8306444: Don't leak memory in PhaseChaitin::PhaseChaitin
Reviewed-by: kvn, roland
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d980cb4879
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@ -221,41 +221,60 @@ PhaseChaitin::PhaseChaitin(uint unique, PhaseCFG &cfg, Matcher &matcher, bool sc
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_high_frequency_lrg = MIN2(double(OPTO_LRG_HIGH_FREQ), _cfg.get_outer_loop_frequency());
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// Build a list of basic blocks, sorted by frequency
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_blks = NEW_RESOURCE_ARRAY(Block *, _cfg.number_of_blocks());
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// Experiment with sorting strategies to speed compilation
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uint nr_blocks = _cfg.number_of_blocks();
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double cutoff = BLOCK_FREQUENCY(1.0); // Cutoff for high frequency bucket
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Block **buckets[NUMBUCKS]; // Array of buckets
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uint buckcnt[NUMBUCKS]; // Array of bucket counters
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double buckval[NUMBUCKS]; // Array of bucket value cutoffs
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// The space which our buckets point into.
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Block** start = NEW_RESOURCE_ARRAY(Block *, nr_blocks*NUMBUCKS);
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for (uint i = 0; i < NUMBUCKS; i++) {
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buckets[i] = NEW_RESOURCE_ARRAY(Block *, _cfg.number_of_blocks());
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buckets[i] = &start[i*nr_blocks];
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buckcnt[i] = 0;
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// Bump by three orders of magnitude each time
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cutoff *= 0.001;
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buckval[i] = cutoff;
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for (uint j = 0; j < _cfg.number_of_blocks(); j++) {
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buckets[i][j] = nullptr;
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}
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}
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// Sort blocks into buckets
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for (uint i = 0; i < _cfg.number_of_blocks(); i++) {
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for (uint i = 0; i < nr_blocks; i++) {
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for (uint j = 0; j < NUMBUCKS; j++) {
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if ((j == NUMBUCKS - 1) || (_cfg.get_block(i)->_freq > buckval[j])) {
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double bval = buckval[j];
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Block* blk = _cfg.get_block(i);
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if (j == NUMBUCKS - 1 || blk->_freq > bval) {
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uint cnt = buckcnt[j];
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// Assign block to end of list for appropriate bucket
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buckets[j][buckcnt[j]++] = _cfg.get_block(i);
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buckets[j][cnt] = blk;
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buckcnt[j] = cnt+1;
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break; // kick out of inner loop
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}
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}
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}
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// Dump buckets into final block array
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// Squash the partially filled buckets together into the first one.
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static_assert(NUMBUCKS >= 2, "must"); // If this isn't true then it'll mess up the squashing.
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Block** offset = &buckets[0][buckcnt[0]];
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for (int i = 1; i < NUMBUCKS; i++) {
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::memmove(offset, buckets[i], buckcnt[i]*sizeof(Block*));
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offset += buckcnt[i];
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}
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assert((&buckets[0][0] + nr_blocks) == offset, "should be");
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// Free the now unused memory
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FREE_RESOURCE_ARRAY(Block*, buckets[1], (NUMBUCKS-1)*nr_blocks);
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// Finally, point the _blks to our memory
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_blks = buckets[0];
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#ifdef ASSERT
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uint blkcnt = 0;
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for (uint i = 0; i < NUMBUCKS; i++) {
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for (uint j = 0; j < buckcnt[i]; j++) {
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_blks[blkcnt++] = buckets[i][j];
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}
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blkcnt += buckcnt[i];
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}
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assert(blkcnt == _cfg.number_of_blocks(), "Block array not totally filled");
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assert(blkcnt == nr_blocks, "Block array not totally filled");
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#endif
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}
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// union 2 sets together.
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