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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
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 *
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
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 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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import java.awt.Frame;
import java.awt.Robot;
import java.util.concurrent.TimeUnit;

/**
 * @test
 * @key headful
 * @bug 8196100
 * @summary Checks that Robot.waitForIdle() works if EDT is overloaded
 */
public final class InfiniteLoopException {

    public static void main(String[] args) throws Exception {
        Frame frame = new Frame();
        try {
            frame.setSize(300, 300);
            frame.setLocationRelativeTo(null);
            frame.setVisible(true);
            test(frame);
            frame.setVisible(false);
        } finally {
            frame.dispose();
        }
    }

    private static void test(Frame frame) throws Exception {
        Runnable repaint = () -> {
            while (frame.isDisplayable()) {
                frame.repaint();
                Thread.yield();
            }
        };
        new Thread(repaint).start();
        new Thread(repaint).start();
        new Thread(repaint).start();

        Robot robot = new Robot();
        long start = System.nanoTime();
        robot.waitForIdle();
        long time = TimeUnit.NANOSECONDS.toSeconds(System.nanoTime() - start);
        if (time > 20) {
            throw new RuntimeException("Too slow:" + time);
        }
    }
}