> if the soundbank is supported, otherwise <code>false</code>
* instruments from the specified soundbank. If the soundbank is
* unsupported, any attempts to load instruments from it will result in an
* {@code IllegalArgumentException}.
*
* @param soundbank soundbank for which support is queried
* @return {@code true} if the soundbank is supported, otherwise
* {@code false}
* @see #loadInstruments
* @see #loadAllInstruments
* @see #unloadInstruments
* @see #unloadAllInstruments
* @see #getDefaultSoundbank
*/
public boolean isSoundbankSupported(Soundbank soundbank);
boolean isSoundbankSupported(Soundbank soundbank);
/**
* Makes a particular instrument available for synthesis. This instrument
* is loaded into the patch location specified by its <code>Patch</code>
* object, so that if a program-change message is
* received (or has been received) that causes that patch to be selected,
* subsequent notes will be played using the sound of
* <code>instrument</code>. If the specified instrument is already loaded,
* this method does nothing and returns <code>true</code>.
* Makes a particular instrument available for synthesis. This instrument is
* loaded into the patch location specified by its {@code Patch} object, so
* that if a program-change message is received (or has been received) that
* causes that patch to be selected, subsequent notes will be played using
* the sound of {@code instrument}. If the specified instrument is already
* loaded, this method does nothing and returns {@code true}.
* <p>
* The instrument must be part of a soundbank
* that this <code>Synthesizer</code> supports. (To make sure, you can use
* the <code>getSoundbank</code> method of <code>Instrument</code> and the
* <code>isSoundbankSupported</code> method of <code>Synthesizer</code>.)
* @param instrument instrument to load
* @return <code>true</code> if the instrument is successfully loaded (or
* already had been), <code>false</code> if the instrument could not be
* loaded (for example, if the synthesizer has insufficient
* memory to load it)
* @throws IllegalArgumentException if this
* <code>Synthesizer</code> doesn't support the specified instrument's
* soundbank
* The instrument must be part of a soundbank that this {@code Synthesizer}
* supports. (To make sure, you can use the {@code getSoundbank} method of
* {@code Instrument} and the {@code isSoundbankSupported} method of
* {@code Synthesizer}.)
*
* @param instrument instrument to load
* @return {@code true} if the instrument is successfully loaded (or already
* had been), {@code false} if the instrument could not be loaded
* (for example, if the synthesizer has insufficient memory to load
* it)
* @throws IllegalArgumentException if this {@code Synthesizer} doesn't
* support the specified instrument's soundbank
* @see #unloadInstrument
* @see #loadInstruments
* @see #loadAllInstruments
@ -180,138 +173,139 @@ public interface Synthesizer extends MidiDevice {
* @see SoundbankResource#getSoundbank
* @see MidiChannel#programChange(int, int)
*/
public boolean loadInstrument(Instrument instrument);
boolean loadInstrument(Instrument instrument);
/**
* Unloads a particular instrument.
* @param instrument instrument to unload
* @throws IllegalArgumentException if this
* <code>Synthesizer</code> doesn't support the specified instrument's
* soundbank
*
* @param instrument instrument to unload
* @throws IllegalArgumentException if this {@code Synthesizer} doesn't
* support the specified instrument's soundbank
* @see #loadInstrument
* @see #unloadInstruments
* @see #unloadAllInstruments
* @see #getLoadedInstruments
* @see #remapInstrument
*/
public void unloadInstrument(Instrument instrument);
void unloadInstrument(Instrument instrument);
/**
* Remaps an instrument. Instrument <code>to</code> takes the
* place of instrument <code>from</code>.<br>
* For example, if <code>from</code> was located at bank number 2,
* program number 11, remapping causes that bank and program location
* to be occupied instead by <code>to</code>.<br>
* If the function succeeds, instrument <code>from</code> is unloaded.
* <p>To cancel the remapping reload instrument <code>from</code> by
* invoking one of {@link #loadInstrument}, {@link #loadInstruments}
* or {@link #loadAllInstruments}.
* Remaps an instrument. Instrument {@code to} takes the place of instrument
* {@code from}.
* <br>
* For example, if {@code from} was located at bank number 2, program number
* 11, remapping causes that bank and program location to be occupied
* instead by {@code to}.
* <br>
* If the function succeeds, instrument {@code from} is unloaded.
* <p>
* To cancel the remapping reload instrument {@code from} by invoking one of
* {@link #loadInstrument}, {@link #loadInstruments} or
* {@link #loadAllInstruments}.
*
* @param from the <code>Instrument</code> object to be replaced
* @param to the <code>Instrument</code> object to be used in place
* of the old instrument, it should be loaded into the synthesizer
* @return <code>true</code> if the instrument successfully remapped,
* <code>false</code> if feature is not implemented by synthesizer
* @throws IllegalArgumentException if instrument
* <code>from</code> or instrument <code>to</code> aren't supported by
* synthesizer or if instrument <code>to</code> is not loaded
* @throws NullPointerException if <code>from</code> or
* <code>to</code> parameters have null value
* @param from the {@code Instrument} object to be replaced
* @param to the {@code Instrument} object to be used in place of the old
* instrument, it should be loaded into the synthesizer
* @return {@code true} if the instrument successfully remapped,
* {@code false} if feature is not implemented by synthesizer
* @throws IllegalArgumentException if instrument {@code from} or instrument
* {@code to} aren't supported by synthesizer or if instrument
* {@code to} is not loaded
* @throws NullPointerException if {@code from} or {@code to} parameters
* have null value
* @see #loadInstrument
* @see #loadInstruments
* @see #loadAllInstruments
*/
public boolean remapInstrument(Instrument from, Instrument to);
boolean remapInstrument(Instrument from, Instrument to);
/**
* Obtains the default soundbank for the synthesizer, if one exists.
* (Some synthesizers provide a default or built-in soundbank.)
* If a synthesizer doesn't have a default soundbank, instruments must
* be loaded explicitly from an external soundbank.
* @return default soundbank, or <code>null</code> if one does not exist.
* Obtains the default soundbank for the synthesizer, if one exists. (Some
* synthesizers provide a default or built-in soundbank.) If a synthesizer
* doesn't have a default soundbank, instruments must be loaded explicitly
* from an external soundbank.
