8047812: Ensure ClassLoaderDataGraph::classes_unloading_do only delivers klasses from CLDs with non-reclaimed class loader oops

Reviewed-by: coleenp, sspitsyn, ehelin
This commit is contained in:
Markus Grönlund 2014-06-27 13:33:36 +02:00
parent 544a7f1e6d
commit 95d24c7361
2 changed files with 10 additions and 1 deletions

View File

@ -549,6 +549,7 @@ bool ClassLoaderData::contains_klass(Klass* klass) {
// GC root of class loader data created.
ClassLoaderData* ClassLoaderDataGraph::_head = NULL;
ClassLoaderData* ClassLoaderDataGraph::_unloading = NULL;
ClassLoaderData* ClassLoaderDataGraph::_saved_unloading = NULL;
ClassLoaderData* ClassLoaderDataGraph::_saved_head = NULL;
bool ClassLoaderDataGraph::_should_purge = false;
@ -656,7 +657,9 @@ void ClassLoaderDataGraph::loaded_classes_do(KlassClosure* klass_closure) {
void ClassLoaderDataGraph::classes_unloading_do(void f(Klass* const)) {
assert(SafepointSynchronize::is_at_safepoint(), "must be at safepoint!");
for (ClassLoaderData* cld = _unloading; cld != NULL; cld = cld->next()) {
// Only walk the head until any clds not purged from prior unloading
// (CMS doesn't purge right away).
for (ClassLoaderData* cld = _unloading; cld != _saved_unloading; cld = cld->next()) {
cld->classes_do(f);
}
}
@ -704,6 +707,11 @@ bool ClassLoaderDataGraph::do_unloading(BoolObjectClosure* is_alive_closure) {
ClassLoaderData* data = _head;
ClassLoaderData* prev = NULL;
bool seen_dead_loader = false;
// Save previous _unloading pointer for CMS which may add to unloading list before
// purging and we don't want to rewalk the previously unloaded class loader data.
_saved_unloading = _unloading;
// mark metadata seen on the stack and code cache so we can delete
// unneeded entries.
bool has_redefined_a_class = JvmtiExport::has_redefined_a_class();

View File

@ -66,6 +66,7 @@ class ClassLoaderDataGraph : public AllStatic {
static ClassLoaderData* _unloading;
// CMS support.
static ClassLoaderData* _saved_head;
static ClassLoaderData* _saved_unloading;
static bool _should_purge;
static ClassLoaderData* add(Handle class_loader, bool anonymous, TRAPS);