/* * Copyright 2010 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ public class Surrogate { public static final int UCS4_SURROGATE_MIN = 0x10000; public static final int UCS4_MAX = (1 << 20) + UCS4_SURROGATE_MIN - 1; // UTF-16 surrogate-character ranges // public static final char MIN_HIGH = '\uD800'; public static final char MAX_HIGH = '\uDBFF'; public static final char MIN_LOW = '\uDC00'; public static final char MAX_LOW = '\uDFFF'; public static final char MIN = MIN_HIGH; public static final char MAX = MAX_LOW; public static boolean neededFor(int uc) { return (uc >= UCS4_SURROGATE_MIN) && (uc <= UCS4_MAX); } public static boolean isHigh(int c) { return (MIN_HIGH <= c) && (c <= MAX_HIGH); } static char high(int uc) { return (char)(0xd800 | (((uc - UCS4_SURROGATE_MIN) >> 10) & 0x3ff)); } public static boolean isLow(int c) { return (MIN_LOW <= c) && (c <= MAX_LOW); } static char low(int uc) { return (char)(0xdc00 | ((uc - UCS4_SURROGATE_MIN) & 0x3ff)); } public static boolean is(int c) { return (MIN <= c) && (c <= MAX); } static int toUCS4(char c, char d) { return (((c & 0x3ff) << 10) | (d & 0x3ff)) + 0x10000; } }