0e44e963d2
Reviewed-by: jbachorik, egahlin
2479 lines
98 KiB
C++
2479 lines
98 KiB
C++
/*
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* Copyright (c) 1998, 2016, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#include "precompiled.hpp"
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#include "classfile/vmSymbols.hpp"
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#include "memory/resourceArea.hpp"
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#include "oops/markOop.hpp"
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#include "oops/oop.inline.hpp"
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#include "runtime/atomic.inline.hpp"
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#include "runtime/handles.inline.hpp"
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#include "runtime/interfaceSupport.hpp"
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#include "runtime/mutexLocker.hpp"
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#include "runtime/objectMonitor.hpp"
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#include "runtime/objectMonitor.inline.hpp"
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#include "runtime/orderAccess.inline.hpp"
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#include "runtime/osThread.hpp"
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#include "runtime/stubRoutines.hpp"
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#include "runtime/thread.inline.hpp"
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#include "services/threadService.hpp"
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#include "trace/tracing.hpp"
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#include "trace/traceMacros.hpp"
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#include "utilities/dtrace.hpp"
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#include "utilities/macros.hpp"
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#include "utilities/preserveException.hpp"
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#if defined(__GNUC__) && !defined(IA64) && !defined(PPC64)
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// Need to inhibit inlining for older versions of GCC to avoid build-time failures
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#define NOINLINE __attribute__((noinline))
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#else
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#define NOINLINE
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#endif
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#ifdef DTRACE_ENABLED
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// Only bother with this argument setup if dtrace is available
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// TODO-FIXME: probes should not fire when caller is _blocked. assert() accordingly.
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#define DTRACE_MONITOR_PROBE_COMMON(obj, thread) \
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char* bytes = NULL; \
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int len = 0; \
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jlong jtid = SharedRuntime::get_java_tid(thread); \
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Symbol* klassname = ((oop)obj)->klass()->name(); \
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if (klassname != NULL) { \
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bytes = (char*)klassname->bytes(); \
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len = klassname->utf8_length(); \
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}
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#define DTRACE_MONITOR_WAIT_PROBE(monitor, obj, thread, millis) \
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{ \
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if (DTraceMonitorProbes) { \
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DTRACE_MONITOR_PROBE_COMMON(obj, thread); \
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HOTSPOT_MONITOR_WAIT(jtid, \
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(monitor), bytes, len, (millis)); \
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} \
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}
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#define HOTSPOT_MONITOR_contended__enter HOTSPOT_MONITOR_CONTENDED_ENTER
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#define HOTSPOT_MONITOR_contended__entered HOTSPOT_MONITOR_CONTENDED_ENTERED
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#define HOTSPOT_MONITOR_contended__exit HOTSPOT_MONITOR_CONTENDED_EXIT
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#define HOTSPOT_MONITOR_notify HOTSPOT_MONITOR_NOTIFY
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#define HOTSPOT_MONITOR_notifyAll HOTSPOT_MONITOR_NOTIFYALL
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#define DTRACE_MONITOR_PROBE(probe, monitor, obj, thread) \
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{ \
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if (DTraceMonitorProbes) { \
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DTRACE_MONITOR_PROBE_COMMON(obj, thread); \
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HOTSPOT_MONITOR_##probe(jtid, \
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(uintptr_t)(monitor), bytes, len); \
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} \
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}
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#else // ndef DTRACE_ENABLED
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#define DTRACE_MONITOR_WAIT_PROBE(obj, thread, millis, mon) {;}
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#define DTRACE_MONITOR_PROBE(probe, obj, thread, mon) {;}
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#endif // ndef DTRACE_ENABLED
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// Tunables ...
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// The knob* variables are effectively final. Once set they should
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// never be modified hence. Consider using __read_mostly with GCC.
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int ObjectMonitor::Knob_ExitRelease = 0;
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int ObjectMonitor::Knob_Verbose = 0;
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int ObjectMonitor::Knob_VerifyInUse = 0;
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int ObjectMonitor::Knob_VerifyMatch = 0;
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int ObjectMonitor::Knob_SpinLimit = 5000; // derived by an external tool -
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static int Knob_LogSpins = 0; // enable jvmstat tally for spins
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static int Knob_HandOff = 0;
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static int Knob_ReportSettings = 0;
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static int Knob_SpinBase = 0; // Floor AKA SpinMin
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static int Knob_SpinBackOff = 0; // spin-loop backoff
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static int Knob_CASPenalty = -1; // Penalty for failed CAS
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static int Knob_OXPenalty = -1; // Penalty for observed _owner change
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static int Knob_SpinSetSucc = 1; // spinners set the _succ field
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static int Knob_SpinEarly = 1;
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static int Knob_SuccEnabled = 1; // futile wake throttling
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static int Knob_SuccRestrict = 0; // Limit successors + spinners to at-most-one
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static int Knob_MaxSpinners = -1; // Should be a function of # CPUs
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static int Knob_Bonus = 100; // spin success bonus
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static int Knob_BonusB = 100; // spin success bonus
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static int Knob_Penalty = 200; // spin failure penalty
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static int Knob_Poverty = 1000;
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static int Knob_SpinAfterFutile = 1; // Spin after returning from park()
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static int Knob_FixedSpin = 0;
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static int Knob_OState = 3; // Spinner checks thread state of _owner
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static int Knob_UsePause = 1;
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static int Knob_ExitPolicy = 0;
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static int Knob_PreSpin = 10; // 20-100 likely better
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static int Knob_ResetEvent = 0;
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static int BackOffMask = 0;
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static int Knob_FastHSSEC = 0;
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static int Knob_MoveNotifyee = 2; // notify() - disposition of notifyee
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static int Knob_QMode = 0; // EntryList-cxq policy - queue discipline
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static volatile int InitDone = 0;
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#define TrySpin TrySpin_VaryDuration
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// -----------------------------------------------------------------------------
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// Theory of operations -- Monitors lists, thread residency, etc:
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//
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// * A thread acquires ownership of a monitor by successfully
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// CAS()ing the _owner field from null to non-null.
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//
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// * Invariant: A thread appears on at most one monitor list --
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// cxq, EntryList or WaitSet -- at any one time.
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//
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// * Contending threads "push" themselves onto the cxq with CAS
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// and then spin/park.
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//
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// * After a contending thread eventually acquires the lock it must
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// dequeue itself from either the EntryList or the cxq.
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//
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// * The exiting thread identifies and unparks an "heir presumptive"
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// tentative successor thread on the EntryList. Critically, the
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// exiting thread doesn't unlink the successor thread from the EntryList.
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// After having been unparked, the wakee will recontend for ownership of
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// the monitor. The successor (wakee) will either acquire the lock or
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// re-park itself.
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//
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// Succession is provided for by a policy of competitive handoff.
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// The exiting thread does _not_ grant or pass ownership to the
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// successor thread. (This is also referred to as "handoff" succession").
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// Instead the exiting thread releases ownership and possibly wakes
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// a successor, so the successor can (re)compete for ownership of the lock.
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// If the EntryList is empty but the cxq is populated the exiting
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// thread will drain the cxq into the EntryList. It does so by
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// by detaching the cxq (installing null with CAS) and folding
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// the threads from the cxq into the EntryList. The EntryList is
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// doubly linked, while the cxq is singly linked because of the
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// CAS-based "push" used to enqueue recently arrived threads (RATs).
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//
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// * Concurrency invariants:
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//
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// -- only the monitor owner may access or mutate the EntryList.
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// The mutex property of the monitor itself protects the EntryList
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// from concurrent interference.
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// -- Only the monitor owner may detach the cxq.
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//
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// * The monitor entry list operations avoid locks, but strictly speaking
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// they're not lock-free. Enter is lock-free, exit is not.
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// For a description of 'Methods and apparatus providing non-blocking access
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// to a resource,' see U.S. Pat. No. 7844973.
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//
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// * The cxq can have multiple concurrent "pushers" but only one concurrent
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// detaching thread. This mechanism is immune from the ABA corruption.
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// More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
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//
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// * Taken together, the cxq and the EntryList constitute or form a
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// single logical queue of threads stalled trying to acquire the lock.
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// We use two distinct lists to improve the odds of a constant-time
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// dequeue operation after acquisition (in the ::enter() epilogue) and
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// to reduce heat on the list ends. (c.f. Michael Scott's "2Q" algorithm).
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// A key desideratum is to minimize queue & monitor metadata manipulation
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// that occurs while holding the monitor lock -- that is, we want to
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// minimize monitor lock holds times. Note that even a small amount of
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// fixed spinning will greatly reduce the # of enqueue-dequeue operations
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// on EntryList|cxq. That is, spinning relieves contention on the "inner"
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// locks and monitor metadata.
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//
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// Cxq points to the set of Recently Arrived Threads attempting entry.
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// Because we push threads onto _cxq with CAS, the RATs must take the form of
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// a singly-linked LIFO. We drain _cxq into EntryList at unlock-time when
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// the unlocking thread notices that EntryList is null but _cxq is != null.
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//
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// The EntryList is ordered by the prevailing queue discipline and
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// can be organized in any convenient fashion, such as a doubly-linked list or
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// a circular doubly-linked list. Critically, we want insert and delete operations
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// to operate in constant-time. If we need a priority queue then something akin
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// to Solaris' sleepq would work nicely. Viz.,
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// http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
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// Queue discipline is enforced at ::exit() time, when the unlocking thread
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// drains the cxq into the EntryList, and orders or reorders the threads on the
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// EntryList accordingly.
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//
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// Barring "lock barging", this mechanism provides fair cyclic ordering,
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// somewhat similar to an elevator-scan.
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//
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// * The monitor synchronization subsystem avoids the use of native
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// synchronization primitives except for the narrow platform-specific
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// park-unpark abstraction. See the comments in os_solaris.cpp regarding
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// the semantics of park-unpark. Put another way, this monitor implementation
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// depends only on atomic operations and park-unpark. The monitor subsystem
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// manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
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// underlying OS manages the READY<->RUN transitions.
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//
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// * Waiting threads reside on the WaitSet list -- wait() puts
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// the caller onto the WaitSet.
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//
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// * notify() or notifyAll() simply transfers threads from the WaitSet to
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// either the EntryList or cxq. Subsequent exit() operations will
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// unpark the notifyee. Unparking a notifee in notify() is inefficient -
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// it's likely the notifyee would simply impale itself on the lock held
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// by the notifier.
