0b5c504ad0
Reviewed-by: dholmes, rkennke, coleenp
117 lines
4.8 KiB
Java
117 lines
4.8 KiB
Java
/*
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* Copyright (c) 2021 SAP SE. All rights reserved.
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* Copyright (c) 2021, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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import java.util.concurrent.CyclicBarrier;
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import static java.lang.System.currentTimeMillis;
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public class MetaspaceTestManyArenasManyThreads extends MetaspaceTestWithThreads {
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// Several threads allocate from a single arena.
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// This mimicks several threads loading classes via the same class loader.
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public MetaspaceTestManyArenasManyThreads(MetaspaceTestContext context, long testAllocationCeiling, int numThreads, int seconds) {
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super(context, testAllocationCeiling, numThreads, seconds);
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}
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public void runTest() throws Exception {
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long t_start = currentTimeMillis();
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long t_stop = t_start + (seconds * 1000);
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CyclicBarrier gate = new CyclicBarrier(numThreads + 1);
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final long ceilingPerThread = testAllocationCeiling / numThreads;
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for (int i = 0; i < numThreads; i ++) {
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// Create n test threads, each one with its own allocator/arena pair
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MetaspaceTestArena arena = context.createArena(RandomHelper.fiftyfifty(), ceilingPerThread);
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RandomAllocator allocator = new RandomAllocator(arena);
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RandomAllocatorThread thread = new RandomAllocatorThread(gate, allocator, i);
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threads[i] = thread;
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thread.start();
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}
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gate.await();
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// while test is running, skim the arenas and kill any arena which is saturated (has started getting an
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// untoward number of allocation failures)
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while (System.currentTimeMillis() < t_stop) {
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// Wait a bit
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Thread.sleep(200);
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for (RandomAllocatorThread t: threads) {
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if (t.allocator.arena.numAllocationFailures > 1000) {
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t.interrupt();
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t.join();
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context.destroyArena(t.allocator.arena);
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// Create a new arena, allocator, then a new thread (note: do not pass in a start gate this time
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// since we do not need to wait) and fire it up.
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MetaspaceTestArena arena = context.createArena(RandomHelper.fiftyfifty(), ceilingPerThread);
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RandomAllocator allocator = new RandomAllocator(arena);
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RandomAllocatorThread t2 = new RandomAllocatorThread(null, allocator, t.id);
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threads[t.id] = t2;
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t2.start();
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}
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}
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}
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// Stop all threads.
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stopAllThreads();
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// At this point a large number of Arenas will have died (see above), but we probably still have
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// some live arenas left. The chunk freelist will be full of free chunks. Maybe a bit fragmented,
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// with a healthy mixture of larger and smaller chunks, since we still have live arenas.
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// These chunks are all committed still, since we did nothing to reclaim the storage. We now purge
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// the context manually to uncommit those chunks, in order to get a realistic number for
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// committed words (see checkStatistics()).
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// Note: In real metaspace, this happens as part of the same GC which removes class loaders and
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// frees their metaspace arenas. All within CLDG::purge(). But since this test isolates the metaspace
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// context and does test it separately, GC and CLDG are not involved here. We need to purge manually.
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//
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// Purging uncommits all free chunks >= 64K
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context.purge();
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context.updateTotals();
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System.out.println(" ## Finished: " + context);
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context.checkStatistics();
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// Destroy all arenas; then purge the space.
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destroyArenasAndPurgeSpace();
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context.destroy();
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context.updateTotals();
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System.out.println("This took " + (System.currentTimeMillis() - t_start) + "ms");
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}
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}
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