*
* @return default soundbank, or {@code null} if one does not exist
* @see #isSoundbankSupported
*/
public Soundbank getDefaultSoundbank();
Soundbank getDefaultSoundbank();
/**
* Obtains a list of instruments that come with the synthesizer. These
* instruments might be built into the synthesizer, or they might be
* part of a default soundbank provided with the synthesizer, etc.
* Obtains a list of instruments that come with the synthesizer. These
* instruments might be built into the synthesizer, or they might be part of
* a default soundbank provided with the synthesizer, etc.
* <p>
* Note that you don't use this method to find out which instruments are
* Note that you don't use this method to find out which instruments are
* currently loaded onto the synthesizer; for that purpose, you use
* <code>getLoadedInstruments()</code>.
* Nor does the method indicate all the instruments that can be loaded onto
* the synthesizer; it only indicates the subset that come with the synthesizer.
* To learn whether another instrument can be loaded, you can invoke
* <code>isSoundbankSupported()</code>, and if the instrument's
* <code>Soundbank</code> is supported, you can try loading the instrument.
* {@code getLoadedInstruments()}. Nor does the method indicate all the
* instruments that can be loaded onto the synthesizer; it only indicates
* the subset that come with the synthesizer. To learn whether another
* instrument can be loaded, you can invoke {@code isSoundbankSupported()},
* and if the instrument's {@code Soundbank} is supported, you can try
* loading the instrument.
*
* @return list of available instruments. If the synthesizer
* has no instruments coming with it, an array of length 0 is returned.
* @return list of available instruments. If the synthesizer has no
* instruments coming with it, an array of length 0 is returned.
* @see #getLoadedInstruments
* @see #isSoundbankSupported(Soundbank)
* @see #loadInstrument
*/
public Instrument[] getAvailableInstruments();
Instrument[] getAvailableInstruments();
/**
* Obtains a list of the instruments that are currently loaded onto this
* <code>Synthesizer</code>.
* {@code Synthesizer}.
*
* @return a list of currently loaded instruments
* @see #loadInstrument
* @see #getAvailableInstruments
* @see Soundbank#getInstruments
*/
public Instrument[] getLoadedInstruments();
Instrument[] getLoadedInstruments();
/**
* Loads onto the <code>Synthesizer</code> all instruments contained
* in the specified <code>Soundbank</code>.
* @param soundbank the <code>Soundbank</code> whose are instruments are
* to be loaded
* @return <code>true</code> if the instruments are all successfully loaded (or
* already had been), <code>false</code> if any instrument could not be
* loaded (for example, if the <code>Synthesizer</code> had insufficient memory)
* Loads onto the {@code Synthesizer} all instruments contained in the
* specified {@code Soundbank}.
*
* @param soundbank the {@code Soundbank} whose are instruments are to be
* loaded
* @return {@code true} if the instruments are all successfully loaded (or
* already had been), {@code false} if any instrument could not be
* loaded (for example, if the {@code Synthesizer} had insufficient
* memory)
* @throws IllegalArgumentException if the requested soundbank is
* incompatible with this synthesizer.
* incompatible with this synthesizer
* @see #isSoundbankSupported
* @see #loadInstrument
* @see #loadInstruments
*/
public boolean loadAllInstruments(Soundbank soundbank);
boolean loadAllInstruments(Soundbank soundbank);
/**
* Unloads all instruments contained in the specified <code>Soundbank</code>.
* @param soundbank soundbank containing instruments to unload
* @throws IllegalArgumentException thrown if the soundbank is not supported.
* Unloads all instruments contained in the specified {@code Soundbank}.
*
* @param soundbank soundbank containing instruments to unload
* @throws IllegalArgumentException thrown if the soundbank is not supported
* @see #isSoundbankSupported
* @see #unloadInstrument
* @see #unloadInstruments
*/
public void unloadAllInstruments(Soundbank soundbank);
void unloadAllInstruments(Soundbank soundbank);
/**
* Loads the instruments referenced by the specified patches, from the
* specified <code>Soundbank</code>. Each of the <code>Patch</code> objects
* indicates a bank and program number; the <code>Instrument</code> that
* has the matching <code>Patch</code> is loaded into that bank and program
* location.
* @param soundbank the <code>Soundbank</code> containing the instruments to load
* @param patchList list of patches for which instruments should be loaded
* @return <code>true</code> if the instruments are all successfully loaded (or
* already had been), <code>false</code> if any instrument could not be
* loaded (for example, if the <code>Synthesizer</code> had insufficient memory)
* @throws IllegalArgumentException thrown if the soundbank is not supported.
* specified {@code Soundbank}. Each of the {@code Patch} objects indicates
* a bank and program number; the {@code Instrument} that has the matching
* {@code Patch} is loaded into that bank and program location.
*
* @param soundbank the {@code Soundbank} containing the instruments to
* load
* @param patchList list of patches for which instruments should be loaded
* @return {@code true} if the instruments are all successfully loaded (or
* already had been), {@code false} if any instrument could not be
* loaded (for example, if the {@code Synthesizer} had insufficient
* memory)
* @throws IllegalArgumentException thrown if the soundbank is not supported
* @see #isSoundbankSupported
* @see Instrument#getPatch
* @see #loadAllInstruments
@ -319,76 +313,76 @@ public interface Synthesizer extends MidiDevice {
* @see Soundbank#getInstrument(Patch)
* @see Sequence#getPatchList()
*/
public boolean loadInstruments(Soundbank soundbank, Patch[] patchList);
boolean loadInstruments(Soundbank soundbank, Patch[] patchList);
/**
* Unloads the instruments referenced by the specified patches, from the MIDI sound bank specified.
* @param soundbank soundbank containing instruments to unload
* @param patchList list of patches for which instruments should be unloaded
* @throws IllegalArgumentException thrown if the soundbank is not supported.
* Unloads the instruments referenced by the specified patches, from the
* MIDI sound bank specified.
*
* @param soundbank soundbank containing instruments to unload
* @param patchList list of patches for which instruments should be
* unloaded
* @throws IllegalArgumentException thrown if the soundbank is not supported
* @see #unloadInstrument
* @see #unloadAllInstruments
* @see #isSoundbankSupported
* @see Instrument#getPatch
* @see #loadInstruments
*/
public void unloadInstruments(Soundbank soundbank, Patch[] patchList);
void unloadInstruments(Soundbank soundbank, Patch[] patchList);
// RECEIVER METHODS
/**
* Obtains the name of the receiver.