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//
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// * An interesting alternative is to encode cxq as (List,LockByte) where
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// the LockByte is 0 iff the monitor is owned. _owner is simply an auxiliary
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// variable, like _recursions, in the scheme. The threads or Events that form
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// the list would have to be aligned in 256-byte addresses. A thread would
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// try to acquire the lock or enqueue itself with CAS, but exiting threads
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// could use a 1-0 protocol and simply STB to set the LockByte to 0.
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// Note that is is *not* word-tearing, but it does presume that full-word
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// CAS operations are coherent with intermix with STB operations. That's true
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// on most common processors.
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//
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// * See also http://blogs.sun.com/dave
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// -----------------------------------------------------------------------------
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// Enter support
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void NOINLINE ObjectMonitor::enter(TRAPS) {
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// The following code is ordered to check the most common cases first
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// and to reduce RTS->RTO cache line upgrades on SPARC and IA32 processors.
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Thread * const Self = THREAD;
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void * cur = Atomic::cmpxchg_ptr (Self, &_owner, NULL);
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if (cur == NULL) {
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// Either ASSERT _recursions == 0 or explicitly set _recursions = 0.
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assert(_recursions == 0, "invariant");
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assert(_owner == Self, "invariant");
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return;
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}
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if (cur == Self) {
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// TODO-FIXME: check for integer overflow! BUGID 6557169.
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_recursions++;
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return;
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}
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if (Self->is_lock_owned ((address)cur)) {
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assert(_recursions == 0, "internal state error");
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_recursions = 1;
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// Commute owner from a thread-specific on-stack BasicLockObject address to
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// a full-fledged "Thread *".
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_owner = Self;
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return;
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}
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// We've encountered genuine contention.
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assert(Self->_Stalled == 0, "invariant");
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Self->_Stalled = intptr_t(this);
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// Try one round of spinning *before* enqueueing Self
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// and before going through the awkward and expensive state
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// transitions. The following spin is strictly optional ...
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// Note that if we acquire the monitor from an initial spin
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// we forgo posting JVMTI events and firing DTRACE probes.
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if (Knob_SpinEarly && TrySpin (Self) > 0) {
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assert(_owner == Self, "invariant");
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assert(_recursions == 0, "invariant");
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assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
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Self->_Stalled = 0;
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return;
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}
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assert(_owner != Self, "invariant");
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assert(_succ != Self, "invariant");
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assert(Self->is_Java_thread(), "invariant");
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JavaThread * jt = (JavaThread *) Self;
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assert(!SafepointSynchronize::is_at_safepoint(), "invariant");
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assert(jt->thread_state() != _thread_blocked, "invariant");
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assert(this->object() != NULL, "invariant");
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assert(_count >= 0, "invariant");
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// Prevent deflation at STW-time. See deflate_idle_monitors() and is_busy().
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// Ensure the object-monitor relationship remains stable while there's contention.
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Atomic::inc(&_count);
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EventJavaMonitorEnter event;
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{ // Change java thread status to indicate blocked on monitor enter.
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JavaThreadBlockedOnMonitorEnterState jtbmes(jt, this);
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DTRACE_MONITOR_PROBE(contended__enter, this, object(), jt);
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if (JvmtiExport::should_post_monitor_contended_enter()) {
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JvmtiExport::post_monitor_contended_enter(jt, this);
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// The current thread does not yet own the monitor and does not
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// yet appear on any queues that would get it made the successor.
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// This means that the JVMTI_EVENT_MONITOR_CONTENDED_ENTER event
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// handler cannot accidentally consume an unpark() meant for the
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// ParkEvent associated with this ObjectMonitor.
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}
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OSThreadContendState osts(Self->osthread());
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ThreadBlockInVM tbivm(jt);
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Self->set_current_pending_monitor(this);
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// TODO-FIXME: change the following for(;;) loop to straight-line code.
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for (;;) {
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jt->set_suspend_equivalent();
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// cleared by handle_special_suspend_equivalent_condition()
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// or java_suspend_self()
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EnterI(THREAD);
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if (!ExitSuspendEquivalent(jt)) break;
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// We have acquired the contended monitor, but while we were
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// waiting another thread suspended us. We don't want to enter
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// the monitor while suspended because that would surprise the
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// thread that suspended us.
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//
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_recursions = 0;
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_succ = NULL;
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exit(false, Self);
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jt->java_suspend_self();
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}
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Self->set_current_pending_monitor(NULL);
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// We cleared the pending monitor info since we've just gotten past
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// the enter-check-for-suspend dance and we now own the monitor free
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// and clear, i.e., it is no longer pending. The ThreadBlockInVM
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// destructor can go to a safepoint at the end of this block. If we
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// do a thread dump during that safepoint, then this thread will show
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// as having "-locked" the monitor, but the OS and java.lang.Thread
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// states will still report that the thread is blocked trying to
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// acquire it.
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}
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Atomic::dec(&_count);
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assert(_count >= 0, "invariant");
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Self->_Stalled = 0;
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// Must either set _recursions = 0 or ASSERT _recursions == 0.
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assert(_recursions == 0, "invariant");
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assert(_owner == Self, "invariant");
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assert(_succ != Self, "invariant");
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assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
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// The thread -- now the owner -- is back in vm mode.
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// Report the glorious news via TI,DTrace and jvmstat.
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// The probe effect is non-trivial. All the reportage occurs
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// while we hold the monitor, increasing the length of the critical
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// section. Amdahl's parallel speedup law comes vividly into play.
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//
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// Another option might be to aggregate the events (thread local or
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// per-monitor aggregation) and defer reporting until a more opportune
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// time -- such as next time some thread encounters contention but has
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// yet to acquire the lock. While spinning that thread could
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// spinning we could increment JVMStat counters, etc.
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DTRACE_MONITOR_PROBE(contended__entered, this, object(), jt);
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if (JvmtiExport::should_post_monitor_contended_entered()) {
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JvmtiExport::post_monitor_contended_entered(jt, this);
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// The current thread already owns the monitor and is not going to
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// call park() for the remainder of the monitor enter protocol. So
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// it doesn't matter if the JVMTI_EVENT_MONITOR_CONTENDED_ENTERED
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// event handler consumed an unpark() issued by the thread that
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// just exited the monitor.
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}
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if (event.should_commit()) {
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event.set_klass(((oop)this->object())->klass());
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event.set_previousOwner((TYPE_THREAD)_previous_owner_tid);
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event.set_address((TYPE_ADDRESS)(uintptr_t)(this->object_addr()));
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event.commit();
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}
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OM_PERFDATA_OP(ContendedLockAttempts, inc());
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}
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// Caveat: TryLock() is not necessarily serializing if it returns failure.
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// Callers must compensate as needed.
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int ObjectMonitor::TryLock(Thread * Self) {
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void * own = _owner;
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if (own != NULL) return 0;
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if (Atomic::cmpxchg_ptr (Self, &_owner, NULL) == NULL) {
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// Either guarantee _recursions == 0 or set _recursions = 0.
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assert(_recursions == 0, "invariant");
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assert(_owner == Self, "invariant");
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return 1;
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}
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// The lock had been free momentarily, but we lost the race to the lock.
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// Interference -- the CAS failed.
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// We can either return -1 or retry.
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// Retry doesn't make as much sense because the lock was just acquired.
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return -1;
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}
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#define MAX_RECHECK_INTERVAL 1000
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void NOINLINE ObjectMonitor::EnterI(TRAPS) {
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Thread * const Self = THREAD;
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assert(Self->is_Java_thread(), "invariant");
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assert(((JavaThread *) Self)->thread_state() == _thread_blocked, "invariant");
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// Try the lock - TATAS
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if (TryLock (Self) > 0) {
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assert(_succ != Self, "invariant");
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assert(_owner == Self, "invariant");
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assert(_Responsible != Self, "invariant");
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return;
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}
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DeferredInitialize();
|
|
|
|
// We try one round of spinning *before* enqueueing Self.
|
|
//
|
|
// If the _owner is ready but OFFPROC we could use a YieldTo()
|
|
// operation to donate the remainder of this thread's quantum
|
|
// to the owner. This has subtle but beneficial affinity
|
|
// effects.
|
|
|
|
if (TrySpin (Self) > 0) {
|
|
assert(_owner == Self, "invariant");
|
|
assert(_succ != Self, "invariant");
|
|
assert(_Responsible != Self, "invariant");
|
|
return;
|
|
}
|
|
|
|
// The Spin failed -- Enqueue and park the thread ...
|
|
assert(_succ != Self, "invariant");
|
|
assert(_owner != Self, "invariant");
|
|
assert(_Responsible != Self, "invariant");
|
|
|
|
// Enqueue "Self" on ObjectMonitor's _cxq.
|
|
//
|
|
// Node acts as a proxy for Self.
|
|
// As an aside, if were to ever rewrite the synchronization code mostly
|
|
// in Java, WaitNodes, ObjectMonitors, and Events would become 1st-class
|
|
// Java objects. This would avoid awkward lifecycle and liveness issues,
|
|
// as well as eliminate a subset of ABA issues.
|
|
// TODO: eliminate ObjectWaiter and enqueue either Threads or Events.
|
|
|
|
ObjectWaiter node(Self);
|
|
Self->_ParkEvent->reset();
|
|
node._prev = (ObjectWaiter *) 0xBAD;
|
|
node.TState = ObjectWaiter::TS_CXQ;
|
|
|
|
// Push "Self" onto the front of the _cxq.
|
|
// Once on cxq/EntryList, Self stays on-queue until it acquires the lock.
|
|
// Note that spinning tends to reduce the rate at which threads
|
|
// enqueue and dequeue on EntryList|cxq.
|
|
ObjectWaiter * nxt;
|
|
for (;;) {
|
|
node._next = nxt = _cxq;
|
|
if (Atomic::cmpxchg_ptr(&node, &_cxq, nxt) == nxt) break;
|
|
|
|
// Interference - the CAS failed because _cxq changed. Just retry.
|
|
// As an optional optimization we retry the lock.
