/* * Copyright (c) 2021, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #include "precompiled.hpp" #include "gc/g1/g1CardSetContainers.inline.hpp" #include "gc/g1/g1HeapRegionBounds.inline.hpp" #include "gc/shared/cardTable.hpp" #include "memory/allocation.inline.hpp" #include "utilities/globalDefinitions.hpp" #include "utilities/powerOfTwo.hpp" #include "unittest.hpp" class G1CardSetContainersTest : public ::testing::Test { public: G1CardSetContainersTest() { } ~G1CardSetContainersTest() { } static uint cards_per_inlineptr_set(uint bits_per_card) { return G1CardSetInlinePtr::max_cards_in_inline_ptr(bits_per_card); } static void cardset_inlineptr_test(uint bits_per_card); static void cardset_array_test(uint cards_per_array); static void cardset_bitmap_test(uint threshold, uint size_in_bits); }; class G1FindCardsInRange : public StackObj { uint _num_cards; uint _range_min; bool* _cards_found; public: G1FindCardsInRange(uint range_min, uint range_max) : _num_cards(range_max - range_min + 1), _range_min(range_min), _cards_found(NEW_C_HEAP_ARRAY(bool, _num_cards, mtGC)) { for (uint i = 0; i < _num_cards; i++) { _cards_found[i] = false; } } void verify_all_found() { verify_part_found(_num_cards); } void verify_part_found(uint num) { for (uint i = 0; i < num; i++) { ASSERT_TRUE(_cards_found[i]); } } ~G1FindCardsInRange() { FREE_C_HEAP_ARRAY(mtGC, _cards_found); } void operator()(uint card) { ASSERT_TRUE((card - _range_min) < _num_cards); ASSERT_FALSE(_cards_found[card - _range_min]); // Must not have been found yet. _cards_found[card - _range_min] = true; } }; void G1CardSetContainersTest::cardset_inlineptr_test(uint bits_per_card) { const uint CardsPerSet = cards_per_inlineptr_set(bits_per_card); G1AddCardResult res; G1CardSet::ContainerPtr value = G1CardSetInlinePtr(); for (uint i = 0; i < CardsPerSet; i++) { { G1CardSetInlinePtr cards(&value, value); res = cards.add(i + 1, bits_per_card, CardsPerSet); ASSERT_TRUE(res == Added); } { G1CardSetInlinePtr cards(&value, value); ASSERT_TRUE(cards.contains(i + 1, bits_per_card)); } } for (uint i = 0; i < CardsPerSet; i++) { G1CardSetInlinePtr cards(value); ASSERT_TRUE(cards.contains(i + 1, bits_per_card)); } // Try to add again, should all return that the card had been added. for (uint i = 0; i < CardsPerSet; i++) { G1CardSetInlinePtr cards(&value, value); res = cards.add(i + 1, bits_per_card, CardsPerSet); ASSERT_TRUE(res == Found); } // Should be no more space in set. { G1CardSetInlinePtr cards(&value, value); res = cards.add(CardsPerSet + 1, bits_per_card, CardsPerSet); ASSERT_TRUE(res == Overflow); } // Cards should still be in the set. for (uint i = 0; i < CardsPerSet; i++) { G1CardSetInlinePtr cards(value); ASSERT_TRUE(cards.contains(i + 1, bits_per_card)); } // Boundary cards should not be in the set. { G1CardSetInlinePtr cards(value); ASSERT_TRUE(!cards.contains(0, bits_per_card)); ASSERT_TRUE(!cards.contains(CardsPerSet + 1, bits_per_card)); } // Verify iteration finds all cards too and only those. { G1FindCardsInRange found(1, CardsPerSet); G1CardSetInlinePtr cards(value); cards.iterate(found, bits_per_card); found.verify_all_found(); } } void G1CardSetContainersTest::cardset_array_test(uint cards_per_array) { uint8_t* cardset_data = NEW_C_HEAP_ARRAY(uint8_t, G1CardSetArray::size_in_bytes(cards_per_array), mtGC); G1CardSetArray* cards = new (cardset_data) G1CardSetArray(1, cards_per_array); ASSERT_TRUE(cards->contains(1)); // Added during initialization ASSERT_TRUE(cards->num_entries() == 1); // Check it's the only one. G1AddCardResult res; // Add some elements for (uint i = 1; i < cards_per_array; i++) { res = cards->add(i + 1); ASSERT_TRUE(res == Added); } // Check they are in the container. for (uint i = 0; i < cards_per_array; i++) { ASSERT_TRUE(cards->contains(i + 1)); } // Try to add again, should all return that the card had been added. for (uint i = 0; i < cards_per_array; i++) { res = cards->add(i + 1); ASSERT_TRUE(res == Found); } // Should be no more space in set. { res = cards->add(cards_per_array + 1); ASSERT_TRUE(res == Overflow); } // Cards should still be in the set. for (uint i = 0; i < cards_per_array; i++) { ASSERT_TRUE(cards->contains(i + 1)); } ASSERT_TRUE(!cards->contains(0)); ASSERT_TRUE(!cards->contains(cards_per_array + 1)); // Verify iteration finds all cards too. { G1FindCardsInRange found(1, cards_per_array); cards->iterate(found); found.verify_all_found(); } FREE_C_HEAP_ARRAY(mtGC, cardset_data); } void G1CardSetContainersTest::cardset_bitmap_test(uint threshold, uint size_in_bits) { uint8_t* cardset_data = NEW_C_HEAP_ARRAY(uint8_t, G1CardSetBitMap::size_in_bytes(size_in_bits), mtGC); G1CardSetBitMap* cards = new (cardset_data) G1CardSetBitMap(1, size_in_bits); ASSERT_TRUE(cards->contains(1, size_in_bits)); // Added during initialization ASSERT_TRUE(cards->num_bits_set() == 1); // Should be the only one. G1AddCardResult res; for (uint i = 1; i < threshold; i++) { res = cards->add(i + 1, threshold, size_in_bits); ASSERT_TRUE(res == Added); } for (uint i = 0; i < threshold; i++) { ASSERT_TRUE(cards->contains(i + 1, size_in_bits)); } // Try to add again, should all return that the card had been added. for (uint i = 0; i < threshold; i++) { res = cards->add(i + 1, threshold, size_in_bits); ASSERT_TRUE(res == Found); } // Should be no more space in set. { res = cards->add(threshold + 1, threshold, size_in_bits); ASSERT_TRUE(res == Overflow); } // Cards should still be in the set. for (uint i = 0; i < threshold; i++) { ASSERT_TRUE(cards->contains(i + 1, size_in_bits)); } ASSERT_TRUE(!cards->contains(0, size_in_bits)); // Verify iteration finds all cards too. { G1FindCardsInRange found(1, threshold + 1); cards->iterate(found, size_in_bits, 0); found.verify_part_found(threshold); } FREE_C_HEAP_ARRAY(mtGC, cardset_data); } TEST_VM_F(G1CardSetContainersTest, basic_cardset_inptr_test) { uint const min = (uint)log2i(G1HeapRegionBounds::min_size()); uint const max = (uint)log2i(G1HeapRegionBounds::max_size()); for (uint i = min; i <= max; i++) { G1CardSetContainersTest::cardset_inlineptr_test(i - CardTable::card_shift()); } } TEST_VM_F(G1CardSetContainersTest, basic_cardset_array_test) { uint array_sizes[] = { 5, 9, 63, 77, 127 }; for (uint i = 0; i < ARRAY_SIZE(array_sizes); i++) { size_t const max_cards_in_set = ARRAY_SIZE(array_sizes); G1CardSetContainersTest::cardset_array_test(max_cards_in_set); } } TEST_VM_F(G1CardSetContainersTest, basic_cardset_bitmap_test) { uint bit_sizes[] = { 64, 2048 }; uint threshold_sizes[] = { 17, 330 }; for (uint i = 0; i < ARRAY_SIZE(bit_sizes); i++) { G1CardSetContainersTest::cardset_bitmap_test(threshold_sizes[i], bit_sizes[i]); } }