*
* @return receiver name
*/
// public abstract String getName();
// abstract String getName();
/**
* Opens the receiver.
*
* @throws MidiUnavailableException if the receiver is cannot be opened,
* usually because the MIDI device is in use by another application.
* @throws SecurityException if the receiver cannot be opened due to security
* restrictions.
* usually because the MIDI device is in use by another application.
* @throws SecurityException if the receiver cannot be opened due to
* security restrictions
*/
// public abstract void open() throws MidiUnavailableException, SecurityException;
// abstract void open() throws MidiUnavailableException, SecurityException;
/**
* Closes the receiver.
*/
// public abstract void close();
// abstract void close();
/**
* Sends a MIDI event to the receiver.
* @param event event to send.
* @throws IllegalStateException if the receiver is not open.
*
* @param event event to send
* @throws IllegalStateException if the receiver is not open
*/
// public void send(MidiEvent event) throws IllegalStateException {
// void send(MidiEvent event) throws IllegalStateException {
//
// }
/**
* Obtains the set of controls supported by the
* element. If no controls are supported, returns an
* array of length 0.
* Obtains the set of controls supported by the element. If no controls are
* supported, returns an array of length 0.
*
* @return set of controls
*/
// $$kk: 03.04.99: josh bloch recommends getting rid of this:
// what can you really do with a set of untyped controls??
// $$kk: 03.05.99: i am putting this back in. for one thing,
// $$kk: 03.05.99: i am putting this back in. for one thing,
// you can check the length and know whether you should keep
// looking....
// public Control[] getControls();
// Control[] getControls();
/**
* Obtains the specified control.
* @param controlClass class of the requested control
* @return requested control object, or null if the
* control is not supported.
*
* @param controlClass class of the requested control
* @return requested control object, or null if the control is not supported
*/
// public Control getControl(Class controlClass);
// Control getControl(Class controlClass);
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -26,47 +26,47 @@
package javax.sound.midi;
/**
* A <code>SysexMessage</code> object represents a MIDI system exclusive message.
* A {@code SysexMessage} object represents a MIDI system exclusive message.
* <p>
* When a system exclusive message is read from a MIDI file, it always has
* a defined length. Data from a system exclusive message from a MIDI file
* should be stored in the data array of a <code>SysexMessage</code> as
* follows: the system exclusive message status byte (0xF0 or 0xF7), all
* message data bytes, and finally the end-of-exclusive flag (0xF7).
* The length reported by the <code>SysexMessage</code> object is therefore
* the length of the system exclusive data plus two: one byte for the status
* byte and one for the end-of-exclusive flag.
* When a system exclusive message is read from a MIDI file, it always has a
* defined length. Data from a system exclusive message from a MIDI file should
* be stored in the data array of a {@code SysexMessage} as follows: the system
* exclusive message status byte (0xF0 or 0xF7), all message data bytes, and
* finally the end-of-exclusive flag (0xF7). The length reported by the
* {@code SysexMessage} object is therefore the length of the system exclusive
* data plus two: one byte for the status byte and one for the end-of-exclusive
* flag.
* <p>
* As dictated by the Standard MIDI Files specification, two status byte values are legal
* for a <code>SysexMessage</code> read from a MIDI file:
* As dictated by the Standard MIDI Files specification, two status byte values
* are legal for a {@code SysexMessage} read from a MIDI file:
* <ul>
* <li>0xF0: System Exclusive message (same as in MIDI wire protocol)</li>
* <li>0xF7: Special System Exclusive message</li>
* </ul>
* <p>
* When Java Sound is used to handle system exclusive data that is being received
* using MIDI wire protocol, it should place the data in one or more
* <code>SysexMessages</code>. In this case, the length of the system exclusive data
* When Java Sound is used to handle system exclusive data that is being
* received using MIDI wire protocol, it should place the data in one or more
* {@code SysexMessages}. In this case, the length of the system exclusive data
* is not known in advance; the end of the system exclusive data is marked by an
* end-of-exclusive flag (0xF7) in the MIDI wire byte stream.
* <ul>
* <li>0xF0: System Exclusive message (same as in MIDI wire protocol)</li>
* <li>0xF7: End of Exclusive (EOX)</li>
* </ul>
* The first <code>SysexMessage</code> object containing data for a particular system
* exclusive message should have the status value 0xF0. If this message contains all
* the system exclusive data
* for the message, it should end with the status byte 0xF7 (EOX).
* Otherwise, additional system exclusive data should be sent in one or more
* <code>SysexMessages</code> with a status value of 0xF7. The <code>SysexMessage</code>
* containing the last of the data for the system exclusive message should end with the
* value 0xF7 (EOX) to mark the end of the system exclusive message.
* The first {@code SysexMessage} object containing data for a particular system
* exclusive message should have the status value 0xF0. If this message contains
* all the system exclusive data for the message, it should end with the status
* byte 0xF7 (EOX). Otherwise, additional system exclusive data should be sent
* in one or more {@code SysexMessages} with a status value of 0xF7. The
* {@code SysexMessage} containing the last of the data for the system exclusive
* message should end with the value 0xF7 (EOX) to mark the end of the system
* exclusive message.
* <p>
* If system exclusive data from <code>SysexMessages</code> objects is being transmitted
* using MIDI wire protocol, only the initial 0xF0 status byte, the system exclusive
* data itself, and the final 0xF7 (EOX) byte should be propagated; any 0xF7 status
* bytes used to indicate that a <code>SysexMessage</code> contains continuing system
* exclusive data should not be propagated via MIDI wire protocol.
* If system exclusive data from {@code SysexMessages} objects is being
* transmitted using MIDI wire protocol, only the initial 0xF0 status byte, the
* system exclusive data itself, and the final 0xF7 (EOX) byte should be
* propagated; any 0xF7 status bytes used to indicate that a
* {@code SysexMessage} contains continuing system exclusive data should not be
* propagated via MIDI wire protocol.
