6730447: Support for high resolution mouse wheel is still incomplete. AWT panel needs to be supported
Reviewed-by: art, dav
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542f88fae5
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cd71edadc5
@ -205,8 +205,6 @@ BOOL AwtComponent::m_QueryNewPaletteCalled = FALSE;
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CriticalSection windowMoveLock;
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BOOL windowMoveLockHeld = FALSE;
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int AwtComponent::sm_wheelRotationAmount = 0;
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/************************************************************************
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* AwtComponent methods
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*/
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@ -246,6 +244,7 @@ AwtComponent::AwtComponent()
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m_bSubclassed = FALSE;
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m_MessagesProcessing = 0;
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m_wheelRotationAmount = 0;
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}
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AwtComponent::~AwtComponent()
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@ -2014,13 +2013,13 @@ MsgRouting AwtComponent::WmShowWindow(BOOL show, UINT status)
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MsgRouting AwtComponent::WmSetFocus(HWND hWndLostFocus)
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{
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sm_wheelRotationAmount = 0;
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m_wheelRotationAmount = 0;
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return mrDoDefault;
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}
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MsgRouting AwtComponent::WmKillFocus(HWND hWndGotFocus)
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{
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sm_wheelRotationAmount = 0;
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m_wheelRotationAmount = 0;
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return mrDoDefault;
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}
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@ -2431,11 +2430,11 @@ MsgRouting AwtComponent::WmMouseWheel(UINT flags, int x, int y,
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BOOL result;
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UINT platformLines;
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sm_wheelRotationAmount += wheelRotation;
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m_wheelRotationAmount += wheelRotation;
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// AWT interprets wheel rotation differently than win32, so we need to
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// decode wheel amount.
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jint roundedWheelRotation = sm_wheelRotationAmount / (-1 * WHEEL_DELTA);
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jint roundedWheelRotation = m_wheelRotationAmount / (-1 * WHEEL_DELTA);
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jdouble preciseWheelRotation = (jdouble) wheelRotation / (-1 * WHEEL_DELTA);
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MSG msg;
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@ -2461,7 +2460,9 @@ MsgRouting AwtComponent::WmMouseWheel(UINT flags, int x, int y,
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eventPt.x, eventPt.y, GetJavaModifiers(), 0, 0, scrollType,
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scrollLines, roundedWheelRotation, preciseWheelRotation, &msg);
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sm_wheelRotationAmount %= WHEEL_DELTA;
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m_wheelRotationAmount %= WHEEL_DELTA;
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// this message could be propagated up to the parent chain
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// by the mouse message post processors
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return mrConsume;
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}
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@ -807,7 +807,7 @@ private:
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int windowMoveLockPosCY;
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// 6524352: support finer-resolution
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static int sm_wheelRotationAmount;
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int m_wheelRotationAmount;
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/*
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* The association list of children's IDs and corresponding components.
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@ -0,0 +1,20 @@
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<html>
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<!--
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@test
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@bug 6730447
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@summary Support for high resolution mouse wheel is still incomplete. AWT panel needs to be supported
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@author dmitry.cherepanov@...: area=awt.mouse
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@run applet/manual=yesno AWTPanelSmoothWheel.html
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-->
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<head>
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<title> AWTPanelSmoothWheel </title>
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</head>
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<body>
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<h1> AWTPanelSmoothWheel <br>Bug ID: 6730447</h1>
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<p> See the dialog box (usually in upper left corner) for instructions</p>
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<APPLET CODE="AWTPanelSmoothWheel.class" WIDTH=200 HEIGHT=200></APPLET>
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</body>
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</html>
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@ -0,0 +1,251 @@
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/*
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* Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*/
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/*
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test
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@bug 6730447
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@summary Support for high resolution mouse wheel is still incomplete. AWT panel needs to be supported
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@author dmitry.cherepanov@...: area=awt.mouse
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@run applet/manual=yesno AWTPanelSmoothWheel.html
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*/
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/**
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* AWTPanelSmoothWheel.java
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*
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* summary:
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*/
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import java.applet.Applet;
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import java.awt.*;
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import java.awt.event.*;
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//Manual tests should run as applet tests if possible because they
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// get their environments cleaned up, including AWT threads, any
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// test created threads, and any system resources used by the test
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// such as file descriptors. (This is normally not a problem as
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// main tests usually run in a separate VM, however on some platforms
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// such as the Mac, separate VMs are not possible and non-applet
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// tests will cause problems). Also, you don't have to worry about
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// synchronisation stuff in Applet tests the way you do in main
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// tests...
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public class AWTPanelSmoothWheel extends Applet
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{
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//Declare things used in the test, like buttons and labels here
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public void init()
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{
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//Create instructions for the user here, as well as set up
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// the environment -- set the layout manager, add buttons,
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// etc.
