8157764: Better handling of interpolation plugins
Reviewed-by: prr, serb, mschoene
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@ -244,7 +244,7 @@ void LinLerp1D(register const cmsUInt16Number Value[],
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// To prevent out of bounds indexing
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cmsINLINE cmsFloat32Number fclamp(cmsFloat32Number v)
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{
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return v < 0.0f ? 0.0f : (v > 1.0f ? 1.0f : v);
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return v < 0.0f || isnan(v) ? 0.0f : (v > 1.0f ? 1.0f : v);
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}
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// Floating-point version of 1D interpolation
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