|
|
if (TryLock (Self) > 0) {
|
|
assert(_succ != Self, "invariant");
|
|
assert(_owner == Self, "invariant");
|
|
assert(_Responsible != Self, "invariant");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Check for cxq|EntryList edge transition to non-null. This indicates
|
|
// the onset of contention. While contention persists exiting threads
|
|
// will use a ST:MEMBAR:LD 1-1 exit protocol. When contention abates exit
|
|
// operations revert to the faster 1-0 mode. This enter operation may interleave
|
|
// (race) a concurrent 1-0 exit operation, resulting in stranding, so we
|
|
// arrange for one of the contending thread to use a timed park() operations
|
|
// to detect and recover from the race. (Stranding is form of progress failure
|
|
// where the monitor is unlocked but all the contending threads remain parked).
|
|
// That is, at least one of the contended threads will periodically poll _owner.
|
|
// One of the contending threads will become the designated "Responsible" thread.
|
|
// The Responsible thread uses a timed park instead of a normal indefinite park
|
|
// operation -- it periodically wakes and checks for and recovers from potential
|
|
// strandings admitted by 1-0 exit operations. We need at most one Responsible
|
|
// thread per-monitor at any given moment. Only threads on cxq|EntryList may
|
|
// be responsible for a monitor.
|
|
//
|
|
// Currently, one of the contended threads takes on the added role of "Responsible".
|
|
// A viable alternative would be to use a dedicated "stranding checker" thread
|
|
// that periodically iterated over all the threads (or active monitors) and unparked
|
|
// successors where there was risk of stranding. This would help eliminate the
|
|
// timer scalability issues we see on some platforms as we'd only have one thread
|
|
// -- the checker -- parked on a timer.
|
|
|
|
if ((SyncFlags & 16) == 0 && nxt == NULL && _EntryList == NULL) {
|
|
// Try to assume the role of responsible thread for the monitor.
|
|
// CONSIDER: ST vs CAS vs { if (Responsible==null) Responsible=Self }
|
|
Atomic::cmpxchg_ptr(Self, &_Responsible, NULL);
|
|
}
|
|
|
|
// The lock might have been released while this thread was occupied queueing
|
|
// itself onto _cxq. To close the race and avoid "stranding" and
|
|
// progress-liveness failure we must resample-retry _owner before parking.
|
|
// Note the Dekker/Lamport duality: ST cxq; MEMBAR; LD Owner.
|
|
// In this case the ST-MEMBAR is accomplished with CAS().
|
|
//
|
|
// TODO: Defer all thread state transitions until park-time.
|
|
// Since state transitions are heavy and inefficient we'd like
|
|
// to defer the state transitions until absolutely necessary,
|
|
// and in doing so avoid some transitions ...
|
|
|
|
TEVENT(Inflated enter - Contention);
|
|
int nWakeups = 0;
|
|
int recheckInterval = 1;
|
|
|
|
for (;;) {
|
|
|
|
if (TryLock(Self) > 0) break;
|
|
assert(_owner != Self, "invariant");
|
|
|
|
if ((SyncFlags & 2) && _Responsible == NULL) {
|
|
Atomic::cmpxchg_ptr(Self, &_Responsible, NULL);
|
|
}
|
|
|
|
// park self
|
|
if (_Responsible == Self || (SyncFlags & 1)) {
|
|
TEVENT(Inflated enter - park TIMED);
|
|
Self->_ParkEvent->park((jlong) recheckInterval);
|
|
// Increase the recheckInterval, but clamp the value.
|
|
recheckInterval *= 8;
|
|
if (recheckInterval > MAX_RECHECK_INTERVAL) {
|
|
recheckInterval = MAX_RECHECK_INTERVAL;
|
|
}
|
|
} else {
|
|
TEVENT(Inflated enter - park UNTIMED);
|
|
Self->_ParkEvent->park();
|
|
}
|
|
|
|
if (TryLock(Self) > 0) break;
|
|
|
|
// The lock is still contested.
|
|
// Keep a tally of the # of futile wakeups.
|
|
// Note that the counter is not protected by a lock or updated by atomics.
|
|
// That is by design - we trade "lossy" counters which are exposed to
|
|
// races during updates for a lower probe effect.
|
|
TEVENT(Inflated enter - Futile wakeup);
|
|
// This PerfData object can be used in parallel with a safepoint.
|
|
// See the work around in PerfDataManager::destroy().
|
|
OM_PERFDATA_OP(FutileWakeups, inc());
|
|
++nWakeups;
|
|
|
|
// Assuming this is not a spurious wakeup we'll normally find _succ == Self.
|
|
// We can defer clearing _succ until after the spin completes
|
|
// TrySpin() must tolerate being called with _succ == Self.
|
|
// Try yet another round of adaptive spinning.
|
|
if ((Knob_SpinAfterFutile & 1) && TrySpin(Self) > 0) break;
|
|
|
|
// We can find that we were unpark()ed and redesignated _succ while
|
|
// we were spinning. That's harmless. If we iterate and call park(),
|
|
// park() will consume the event and return immediately and we'll
|
|
// just spin again. This pattern can repeat, leaving _succ to simply
|
|
// spin on a CPU. Enable Knob_ResetEvent to clear pending unparks().
|
|
// Alternately, we can sample fired() here, and if set, forgo spinning
|
|
// in the next iteration.
|
|
|
|
if ((Knob_ResetEvent & 1) && Self->_ParkEvent->fired()) {
|
|
Self->_ParkEvent->reset();
|
|
OrderAccess::fence();
|
|
}
|
|
if (_succ == Self) _succ = NULL;
|
|
|
|
// Invariant: after clearing _succ a thread *must* retry _owner before parking.
|
|
OrderAccess::fence();
|
|
}
|
|
|
|
// Egress :
|
|
// Self has acquired the lock -- Unlink Self from the cxq or EntryList.
|
|
// Normally we'll find Self on the EntryList .
|
|
// From the perspective of the lock owner (this thread), the
|
|
// EntryList is stable and cxq is prepend-only.
|
|
// The head of cxq is volatile but the interior is stable.
|
|
// In addition, Self.TState is stable.
|
|
|
|
assert(_owner == Self, "invariant");
|
|
assert(object() != NULL, "invariant");
|
|
// I'd like to write:
|
|
// guarantee (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ;
|
|
// but as we're at a safepoint that's not safe.
|
|
|
|
UnlinkAfterAcquire(Self, &node);
|
|
if (_succ == Self) _succ = NULL;
|
|
|
|
assert(_succ != Self, "invariant");
|
|
if (_Responsible == Self) {
|
|
_Responsible = NULL;
|
|
OrderAccess::fence(); // Dekker pivot-point
|
|
|
|
// We may leave threads on cxq|EntryList without a designated
|
|
// "Responsible" thread. This is benign. When this thread subsequently
|
|
// exits the monitor it can "see" such preexisting "old" threads --
|
|
// threads that arrived on the cxq|EntryList before the fence, above --
|
|
// by LDing cxq|EntryList. Newly arrived threads -- that is, threads
|
|
// that arrive on cxq after the ST:MEMBAR, above -- will set Responsible
|
|
// non-null and elect a new "Responsible" timer thread.
|
|
//
|
|
// This thread executes:
|
|
// ST Responsible=null; MEMBAR (in enter epilogue - here)
|
|
// LD cxq|EntryList (in subsequent exit)
|
|
//
|
|
// Entering threads in the slow/contended path execute:
|
|
// ST cxq=nonnull; MEMBAR; LD Responsible (in enter prolog)
|
|
// The (ST cxq; MEMBAR) is accomplished with CAS().
|
|
//
|
|
// The MEMBAR, above, prevents the LD of cxq|EntryList in the subsequent
|
|
// exit operation from floating above the ST Responsible=null.
|
|
}
|
|
|
|
// We've acquired ownership with CAS().
|
|
// CAS is serializing -- it has MEMBAR/FENCE-equivalent semantics.
|
|
// But since the CAS() this thread may have also stored into _succ,
|
|
// EntryList, cxq or Responsible. These meta-data updates must be
|
|
// visible __before this thread subsequently drops the lock.
|
|
// Consider what could occur if we didn't enforce this constraint --
|
|
// STs to monitor meta-data and user-data could reorder with (become
|
|
// visible after) the ST in exit that drops ownership of the lock.
|
|
// Some other thread could then acquire the lock, but observe inconsistent
|
|
// or old monitor meta-data and heap data. That violates the JMM.
|
|
// To that end, the 1-0 exit() operation must have at least STST|LDST
|
|
// "release" barrier semantics. Specifically, there must be at least a
|
|
// STST|LDST barrier in exit() before the ST of null into _owner that drops
|
|
// the lock. The barrier ensures that changes to monitor meta-data and data
|
|
// protected by the lock will be visible before we release the lock, and
|
|
// therefore before some other thread (CPU) has a chance to acquire the lock.
|
|
// See also: http://gee.cs.oswego.edu/dl/jmm/cookbook.html.
|
|
//
|
|
// Critically, any prior STs to _succ or EntryList must be visible before
|
|
// the ST of null into _owner in the *subsequent* (following) corresponding
|
|
// monitorexit. Recall too, that in 1-0 mode monitorexit does not necessarily
|
|
// execute a serializing instruction.
|
|
|
|
if (SyncFlags & 8) {
|
|
OrderAccess::fence();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// ReenterI() is a specialized inline form of the latter half of the
|
|
// contended slow-path from EnterI(). We use ReenterI() only for
|
|
// monitor reentry in wait().
|
|
//
|
|
// In the future we should reconcile EnterI() and ReenterI(), adding
|
|
// Knob_Reset and Knob_SpinAfterFutile support and restructuring the
|
|
// loop accordingly.
|
|
|
|
void NOINLINE ObjectMonitor::ReenterI(Thread * Self, ObjectWaiter * SelfNode) {
|
|
assert(Self != NULL, "invariant");
|
|
assert(SelfNode != NULL, "invariant");
|
|
assert(SelfNode->_thread == Self, "invariant");
|
|
assert(_waiters > 0, "invariant");
|
|
assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
|
|
assert(((JavaThread *)Self)->thread_state() != _thread_blocked, "invariant");
|
|
JavaThread * jt = (JavaThread *) Self;
|
|
|
|
int nWakeups = 0;
|
|
for (;;) {
|
|
ObjectWaiter::TStates v = SelfNode->TState;
|
|
guarantee(v == ObjectWaiter::TS_ENTER || v == ObjectWaiter::TS_CXQ, "invariant");
|
|
assert(_owner != Self, "invariant");
|
|
|
|
if (TryLock(Self) > 0) break;
|
|
if (TrySpin(Self) > 0) break;
|
|
|
|
TEVENT(Wait Reentry - parking);
|
|
|
|
// State transition wrappers around park() ...
