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 * Copyright (c) 2014, 2024, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
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 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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package org.openjdk.bench.vm.lang;

import org.openjdk.jmh.annotations.Benchmark;
import org.openjdk.jmh.annotations.BenchmarkMode;
import org.openjdk.jmh.annotations.Fork;
import org.openjdk.jmh.annotations.Measurement;
import org.openjdk.jmh.annotations.Mode;
import org.openjdk.jmh.annotations.OutputTimeUnit;
import org.openjdk.jmh.annotations.Param;
import org.openjdk.jmh.annotations.Scope;
import org.openjdk.jmh.annotations.Setup;
import org.openjdk.jmh.annotations.State;
import org.openjdk.jmh.annotations.Threads;
import org.openjdk.jmh.annotations.Warmup;

import java.util.concurrent.TimeUnit;


/**
 * Benchmark class for simple lock unlock tests. Nothing big should ever go into this class.
 */
@BenchmarkMode(Mode.AverageTime)
@OutputTimeUnit(TimeUnit.NANOSECONDS)
@State(Scope.Benchmark)
@Warmup(iterations = 4, time = 2)
@Measurement(iterations = 4, time = 2)
@Fork(value = 3)
public class LockUnlock {

    @Param("100")
    private int innerCount;

    public Object lockObject1;
    public Object lockObject2;
    public volatile Object lockObject3Inflated;
    public volatile Object lockObject4Inflated;
    public int factorial;
    public int dummyInt1;
    public int dummyInt2;

    @Setup
    public void setup() {
        lockObject1 = new Object();
        lockObject2 = new Object();
        lockObject3Inflated = new Object();
        lockObject4Inflated = new Object();

        // Inflate the lock to use an ObjectMonitor
        try {
          synchronized (lockObject3Inflated) {
            lockObject3Inflated.wait(1);
          }
          synchronized (lockObject4Inflated) {
            lockObject4Inflated.wait(1);
          }
        } catch (InterruptedException e) {
          throw new RuntimeException(e);
        }

        dummyInt1 = 47;
        dummyInt2 = 11; // anything
    }

    /** Perform a synchronized on a local object within a loop. */
    @Benchmark
    public void testBasicSimpleLockUnlockLocal() {
        Object localObject = lockObject1;
        for (int i = 0; i < innerCount; i++) {
            synchronized (localObject) {
                dummyInt1++;
                dummyInt2++;
            }
        }
    }

    /** Perform a synchronized on an object within a loop. */
    @Benchmark
    public void testBasicSimpleLockUnlock() {
        for (int i = 0; i < innerCount; i++) {
            synchronized (lockObject1) {
                dummyInt1++;
                dummyInt2++;
            }
        }
    }

    /** Perform a synchronized on a local object within a loop. */
    @Benchmark
    public void testInflatedSimpleLockUnlockLocal() {
        Object localObject = lockObject3Inflated;
        for (int i = 0; i < innerCount; i++) {
            synchronized (localObject) {
                dummyInt1++;
                dummyInt2++;
            }
        }
    }

    /** Perform a synchronized on an object within a loop. */
    @Benchmark
    public void testInflatedSimpleLockUnlock() {
        for (int i = 0; i < innerCount; i++) {
            synchronized (lockObject3Inflated) {
                dummyInt1++;
                dummyInt2++;
            }
        }
    }

    /** Perform a recursive synchronized on a local object within a loop. */
    @Benchmark
    public void testBasicRecursiveLockUnlockLocal() {
        Object localObject = lockObject1;
        for (int i = 0; i < innerCount; i++) {
            synchronized (localObject) {
                synchronized (localObject) {
                    dummyInt1++;
                    dummyInt2++;
                }
            }
        }
    }

    /** Perform a recursive synchronized on an object within a loop. */
    @Benchmark
    public void testBasicRecursiveLockUnlock() {
        for (int i = 0; i < innerCount; i++) {
            synchronized (lockObject1) {
                synchronized (lockObject1) {
                    dummyInt1++;
                    dummyInt2++;
                }
            }
        }
    }

