Remove the separate counting phase of concurrent marking by tracking the amount of marked bytes and the cards spanned by marked objects in marking task/worker thread local data structures, which are updated as individual objects are marked.
Reviewed-by: brutisso, tonyp
Clear the concurrent marking "in progress" flag while the FullGCCount_lock is held. This avoids a race that can cause back to back System.gc() calls, when ExplicitGCInvokesConcurrent is enabled, to fail to initiate a marking cycle causing the requesting thread to hang.
Reviewed-by: tonyp, ysr
Make sure that two marking cycles do not overlap, i.e., a new one can only start after the concurrent marking thread finishes all its work. In the fix I piggy-back a couple of minor extra fixes: some general code reformatting for consistency (only around the code I modified), the removal of a field (G1CollectorPolicy::_should_initiate_conc_mark) which doesn't seem to be used at all (it's only set but never read), as well as moving the "is GC locker active" test earlier into the G1 pause / Full GC and using a more appropriate method for it.
Reviewed-by: johnc, jmasa, jcoomes, ysr