jdk-24/test/hotspot/gtest/gc/g1/test_g1CardSetContainers.cpp
Thomas Schatzl 4ec1ae1097 8331385: G1: Prefix HeapRegion helper classes with G1
Reviewed-by: ayang, dholmes
2024-07-05 07:18:34 +00:00

264 lines
8.0 KiB
C++

/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
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*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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#include "precompiled.hpp"
#include "gc/g1/g1CardSetContainers.inline.hpp"
#include "gc/g1/g1HeapRegionBounds.inline.hpp"
#include "gc/shared/cardTable.hpp"
#include "memory/allocation.inline.hpp"
#include "utilities/globalDefinitions.hpp"
#include "utilities/powerOfTwo.hpp"
#include "unittest.hpp"
class G1CardSetContainersTest : public ::testing::Test {
public:
G1CardSetContainersTest() { }
~G1CardSetContainersTest() { }
static uint cards_per_inlineptr_set(uint bits_per_card) {
return G1CardSetInlinePtr::max_cards_in_inline_ptr(bits_per_card);
}
static void cardset_inlineptr_test(uint bits_per_card);
static void cardset_array_test(uint cards_per_array);
static void cardset_bitmap_test(uint threshold, uint size_in_bits);
};
class G1FindCardsInRange : public StackObj {
uint _num_cards;
uint _range_min;
bool* _cards_found;
public:
G1FindCardsInRange(uint range_min, uint range_max) :
_num_cards(range_max - range_min + 1),
_range_min(range_min),
_cards_found(NEW_C_HEAP_ARRAY(bool, _num_cards, mtGC)) {
for (uint i = 0; i < _num_cards; i++) {
_cards_found[i] = false;
}
}
void verify_all_found() {
verify_part_found(_num_cards);
}
void verify_part_found(uint num) {
for (uint i = 0; i < num; i++) {
ASSERT_TRUE(_cards_found[i]);
}
}
~G1FindCardsInRange() {
FREE_C_HEAP_ARRAY(mtGC, _cards_found);
}
void operator()(uint card) {
ASSERT_TRUE((card - _range_min) < _num_cards);
ASSERT_FALSE(_cards_found[card - _range_min]); // Must not have been found yet.
_cards_found[card - _range_min] = true;
}
};
void G1CardSetContainersTest::cardset_inlineptr_test(uint bits_per_card) {
const uint CardsPerSet = cards_per_inlineptr_set(bits_per_card);
G1AddCardResult res;
G1CardSet::ContainerPtr value = G1CardSetInlinePtr();
for (uint i = 0; i < CardsPerSet; i++) {
{
G1CardSetInlinePtr cards(&value, value);
res = cards.add(i + 1, bits_per_card, CardsPerSet);
ASSERT_TRUE(res == Added);
}
{
G1CardSetInlinePtr cards(&value, value);
ASSERT_TRUE(cards.contains(i + 1, bits_per_card));
}
}
for (uint i = 0; i < CardsPerSet; i++) {
G1CardSetInlinePtr cards(value);
ASSERT_TRUE(cards.contains(i + 1, bits_per_card));
}
// Try to add again, should all return that the card had been added.
for (uint i = 0; i < CardsPerSet; i++) {
G1CardSetInlinePtr cards(&value, value);
res = cards.add(i + 1, bits_per_card, CardsPerSet);
ASSERT_TRUE(res == Found);
}
// Should be no more space in set.
{
G1CardSetInlinePtr cards(&value, value);
res = cards.add(CardsPerSet + 1, bits_per_card, CardsPerSet);
ASSERT_TRUE(res == Overflow);
}
// Cards should still be in the set.
for (uint i = 0; i < CardsPerSet; i++) {
G1CardSetInlinePtr cards(value);
ASSERT_TRUE(cards.contains(i + 1, bits_per_card));
}
// Boundary cards should not be in the set.
{
G1CardSetInlinePtr cards(value);
ASSERT_TRUE(!cards.contains(0, bits_per_card));
ASSERT_TRUE(!cards.contains(CardsPerSet + 1, bits_per_card));
}
// Verify iteration finds all cards too and only those.
