6925760: Scaled graphics can cause overlapped LCD mode strings on Windows for pixel size > 48

Reviewed-by: igor, jgodinez
This commit is contained in:
Phil Race 2011-01-14 12:10:45 -08:00
parent 8d30a7a642
commit d7db7e3515
2 changed files with 137 additions and 8 deletions

View File

@ -566,21 +566,67 @@ public class FileFontStrike extends PhysicalStrike {
if (glyphCode >= INVISIBLE_GLYPHS) {
return 0f;
}
/* Notes on the (getUserAdv == false) case.
*
* Setting getUserAdv == false is internal to this class.
* If there's no graphics transform we can let
* getGlyphAdvance take its course, and potentially caching in
* advances arrays, except for signalling that
* getUserAdv == false means there is no need to create an image.
* It is possible that code already calculated the user advance,
* and it is desirable to take advantage of that work.
* But, if there's a transform and we want device advance, we
* can't use any values cached in the advances arrays - unless
* first re-transform them into device space using 'desc.devTx'.
* invertDevTx is null if the graphics transform is identity,
* a translate, or non-invertible. The latter case should
* not ever occur in the getUserAdv == false path.
* In other words its either null, or the inversion of a
* simple uniform scale. If its null, we can populate and
* use the advance caches as normal.
*
* If we don't find a cached value, obtain the device advance and
* return it. This will get stashed on the image by the caller and any
* subsequent metrics calls will be able to use it as is the case
* whenever an image is what is initially requested.
*
* Don't query if there's a value cached on the image, since this
* getUserAdv==false code path is entered solely when none exists.
*/
if (horizontalAdvances != null) {
advance = horizontalAdvances[glyphCode];
if (advance != Float.MAX_VALUE) {
if (!getUserAdv && invertDevTx != null) {
Point2D.Float metrics = new Point2D.Float(advance, 0f);
desc.devTx.deltaTransform(metrics, metrics);
return metrics.x;
} else {
return advance;
}
}
} else if (segmentedCache && segHorizontalAdvances != null) {
int segIndex = glyphCode >> SEGSHIFT;
float[] subArray = segHorizontalAdvances[segIndex];
if (subArray != null) {
advance = subArray[glyphCode % SEGSIZE];
if (advance != Float.MAX_VALUE) {
if (!getUserAdv && invertDevTx != null) {
Point2D.Float metrics = new Point2D.Float(advance, 0f);
desc.devTx.deltaTransform(metrics, metrics);
return metrics.x;
} else {
return advance;
}
}
}
}
if (!getUserAdv && invertDevTx != null) {
Point2D.Float metrics = new Point2D.Float();
fileFont.getGlyphMetrics(pScalerContext, glyphCode, metrics);
return metrics.x;
}
if (invertDevTx != null || !getUserAdv) {
/* If there is a device transform need x & y advance to
@ -725,7 +771,7 @@ public class FileFontStrike extends PhysicalStrike {
return getGlyphMetrics(glyphCode, true);
}
private Point2D.Float getGlyphMetrics(int glyphCode, boolean getUserAdv) {
private Point2D.Float getGlyphMetrics(int glyphCode, boolean getImage) {
Point2D.Float metrics = new Point2D.Float();
// !!! or do we force sgv user glyphs?
@ -733,7 +779,7 @@ public class FileFontStrike extends PhysicalStrike {
return metrics;
}
long glyphPtr;
if (getImageWithAdvance && getUserAdv) {
if (getImageWithAdvance && getImage) {
/* A heuristic optimisation says that for most cases its
* worthwhile retrieving the image at the same time as the
* metrics. So here we get the image data even if its not
@ -750,9 +796,9 @@ public class FileFontStrike extends PhysicalStrike {
metrics.y = StrikeCache.unsafe.getFloat
(glyphPtr + StrikeCache.yAdvanceOffset);
/* advance is currently in device space, need to convert back
* into user space, unless getUserAdv == false.
* into user space.
* This must not include the translation component. */
if (invertDevTx != null && getUserAdv) {
if (invertDevTx != null) {
invertDevTx.deltaTransform(metrics, metrics);
}
} else {
@ -781,9 +827,9 @@ public class FileFontStrike extends PhysicalStrike {
if (value == null) {
fileFont.getGlyphMetrics(pScalerContext, glyphCode, metrics);
/* advance is currently in device space, need to convert back
* into user space, unless getUserAdv == false.
* into user space.
*/
if (invertDevTx != null && getUserAdv) {
if (invertDevTx != null) {
invertDevTx.deltaTransform(metrics, metrics);
}
value = new Point2D.Float(metrics.x, metrics.y);

View File

@ -0,0 +1,83 @@
/*
* Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
/*
*
* @bug 6925760
* @summary Scaled graphics causes overlapped LCD glyphs on Windows
*/
import java.awt.*;
import java.awt.font.*;
import java.awt.geom.*;
public class LCDScale extends Component {
public static void main(String args[]) {
Frame f = new Frame("TL TEST");
LCDScale td = new LCDScale();
f.add("Center", td);
f.pack(); f.setVisible(true);
}
public LCDScale() {
super();
}
public Dimension getPreferredSize() {
return new Dimension(500,500);
}
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D)g;
g2d.setRenderingHint(
RenderingHints.KEY_TEXT_ANTIALIASING,
RenderingHints.VALUE_TEXT_ANTIALIAS_LCD_HRGB);
Font f = new Font("Dialog", Font.PLAIN, 40);
g.setFont(f);
FontRenderContext frc = g2d.getFontRenderContext();
GlyphVector gv = f.createGlyphVector(frc, "Help");
g2d.drawGlyphVector(gv, 10f, 50f);
Rectangle2D bds1 = gv.getLogicalBounds();
f = new Font("Arial", Font.PLAIN, 25);
g.setFont(f);
double s = 2.0;
AffineTransform tx = AffineTransform.getScaleInstance(s,s);
g2d.transform(tx);
frc = g2d.getFontRenderContext();
gv = f.createGlyphVector(frc, "Help");
g2d.drawGlyphVector(gv, 10f, 100f);
Rectangle2D bds2 = gv.getLogicalBounds();
System.out.println(bds1);
System.out.println(bds2);
if (bds2.getWidth()*s < bds1.getWidth()) {
throw new RuntimeException("Bounds too small");
}
}
}