|
|
// ReenterI() wisely defers state transitions until
|
|
// it's clear we must park the thread.
|
|
{
|
|
OSThreadContendState osts(Self->osthread());
|
|
ThreadBlockInVM tbivm(jt);
|
|
|
|
// cleared by handle_special_suspend_equivalent_condition()
|
|
// or java_suspend_self()
|
|
jt->set_suspend_equivalent();
|
|
if (SyncFlags & 1) {
|
|
Self->_ParkEvent->park((jlong)MAX_RECHECK_INTERVAL);
|
|
} else {
|
|
Self->_ParkEvent->park();
|
|
}
|
|
|
|
// were we externally suspended while we were waiting?
|
|
for (;;) {
|
|
if (!ExitSuspendEquivalent(jt)) break;
|
|
if (_succ == Self) { _succ = NULL; OrderAccess::fence(); }
|
|
jt->java_suspend_self();
|
|
jt->set_suspend_equivalent();
|
|
}
|
|
}
|
|
|
|
// Try again, but just so we distinguish between futile wakeups and
|
|
// successful wakeups. The following test isn't algorithmically
|
|
// necessary, but it helps us maintain sensible statistics.
|
|
if (TryLock(Self) > 0) break;
|
|
|
|
// The lock is still contested.
|
|
// Keep a tally of the # of futile wakeups.
|
|
// Note that the counter is not protected by a lock or updated by atomics.
|
|
// That is by design - we trade "lossy" counters which are exposed to
|
|
// races during updates for a lower probe effect.
|
|
TEVENT(Wait Reentry - futile wakeup);
|
|
++nWakeups;
|
|
|
|
// Assuming this is not a spurious wakeup we'll normally
|
|
// find that _succ == Self.
|
|
if (_succ == Self) _succ = NULL;
|
|
|
|
// Invariant: after clearing _succ a contending thread
|
|
// *must* retry _owner before parking.
|
|
OrderAccess::fence();
|
|
|
|
// This PerfData object can be used in parallel with a safepoint.
|
|
// See the work around in PerfDataManager::destroy().
|
|
OM_PERFDATA_OP(FutileWakeups, inc());
|
|
}
|
|
|
|
// Self has acquired the lock -- Unlink Self from the cxq or EntryList .
|
|
// Normally we'll find Self on the EntryList.
|
|
// Unlinking from the EntryList is constant-time and atomic-free.
|
|
// From the perspective of the lock owner (this thread), the
|
|
// EntryList is stable and cxq is prepend-only.
|
|
// The head of cxq is volatile but the interior is stable.
|
|
// In addition, Self.TState is stable.
|
|
|
|
assert(_owner == Self, "invariant");
|
|
assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
|
|
UnlinkAfterAcquire(Self, SelfNode);
|
|
if (_succ == Self) _succ = NULL;
|
|
assert(_succ != Self, "invariant");
|
|
SelfNode->TState = ObjectWaiter::TS_RUN;
|
|
OrderAccess::fence(); // see comments at the end of EnterI()
|
|
}
|
|
|
|
// By convention we unlink a contending thread from EntryList|cxq immediately
|
|
// after the thread acquires the lock in ::enter(). Equally, we could defer
|
|
// unlinking the thread until ::exit()-time.
|
|
|
|
void ObjectMonitor::UnlinkAfterAcquire(Thread *Self, ObjectWaiter *SelfNode) {
|
|
assert(_owner == Self, "invariant");
|
|
assert(SelfNode->_thread == Self, "invariant");
|
|
|
|
if (SelfNode->TState == ObjectWaiter::TS_ENTER) {
|
|
// Normal case: remove Self from the DLL EntryList .
|
|
// This is a constant-time operation.
|
|
ObjectWaiter * nxt = SelfNode->_next;
|
|
ObjectWaiter * prv = SelfNode->_prev;
|
|
if (nxt != NULL) nxt->_prev = prv;
|
|
if (prv != NULL) prv->_next = nxt;
|
|
if (SelfNode == _EntryList) _EntryList = nxt;
|
|
assert(nxt == NULL || nxt->TState == ObjectWaiter::TS_ENTER, "invariant");
|
|
assert(prv == NULL || prv->TState == ObjectWaiter::TS_ENTER, "invariant");
|
|
TEVENT(Unlink from EntryList);
|
|
} else {
|
|
assert(SelfNode->TState == ObjectWaiter::TS_CXQ, "invariant");
|
|
// Inopportune interleaving -- Self is still on the cxq.
|
|
// This usually means the enqueue of self raced an exiting thread.
|
|
// Normally we'll find Self near the front of the cxq, so
|
|
// dequeueing is typically fast. If needbe we can accelerate
|
|
// this with some MCS/CHL-like bidirectional list hints and advisory
|
|
// back-links so dequeueing from the interior will normally operate
|
|
// in constant-time.
|
|
// Dequeue Self from either the head (with CAS) or from the interior
|
|
// with a linear-time scan and normal non-atomic memory operations.
|
|
// CONSIDER: if Self is on the cxq then simply drain cxq into EntryList
|
|
// and then unlink Self from EntryList. We have to drain eventually,
|
|
// so it might as well be now.
|
|
|
|
ObjectWaiter * v = _cxq;
|
|
assert(v != NULL, "invariant");
|
|
if (v != SelfNode || Atomic::cmpxchg_ptr (SelfNode->_next, &_cxq, v) != v) {
|
|
// The CAS above can fail from interference IFF a "RAT" arrived.
|
|
// In that case Self must be in the interior and can no longer be
|
|
// at the head of cxq.
|
|
if (v == SelfNode) {
|
|
assert(_cxq != v, "invariant");
|
|
v = _cxq; // CAS above failed - start scan at head of list
|
|
}
|
|
ObjectWaiter * p;
|
|
ObjectWaiter * q = NULL;
|
|
for (p = v; p != NULL && p != SelfNode; p = p->_next) {
|
|
q = p;
|
|
assert(p->TState == ObjectWaiter::TS_CXQ, "invariant");
|
|
}
|
|
assert(v != SelfNode, "invariant");
|
|
assert(p == SelfNode, "Node not found on cxq");
|
|
assert(p != _cxq, "invariant");
|
|
assert(q != NULL, "invariant");
|
|
assert(q->_next == p, "invariant");
|
|
q->_next = p->_next;
|
|
}
|
|
TEVENT(Unlink from cxq);
|
|
}
|
|
|
|
#ifdef ASSERT
|
|
// Diagnostic hygiene ...
|
|
SelfNode->_prev = (ObjectWaiter *) 0xBAD;
|
|
SelfNode->_next = (ObjectWaiter *) 0xBAD;
|
|
SelfNode->TState = ObjectWaiter::TS_RUN;
|
|
#endif
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Exit support
|
|
//
|
|
// exit()
|
|
// ~~~~~~
|
|
// Note that the collector can't reclaim the objectMonitor or deflate
|
|
// the object out from underneath the thread calling ::exit() as the
|
|
// thread calling ::exit() never transitions to a stable state.
|
|
// This inhibits GC, which in turn inhibits asynchronous (and
|
|
// inopportune) reclamation of "this".
|
|
//
|
|
// We'd like to assert that: (THREAD->thread_state() != _thread_blocked) ;
|
|
// There's one exception to the claim above, however. EnterI() can call
|
|
// exit() to drop a lock if the acquirer has been externally suspended.
|
|
// In that case exit() is called with _thread_state as _thread_blocked,
|
|
// but the monitor's _count field is > 0, which inhibits reclamation.
|
|
//
|
|
// 1-0 exit
|
|
// ~~~~~~~~
|
|
// ::exit() uses a canonical 1-1 idiom with a MEMBAR although some of
|
|
// the fast-path operators have been optimized so the common ::exit()
|
|
// operation is 1-0. See i486.ad fast_unlock(), for instance.
|
|
// The code emitted by fast_unlock() elides the usual MEMBAR. This
|
|
// greatly improves latency -- MEMBAR and CAS having considerable local
|
|
// latency on modern processors -- but at the cost of "stranding". Absent the
|
|
// MEMBAR, a thread in fast_unlock() can race a thread in the slow
|
|
// ::enter() path, resulting in the entering thread being stranding
|
|
// and a progress-liveness failure. Stranding is extremely rare.
|
|
// We use timers (timed park operations) & periodic polling to detect
|
|
// and recover from stranding. Potentially stranded threads periodically
|
|
// wake up and poll the lock. See the usage of the _Responsible variable.
|
|
//
|
|
// The CAS() in enter provides for safety and exclusion, while the CAS or
|
|
// MEMBAR in exit provides for progress and avoids stranding. 1-0 locking
|
|
// eliminates the CAS/MEMBAR from the exist path, but it admits stranding.
|
|
// We detect and recover from stranding with timers.
|
|
//
|
|
// If a thread transiently strands it'll park until (a) another
|
|
// thread acquires the lock and then drops the lock, at which time the
|
|
// exiting thread will notice and unpark the stranded thread, or, (b)
|
|
// the timer expires. If the lock is high traffic then the stranding latency
|
|
// will be low due to (a). If the lock is low traffic then the odds of
|
|
// stranding are lower, although the worst-case stranding latency
|
|
// is longer. Critically, we don't want to put excessive load in the
|
|
// platform's timer subsystem. We want to minimize both the timer injection
|
|
// rate (timers created/sec) as well as the number of timers active at
|
|
// any one time. (more precisely, we want to minimize timer-seconds, which is
|
|
// the integral of the # of active timers at any instant over time).
|
|
// Both impinge on OS scalability. Given that, at most one thread parked on
|
|
// a monitor will use a timer.
|
|
//
|
|
// There is also the risk of a futile wake-up. If we drop the lock
|
|
// another thread can reacquire the lock immediately, and we can
|
|
// then wake a thread unnecessarily. This is benign, and we've
|
|
// structured the code so the windows are short and the frequency
|
|
// of such futile wakups is low.