*
* @author David Rivas
* @author Kara Kytle
@ -74,43 +74,36 @@ package javax.sound.midi;
*/
public class SysexMessage extends MidiMessage {
// Status byte defines
/**
* Status byte for System Exclusive message (0xF0, or 240).
*
* @see MidiMessage#getStatus
*/
public static final int SYSTEM_EXCLUSIVE = 0xF0; // 240
/**
* Status byte for Special System Exclusive message (0xF7, or 247), which is used
* in MIDI files. It has the same value as END_OF_EXCLUSIVE, which
* is used in the real-time "MIDI wire" protocol.
* Status byte for Special System Exclusive message (0xF7, or 247), which is
* used in MIDI files. It has the same value as END_OF_EXCLUSIVE, which is
* used in the real-time "MIDI wire" protocol.
*
* @see MidiMessage#getStatus
*/
public static final int SPECIAL_SYSTEM_EXCLUSIVE = 0xF7; // 247
// Instance variables
/*
* The data bytes for this system exclusive message. These are
* initialized to <code>null</code> and are set explicitly
* by {@link #setMessage(int, byte[], int, long) setMessage}.
/**
* The data bytes for this system exclusive message. These are initialized
* to {@code null} and are set explicitly by
* {@link #setMessage(int, byte[], int, long) setMessage}.
*/
//protected byte[] data = null;
/**
* Constructs a new <code>SysexMessage</code>. The
* contents of the new message are guaranteed to specify
* a valid MIDI message. Subsequently, you may set the
* contents of the message using one of the <code>setMessage</code>
* methods.
* Constructs a new {@code SysexMessage}. The contents of the new message
* are guaranteed to specify a valid MIDI message. Subsequently, you may set
* the contents of the message using one of the {@code setMessage} methods.
*
* @see #setMessage
*/
public SysexMessage() {
@ -121,18 +114,17 @@ public class SysexMessage extends MidiMessage {
}
/**
* Constructs a new {@code SysexMessage} and sets the data for
* the message. The first byte of the data array must be a valid system
* exclusive status byte (0xF0 or 0xF7).
* The contents of the message can be changed by using one of
* the {@code setMessage} methods.
* Constructs a new {@code SysexMessage} and sets the data for the message.
* The first byte of the data array must be a valid system exclusive status
* byte (0xF0 or 0xF7). The contents of the message can be changed by using
* one of the {@code setMessage} methods.
*
* @param data the system exclusive message data including the status byte
* @param length the length of the valid message data in the array,
* including the status byte; it should be non-negative and less than
* or equal to {@code data.length}
* @throws InvalidMidiDataException if the parameter values
* do not specify a valid MIDI meta message.
* @param data the system exclusive message data including the status byte
* @param length the length of the valid message data in the array,
* including the status byte; it should be non-negative and less
* than or equal to {@code data.length}
* @throws InvalidMidiDataException if the parameter values do not specify a
* valid MIDI meta message.
* @see #setMessage(byte[], int)
* @see #setMessage(int, byte[], int)
* @see #getData()
@ -146,17 +138,17 @@ public class SysexMessage extends MidiMessage {
/**
* Constructs a new {@code SysexMessage} and sets the data for the message.
* The contents of the message can be changed by using one of
* the {@code setMessage} methods.
* The contents of the message can be changed by using one of the
* {@code setMessage} methods.
*
* @param status the status byte for the message; it must be a valid system
* exclusive status byte (0xF0 or 0xF7)
* @param data the system exclusive message data (without the status byte)
* @param length the length of the valid message data in the array;
* it should be non-negative and less than or equal to
* {@code data.length}
* @throws InvalidMidiDataException if the parameter values
* do not specify a valid MIDI meta message.
* @param status the status byte for the message; it must be a valid system
* exclusive status byte (0xF0 or 0xF7)
* @param data the system exclusive message data (without the status byte)
* @param length the length of the valid message data in the array; it
* should be non-negative and less than or equal to
* {@code data.length}
* @throws InvalidMidiDataException if the parameter values do not specify a
* valid MIDI meta message
* @see #setMessage(byte[], int)
* @see #setMessage(int, byte[], int)
* @see #getData()
@ -168,26 +160,24 @@ public class SysexMessage extends MidiMessage {
setMessage(status, data, length);
}
/**
* Constructs a new <code>SysexMessage</code>.
* @param data an array of bytes containing the complete message.
* The message data may be changed using the <code>setMessage</code>
* method.
* Constructs a new {@code SysexMessage}.
*
* @param data an array of bytes containing the complete message. The
* message data may be changed using the {@code setMessage} method.
* @see #setMessage
*/
protected SysexMessage(byte[] data) {
super(data);
}
/**
* Sets the data for the system exclusive message. The
* first byte of the data array must be a valid system
* exclusive status byte (0xF0 or 0xF7).
* @param data the system exclusive message data
* @param length the length of the valid message data in
* the array, including the status byte.
* Sets the data for the system exclusive message. The first byte of the
* data array must be a valid system exclusive status byte (0xF0 or 0xF7).
*
* @param data the system exclusive message data
* @param length the length of the valid message data in the array,
* including the status byte
*/
public void setMessage(byte[] data, int length) throws InvalidMidiDataException {
int status = (data[0] & 0xFF);
@ -197,14 +187,14 @@ public class SysexMessage extends MidiMessage {
super.setMessage(data, length);
}
/**
* Sets the data for the system exclusive message.
* @param status the status byte for the message (0xF0 or 0xF7)
* @param data the system exclusive message data
* @param length the length of the valid message data in
* the array
* @throws InvalidMidiDataException if the status byte is invalid for a sysex message
*
* @param status the status byte for the message (0xF0 or 0xF7)
* @param data the system exclusive message data
* @param length the length of the valid message data in the array
* @throws InvalidMidiDataException if the status byte is invalid for a
* sysex message
*/
public void setMessage(int status, byte[] data, int length) throws InvalidMidiDataException {
if ( (status != 0xF0) && (status != 0xF7) ) {
@ -225,11 +215,11 @@ public class SysexMessage extends MidiMessage {
}
}
/**
* Obtains a copy of the data for the system exclusive message.
* The returned array of bytes does not include the status byte.
* @return array containing the system exclusive message data.