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this.setLayout (new BorderLayout ());
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String[] instructions =
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{
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" the test is relevant for windows platforms and ",
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" mouses with high-resolution wheel, please just press pass if it's not the case ",
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" place the mouse cursor above the green panel and rotate the mouse wheel " ,
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" the test will print all mouse wheel messages into the logging panel, ",
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" please make sure that some of the messages have non-zero 'wheelRotation' value ",
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" in this case the test passes, otherwise it fails, ",
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" please make sure the test works OK if the mouse wheel is rotated very slow "
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};
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Sysout.createDialogWithInstructions( instructions );
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}//End init()
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public void start ()
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{
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Panel panel = new Panel();
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panel.setBackground(Color.green);
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panel.addMouseWheelListener(new MouseWheelListener() {
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public void mouseWheelMoved(MouseWheelEvent e) {
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Sysout.println(e.toString());
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}
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});
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//Get things going. Request focus, set size, et cetera
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setSize (200,200);
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setLayout(new BorderLayout());
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add(panel, BorderLayout.CENTER);
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setVisible(true);
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validate();
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//What would normally go into main() will probably go here.
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//Use System.out.println for diagnostic messages that you want
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// to read after the test is done.
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//Use Sysout.println for messages you want the tester to read.
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}// start()
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//The rest of this class is the actions which perform the test...
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//Use Sysout.println to communicate with the user NOT System.out!!
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//Sysout.println ("Something Happened!");
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}// class ManualYesNoTest
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/* Place other classes related to the test after this line */
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/****************************************************
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Standard Test Machinery
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DO NOT modify anything below -- it's a standard
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chunk of code whose purpose is to make user
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interaction uniform, and thereby make it simpler
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to read and understand someone else's test.
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****************************************************/
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/**
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This is part of the standard test machinery.
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It creates a dialog (with the instructions), and is the interface
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for sending text messages to the user.
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To print the instructions, send an array of strings to Sysout.createDialog
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WithInstructions method. Put one line of instructions per array entry.
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To display a message for the tester to see, simply call Sysout.println
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with the string to be displayed.
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This mimics System.out.println but works within the test harness as well
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as standalone.
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*/
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class Sysout
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{
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private static TestDialog dialog;
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public static void createDialogWithInstructions( String[] instructions )
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{
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dialog = new TestDialog( new Frame(), "Instructions" );
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dialog.printInstructions( instructions );
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dialog.setVisible(true);
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println( "Any messages for the tester will display here." );
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}
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public static void createDialog( )
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{
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dialog = new TestDialog( new Frame(), "Instructions" );
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String[] defInstr = { "Instructions will appear here. ", "" } ;
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dialog.printInstructions( defInstr );
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dialog.setVisible(true);
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println( "Any messages for the tester will display here." );
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}
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public static void printInstructions( String[] instructions )
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{
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dialog.printInstructions( instructions );
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}
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public static void println( String messageIn )
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{
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dialog.displayMessage( messageIn );
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}
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}// Sysout class
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/**
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This is part of the standard test machinery. It provides a place for the
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test instructions to be displayed, and a place for interactive messages
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to the user to be displayed.
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To have the test instructions displayed, see Sysout.
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To have a message to the user be displayed, see Sysout.
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Do not call anything in this dialog directly.
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*/
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class TestDialog extends Dialog
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{
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TextArea instructionsText;
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TextArea messageText;
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int maxStringLength = 80;
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//DO NOT call this directly, go through Sysout
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public TestDialog( Frame frame, String name )
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{
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super( frame, name );
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int scrollBoth = TextArea.SCROLLBARS_BOTH;
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instructionsText = new TextArea( "", 15, maxStringLength, scrollBoth );
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add( "North", instructionsText );
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messageText = new TextArea( "", 5, maxStringLength, scrollBoth );
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add("Center", messageText);
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pack();
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setVisible(true);
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}// TestDialog()
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//DO NOT call this directly, go through Sysout
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public void printInstructions( String[] instructions )
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{
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//Clear out any current instructions
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instructionsText.setText( "" );
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//Go down array of instruction strings
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String printStr, remainingStr;
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for( int i=0; i < instructions.length; i++ )
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{
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//chop up each into pieces maxSringLength long
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remainingStr = instructions[ i ];
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while( remainingStr.length() > 0 )
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{
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//if longer than max then chop off first max chars to print
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if( remainingStr.length() >= maxStringLength )
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{
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//Try to chop on a word boundary
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int posOfSpace = remainingStr.
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lastIndexOf( ' ', maxStringLength - 1 );
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if( posOfSpace <= 0 ) posOfSpace = maxStringLength - 1;
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printStr = remainingStr.substring( 0, posOfSpace + 1 );
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remainingStr = remainingStr.substring( posOfSpace + 1 );
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}
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//else just print
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else
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{
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printStr = remainingStr;
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remainingStr = "";
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}
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instructionsText.append( printStr + "\n" );
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}// while
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}// for
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}//printInstructions()
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//DO NOT call this directly, go through Sysout
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public void displayMessage( String messageIn )
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{
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messageText.append( messageIn + "\n" );
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System.out.println(messageIn);
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}
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}// TestDialog class
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