|
|
|
|
void NOINLINE ObjectMonitor::exit(bool not_suspended, TRAPS) {
|
|
Thread * const Self = THREAD;
|
|
if (THREAD != _owner) {
|
|
if (THREAD->is_lock_owned((address) _owner)) {
|
|
// Transmute _owner from a BasicLock pointer to a Thread address.
|
|
// We don't need to hold _mutex for this transition.
|
|
// Non-null to Non-null is safe as long as all readers can
|
|
// tolerate either flavor.
|
|
assert(_recursions == 0, "invariant");
|
|
_owner = THREAD;
|
|
_recursions = 0;
|
|
} else {
|
|
// Apparent unbalanced locking ...
|
|
// Naively we'd like to throw IllegalMonitorStateException.
|
|
// As a practical matter we can neither allocate nor throw an
|
|
// exception as ::exit() can be called from leaf routines.
|
|
// see x86_32.ad Fast_Unlock() and the I1 and I2 properties.
|
|
// Upon deeper reflection, however, in a properly run JVM the only
|
|
// way we should encounter this situation is in the presence of
|
|
// unbalanced JNI locking. TODO: CheckJNICalls.
|
|
// See also: CR4414101
|
|
TEVENT(Exit - Throw IMSX);
|
|
assert(false, "Non-balanced monitor enter/exit! Likely JNI locking");
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (_recursions != 0) {
|
|
_recursions--; // this is simple recursive enter
|
|
TEVENT(Inflated exit - recursive);
|
|
return;
|
|
}
|
|
|
|
// Invariant: after setting Responsible=null an thread must execute
|
|
// a MEMBAR or other serializing instruction before fetching EntryList|cxq.
|
|
if ((SyncFlags & 4) == 0) {
|
|
_Responsible = NULL;
|
|
}
|
|
|
|
#if INCLUDE_TRACE
|
|
// get the owner's thread id for the MonitorEnter event
|
|
// if it is enabled and the thread isn't suspended
|
|
if (not_suspended && Tracing::is_event_enabled(TraceJavaMonitorEnterEvent)) {
|
|
_previous_owner_tid = THREAD_TRACE_ID(Self);
|
|
}
|
|
#endif
|
|
|
|
for (;;) {
|
|
assert(THREAD == _owner, "invariant");
|
|
|
|
|
|
if (Knob_ExitPolicy == 0) {
|
|
// release semantics: prior loads and stores from within the critical section
|
|
// must not float (reorder) past the following store that drops the lock.
|
|
// On SPARC that requires MEMBAR #loadstore|#storestore.
|
|
// But of course in TSO #loadstore|#storestore is not required.
|
|
// I'd like to write one of the following:
|
|
// A. OrderAccess::release() ; _owner = NULL
|
|
// B. OrderAccess::loadstore(); OrderAccess::storestore(); _owner = NULL;
|
|
// Unfortunately OrderAccess::release() and OrderAccess::loadstore() both
|
|
// store into a _dummy variable. That store is not needed, but can result
|
|
// in massive wasteful coherency traffic on classic SMP systems.
|
|
// Instead, I use release_store(), which is implemented as just a simple
|
|
// ST on x64, x86 and SPARC.
|
|
OrderAccess::release_store_ptr(&_owner, NULL); // drop the lock
|
|
OrderAccess::storeload(); // See if we need to wake a successor
|
|
if ((intptr_t(_EntryList)|intptr_t(_cxq)) == 0 || _succ != NULL) {
|
|
TEVENT(Inflated exit - simple egress);
|
|
return;
|
|
}
|
|
TEVENT(Inflated exit - complex egress);
|
|
// Other threads are blocked trying to acquire the lock.
|
|
|
|
// Normally the exiting thread is responsible for ensuring succession,
|
|
// but if other successors are ready or other entering threads are spinning
|
|
// then this thread can simply store NULL into _owner and exit without
|
|
// waking a successor. The existence of spinners or ready successors
|
|
// guarantees proper succession (liveness). Responsibility passes to the
|
|
// ready or running successors. The exiting thread delegates the duty.
|
|
// More precisely, if a successor already exists this thread is absolved
|
|
// of the responsibility of waking (unparking) one.
|
|
//
|
|
// The _succ variable is critical to reducing futile wakeup frequency.
|
|
// _succ identifies the "heir presumptive" thread that has been made
|
|
// ready (unparked) but that has not yet run. We need only one such
|
|
// successor thread to guarantee progress.
|
|
// See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
|
|
// section 3.3 "Futile Wakeup Throttling" for details.
|
|
//
|
|
// Note that spinners in Enter() also set _succ non-null.
|
|
// In the current implementation spinners opportunistically set
|
|
// _succ so that exiting threads might avoid waking a successor.
|
|
// Another less appealing alternative would be for the exiting thread
|
|
// to drop the lock and then spin briefly to see if a spinner managed
|
|
// to acquire the lock. If so, the exiting thread could exit
|
|
// immediately without waking a successor, otherwise the exiting
|
|
// thread would need to dequeue and wake a successor.
|
|
// (Note that we'd need to make the post-drop spin short, but no
|
|
// shorter than the worst-case round-trip cache-line migration time.
|
|
// The dropped lock needs to become visible to the spinner, and then
|
|
// the acquisition of the lock by the spinner must become visible to
|
|
// the exiting thread).
|
|
|
|
// It appears that an heir-presumptive (successor) must be made ready.
|
|
// Only the current lock owner can manipulate the EntryList or
|
|
// drain _cxq, so we need to reacquire the lock. If we fail
|
|
// to reacquire the lock the responsibility for ensuring succession
|
|
// falls to the new owner.
|
|
//
|
|
if (Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) != NULL) {
|
|
return;
|
|
}
|
|
TEVENT(Exit - Reacquired);
|
|
} else {
|
|
if ((intptr_t(_EntryList)|intptr_t(_cxq)) == 0 || _succ != NULL) {
|
|
OrderAccess::release_store_ptr(&_owner, NULL); // drop the lock
|
|
OrderAccess::storeload();
|
|
// Ratify the previously observed values.
|
|
if (_cxq == NULL || _succ != NULL) {
|
|
TEVENT(Inflated exit - simple egress);
|
|
return;
|
|
}
|
|
|
|
// inopportune interleaving -- the exiting thread (this thread)
|
|
// in the fast-exit path raced an entering thread in the slow-enter
|
|
// path.
|
|
// We have two choices:
|
|
// A. Try to reacquire the lock.
|
|
// If the CAS() fails return immediately, otherwise
|
|
// we either restart/rerun the exit operation, or simply
|
|
// fall-through into the code below which wakes a successor.
|
|
// B. If the elements forming the EntryList|cxq are TSM
|
|
// we could simply unpark() the lead thread and return
|
|
// without having set _succ.
|
|
if (Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) != NULL) {
|
|
TEVENT(Inflated exit - reacquired succeeded);
|
|
return;
|
|
}
|
|
TEVENT(Inflated exit - reacquired failed);
|
|
} else {
|
|
TEVENT(Inflated exit - complex egress);
|
|
}
|
|
}
|
|
|
|
guarantee(_owner == THREAD, "invariant");
|
|
|
|
ObjectWaiter * w = NULL;
|
|
int QMode = Knob_QMode;
|
|
|
|
if (QMode == 2 && _cxq != NULL) {
|
|
// QMode == 2 : cxq has precedence over EntryList.
|
|
// Try to directly wake a successor from the cxq.
|
|
// If successful, the successor will need to unlink itself from cxq.
|
|
w = _cxq;
|
|
assert(w != NULL, "invariant");
|
|
assert(w->TState == ObjectWaiter::TS_CXQ, "Invariant");
|
|
ExitEpilog(Self, w);
|
|
return;
|
|
}
|
|
|
|
if (QMode == 3 && _cxq != NULL) {
|
|
// Aggressively drain cxq into EntryList at the first opportunity.
|
|
// This policy ensure that recently-run threads live at the head of EntryList.
|
|
// Drain _cxq into EntryList - bulk transfer.
|
|
// First, detach _cxq.
|
|
// The following loop is tantamount to: w = swap(&cxq, NULL)
|
|
w = _cxq;
|
|
for (;;) {
|
|
assert(w != NULL, "Invariant");
|
|
ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr(NULL, &_cxq, w);
|
|
if (u == w) break;
|
|
w = u;
|
|
}
|
|
assert(w != NULL, "invariant");
|
|
|
|
ObjectWaiter * q = NULL;
|
|
ObjectWaiter * p;
|
|
for (p = w; p != NULL; p = p->_next) {
|
|
guarantee(p->TState == ObjectWaiter::TS_CXQ, "Invariant");
|
|
p->TState = ObjectWaiter::TS_ENTER;
|
|
p->_prev = q;
|
|
q = p;
|
|
}
|
|
|
|
// Append the RATs to the EntryList
|
|
// TODO: organize EntryList as a CDLL so we can locate the tail in constant-time.
|
|
ObjectWaiter * Tail;
|
|
for (Tail = _EntryList; Tail != NULL && Tail->_next != NULL;
|
|
Tail = Tail->_next)
|
|
/* empty */;
|
|
if (Tail == NULL) {
|
|
_EntryList = w;
|
|
} else {
|
|
Tail->_next = w;
|
|
w->_prev = Tail;
|
|
}
|
|
|
|
// Fall thru into code that tries to wake a successor from EntryList
|
|
}
|
|
|
|
if (QMode == 4 && _cxq != NULL) {
|
|
// Aggressively drain cxq into EntryList at the first opportunity.
|
|
// This policy ensure that recently-run threads live at the head of EntryList.
|
|
|
|
// Drain _cxq into EntryList - bulk transfer.
|
|
// First, detach _cxq.
|
|
// The following loop is tantamount to: w = swap(&cxq, NULL)
|
|
w = _cxq;
|
|
for (;;) {
|
|
assert(w != NULL, "Invariant");
|
|
ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr(NULL, &_cxq, w);
|
|
if (u == w) break;
|
|
w = u;
|
|
}
|
|
assert(w != NULL, "invariant");
|
|
|
|
ObjectWaiter * q = NULL;
|
|
ObjectWaiter * p;
|
|
for (p = w; p != NULL; p = p->_next) {
|
|
guarantee(p->TState == ObjectWaiter::TS_CXQ, "Invariant");
|
|
p->TState = ObjectWaiter::TS_ENTER;
|
|
p->_prev = q;
|
|
q = p;
|
|
}
|
|
|
|
// Prepend the RATs to the EntryList
|
|
if (_EntryList != NULL) {
|
|
q->_next = _EntryList;
|
|
_EntryList->_prev = q;
|
|
}
|
|
_EntryList = w;
|
|
|
|
// Fall thru into code that tries to wake a successor from EntryList
|
|
}
|
|
|
|
w = _EntryList;
|
|
if (w != NULL) {
|
|
// I'd like to write: guarantee (w->_thread != Self).