* Obtains a copy of the data for the system exclusive message. The returned
* array of bytes does not include the status byte.
*
* @return array containing the system exclusive message data
*/
public byte[] getData() {
byte[] returnedArray = new byte[length - 1];
@ -237,10 +227,10 @@ public class SysexMessage extends MidiMessage {
return returnedArray;
}
/**
* Creates a new object of the same class and with the same contents
* as this object.
* Creates a new object of the same class and with the same contents as this
* object.
*
* @return a clone of this instance
*/
public Object clone() {

View File

@ -25,41 +25,40 @@
package javax.sound.midi;
import java.util.Vector;
import java.util.ArrayList;
import java.util.HashSet;
import com.sun.media.sound.MidiUtils;
/**
* A MIDI track is an independent stream of MIDI events (time-stamped MIDI
* data) that can be stored along with other tracks in a standard MIDI file.
* The MIDI specification allows only 16 channels of MIDI data, but tracks
* are a way to get around this limitation. A MIDI file can contain any number
* of tracks, each containing its own stream of up to 16 channels of MIDI data.
* A MIDI track is an independent stream of MIDI events (time-stamped MIDI data)
* that can be stored along with other tracks in a standard MIDI file. The MIDI
* specification allows only 16 channels of MIDI data, but tracks are a way to
* get around this limitation. A MIDI file can contain any number of tracks,
* each containing its own stream of up to 16 channels of MIDI data.
* <p>
* A <code>Track</code> occupies a middle level in the hierarchy of data played
* by a <code>{@link Sequencer}</code>: sequencers play sequences, which contain tracks,
* which contain MIDI events. A sequencer may provide controls that mute
* or solo individual tracks.
* A {@code Track} occupies a middle level in the hierarchy of data played by a
* {@link Sequencer}: sequencers play sequences, which contain tracks, which
* contain MIDI events. A sequencer may provide controls that mute or solo
* individual tracks.
* <p>
* The timing information and resolution for a track is controlled by and stored
* in the sequence containing the track. A given <code>Track</code>
* is considered to belong to the particular <code>{@link Sequence}</code> that
* maintains its timing. For this reason, a new (empty) track is created by calling the
* <code>{@link Sequence#createTrack}</code> method, rather than by directly invoking a
* <code>Track</code> constructor.
* in the sequence containing the track. A given {@code Track} is considered to
* belong to the particular {@link Sequence} that maintains its timing. For this
* reason, a new (empty) track is created by calling the
* {@link Sequence#createTrack} method, rather than by directly invoking a
* {@code Track} constructor.
* <p>
* The <code>Track</code> class provides methods to edit the track by adding
* or removing <code>MidiEvent</code> objects from it. These operations keep
* the event list in the correct time order. Methods are also
* included to obtain the track's size, in terms of either the number of events
* it contains or its duration in ticks.
*
* @see Sequencer#setTrackMute
* @see Sequencer#setTrackSolo
* The {@code Track} class provides methods to edit the track by adding or
* removing {@code MidiEvent} objects from it. These operations keep the event
* list in the correct time order. Methods are also included to obtain the
* track's size, in terms of either the number of events it contains or its
* duration in ticks.
*
* @author Kara Kytle
* @author Florian Bomers
* @see Sequencer#setTrackMute
* @see Sequencer#setTrackSolo
*/
public class Track {
@ -73,10 +72,9 @@ public class Track {
private MidiEvent eotEvent;
/**
* Package-private constructor. Constructs a new, empty Track object,
* which initially contains one event, the meta-event End of Track.
* Package-private constructor. Constructs a new, empty Track object, which
* initially contains one event, the meta-event End of Track.
*/
Track() {
// start with the end of track event
@ -87,14 +85,14 @@ public class Track {
}
/**
* Adds a new event to the track. However, if the event is already
* contained in the track, it is not added again. The list of events
* is kept in time order, meaning that this event inserted at the
* appropriate place in the list, not necessarily at the end.
* Adds a new event to the track. However, if the event is already contained
* in the track, it is not added again. The list of events is kept in time
* order, meaning that this event inserted at the appropriate place in the
* list, not necessarily at the end.
*
* @param event the event to add
* @return <code>true</code> if the event did not already exist in the
* track and was added, otherwise <code>false</code>
* @param event the event to add
* @return {@code true} if the event did not already exist in the track and
* was added, otherwise {@code false}
*/
public boolean add(MidiEvent event) {
if (event == null) {
@ -176,12 +174,12 @@ public class Track {
return false;
}
/**
* Removes the specified event from the track.
* @param event the event to remove
* @return <code>true</code> if the event existed in the track and was removed,
* otherwise <code>false</code>
*
* @param event the event to remove
* @return {@code true} if the event existed in the track and was removed,
* otherwise {@code false}
*/
public boolean remove(MidiEvent event) {
@ -207,15 +205,14 @@ public class Track {
return false;
}
/**
* Obtains the event at the specified index.
* @param index the location of the desired event in the event vector
* @throws ArrayIndexOutOfBoundsException if the
* specified index is negative or not less than the current size of
* this track.
* @see #size
*
* @param index the location of the desired event in the event vector
* @return the event at the specified index
* @throws ArrayIndexOutOfBoundsException if the specified index is negative
* or not less than the current size of this track
* @see #size
*/
public MidiEvent get(int index) throws ArrayIndexOutOfBoundsException {
try {
@ -227,9 +224,9 @@ public class Track {
}
}
/**
* Obtains the number of events in this track.
*
* @return the size of the track's event vector
*/
public int size() {
@ -238,12 +235,12 @@ public class Track {
}
}
/**
* Obtains the length of the track, expressed in MIDI ticks. (The
* duration of a tick in seconds is determined by the timing resolution
* of the <code>Sequence</code> containing this track, and also by
* the tempo of the music as set by the sequencer.)
* Obtains the length of the track, expressed in MIDI ticks. (The duration
* of a tick in seconds is determined by the timing resolution of the
* {@code Sequence} containing this track, and also by the tempo of the
* music as set by the sequencer.)
