6675596: SurfaceManagerFactory should allow plugging in different implementations
Reviewed-by: tdv, campbell
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3ea05e6a1a
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@ -165,7 +165,8 @@ public class SunVolatileImage extends VolatileImage {
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{
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return new BufImgVolatileSurfaceManager(this, context);
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}
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return SurfaceManagerFactory.createVolatileManager(this, context);
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SurfaceManagerFactory smf = SurfaceManagerFactory.getInstance();
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return smf.createVolatileManager(this, context);
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}
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private Color getForeground() {
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91
jdk/src/share/classes/sun/java2d/SurfaceManagerFactory.java
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91
jdk/src/share/classes/sun/java2d/SurfaceManagerFactory.java
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@ -0,0 +1,91 @@
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/*
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* Copyright 2003-2008 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Sun designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Sun in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*/
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package sun.java2d;
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import sun.awt.image.SunVolatileImage;
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import sun.awt.image.VolatileSurfaceManager;
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/**
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* This factory creates platform specific VolatileSurfaceManager
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* implementations.
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*
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* There are two platform specific SurfaceManagerFactories in OpenJDK,
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* UnixSurfaceManagerFactory and WindowsSurfaceManagerFactory.
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* The actually used SurfaceManagerFactory is set by the respective platform
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* GraphicsEnvironment implementations in the static initializer.
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*/
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public abstract class SurfaceManagerFactory {
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/**
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* The single shared instance.
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*/
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private static SurfaceManagerFactory instance;
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/**
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* Returns the surface manager factory instance. This returns a factory
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* that has been set by {@link #setInstance(SurfaceManagerFactory)}.
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*
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* @return the surface manager factory
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*/
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public synchronized static SurfaceManagerFactory getInstance() {
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if (instance == null) {
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throw new IllegalStateException("No SurfaceManagerFactory set.");
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}
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return instance;
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}
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/**
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* Sets the surface manager factory. This may only be called once, and it
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* may not be set back to {@code null} when the factory is already
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* instantiated.
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*
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* @param factory the factory to set
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*/
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public synchronized static void setInstance(SurfaceManagerFactory factory) {
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if (factory == null) {
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// We don't want to allow setting this to null at any time.
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throw new IllegalArgumentException("factory must be non-null");
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}
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if (instance != null) {
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// We don't want to re-set the instance at any time.
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throw new IllegalStateException("The surface manager factory is already initialized");
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}
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instance = factory;
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}
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/**
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* Creates a new instance of a VolatileSurfaceManager given any
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* arbitrary SunVolatileImage. An optional context Object can be supplied
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* as a way for the caller to pass pipeline-specific context data to
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* the VolatileSurfaceManager (such as a backbuffer handle, for example).
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*/
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public abstract VolatileSurfaceManager
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createVolatileManager(SunVolatileImage image, Object context);
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}
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@ -48,6 +48,8 @@ import sun.font.Font2D;
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import sun.font.FontManager;
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import sun.font.NativeFont;
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import sun.java2d.SunGraphicsEnvironment;
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import sun.java2d.SurfaceManagerFactory;
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import sun.java2d.UnixSurfaceManagerFactory;
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/**
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* This is an implementation of a GraphicsEnvironment object for the
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@ -177,6 +179,10 @@ public class X11GraphicsEnvironment
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return null;
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}
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});
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// Install the correct surface manager factory.
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SurfaceManagerFactory.setInstance(new UnixSurfaceManagerFactory());
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}
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private static boolean glxAvailable;
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@ -1,5 +1,5 @@
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/*
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* Copyright 2003-2007 Sun Microsystems, Inc. All Rights Reserved.
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* Copyright 2003-2008 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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@ -23,24 +23,23 @@
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* have any questions.
