/* * Copyright (c) 2014, 2021, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package org.openjdk.bench.vm.lang; import org.openjdk.jmh.annotations.Benchmark; import org.openjdk.jmh.annotations.BenchmarkMode; import org.openjdk.jmh.annotations.Fork; import org.openjdk.jmh.annotations.Measurement; import org.openjdk.jmh.annotations.Mode; import org.openjdk.jmh.annotations.OutputTimeUnit; import org.openjdk.jmh.annotations.Param; import org.openjdk.jmh.annotations.Scope; import org.openjdk.jmh.annotations.Setup; import org.openjdk.jmh.annotations.State; import org.openjdk.jmh.annotations.Threads; import org.openjdk.jmh.annotations.Warmup; import java.util.concurrent.TimeUnit; /** * Benchmark class for simple lock unlock tests. Nothing big should ever go into this class. */ @BenchmarkMode(Mode.AverageTime) @OutputTimeUnit(TimeUnit.NANOSECONDS) @State(Scope.Benchmark) @Warmup(iterations = 4, time = 2) @Measurement(iterations = 4, time = 2) @Fork(value = 3) public class LockUnlock { @Param("100") private int innerCount; public Object lockObject1; public Object lockObject2; public volatile Object lockObject3Inflated; public volatile Object lockObject4Inflated; public int factorial; public int dummyInt1; public int dummyInt2; @Setup public void setup() { lockObject1 = new Object(); lockObject2 = new Object(); lockObject3Inflated = new Object(); lockObject4Inflated = new Object(); // Inflate the lock to use an ObjectMonitor try { synchronized (lockObject3Inflated) { lockObject3Inflated.wait(1); } synchronized (lockObject4Inflated) { lockObject4Inflated.wait(1); } } catch (InterruptedException e) { throw new RuntimeException(e); } dummyInt1 = 47; dummyInt2 = 11; // anything } /** Perform a synchronized on a local object within a loop. */ @Benchmark public void testBasicSimpleLockUnlockLocal() { Object localObject = lockObject1; for (int i = 0; i < innerCount; i++) { synchronized (localObject) { dummyInt1++; dummyInt2++; } } } /** Perform a synchronized on an object within a loop. */ @Benchmark public void testBasicSimpleLockUnlock() { for (int i = 0; i < innerCount; i++) { synchronized (lockObject1) { dummyInt1++; dummyInt2++; } } } /** Perform a synchronized on a local object within a loop. */ @Benchmark public void testInflatedSimpleLockUnlockLocal() { Object localObject = lockObject3Inflated; for (int i = 0; i < innerCount; i++) { synchronized (localObject) { dummyInt1++; dummyInt2++; } } } /** Perform a synchronized on an object within a loop. */ @Benchmark public void testInflatedSimpleLockUnlock() { for (int i = 0; i < innerCount; i++) { synchronized (lockObject3Inflated) { dummyInt1++; dummyInt2++; } } } /** Perform a recursive synchronized on a local object within a loop. */ @Benchmark public void testBasicRecursiveLockUnlockLocal() { Object localObject = lockObject1; for (int i = 0; i < innerCount; i++) { synchronized (localObject) { synchronized (localObject) { dummyInt1++; dummyInt2++; } } } } /** Perform a recursive synchronized on an object within a loop. */ @Benchmark public void testBasicRecursiveLockUnlock() { for (int i = 0; i < innerCount; i++) { synchronized (lockObject1) { synchronized (lockObject1) { dummyInt1++; dummyInt2++; } } } } /** Perform two synchronized after each other on the same local object. */ @Benchmark public void testBasicSerialLockUnlockLocal() { Object localObject = lockObject1; for (int i = 0; i < innerCount; i++) { synchronized (localObject) { dummyInt1++; } synchronized (localObject) { dummyInt2++; } } } /** Perform two synchronized after each other on the same object. */ @Benchmark public void testBasicSerialLockUnlock() { for (int i = 0; i < innerCount; i++) { synchronized (lockObject1) { dummyInt1++; } synchronized (lockObject1) { dummyInt2++; } } } /** Perform two synchronized after each other on the same local object. */ @Benchmark public void testInflatedSerialLockUnlockLocal() { Object localObject = lockObject3Inflated; for (int i = 0; i < innerCount; i++) { synchronized (localObject) { dummyInt1++; } synchronized (localObject) { dummyInt2++; } } } /** Perform two synchronized after each other on the same object. */ @Benchmark public void testInflatedSerialLockUnlock() { for (int i = 0; i < innerCount; i++) { synchronized (lockObject3Inflated) { dummyInt1++; } synchronized (lockObject3Inflated) { dummyInt2++; } } } /** Perform two synchronized after each other on the same object. */ @Benchmark public void testInflatedMultipleSerialLockUnlock() { for (int i = 0; i < innerCount; i++) { synchronized (lockObject3Inflated) { dummyInt1++; } synchronized (lockObject4Inflated) { dummyInt2++; } } } /** Perform two synchronized after each other on the same object. */ @Benchmark public void testInflatedMultipleRecursiveLockUnlock() { for (int i = 0; i < innerCount; i++) { synchronized (lockObject3Inflated) { dummyInt1++; synchronized (lockObject4Inflated) { dummyInt2++; } } } } /** Perform a recursive-only synchronized on a local object within a loop. */ @Benchmark public void testInflatedRecursiveOnlyLockUnlockLocal() { Object localObject = lockObject3Inflated; synchronized (localObject) { for (int i = 0; i < innerCount; i++) { synchronized (localObject) { dummyInt1++; dummyInt2++; } } } } /** Perform a recursive-only synchronized on an object within a loop. */ @Benchmark public void testInflatedRecursiveOnlyLockUnlock() { synchronized (lockObject3Inflated) { for (int i = 0; i < innerCount; i++) { synchronized (lockObject3Inflated) { dummyInt1++; dummyInt2++; } } } } /** Perform a recursive-only synchronized on a local object within a loop. */ @Benchmark public void testInflatedRecursiveLockUnlockLocal() { Object localObject = lockObject3Inflated; for (int i = 0; i < innerCount; i++) { synchronized (localObject) { synchronized (localObject) { dummyInt1++; dummyInt2++; } } } } /** Perform a recursive-only synchronized on an object within a loop. */ @Benchmark public void testInflatedRecursiveLockUnlock() { for (int i = 0; i < innerCount; i++) { synchronized (lockObject3Inflated) { synchronized (lockObject3Inflated) { dummyInt1++; dummyInt2++; } } } } /** * Performs recursive synchronizations on the same local object. *
* Result is 3628800 */ @Benchmark public void testRecursiveSynchronization() { factorial = fact(10); } private synchronized int fact(int n) { if (n == 0) { return 1; } else { return fact(n - 1) * n; } } /** * With three threads lockObject1 will be contended so should be * inflated. Three threads is also needed to ensure a high level * of code coverage in the locking code. */ @Threads(3) @Benchmark public void testContendedLock() { synchronized (lockObject1) { dummyInt1++; } } }