*
* @return the duration, in ticks
* @see Sequence#Sequence(float, int)
* @see Sequencer#setTempoInBPM(float)
@ -271,5 +268,4 @@ public class Track {
throw new InvalidMidiDataException("cannot modify end of track message");
}
}
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,52 +25,49 @@
package javax.sound.midi;
/**
* A <code>Transmitter</code> sends <code>{@link MidiEvent}</code> objects to one or more
* <code>{@link Receiver Receivers}</code>. Common MIDI transmitters include sequencers
* and MIDI input ports.
*
* @see Receiver
* A {@code Transmitter} sends {@link MidiEvent} objects to one or more
* {@link Receiver Receivers}. Common MIDI transmitters include sequencers and
* MIDI input ports.
*
* @author Kara Kytle
* @see Receiver
*/
public interface Transmitter extends AutoCloseable {
/**
* Sets the receiver to which this transmitter will deliver MIDI messages.
* If a receiver is currently set, it is replaced with this one.
* @param receiver the desired receiver.
*
* @param receiver the desired receiver
*/
public void setReceiver(Receiver receiver);
void setReceiver(Receiver receiver);
/**
* Obtains the current receiver to which this transmitter will deliver MIDI messages.
* @return the current receiver. If no receiver is currently set,
* returns <code>null</code>
* Obtains the current receiver to which this transmitter will deliver MIDI
* messages.
*
* @return the current receiver. If no receiver is currently set, returns
* {@code null}.
*/
public Receiver getReceiver();
Receiver getReceiver();
/**
* Indicates that the application has finished using the transmitter, and
* that limited resources it requires may be released or made available.
*
* <p>If the creation of this <code>Transmitter</code> resulted in
* implicitly opening the underlying device, the device is
* implicitly closed by this method. This is true unless the device is
* kept open by other <code>Receiver</code> or <code>Transmitter</code>
* instances that opened the device implicitly, and unless the device
* has been opened explicitly. If the device this
* <code>Transmitter</code> is retrieved from is closed explicitly
* by calling {@link MidiDevice#close MidiDevice.close}, the
* <code>Transmitter</code> is closed, too. For a detailed
* description of open/close behaviour see the class description
* of {@link javax.sound.midi.MidiDevice MidiDevice}.
* <p>
* If the creation of this {@code Transmitter} resulted in implicitly
* opening the underlying device, the device is implicitly closed by this
* method. This is true unless the device is kept open by other
* {@code Receiver} or {@code Transmitter} instances that opened the device
* implicitly, and unless the device has been opened explicitly. If the
* device this {@code Transmitter} is retrieved from is closed explicitly by
* calling {@link MidiDevice#close MidiDevice.close}, the
* {@code Transmitter} is closed, too. For a detailed description of
* open/close behaviour see the class description of
* {@link MidiDevice MidiDevice}.
*
* @see javax.sound.midi.MidiSystem#getTransmitter
*/
public void close();
void close();
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 1998, 2002, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -25,93 +25,83 @@
package javax.sound.midi;
/**
* A <code>VoiceStatus</code> object contains information about the current
* status of one of the voices produced by a {@link Synthesizer}.
* A {@code VoiceStatus} object contains information about the current status of
* one of the voices produced by a {@link Synthesizer}.
* <p>
* MIDI synthesizers are generally capable of producing some maximum number of
* simultaneous notes, also referred to as voices. A voice is a stream
* of successive single notes, and the process of assigning incoming MIDI notes to
* specific voices is known as voice allocation.
* However, the voice-allocation algorithm and the contents of each voice are
* normally internal to a MIDI synthesizer and hidden from outside view. One can, of
* course, learn from MIDI messages which notes the synthesizer is playing, and
* one might be able deduce something about the assignment of notes to voices.
* But MIDI itself does not provide a means to report which notes a
* synthesizer has assigned to which voice, nor even to report how many voices
* the synthesizer is capable of synthesizing.
* simultaneous notes, also referred to as voices. A voice is a stream of
* successive single notes, and the process of assigning incoming MIDI notes to
* specific voices is known as voice allocation. However, the voice-allocation
* algorithm and the contents of each voice are normally internal to a MIDI
* synthesizer and hidden from outside view. One can, of course, learn from MIDI
* messages which notes the synthesizer is playing, and one might be able deduce
* something about the assignment of notes to voices. But MIDI itself does not
* provide a means to report which notes a synthesizer has assigned to which
* voice, nor even to report how many voices the synthesizer is capable of
* synthesizing.
* <p>
* In Java Sound, however, a
* <code>Synthesizer</code> class can expose the contents of its voices through its
* {@link Synthesizer#getVoiceStatus() getVoiceStatus()} method.
* This behavior is recommended but optional;
* synthesizers that don't expose their voice allocation simply return a
* zero-length array. A <code>Synthesizer</code> that does report its voice status
* should maintain this information at
* all times for all of its voices, whether they are currently sounding or
* not. In other words, a given type of <code>Synthesizer</code> always has a fixed
* number of voices, equal to the maximum number of simultaneous notes it is
* capable of sounding.
* In Java Sound, however, a {@code Synthesizer} class can expose the contents
* of its voices through its
* {@link Synthesizer#getVoiceStatus() getVoiceStatus()} method. This behavior
* is recommended but optional; synthesizers that don't expose their voice
* allocation simply return a zero-length array. A {@code Synthesizer} that does
* report its voice status should maintain this information at all times for all
* of its voices, whether they are currently sounding or not. In other words, a
* given type of {@code Synthesizer} always has a fixed number of voices, equal
* to the maximum number of simultaneous notes it is capable of sounding.
* <p>
* <A NAME="description_of_active"></A>
* If the voice is not currently processing a MIDI note, it
* is considered inactive. A voice is inactive when it has
* been given no note-on commands, or when every note-on command received has
* been terminated by a corresponding note-off (or by an "all notes off"
* message). For example, this happens when a synthesizer capable of playing 16
* simultaneous notes is told to play a four-note chord; only
* four voices are active in this case (assuming no earlier notes are still playing).
* Usually, a voice whose status is reported as active is producing audible sound, but this
* is not always true; it depends on the details of the instrument (that
* is, the synthesis algorithm) and how long the note has been going on.
* For example, a voice may be synthesizing the sound of a single hand-clap. Because
* this sound dies away so quickly, it may become inaudible before a note-off
* message is received. In such a situation, the voice is still considered active
* even though no sound is currently being produced.