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*/
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package sun.java2d;
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import java.awt.GraphicsConfiguration;
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import java.awt.image.BufferedImage;
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import sun.awt.X11GraphicsConfig;
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import sun.awt.image.SunVolatileImage;
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import sun.awt.image.SurfaceManager;
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import sun.awt.image.VolatileSurfaceManager;
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import sun.java2d.opengl.GLXGraphicsConfig;
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import sun.java2d.opengl.GLXVolatileSurfaceManager;
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import sun.java2d.x11.X11VolatileSurfaceManager;
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/**
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* This is a factory class with static methods for creating a
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* platform-specific instance of a particular SurfaceManager. Each platform
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* (Windows, Unix, etc.) has its own specialized SurfaceManagerFactory.
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* The SurfaceManagerFactory that creates VolatileSurfaceManager
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* implementations for the Unix volatile images.
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*/
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public class SurfaceManagerFactory {
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public class UnixSurfaceManagerFactory extends SurfaceManagerFactory {
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/**
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* Creates a new instance of a VolatileSurfaceManager given any
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* arbitrary SunVolatileImage. An optional context Object can be supplied
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@ -51,9 +50,8 @@ public class SurfaceManagerFactory {
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* specific VolatileSurfaceManager based on the GraphicsConfiguration
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* under which the SunVolatileImage was created.
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*/
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public static VolatileSurfaceManager
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createVolatileManager(SunVolatileImage vImg,
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Object context)
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public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg,
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Object context)
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{
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GraphicsConfiguration gc = vImg.getGraphicsConfig();
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if (gc instanceof GLXGraphicsConfig) {
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@ -62,4 +60,5 @@ public class SurfaceManagerFactory {
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return new X11VolatileSurfaceManager(vImg, context);
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}
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}
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}
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@ -42,6 +42,8 @@ import sun.awt.windows.WPrinterJob;
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import sun.awt.windows.WToolkit;
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import sun.font.FontManager;
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import sun.java2d.SunGraphicsEnvironment;
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import sun.java2d.SurfaceManagerFactory;
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import sun.java2d.WindowsSurfaceManagerFactory;
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import sun.java2d.windows.WindowsFlags;
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/**
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@ -64,6 +66,9 @@ public class Win32GraphicsEnvironment
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WindowsFlags.initFlags();
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initDisplayWrapper();
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eudcFontFileName = getEUDCFontFile();
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// Install correct surface manager factory.
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SurfaceManagerFactory.setInstance(new WindowsSurfaceManagerFactory());
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}
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/**
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@ -1,5 +1,5 @@
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/*
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* Copyright 2003-2007 Sun Microsystems, Inc. All Rights Reserved.
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* Copyright 2003-2008 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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@ -36,11 +36,11 @@ import sun.java2d.windows.WindowsFlags;
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import sun.java2d.windows.WinVolatileSurfaceManager;
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/**
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* This is a factory class with static methods for creating a
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* platform-specific instance of a particular SurfaceManager. Each platform
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* (Windows, Unix, etc.) has its own specialized SurfaceManagerFactory.
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* The SurfaceManagerFactory that creates VolatileSurfaceManager
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* implementations for the Windows volatile images.
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*/
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public class SurfaceManagerFactory {
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public class WindowsSurfaceManagerFactory extends SurfaceManagerFactory {
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/**
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* Creates a new instance of a VolatileSurfaceManager given any
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* arbitrary SunVolatileImage. An optional context Object can be supplied
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@ -50,9 +50,8 @@ public class SurfaceManagerFactory {
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* For Windows platforms, this method returns a Windows-specific
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* VolatileSurfaceManager.
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*/
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public static VolatileSurfaceManager
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createVolatileManager(SunVolatileImage vImg,
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Object context)
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public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg,
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Object context)
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{
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GraphicsConfiguration gc = vImg.getGraphicsConfig();
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if (gc instanceof WGLGraphicsConfig) {
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@ -61,4 +60,5 @@ public class SurfaceManagerFactory {
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return new WinVolatileSurfaceManager(vImg, context);
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}
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}
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}
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