jdk-24/test/hotspot/jtreg/runtime/Metaspace/elastic/MetaspaceTestManyArenasManyThreads.java
2023-04-28 06:08:24 +00:00

117 lines
4.8 KiB
Java

/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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import java.util.concurrent.CyclicBarrier;
import static java.lang.System.currentTimeMillis;
public class MetaspaceTestManyArenasManyThreads extends MetaspaceTestWithThreads {
// Several threads allocate from a single arena.
// This mimicks several threads loading classes via the same class loader.
public MetaspaceTestManyArenasManyThreads(MetaspaceTestContext context, long testAllocationCeiling, int numThreads, int seconds) {
super(context, testAllocationCeiling, numThreads, seconds);
}
public void runTest() throws Exception {
long t_start = currentTimeMillis();
long t_stop = t_start + (seconds * 1000);
CyclicBarrier gate = new CyclicBarrier(numThreads + 1);
final long ceilingPerThread = testAllocationCeiling / numThreads;
for (int i = 0; i < numThreads; i ++) {
// Create n test threads, each one with its own allocator/arena pair
MetaspaceTestArena arena = context.createArena(RandomHelper.fiftyfifty(), ceilingPerThread);
RandomAllocator allocator = new RandomAllocator(arena);
RandomAllocatorThread thread = new RandomAllocatorThread(gate, allocator, i);
threads[i] = thread;
thread.start();
}
gate.await();
// while test is running, skim the arenas and kill any arena which is saturated (has started getting an
// untoward number of allocation failures)
while (System.currentTimeMillis() < t_stop) {
// Wait a bit
Thread.sleep(200);
for (RandomAllocatorThread t: threads) {
if (t.allocator.arena.numAllocationFailures > 1000) {
t.interrupt();
t.join();
context.destroyArena(t.allocator.arena);
// Create a new arena, allocator, then a new thread (note: do not pass in a start gate this time
// since we do not need to wait) and fire it up.
MetaspaceTestArena arena = context.createArena(RandomHelper.fiftyfifty(), ceilingPerThread);
RandomAllocator allocator = new RandomAllocator(arena);
RandomAllocatorThread t2 = new RandomAllocatorThread(null, allocator, t.id);
threads[t.id] = t2;
t2.start();
}
}
}
// Stop all threads.
stopAllThreads();
// At this point a large number of Arenas will have died (see above), but we probably still have
// some live arenas left. The chunk freelist will be full of free chunks. Maybe a bit fragmented,
// with a healthy mixture of larger and smaller chunks, since we still have live arenas.
// These chunks are all committed still, since we did nothing to reclaim the storage. We now purge
// the context manually to uncommit those chunks, in order to get a realistic number for
// committed words (see checkStatistics()).
// Note: In real metaspace, this happens as part of the same GC which removes class loaders and
// frees their metaspace arenas. All within CLDG::purge(). But since this test isolates the metaspace
// context and does test it separately, GC and CLDG are not involved here. We need to purge manually.
//
// Purging uncommits all free chunks >= 64K
context.purge();
context.updateTotals();
System.out.println(" ## Finished: " + context);
context.checkStatistics();
// Destroy all arenas; then purge the space.
destroyArenasAndPurgeSpace();
context.destroy();
context.updateTotals();
System.out.println("This took " + (System.currentTimeMillis() - t_start) + "ms");
}
}