|
|
// But in practice an exiting thread may find itself on the EntryList.
|
|
// Let's say thread T1 calls O.wait(). Wait() enqueues T1 on O's waitset and
|
|
// then calls exit(). Exit release the lock by setting O._owner to NULL.
|
|
// Let's say T1 then stalls. T2 acquires O and calls O.notify(). The
|
|
// notify() operation moves T1 from O's waitset to O's EntryList. T2 then
|
|
// release the lock "O". T2 resumes immediately after the ST of null into
|
|
// _owner, above. T2 notices that the EntryList is populated, so it
|
|
// reacquires the lock and then finds itself on the EntryList.
|
|
// Given all that, we have to tolerate the circumstance where "w" is
|
|
// associated with Self.
|
|
assert(w->TState == ObjectWaiter::TS_ENTER, "invariant");
|
|
ExitEpilog(Self, w);
|
|
return;
|
|
}
|
|
|
|
// If we find that both _cxq and EntryList are null then just
|
|
// re-run the exit protocol from the top.
|
|
w = _cxq;
|
|
if (w == NULL) continue;
|
|
|
|
// Drain _cxq into EntryList - bulk transfer.
|
|
// First, detach _cxq.
|
|
// The following loop is tantamount to: w = swap(&cxq, NULL)
|
|
for (;;) {
|
|
assert(w != NULL, "Invariant");
|
|
ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr(NULL, &_cxq, w);
|
|
if (u == w) break;
|
|
w = u;
|
|
}
|
|
TEVENT(Inflated exit - drain cxq into EntryList);
|
|
|
|
assert(w != NULL, "invariant");
|
|
assert(_EntryList == NULL, "invariant");
|
|
|
|
// Convert the LIFO SLL anchored by _cxq into a DLL.
|
|
// The list reorganization step operates in O(LENGTH(w)) time.
|
|
// It's critical that this step operate quickly as
|
|
// "Self" still holds the outer-lock, restricting parallelism
|
|
// and effectively lengthening the critical section.
|
|
// Invariant: s chases t chases u.
|
|
// TODO-FIXME: consider changing EntryList from a DLL to a CDLL so
|
|
// we have faster access to the tail.
|
|
|
|
if (QMode == 1) {
|
|
// QMode == 1 : drain cxq to EntryList, reversing order
|
|
// We also reverse the order of the list.
|
|
ObjectWaiter * s = NULL;
|
|
ObjectWaiter * t = w;
|
|
ObjectWaiter * u = NULL;
|
|
while (t != NULL) {
|
|
guarantee(t->TState == ObjectWaiter::TS_CXQ, "invariant");
|
|
t->TState = ObjectWaiter::TS_ENTER;
|
|
u = t->_next;
|
|
t->_prev = u;
|
|
t->_next = s;
|
|
s = t;
|
|
t = u;
|
|
}
|
|
_EntryList = s;
|
|
assert(s != NULL, "invariant");
|
|
} else {
|
|
// QMode == 0 or QMode == 2
|
|
_EntryList = w;
|
|
ObjectWaiter * q = NULL;
|
|
ObjectWaiter * p;
|
|
for (p = w; p != NULL; p = p->_next) {
|
|
guarantee(p->TState == ObjectWaiter::TS_CXQ, "Invariant");
|
|
p->TState = ObjectWaiter::TS_ENTER;
|
|
p->_prev = q;
|
|
q = p;
|
|
}
|
|
}
|
|
|
|
// In 1-0 mode we need: ST EntryList; MEMBAR #storestore; ST _owner = NULL
|
|
// The MEMBAR is satisfied by the release_store() operation in ExitEpilog().
|
|
|
|
// See if we can abdicate to a spinner instead of waking a thread.
|
|
// A primary goal of the implementation is to reduce the
|
|
// context-switch rate.
|
|
if (_succ != NULL) continue;
|
|
|
|
w = _EntryList;
|
|
if (w != NULL) {
|
|
guarantee(w->TState == ObjectWaiter::TS_ENTER, "invariant");
|
|
ExitEpilog(Self, w);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// ExitSuspendEquivalent:
|
|
// A faster alternate to handle_special_suspend_equivalent_condition()
|
|
//
|
|
// handle_special_suspend_equivalent_condition() unconditionally
|
|
// acquires the SR_lock. On some platforms uncontended MutexLocker()
|
|
// operations have high latency. Note that in ::enter() we call HSSEC
|
|
// while holding the monitor, so we effectively lengthen the critical sections.
|
|
//
|
|
// There are a number of possible solutions:
|
|
//
|
|
// A. To ameliorate the problem we might also defer state transitions
|
|
// to as late as possible -- just prior to parking.
|
|
// Given that, we'd call HSSEC after having returned from park(),
|
|
// but before attempting to acquire the monitor. This is only a
|
|
// partial solution. It avoids calling HSSEC while holding the
|
|
// monitor (good), but it still increases successor reacquisition latency --
|
|
// the interval between unparking a successor and the time the successor
|
|
// resumes and retries the lock. See ReenterI(), which defers state transitions.
|
|
// If we use this technique we can also avoid EnterI()-exit() loop
|
|
// in ::enter() where we iteratively drop the lock and then attempt
|
|
// to reacquire it after suspending.
|
|
//
|
|
// B. In the future we might fold all the suspend bits into a
|
|
// composite per-thread suspend flag and then update it with CAS().
|
|
// Alternately, a Dekker-like mechanism with multiple variables
|
|
// would suffice:
|
|
// ST Self->_suspend_equivalent = false
|
|
// MEMBAR
|
|
// LD Self_>_suspend_flags
|
|
//
|
|
// UPDATE 2007-10-6: since I've replaced the native Mutex/Monitor subsystem
|
|
// with a more efficient implementation, the need to use "FastHSSEC" has
|
|
// decreased. - Dave
|
|
|
|
|
|
bool ObjectMonitor::ExitSuspendEquivalent(JavaThread * jSelf) {
|
|
const int Mode = Knob_FastHSSEC;
|
|
if (Mode && !jSelf->is_external_suspend()) {
|
|
assert(jSelf->is_suspend_equivalent(), "invariant");
|
|
jSelf->clear_suspend_equivalent();
|
|
if (2 == Mode) OrderAccess::storeload();
|
|
if (!jSelf->is_external_suspend()) return false;
|
|
// We raced a suspension -- fall thru into the slow path
|
|
TEVENT(ExitSuspendEquivalent - raced);
|
|
jSelf->set_suspend_equivalent();
|
|
}
|
|
return jSelf->handle_special_suspend_equivalent_condition();
|
|
}
|
|
|
|
|
|
void ObjectMonitor::ExitEpilog(Thread * Self, ObjectWaiter * Wakee) {
|
|
assert(_owner == Self, "invariant");
|
|
|
|
// Exit protocol:
|
|
// 1. ST _succ = wakee
|
|
// 2. membar #loadstore|#storestore;
|
|
// 2. ST _owner = NULL
|
|
// 3. unpark(wakee)
|
|
|
|
_succ = Knob_SuccEnabled ? Wakee->_thread : NULL;
|
|
ParkEvent * Trigger = Wakee->_event;
|
|
|
|
// Hygiene -- once we've set _owner = NULL we can't safely dereference Wakee again.
|
|
// The thread associated with Wakee may have grabbed the lock and "Wakee" may be
|
|
// out-of-scope (non-extant).
|
|
Wakee = NULL;
|
|
|
|
// Drop the lock
|
|
OrderAccess::release_store_ptr(&_owner, NULL);
|
|
OrderAccess::fence(); // ST _owner vs LD in unpark()
|
|
|
|
if (SafepointSynchronize::do_call_back()) {
|
|
TEVENT(unpark before SAFEPOINT);
|
|
}
|
|
|
|
DTRACE_MONITOR_PROBE(contended__exit, this, object(), Self);
|
|
Trigger->unpark();
|
|
|
|
// Maintain stats and report events to JVMTI
|
|
OM_PERFDATA_OP(Parks, inc());
|
|
}
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Class Loader deadlock handling.
|
|
//
|
|
// complete_exit exits a lock returning recursion count
|
|
// complete_exit/reenter operate as a wait without waiting
|
|
// complete_exit requires an inflated monitor
|
|
// The _owner field is not always the Thread addr even with an
|
|
// inflated monitor, e.g. the monitor can be inflated by a non-owning
|
|
// thread due to contention.
|
|
intptr_t ObjectMonitor::complete_exit(TRAPS) {
|
|
Thread * const Self = THREAD;
|
|
assert(Self->is_Java_thread(), "Must be Java thread!");
|
|
JavaThread *jt = (JavaThread *)THREAD;
|
|
|
|
DeferredInitialize();
|
|
|
|
if (THREAD != _owner) {
|
|
if (THREAD->is_lock_owned ((address)_owner)) {
|
|
assert(_recursions == 0, "internal state error");
|
|
_owner = THREAD; // Convert from basiclock addr to Thread addr
|
|
_recursions = 0;
|
|
}
|
|
}
|
|
|
|
guarantee(Self == _owner, "complete_exit not owner");
|
|
intptr_t save = _recursions; // record the old recursion count
|
|
_recursions = 0; // set the recursion level to be 0
|
|
exit(true, Self); // exit the monitor
|
|
guarantee(_owner != Self, "invariant");
|
|
return save;
|
|
}
|
|
|
|
// reenter() enters a lock and sets recursion count
|
|
// complete_exit/reenter operate as a wait without waiting
|
|
void ObjectMonitor::reenter(intptr_t recursions, TRAPS) {
|
|
Thread * const Self = THREAD;
|
|
assert(Self->is_Java_thread(), "Must be Java thread!");
|
|
JavaThread *jt = (JavaThread *)THREAD;
|
|
|
|
guarantee(_owner != Self, "reenter already owner");
|
|
enter(THREAD); // enter the monitor
|
|
guarantee(_recursions == 0, "reenter recursion");
|
|
_recursions = recursions;
|
|
return;
|
|
}
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// A macro is used below because there may already be a pending
|
|
// exception which should not abort the execution of the routines
|
|
// which use this (which is why we don't put this into check_slow and
|
|
// call it with a CHECK argument).