{
G1FindCardsInRange found(1, CardsPerSet);
G1CardSetInlinePtr cards(value);
cards.iterate(found, bits_per_card);
found.verify_all_found();
}
}
void G1CardSetContainersTest::cardset_array_test(uint cards_per_array) {
uint8_t* cardset_data = NEW_C_HEAP_ARRAY(uint8_t, G1CardSetArray::size_in_bytes(cards_per_array), mtGC);
G1CardSetArray* cards = new (cardset_data) G1CardSetArray(1, cards_per_array);
ASSERT_TRUE(cards->contains(1)); // Added during initialization
ASSERT_TRUE(cards->num_entries() == 1); // Check it's the only one.
G1AddCardResult res;
// Add some elements
for (uint i = 1; i < cards_per_array; i++) {
res = cards->add(i + 1);
ASSERT_TRUE(res == Added);
}
// Check they are in the container.
for (uint i = 0; i < cards_per_array; i++) {
ASSERT_TRUE(cards->contains(i + 1));
}
// Try to add again, should all return that the card had been added.
for (uint i = 0; i < cards_per_array; i++) {
res = cards->add(i + 1);
ASSERT_TRUE(res == Found);
}
// Should be no more space in set.
{
res = cards->add(cards_per_array + 1);
ASSERT_TRUE(res == Overflow);
}
// Cards should still be in the set.
for (uint i = 0; i < cards_per_array; i++) {
ASSERT_TRUE(cards->contains(i + 1));
}
ASSERT_TRUE(!cards->contains(0));
ASSERT_TRUE(!cards->contains(cards_per_array + 1));
// Verify iteration finds all cards too.
{
G1FindCardsInRange found(1, cards_per_array);
cards->iterate(found);
found.verify_all_found();
}
FREE_C_HEAP_ARRAY(mtGC, cardset_data);
}
void G1CardSetContainersTest::cardset_bitmap_test(uint threshold, uint size_in_bits) {
uint8_t* cardset_data = NEW_C_HEAP_ARRAY(uint8_t, G1CardSetBitMap::size_in_bytes(size_in_bits), mtGC);
G1CardSetBitMap* cards = new (cardset_data) G1CardSetBitMap(1, size_in_bits);
ASSERT_TRUE(cards->contains(1, size_in_bits)); // Added during initialization
ASSERT_TRUE(cards->num_bits_set() == 1); // Should be the only one.
G1AddCardResult res;
for (uint i = 1; i < threshold; i++) {
res = cards->add(i + 1, threshold, size_in_bits);
ASSERT_TRUE(res == Added);
}
for (uint i = 0; i < threshold; i++) {
ASSERT_TRUE(cards->contains(i + 1, size_in_bits));
}
// Try to add again, should all return that the card had been added.
for (uint i = 0; i < threshold; i++) {
res = cards->add(i + 1, threshold, size_in_bits);
ASSERT_TRUE(res == Found);
}
// Should be no more space in set.
{
res = cards->add(threshold + 1, threshold, size_in_bits);
ASSERT_TRUE(res == Overflow);
}
// Cards should still be in the set.
for (uint i = 0; i < threshold; i++) {
ASSERT_TRUE(cards->contains(i + 1, size_in_bits));
}
ASSERT_TRUE(!cards->contains(0, size_in_bits));
// Verify iteration finds all cards too.
{
G1FindCardsInRange found(1, threshold + 1);
cards->iterate(found, size_in_bits, 0);
found.verify_part_found(threshold);
}
FREE_C_HEAP_ARRAY(mtGC, cardset_data);
}
TEST_VM_F(G1CardSetContainersTest, basic_cardset_inptr_test) {
uint const min = (uint)log2i(G1HeapRegionBounds::min_size());
uint const max = (uint)log2i(G1HeapRegionBounds::max_size());
for (uint i = min; i <= max; i++) {
G1CardSetContainersTest::cardset_inlineptr_test(i - CardTable::card_shift());
}
}
TEST_VM_F(G1CardSetContainersTest, basic_cardset_array_test) {
uint array_sizes[] = { 5, 9, 63, 77, 127 };
for (uint i = 0; i < ARRAY_SIZE(array_sizes); i++) {
size_t const max_cards_in_set = ARRAY_SIZE(array_sizes);
G1CardSetContainersTest::cardset_array_test(max_cards_in_set);
}
}
TEST_VM_F(G1CardSetContainersTest, basic_cardset_bitmap_test) {
uint bit_sizes[] = { 64, 2048 };
uint threshold_sizes[] = { 17, 330 };
for (uint i = 0; i < ARRAY_SIZE(bit_sizes); i++) {
G1CardSetContainersTest::cardset_bitmap_test(threshold_sizes[i], bit_sizes[i]);
}
}