* <a NAME="description_of_active"></a> If the voice is not currently processing
* a MIDI note, it is considered inactive. A voice is inactive when it has been
* given no note-on commands, or when every note-on command received has been
* terminated by a corresponding note-off (or by an "all notes off" message).
* For example, this happens when a synthesizer capable of playing 16
* simultaneous notes is told to play a four-note chord; only four voices are
* active in this case (assuming no earlier notes are still playing). Usually, a
* voice whose status is reported as active is producing audible sound, but this
* is not always true; it depends on the details of the instrument (that is, the
* synthesis algorithm) and how long the note has been going on. For example, a
* voice may be synthesizing the sound of a single hand-clap. Because this sound
* dies away so quickly, it may become inaudible before a note-off message is
* received. In such a situation, the voice is still considered active even
* though no sound is currently being produced.
* <p>
* Besides its active or inactive status, the <code>VoiceStatus</code> class
* provides fields that reveal the voice's current MIDI channel, bank and
* program number, MIDI note number, and MIDI volume. All of these can
* change during the course of a voice. While the voice is inactive, each
* of these fields has an unspecified value, so you should check the active
* field first.
*
* @see Synthesizer#getMaxPolyphony
* @see Synthesizer#getVoiceStatus
* Besides its active or inactive status, the {@code VoiceStatus} class provides
* fields that reveal the voice's current MIDI channel, bank and program number,
* MIDI note number, and MIDI volume. All of these can change during the course
* of a voice. While the voice is inactive, each of these fields has an
* unspecified value, so you should check the active field first.
*
* @author David Rivas
* @author Kara Kytle
* @see Synthesizer#getMaxPolyphony
* @see Synthesizer#getVoiceStatus
*/
public class VoiceStatus {
/**
* Indicates whether the voice is currently processing a MIDI note.
* See the explanation of
* <A HREF="#description_of_active">active and inactive voices</A>.
* Indicates whether the voice is currently processing a MIDI note. See the
* explanation of
* <a HREF="#description_of_active">active and inactive voices</a>.
*/
public boolean active = false;
/**
* The MIDI channel on which this voice is playing. The value is a
* zero-based channel number if the voice is active, or
* unspecified if the voice is inactive.
* The MIDI channel on which this voice is playing. The value is a
* zero-based channel number if the voice is active, or unspecified if the
* voice is inactive.
*
* @see MidiChannel
* @see #active
*/
public int channel = 0;
/**
* The bank number of the instrument that this voice is currently using.
* This is a number dictated by the MIDI bank-select message; it does not
* refer to a <code>SoundBank</code> object.
* The value ranges from 0 to 16383 if the voice is active, and is
* unspecified if the voice is inactive.
* refer to a {@code SoundBank} object. The value ranges from 0 to 16383 if
* the voice is active, and is unspecified if the voice is inactive.
*
* @see Patch
* @see Soundbank
* @see #active
@ -119,11 +109,10 @@ public class VoiceStatus {
*/
public int bank = 0;
/**
* The program number of the instrument that this voice is currently using.
* The value ranges from 0 to 127 if the voice is active, and is
* unspecified if the voice is inactive.
* The value ranges from 0 to 127 if the voice is active, and is unspecified
* if the voice is inactive.
*
* @see MidiChannel#getProgram
* @see Patch
@ -131,28 +120,24 @@ public class VoiceStatus {
*/
public int program = 0;
/**
* The MIDI note that this voice is playing. The range for an active voice
* is from 0 to 127 in semitones, with 60 referring to Middle C.
* The value is unspecified if the voice is inactive.
* The MIDI note that this voice is playing. The range for an active voice
* is from 0 to 127 in semitones, with 60 referring to Middle C. The value
* is unspecified if the voice is inactive.
*
* @see MidiChannel#noteOn
* @see #active
*/
public int note = 0;
/**
* The current MIDI volume level for the voice.
* The value ranges from 0 to 127 if the voice is active, and is
* unspecified if the voice is inactive.
* The current MIDI volume level for the voice. The value ranges from 0 to
* 127 if the voice is active, and is unspecified if the voice is inactive.
* <p>
* Note that this value does not necessarily reflect
* the instantaneous level of the sound produced by this
* voice; that level is the result of many contributing
* factors, including the current instrument and the
* shape of the amplitude envelope it produces.
* Note that this value does not necessarily reflect the instantaneous level
* of the sound produced by this voice; that level is the result of many
* contributing factors, including the current instrument and the shape of
* the amplitude envelope it produces.
*
* @see #active
*/

View File

@ -26,13 +26,13 @@
package javax.sound.midi.spi;
import java.io.File;
import java.io.InputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import javax.sound.midi.InvalidMidiDataException;
import javax.sound.midi.MidiFileFormat;
import javax.sound.midi.Sequence;
import javax.sound.midi.InvalidMidiDataException;
/**
* A {@code MidiFileReader} supplies MIDI file-reading services. Classes
@ -106,7 +106,7 @@ public abstract class MidiFileReader {
* @param stream the input stream from which the {@code Sequence} should
* be constructed
* @return a {@code Sequence} object based on the MIDI file data contained
* in the input stream.
* in the input stream
* @throws InvalidMidiDataException if the stream does not point to valid
* MIDI file data recognized by the system
* @throws IOException if an I/O exception occurs

View File

@ -32,12 +32,12 @@ import java.net.URL;
import javax.sound.midi.InvalidMidiDataException;
import javax.sound.midi.Soundbank;
import javax.sound.midi.Synthesizer;
/**
* A {@code SoundbankReader} supplies soundbank file-reading services. Concrete
* subclasses of {@code SoundbankReader} parse a given soundbank file, producing
* a {@link javax.sound.midi.Soundbank} object that can be loaded into a
* {@link javax.sound.midi.Synthesizer}.
* a {@link Soundbank} object that can be loaded into a {@link Synthesizer}.
*
* @since 1.3
* @author Kara Kytle
@ -47,7 +47,7 @@ public abstract class SoundbankReader {
/**
* Obtains a soundbank object from the URL provided.
*
* @param url URL representing the soundbank.
