/* * Copyright (c) 2023, Azul Systems, Inc. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ import java.util.concurrent.CountDownLatch; /** * @test * @bug 6995195 * @summary Verify that concurrent classloading of GraphicsPrimitiveMgr * and Blit doesn't deadlock * @run main/othervm/timeout=20 GraphicsPrimitiveMgrTest */ public class GraphicsPrimitiveMgrTest { private static volatile CountDownLatch latch; private static final String C1 = "sun.java2d.loops.GraphicsPrimitiveMgr"; private static final String C2 = "sun.java2d.loops.Blit"; public static void main(final String[] args) throws ClassNotFoundException, InterruptedException { // force loading awt library Class.forName("java.awt.Toolkit"); latch = new CountDownLatch(2); Thread t1 = new Thread(() -> loadClass(C1)); Thread t2 = new Thread(() -> loadClass(C2)); t1.start(); t2.start(); t1.join(); t2.join(); } private static void loadClass(String className) { System.out.println(Thread.currentThread().getName() + " loading " + className); try { latch.countDown(); latch.await(); Class.forName(className); } catch (Exception e) { throw new RuntimeException(e); } } }