|
|
|
|
#define CHECK_OWNER() \
|
|
do { \
|
|
if (THREAD != _owner) { \
|
|
if (THREAD->is_lock_owned((address) _owner)) { \
|
|
_owner = THREAD; /* Convert from basiclock addr to Thread addr */ \
|
|
_recursions = 0; \
|
|
} else { \
|
|
TEVENT(Throw IMSX); \
|
|
THROW(vmSymbols::java_lang_IllegalMonitorStateException()); \
|
|
} \
|
|
} \
|
|
} while (false)
|
|
|
|
// check_slow() is a misnomer. It's called to simply to throw an IMSX exception.
|
|
// TODO-FIXME: remove check_slow() -- it's likely dead.
|
|
|
|
void ObjectMonitor::check_slow(TRAPS) {
|
|
TEVENT(check_slow - throw IMSX);
|
|
assert(THREAD != _owner && !THREAD->is_lock_owned((address) _owner), "must not be owner");
|
|
THROW_MSG(vmSymbols::java_lang_IllegalMonitorStateException(), "current thread not owner");
|
|
}
|
|
|
|
static int Adjust(volatile int * adr, int dx) {
|
|
int v;
|
|
for (v = *adr; Atomic::cmpxchg(v + dx, adr, v) != v; v = *adr) /* empty */;
|
|
return v;
|
|
}
|
|
|
|
// helper method for posting a monitor wait event
|
|
void ObjectMonitor::post_monitor_wait_event(EventJavaMonitorWait* event,
|
|
jlong notifier_tid,
|
|
jlong timeout,
|
|
bool timedout) {
|
|
assert(event != NULL, "invariant");
|
|
event->set_klass(((oop)this->object())->klass());
|
|
event->set_timeout(timeout);
|
|
event->set_address((TYPE_ADDRESS)this->object_addr());
|
|
event->set_notifier(notifier_tid);
|
|
event->set_timedOut(timedout);
|
|
event->commit();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Wait/Notify/NotifyAll
|
|
//
|
|
// Note: a subset of changes to ObjectMonitor::wait()
|
|
// will need to be replicated in complete_exit
|
|
void ObjectMonitor::wait(jlong millis, bool interruptible, TRAPS) {
|
|
Thread * const Self = THREAD;
|
|
assert(Self->is_Java_thread(), "Must be Java thread!");
|
|
JavaThread *jt = (JavaThread *)THREAD;
|
|
|
|
DeferredInitialize();
|
|
|
|
// Throw IMSX or IEX.
|
|
CHECK_OWNER();
|
|
|
|
EventJavaMonitorWait event;
|
|
|
|
// check for a pending interrupt
|
|
if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
|
|
// post monitor waited event. Note that this is past-tense, we are done waiting.
|
|
if (JvmtiExport::should_post_monitor_waited()) {
|
|
// Note: 'false' parameter is passed here because the
|
|
// wait was not timed out due to thread interrupt.
|
|
JvmtiExport::post_monitor_waited(jt, this, false);
|
|
|
|
// In this short circuit of the monitor wait protocol, the
|
|
// current thread never drops ownership of the monitor and
|
|
// never gets added to the wait queue so the current thread
|
|
// cannot be made the successor. This means that the
|
|
// JVMTI_EVENT_MONITOR_WAITED event handler cannot accidentally
|
|
// consume an unpark() meant for the ParkEvent associated with
|
|
// this ObjectMonitor.
|
|
}
|
|
if (event.should_commit()) {
|
|
post_monitor_wait_event(&event, 0, millis, false);
|
|
}
|
|
TEVENT(Wait - Throw IEX);
|
|
THROW(vmSymbols::java_lang_InterruptedException());
|
|
return;
|
|
}
|
|
|
|
TEVENT(Wait);
|
|
|
|
assert(Self->_Stalled == 0, "invariant");
|
|
Self->_Stalled = intptr_t(this);
|
|
jt->set_current_waiting_monitor(this);
|
|
|
|
// create a node to be put into the queue
|
|
// Critically, after we reset() the event but prior to park(), we must check
|
|
// for a pending interrupt.
|
|
ObjectWaiter node(Self);
|
|
node.TState = ObjectWaiter::TS_WAIT;
|
|
Self->_ParkEvent->reset();
|
|
OrderAccess::fence(); // ST into Event; membar ; LD interrupted-flag
|
|
|
|
// Enter the waiting queue, which is a circular doubly linked list in this case
|
|
// but it could be a priority queue or any data structure.
|
|
// _WaitSetLock protects the wait queue. Normally the wait queue is accessed only
|
|
// by the the owner of the monitor *except* in the case where park()
|
|
// returns because of a timeout of interrupt. Contention is exceptionally rare
|
|
// so we use a simple spin-lock instead of a heavier-weight blocking lock.
|
|
|
|
Thread::SpinAcquire(&_WaitSetLock, "WaitSet - add");
|
|
AddWaiter(&node);
|
|
Thread::SpinRelease(&_WaitSetLock);
|
|
|
|
if ((SyncFlags & 4) == 0) {
|
|
_Responsible = NULL;
|
|
}
|
|
intptr_t save = _recursions; // record the old recursion count
|
|
_waiters++; // increment the number of waiters
|
|
_recursions = 0; // set the recursion level to be 1
|
|
exit(true, Self); // exit the monitor
|
|
guarantee(_owner != Self, "invariant");
|
|
|
|
// The thread is on the WaitSet list - now park() it.
|
|
// On MP systems it's conceivable that a brief spin before we park
|
|
// could be profitable.
|
|
//
|
|
// TODO-FIXME: change the following logic to a loop of the form
|
|
// while (!timeout && !interrupted && _notified == 0) park()
|
|
|
|
int ret = OS_OK;
|
|
int WasNotified = 0;
|
|
{ // State transition wrappers
|
|
OSThread* osthread = Self->osthread();
|
|
OSThreadWaitState osts(osthread, true);
|
|
{
|
|
ThreadBlockInVM tbivm(jt);
|
|
// Thread is in thread_blocked state and oop access is unsafe.
|
|
jt->set_suspend_equivalent();
|
|
|
|
if (interruptible && (Thread::is_interrupted(THREAD, false) || HAS_PENDING_EXCEPTION)) {
|
|
// Intentionally empty
|
|
} else if (node._notified == 0) {
|
|
if (millis <= 0) {
|
|
Self->_ParkEvent->park();
|
|
} else {
|
|
ret = Self->_ParkEvent->park(millis);
|
|
}
|
|
}
|
|
|
|
// were we externally suspended while we were waiting?
|
|
if (ExitSuspendEquivalent (jt)) {
|
|
// TODO-FIXME: add -- if succ == Self then succ = null.
|
|
jt->java_suspend_self();
|
|
}
|
|
|
|
} // Exit thread safepoint: transition _thread_blocked -> _thread_in_vm
|
|
|
|
// Node may be on the WaitSet, the EntryList (or cxq), or in transition
|
|
// from the WaitSet to the EntryList.
|
|
// See if we need to remove Node from the WaitSet.
|
|
// We use double-checked locking to avoid grabbing _WaitSetLock
|
|
// if the thread is not on the wait queue.
|
|
//
|
|
// Note that we don't need a fence before the fetch of TState.
|
|
// In the worst case we'll fetch a old-stale value of TS_WAIT previously
|
|
// written by the is thread. (perhaps the fetch might even be satisfied
|
|
// by a look-aside into the processor's own store buffer, although given
|
|
// the length of the code path between the prior ST and this load that's
|
|
// highly unlikely). If the following LD fetches a stale TS_WAIT value
|
|
// then we'll acquire the lock and then re-fetch a fresh TState value.
|
|
// That is, we fail toward safety.
|
|
|
|
if (node.TState == ObjectWaiter::TS_WAIT) {
|
|
Thread::SpinAcquire(&_WaitSetLock, "WaitSet - unlink");
|
|
if (node.TState == ObjectWaiter::TS_WAIT) {
|
|
DequeueSpecificWaiter(&node); // unlink from WaitSet
|
|
assert(node._notified == 0, "invariant");
|
|
node.TState = ObjectWaiter::TS_RUN;
|
|
}
|
|
Thread::SpinRelease(&_WaitSetLock);
|
|
}
|
|
|
|
// The thread is now either on off-list (TS_RUN),
|
|
// on the EntryList (TS_ENTER), or on the cxq (TS_CXQ).
|
|
// The Node's TState variable is stable from the perspective of this thread.
|
|
// No other threads will asynchronously modify TState.
|
|
guarantee(node.TState != ObjectWaiter::TS_WAIT, "invariant");
|
|
OrderAccess::loadload();
|
|
if (_succ == Self) _succ = NULL;
|
|
WasNotified = node._notified;
|
|
|
|
// Reentry phase -- reacquire the monitor.
|
|
// re-enter contended monitor after object.wait().
|
|
// retain OBJECT_WAIT state until re-enter successfully completes
|
|
// Thread state is thread_in_vm and oop access is again safe,
|
|
// although the raw address of the object may have changed.
|
|
// (Don't cache naked oops over safepoints, of course).
|
|
|
|
// post monitor waited event. Note that this is past-tense, we are done waiting.
|
|
if (JvmtiExport::should_post_monitor_waited()) {
|
|
JvmtiExport::post_monitor_waited(jt, this, ret == OS_TIMEOUT);
|
|
|
|
if (node._notified != 0 && _succ == Self) {
|
|
// In this part of the monitor wait-notify-reenter protocol it
|
|
// is possible (and normal) for another thread to do a fastpath
|
|
// monitor enter-exit while this thread is still trying to get
|
|
// to the reenter portion of the protocol.
|
|
//
|
|
// The ObjectMonitor was notified and the current thread is
|
|
// the successor which also means that an unpark() has already
|
|
// been done. The JVMTI_EVENT_MONITOR_WAITED event handler can
|
|
// consume the unpark() that was done when the successor was
|
|
// set because the same ParkEvent is shared between Java
|
|
// monitors and JVM/TI RawMonitors (for now).
