6925760: Scaled graphics can cause overlapped LCD mode strings on Windows for pixel size > 48
Reviewed-by: igor, jgodinez
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8d30a7a642
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@ -566,21 +566,67 @@ public class FileFontStrike extends PhysicalStrike {
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if (glyphCode >= INVISIBLE_GLYPHS) {
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return 0f;
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}
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/* Notes on the (getUserAdv == false) case.
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*
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* Setting getUserAdv == false is internal to this class.
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* If there's no graphics transform we can let
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* getGlyphAdvance take its course, and potentially caching in
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* advances arrays, except for signalling that
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* getUserAdv == false means there is no need to create an image.
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* It is possible that code already calculated the user advance,
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* and it is desirable to take advantage of that work.
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* But, if there's a transform and we want device advance, we
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* can't use any values cached in the advances arrays - unless
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* first re-transform them into device space using 'desc.devTx'.
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* invertDevTx is null if the graphics transform is identity,
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* a translate, or non-invertible. The latter case should
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* not ever occur in the getUserAdv == false path.
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* In other words its either null, or the inversion of a
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* simple uniform scale. If its null, we can populate and
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* use the advance caches as normal.
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*
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* If we don't find a cached value, obtain the device advance and
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* return it. This will get stashed on the image by the caller and any
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* subsequent metrics calls will be able to use it as is the case
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* whenever an image is what is initially requested.
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*
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* Don't query if there's a value cached on the image, since this
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* getUserAdv==false code path is entered solely when none exists.
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*/
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if (horizontalAdvances != null) {
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advance = horizontalAdvances[glyphCode];
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if (advance != Float.MAX_VALUE) {
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if (!getUserAdv && invertDevTx != null) {
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Point2D.Float metrics = new Point2D.Float(advance, 0f);
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desc.devTx.deltaTransform(metrics, metrics);
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return metrics.x;
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} else {
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return advance;
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}
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}
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} else if (segmentedCache && segHorizontalAdvances != null) {
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int segIndex = glyphCode >> SEGSHIFT;
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float[] subArray = segHorizontalAdvances[segIndex];
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if (subArray != null) {
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advance = subArray[glyphCode % SEGSIZE];
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if (advance != Float.MAX_VALUE) {
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if (!getUserAdv && invertDevTx != null) {
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Point2D.Float metrics = new Point2D.Float(advance, 0f);
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desc.devTx.deltaTransform(metrics, metrics);
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return metrics.x;
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} else {
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return advance;
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}
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}
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}
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}
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if (!getUserAdv && invertDevTx != null) {
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Point2D.Float metrics = new Point2D.Float();
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fileFont.getGlyphMetrics(pScalerContext, glyphCode, metrics);
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return metrics.x;
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}
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if (invertDevTx != null || !getUserAdv) {
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/* If there is a device transform need x & y advance to
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@ -725,7 +771,7 @@ public class FileFontStrike extends PhysicalStrike {
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return getGlyphMetrics(glyphCode, true);
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}
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private Point2D.Float getGlyphMetrics(int glyphCode, boolean getUserAdv) {
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private Point2D.Float getGlyphMetrics(int glyphCode, boolean getImage) {
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Point2D.Float metrics = new Point2D.Float();
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// !!! or do we force sgv user glyphs?
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@ -733,7 +779,7 @@ public class FileFontStrike extends PhysicalStrike {
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return metrics;
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}
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long glyphPtr;
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if (getImageWithAdvance && getUserAdv) {
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if (getImageWithAdvance && getImage) {
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/* A heuristic optimisation says that for most cases its
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* worthwhile retrieving the image at the same time as the
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* metrics. So here we get the image data even if its not
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@ -750,9 +796,9 @@ public class FileFontStrike extends PhysicalStrike {
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metrics.y = StrikeCache.unsafe.getFloat
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(glyphPtr + StrikeCache.yAdvanceOffset);
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/* advance is currently in device space, need to convert back
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* into user space, unless getUserAdv == false.
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* into user space.
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* This must not include the translation component. */
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if (invertDevTx != null && getUserAdv) {
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if (invertDevTx != null) {
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invertDevTx.deltaTransform(metrics, metrics);
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}
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} else {
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@ -781,9 +827,9 @@ public class FileFontStrike extends PhysicalStrike {
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if (value == null) {
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fileFont.getGlyphMetrics(pScalerContext, glyphCode, metrics);
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/* advance is currently in device space, need to convert back
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* into user space, unless getUserAdv == false.
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* into user space.
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*/
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if (invertDevTx != null && getUserAdv) {
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if (invertDevTx != null) {
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invertDevTx.deltaTransform(metrics, metrics);
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}
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value = new Point2D.Float(metrics.x, metrics.y);
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83
jdk/test/java/awt/FontClass/LCDScale.java
Normal file
83
jdk/test/java/awt/FontClass/LCDScale.java
Normal file
@ -0,0 +1,83 @@
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/*
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* Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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*
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* @bug 6925760
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* @summary Scaled graphics causes overlapped LCD glyphs on Windows
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*/
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import java.awt.*;
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import java.awt.font.*;
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import java.awt.geom.*;
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public class LCDScale extends Component {
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public static void main(String args[]) {
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Frame f = new Frame("TL TEST");
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LCDScale td = new LCDScale();
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f.add("Center", td);
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f.pack(); f.setVisible(true);
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}
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public LCDScale() {
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super();
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}
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public Dimension getPreferredSize() {
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return new Dimension(500,500);
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}
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public void paint(Graphics g) {
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Graphics2D g2d = (Graphics2D)g;
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g2d.setRenderingHint(
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RenderingHints.KEY_TEXT_ANTIALIASING,
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RenderingHints.VALUE_TEXT_ANTIALIAS_LCD_HRGB);
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Font f = new Font("Dialog", Font.PLAIN, 40);
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g.setFont(f);
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FontRenderContext frc = g2d.getFontRenderContext();
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GlyphVector gv = f.createGlyphVector(frc, "Help");
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g2d.drawGlyphVector(gv, 10f, 50f);
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Rectangle2D bds1 = gv.getLogicalBounds();
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f = new Font("Arial", Font.PLAIN, 25);
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g.setFont(f);
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double s = 2.0;
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AffineTransform tx = AffineTransform.getScaleInstance(s,s);
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g2d.transform(tx);
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frc = g2d.getFontRenderContext();
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gv = f.createGlyphVector(frc, "Help");
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g2d.drawGlyphVector(gv, 10f, 100f);
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Rectangle2D bds2 = gv.getLogicalBounds();
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System.out.println(bds1);
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System.out.println(bds2);
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if (bds2.getWidth()*s < bds1.getWidth()) {
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throw new RuntimeException("Bounds too small");
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}
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}
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}
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