8230126: delay_to_keep_mmu can delay shutdown
Wait on CGC_lock instead of sleeping to provide the delay. Reviewed-by: sangheki, sjohanss
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@ -107,7 +107,7 @@ public:
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}
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};
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double G1ConcurrentMarkThread::mmu_sleep_time(G1Policy* g1_policy, bool remark) {
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double G1ConcurrentMarkThread::mmu_delay_end(G1Policy* g1_policy, bool remark) {
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// There are 3 reasons to use SuspendibleThreadSetJoiner.
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// 1. To avoid concurrency problem.
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// - G1MMUTracker::add_pause(), when_sec() and its variation(when_ms() etc..) can be called
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@ -119,18 +119,30 @@ double G1ConcurrentMarkThread::mmu_sleep_time(G1Policy* g1_policy, bool remark)
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SuspendibleThreadSetJoiner sts_join;
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const G1Analytics* analytics = g1_policy->analytics();
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double now = os::elapsedTime();
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double prediction_ms = remark ? analytics->predict_remark_time_ms()
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: analytics->predict_cleanup_time_ms();
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double prediction = prediction_ms / MILLIUNITS;
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G1MMUTracker *mmu_tracker = g1_policy->mmu_tracker();
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return mmu_tracker->when_ms(now, prediction_ms);
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double now = os::elapsedTime();
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return now + mmu_tracker->when_sec(now, prediction);
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}
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void G1ConcurrentMarkThread::delay_to_keep_mmu(G1Policy* g1_policy, bool remark) {
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if (g1_policy->use_adaptive_young_list_length()) {
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jlong sleep_time_ms = mmu_sleep_time(g1_policy, remark);
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if (!_cm->has_aborted() && sleep_time_ms > 0) {
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os::sleep(this, sleep_time_ms, false);
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double delay_end_sec = mmu_delay_end(g1_policy, remark);
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// Wait for timeout or thread termination request.
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MonitorLocker ml(CGC_lock, Monitor::_no_safepoint_check_flag);
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while (!_cm->has_aborted()) {
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double sleep_time_sec = (delay_end_sec - os::elapsedTime());
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jlong sleep_time_ms = ceil(sleep_time_sec * MILLIUNITS);
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if (sleep_time_ms <= 0) {
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break; // Passed end time.
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} else if (ml.wait(sleep_time_ms, Monitor::_no_safepoint_check_flag)) {
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break; // Timeout => reached end time.
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} else if (should_terminate()) {
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break; // Wakeup for pending termination request.
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}
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// Other (possibly spurious) wakeup. Retry with updated sleep time.
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}
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}
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}
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@ -56,7 +56,7 @@ class G1ConcurrentMarkThread: public ConcurrentGCThread {
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void sleep_before_next_cycle();
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// Delay marking to meet MMU.
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void delay_to_keep_mmu(G1Policy* g1_policy, bool remark);
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double mmu_sleep_time(G1Policy* g1_policy, bool remark);
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double mmu_delay_end(G1Policy* g1_policy, bool remark);
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void run_service();
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void stop_service();
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