7025227: SSLSocketImpl does not close the TCP layer socket if a close notify cannot be sent to the peer

6932403: SSLSocketImpl state issue

Reviewed-by: xuelei
This commit is contained in:
Sean Coffey 2011-04-22 11:03:39 +01:00
parent 896553f439
commit c5114e7e0f

View File

@ -1453,6 +1453,21 @@ final public class SSLSocketImpl extends BaseSSLSocketImpl {
}
}
private void closeSocket(boolean selfInitiated) throws IOException {
if ((debug != null) && Debug.isOn("ssl")) {
System.out.println(threadName() + ", called closeSocket(selfInitiated)");
}
if (self == this) {
super.close();
} else if (autoClose) {
self.close();
} else if (selfInitiated) {
// layered && non-autoclose
// read close_notify alert to clear input stream
waitForClose(false);
}
}
/*
* Closing the connection is tricky ... we can't officially close the
* connection until we know the other end is ready to go away too,
@ -1491,6 +1506,8 @@ final public class SSLSocketImpl extends BaseSSLSocketImpl {
}
int state = getConnectionState();
boolean closeSocketCalled = false;
Throwable cachedThrowable = null;
try {
switch (state) {
/*
@ -1531,8 +1548,18 @@ final public class SSLSocketImpl extends BaseSSLSocketImpl {
return; // connection was closed while we waited
}
if (state != cs_SENT_CLOSE) {
warning(Alerts.alert_close_notify);
connectionState = cs_SENT_CLOSE;
try {
warning(Alerts.alert_close_notify);
connectionState = cs_SENT_CLOSE;
} catch (Throwable th) {
// we need to ensure socket is closed out
// if we encounter any errors.
connectionState = cs_ERROR;
// cache this for later use
cachedThrowable = th;
closeSocketCalled = true;
closeSocket(selfInitiated);
}
}
}
// If state was cs_SENT_CLOSE before, we don't do the actual
@ -1569,22 +1596,11 @@ final public class SSLSocketImpl extends BaseSSLSocketImpl {
return;
}
if (self == this) {
super.close();
} else if (autoClose) {
self.close();
} else if (selfInitiated) {
// layered && non-autoclose
// read close_notify alert to clear input stream
waitForClose(false);
if (!closeSocketCalled) {
closeSocketCalled = true;
closeSocket(selfInitiated);
}
// See comment in changeReadCiphers()
readCipher.dispose();
writeCipher.dispose();
// state will be set to cs_CLOSED in the finally block below
break;
}
} finally {
@ -1595,6 +1611,20 @@ final public class SSLSocketImpl extends BaseSSLSocketImpl {
// notify any threads waiting for the closing to finish
this.notifyAll();
}
if (closeSocketCalled) {
// Dispose of ciphers since we've closed socket
disposeCiphers();
}
if (cachedThrowable != null) {
/*
* Rethrow the error to the calling method
* The Throwable caught can only be an Error or RuntimeException
*/
if (cachedThrowable instanceof Error)
throw (Error) cachedThrowable;
if (cachedThrowable instanceof RuntimeException)
throw (RuntimeException) cachedThrowable;
}
}
}
@ -1641,6 +1671,24 @@ final public class SSLSocketImpl extends BaseSSLSocketImpl {
}
}
/**
* Called by closeInternal() only. Be sure to consider the
* synchronization locks carefully before calling it elsewhere.
*/
private void disposeCiphers() {
// See comment in changeReadCiphers()
synchronized (readLock) {
readCipher.dispose();
}
// See comment in changeReadCiphers()
writeLock.lock();
try {
writeCipher.dispose();
} finally {
writeLock.unlock();
}
}
//
// EXCEPTION AND ALERT HANDLING
//
@ -1761,7 +1809,9 @@ final public class SSLSocketImpl extends BaseSSLSocketImpl {
}
int oldState = connectionState;
connectionState = cs_ERROR;
if (connectionState < cs_ERROR) {
connectionState = cs_ERROR;
}
/*
* Has there been an error received yet? If not, remember it.
@ -1792,13 +1842,17 @@ final public class SSLSocketImpl extends BaseSSLSocketImpl {
* Clean up our side.
*/
closeSocket();
// Another thread may have disposed the ciphers during closing
if (connectionState < cs_CLOSED) {
connectionState = (oldState == cs_APP_CLOSED) ? cs_APP_CLOSED
: cs_CLOSED;
// See comment in changeReadCiphers()
readCipher.dispose();
writeCipher.dispose();
// We should lock readLock and writeLock if no deadlock risks.
// See comment in changeReadCiphers()
readCipher.dispose();
writeCipher.dispose();
}
connectionState = (oldState == cs_APP_CLOSED) ? cs_APP_CLOSED
: cs_CLOSED;
throw closeReason;
}