* @param url URL representing the soundbank
* @return soundbank object
* @throws InvalidMidiDataException if the URL does not point to valid MIDI
* soundbank data recognized by this soundbank reader

View File

@ -26,19 +26,19 @@
package javax.sound.sampled;
import java.io.File;
import java.io.InputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.URL;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Properties;
import java.util.Set;
import java.util.Vector;
import java.util.ArrayList;
import javax.sound.sampled.spi.AudioFileWriter;
import javax.sound.sampled.spi.AudioFileReader;
import javax.sound.sampled.spi.AudioFileWriter;
import javax.sound.sampled.spi.FormatConversionProvider;
import javax.sound.sampled.spi.MixerProvider;
@ -60,14 +60,14 @@ import com.sun.media.sound.JDK13Services;
* <p>
* Properties can be used to specify the default mixer for specific line types.
* Both system properties and a properties file are considered. The
* {@code sound.properties} properties file is read from an
* implementation-specific location (typically it is the {@code lib} directory
* in the Java installation directory). If a property exists both as a system
* property and in the properties file, the system property takes precedence.
* If none is specified, a suitable default is chosen among the available
* devices. The syntax of the properties file is specified in
* {@link java.util.Properties#load(InputStream) Properties.load}. The following
* table lists the available property keys and which methods consider them:
* "sound.properties" properties file is read from an implementation-specific
* location (typically it is the {@code lib} directory in the Java installation
* directory). If a property exists both as a system property and in the
* properties file, the system property takes precedence. If none is specified,
* a suitable default is chosen among the available devices. The syntax of the
* properties file is specified in
* {@link Properties#load(InputStream) Properties.load}. The following table
* lists the available property keys and which methods consider them:
*
* <table border=0>
* <caption>Audio System Property Keys</caption>
@ -100,12 +100,11 @@ import com.sun.media.sound.JDK13Services;
*
* The property value consists of the provider class name and the mixer name,
* separated by the hash mark (&quot;#&quot;). The provider class name is the
* fully-qualified name of a concrete
* {@link javax.sound.sampled.spi.MixerProvider mixer provider} class. The mixer
* name is matched against the {@code String} returned by the {@code getName}
* method of {@code Mixer.Info}. Either the class name, or the mixer name may be
* omitted. If only the class name is specified, the trailing hash mark is
* optional.
* fully-qualified name of a concrete {@link MixerProvider mixer provider}
* class. The mixer name is matched against the {@code String} returned by the
* {@code getName} method of {@code Mixer.Info}. Either the class name, or the
* mixer name may be omitted. If only the class name is specified, the trailing
* hash mark is optional.
* <p>
* If the provider class is specified, and it can be successfully retrieved from
* the installed providers, the list of {@code Mixer.Info} objects is retrieved
@ -1324,10 +1323,9 @@ public class AudioSystem {
* Obtains the set of format converters (codecs, transcoders, etc.) that are
* currently installed on the system.
*
* @return an array of {@link javax.sound.sampled.spi.FormatConversionProvider
* FormatConversionProvider} objects representing the available
* format converters. If no format converters readers are available
* on the system, an array of length 0 is returned.
* @return an array of {@link FormatConversionProvider} objects representing
* the available format converters. If no format converters readers
* are available on the system, an array of length 0 is returned.
*/
@SuppressWarnings("unchecked")
private static List<FormatConversionProvider> getFormatConversionProviders() {
@ -1338,10 +1336,9 @@ public class AudioSystem {
* Obtains the set of audio file readers that are currently installed on the
* system.
*
* @return a List of {@link javax.sound.sampled.spi.AudioFileReader
* AudioFileReader} objects representing the installed audio file
* readers. If no audio file readers are available on the system, an
* empty List is returned.
* @return a List of {@link AudioFileReader} objects representing the
* installed audio file readers. If no audio file readers are
* available on the system, an empty List is returned.
*/
@SuppressWarnings("unchecked")
private static List<AudioFileReader> getAudioFileReaders() {
@ -1352,10 +1349,9 @@ public class AudioSystem {
* Obtains the set of audio file writers that are currently installed on the
* system.
*
* @return a List of {@link javax.sound.sampled.spi.AudioFileWriter
* AudioFileWriter} objects representing the available audio file
* writers. If no audio file writers are available on the system, an
* empty List is returned.
* @return a List of {@link AudioFileWriter} objects representing the
* available audio file writers. If no audio file writers are
* available on the system, an empty List is returned.
*/
@SuppressWarnings("unchecked")
private static List<AudioFileWriter> getAudioFileWriters() {

View File

@ -355,11 +355,11 @@ public interface DataLine extends Line {
* {@code true} for all formats returned by {@code getFormats()}.
* <p>
* Some fields in the AudioFormat instances can be set to
* {@link javax.sound.sampled.AudioSystem#NOT_SPECIFIED NOT_SPECIFIED}
* if that field does not apply to the format, or if the format supports
* a wide range of values for that field. For example, a multi-channel
* device supporting up to 64 channels, could set the channel field in
* the {@code AudioFormat} instances returned by this method to
* {@link AudioSystem#NOT_SPECIFIED NOT_SPECIFIED} if that field does
* not apply to the format, or if the format supports a wide range of
* values for that field. For example, a multi-channel device supporting
* up to 64 channels, could set the channel field in the
* {@code AudioFormat} instances returned by this method to
* {@code NOT_SPECIFIED}.
*
* @return a set of supported audio formats

View File

@ -26,8 +26,8 @@
package javax.sound.sampled.spi;
import java.io.File;
import java.io.InputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import javax.sound.sampled.AudioFileFormat;

View File

@ -30,6 +30,7 @@ import java.io.IOException;
import java.io.OutputStream;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import static javax.sound.sampled.AudioFileFormat.Type;
@ -110,8 +111,7 @@ public abstract class AudioFileWriter {
* the length be written into the file header, and cannot be written from
* start to finish unless the length is known in advance. An attempt to
* write such a file type will fail with an IOException if the length in the
* audio file format is {@link javax.sound.sampled.AudioSystem#NOT_SPECIFIED
* AudioSystem.NOT_SPECIFIED}.
* audio file format is {@link AudioSystem#NOT_SPECIFIED}.
*
* @param stream the audio input stream containing audio data to be written
* to the output stream