    /** Perform two synchronized after each other on the same local object. */
    @Benchmark
    public void testBasicSerialLockUnlockLocal() {
        Object localObject = lockObject1;
        for (int i = 0; i < innerCount; i++) {
            synchronized (localObject) {
                dummyInt1++;
            }
            synchronized (localObject) {
                dummyInt2++;
            }
        }
    }

  /** Perform two synchronized after each other on the same object. */
    @Benchmark
    public void testBasicSerialLockUnlock() {
        for (int i = 0; i < innerCount; i++) {
            synchronized (lockObject1) {
                dummyInt1++;
            }
            synchronized (lockObject1) {
                dummyInt2++;
            }
        }
    }

    /** Perform two synchronized after each other on the same local object. */
    @Benchmark
    public void testInflatedSerialLockUnlockLocal() {
        Object localObject = lockObject3Inflated;
        for (int i = 0; i < innerCount; i++) {
            synchronized (localObject) {
                dummyInt1++;
            }
            synchronized (localObject) {
                dummyInt2++;
            }
        }
    }

    /** Perform two synchronized after each other on the same object. */
    @Benchmark
    public void testInflatedSerialLockUnlock() {
        for (int i = 0; i < innerCount; i++) {
            synchronized (lockObject3Inflated) {
                dummyInt1++;
            }
            synchronized (lockObject3Inflated) {
                dummyInt2++;
            }
        }
    }

    /** Perform two synchronized after each other on the same object. */
    @Benchmark
    public void testInflatedMultipleSerialLockUnlock() {
        for (int i = 0; i < innerCount; i++) {
            synchronized (lockObject3Inflated) {
                dummyInt1++;
            }
            synchronized (lockObject4Inflated) {
                dummyInt2++;
            }
        }
    }

    /** Perform two synchronized after each other on the same object. */
    @Benchmark
    public void testInflatedMultipleRecursiveLockUnlock() {
        for (int i = 0; i < innerCount; i++) {
            synchronized (lockObject3Inflated) {
                dummyInt1++;
                synchronized (lockObject4Inflated) {
                    dummyInt2++;
                }
            }
        }
    }

      /** Perform a recursive-only synchronized on a local object within a loop. */
    @Benchmark
    public void testInflatedRecursiveOnlyLockUnlockLocal() {
        Object localObject = lockObject3Inflated;
        synchronized (localObject) {
            for (int i = 0; i < innerCount; i++) {
                synchronized (localObject) {
                    dummyInt1++;
                    dummyInt2++;
                }
            }
        }
    }

    /** Perform a recursive-only synchronized on an object within a loop. */
    @Benchmark
    public void testInflatedRecursiveOnlyLockUnlock() {
        synchronized (lockObject3Inflated) {
            for (int i = 0; i < innerCount; i++) {
                synchronized (lockObject3Inflated) {
                    dummyInt1++;
                    dummyInt2++;
                }
            }
        }
    }

    /** Perform a recursive-only synchronized on a local object within a loop. */
    @Benchmark
    public void testInflatedRecursiveLockUnlockLocal() {
        Object localObject = lockObject3Inflated;
        for (int i = 0; i < innerCount; i++) {
            synchronized (localObject) {
                synchronized (localObject) {
                    dummyInt1++;
                    dummyInt2++;
                }
            }
        }
    }

    /** Perform a recursive-only synchronized on an object within a loop. */
    @Benchmark
    public void testInflatedRecursiveLockUnlock() {
        for (int i = 0; i < innerCount; i++) {
            synchronized (lockObject3Inflated) {
                synchronized (lockObject3Inflated) {
                    dummyInt1++;
                    dummyInt2++;
                }
            }
        }
    }

    /**
     * Performs recursive synchronizations on the same local object.
     * <p/>
     * Result is 3628800
     */
    @Benchmark
    public void testRecursiveSynchronization() {
        factorial = fact(10);
    }

    private synchronized int fact(int n) {
        if (n == 0) {
            return 1;
        } else {
            return fact(n - 1) * n;
        }
    }

    /**
     * With three threads lockObject1 will be contended so should be
     * inflated. Three threads is also needed to ensure a high level
     * of code coverage in the locking code.
     */
    @Threads(3)
    @Benchmark
    public void testContendedLock() {
        synchronized (lockObject1) {
            dummyInt1++;
        }
    }
}