|
|
//
|
|
// We redo the unpark() to ensure forward progress, i.e., we
|
|
// don't want all pending threads hanging (parked) with none
|
|
// entering the unlocked monitor.
|
|
node._event->unpark();
|
|
}
|
|
}
|
|
|
|
if (event.should_commit()) {
|
|
post_monitor_wait_event(&event, node._notifier_tid, millis, ret == OS_TIMEOUT);
|
|
}
|
|
|
|
OrderAccess::fence();
|
|
|
|
assert(Self->_Stalled != 0, "invariant");
|
|
Self->_Stalled = 0;
|
|
|
|
assert(_owner != Self, "invariant");
|
|
ObjectWaiter::TStates v = node.TState;
|
|
if (v == ObjectWaiter::TS_RUN) {
|
|
enter(Self);
|
|
} else {
|
|
guarantee(v == ObjectWaiter::TS_ENTER || v == ObjectWaiter::TS_CXQ, "invariant");
|
|
ReenterI(Self, &node);
|
|
node.wait_reenter_end(this);
|
|
}
|
|
|
|
// Self has reacquired the lock.
|
|
// Lifecycle - the node representing Self must not appear on any queues.
|
|
// Node is about to go out-of-scope, but even if it were immortal we wouldn't
|
|
// want residual elements associated with this thread left on any lists.
|
|
guarantee(node.TState == ObjectWaiter::TS_RUN, "invariant");
|
|
assert(_owner == Self, "invariant");
|
|
assert(_succ != Self, "invariant");
|
|
} // OSThreadWaitState()
|
|
|
|
jt->set_current_waiting_monitor(NULL);
|
|
|
|
guarantee(_recursions == 0, "invariant");
|
|
_recursions = save; // restore the old recursion count
|
|
_waiters--; // decrement the number of waiters
|
|
|
|
// Verify a few postconditions
|
|
assert(_owner == Self, "invariant");
|
|
assert(_succ != Self, "invariant");
|
|
assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
|
|
|
|
if (SyncFlags & 32) {
|
|
OrderAccess::fence();
|
|
}
|
|
|
|
// check if the notification happened
|
|
if (!WasNotified) {
|
|
// no, it could be timeout or Thread.interrupt() or both
|
|
// check for interrupt event, otherwise it is timeout
|
|
if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
|
|
TEVENT(Wait - throw IEX from epilog);
|
|
THROW(vmSymbols::java_lang_InterruptedException());
|
|
}
|
|
}
|
|
|
|
// NOTE: Spurious wake up will be consider as timeout.
|
|
// Monitor notify has precedence over thread interrupt.
|
|
}
|
|
|
|
|
|
// Consider:
|
|
// If the lock is cool (cxq == null && succ == null) and we're on an MP system
|
|
// then instead of transferring a thread from the WaitSet to the EntryList
|
|
// we might just dequeue a thread from the WaitSet and directly unpark() it.
|
|
|
|
void ObjectMonitor::INotify(Thread * Self) {
|
|
const int policy = Knob_MoveNotifyee;
|
|
|
|
Thread::SpinAcquire(&_WaitSetLock, "WaitSet - notify");
|
|
ObjectWaiter * iterator = DequeueWaiter();
|
|
if (iterator != NULL) {
|
|
TEVENT(Notify1 - Transfer);
|
|
guarantee(iterator->TState == ObjectWaiter::TS_WAIT, "invariant");
|
|
guarantee(iterator->_notified == 0, "invariant");
|
|
// Disposition - what might we do with iterator ?
|
|
// a. add it directly to the EntryList - either tail (policy == 1)
|
|
// or head (policy == 0).
|
|
// b. push it onto the front of the _cxq (policy == 2).
|
|
// For now we use (b).
|
|
if (policy != 4) {
|
|
iterator->TState = ObjectWaiter::TS_ENTER;
|
|
}
|
|
iterator->_notified = 1;
|
|
iterator->_notifier_tid = THREAD_TRACE_ID(Self);
|
|
|
|
ObjectWaiter * list = _EntryList;
|
|
if (list != NULL) {
|
|
assert(list->_prev == NULL, "invariant");
|
|
assert(list->TState == ObjectWaiter::TS_ENTER, "invariant");
|
|
assert(list != iterator, "invariant");
|
|
}
|
|
|
|
if (policy == 0) { // prepend to EntryList
|
|
if (list == NULL) {
|
|
iterator->_next = iterator->_prev = NULL;
|
|
_EntryList = iterator;
|
|
} else {
|
|
list->_prev = iterator;
|
|
iterator->_next = list;
|
|
iterator->_prev = NULL;
|
|
_EntryList = iterator;
|
|
}
|
|
} else if (policy == 1) { // append to EntryList
|
|
if (list == NULL) {
|
|
iterator->_next = iterator->_prev = NULL;
|
|
_EntryList = iterator;
|
|
} else {
|
|
// CONSIDER: finding the tail currently requires a linear-time walk of
|
|
// the EntryList. We can make tail access constant-time by converting to
|
|
// a CDLL instead of using our current DLL.
|
|
ObjectWaiter * tail;
|
|
for (tail = list; tail->_next != NULL; tail = tail->_next) /* empty */;
|
|
assert(tail != NULL && tail->_next == NULL, "invariant");
|
|
tail->_next = iterator;
|
|
iterator->_prev = tail;
|
|
iterator->_next = NULL;
|
|
}
|
|
} else if (policy == 2) { // prepend to cxq
|
|
if (list == NULL) {
|
|
iterator->_next = iterator->_prev = NULL;
|
|
_EntryList = iterator;
|
|
} else {
|
|
iterator->TState = ObjectWaiter::TS_CXQ;
|
|
for (;;) {
|
|
ObjectWaiter * front = _cxq;
|
|
iterator->_next = front;
|
|
if (Atomic::cmpxchg_ptr(iterator, &_cxq, front) == front) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} else if (policy == 3) { // append to cxq
|
|
iterator->TState = ObjectWaiter::TS_CXQ;
|
|
for (;;) {
|
|
ObjectWaiter * tail = _cxq;
|
|
if (tail == NULL) {
|
|
iterator->_next = NULL;
|
|
if (Atomic::cmpxchg_ptr(iterator, &_cxq, NULL) == NULL) {
|
|
break;
|
|
}
|
|
} else {
|
|
while (tail->_next != NULL) tail = tail->_next;
|
|
tail->_next = iterator;
|
|
iterator->_prev = tail;
|
|
iterator->_next = NULL;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
ParkEvent * ev = iterator->_event;
|
|
iterator->TState = ObjectWaiter::TS_RUN;
|
|
OrderAccess::fence();
|
|
ev->unpark();
|
|
}
|
|
|
|
// _WaitSetLock protects the wait queue, not the EntryList. We could
|
|
// move the add-to-EntryList operation, above, outside the critical section
|
|
// protected by _WaitSetLock. In practice that's not useful. With the
|
|
// exception of wait() timeouts and interrupts the monitor owner
|
|
// is the only thread that grabs _WaitSetLock. There's almost no contention
|
|
// on _WaitSetLock so it's not profitable to reduce the length of the
|
|
// critical section.
|
|
|
|
if (policy < 4) {
|
|
iterator->wait_reenter_begin(this);
|
|
}
|
|
}
|
|
Thread::SpinRelease(&_WaitSetLock);
|
|
}
|
|
|
|
// Consider: a not-uncommon synchronization bug is to use notify() when
|
|
// notifyAll() is more appropriate, potentially resulting in stranded
|
|
// threads; this is one example of a lost wakeup. A useful diagnostic
|
|
// option is to force all notify() operations to behave as notifyAll().
|
|
//
|
|
// Note: We can also detect many such problems with a "minimum wait".
|
|
// When the "minimum wait" is set to a small non-zero timeout value
|
|
// and the program does not hang whereas it did absent "minimum wait",
|
|
// that suggests a lost wakeup bug. The '-XX:SyncFlags=1' option uses
|
|
// a "minimum wait" for all park() operations; see the recheckInterval
|
|
// variable and MAX_RECHECK_INTERVAL.
|
|
|
|
void ObjectMonitor::notify(TRAPS) {
|
|
CHECK_OWNER();
|
|
if (_WaitSet == NULL) {
|
|
TEVENT(Empty-Notify);
|
|
return;
|
|
}
|
|
DTRACE_MONITOR_PROBE(notify, this, object(), THREAD);
|
|
INotify(THREAD);
|
|
OM_PERFDATA_OP(Notifications, inc(1));
|
|
}
|
|
|
|
|
|
// The current implementation of notifyAll() transfers the waiters one-at-a-time
|
|
// from the waitset to the EntryList. This could be done more efficiently with a
|
|
// single bulk transfer but in practice it's not time-critical. Beware too,
|
|
// that in prepend-mode we invert the order of the waiters. Let's say that the
|
|
// waitset is "ABCD" and the EntryList is "XYZ". After a notifyAll() in prepend
|
|
// mode the waitset will be empty and the EntryList will be "DCBAXYZ".
|
|
|
|
void ObjectMonitor::notifyAll(TRAPS) {
|
|
CHECK_OWNER();
|
|
if (_WaitSet == NULL) {
|
|
TEVENT(Empty-NotifyAll);
|
|
return;
|
|
}
|
|
|
|
DTRACE_MONITOR_PROBE(notifyAll, this, object(), THREAD);
|
|
int tally = 0;
|
|
while (_WaitSet != NULL) {
|
|
tally++;
|
|
INotify(THREAD);
|
|
}
|
|
|
|
OM_PERFDATA_OP(Notifications, inc(tally));
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Adaptive Spinning Support
|
|
//
|
|
// Adaptive spin-then-block - rational spinning
|
|
//
|
|
// Note that we spin "globally" on _owner with a classic SMP-polite TATAS
|
|
// algorithm. On high order SMP systems it would be better to start with
|
|
// a brief global spin and then revert to spinning locally. In the spirit of MCS/CLH,
|
|
// a contending thread could enqueue itself on the cxq and then spin locally
|
|
// on a thread-specific variable such as its ParkEvent._Event flag.
|
|
// That's left as an exercise for the reader. Note that global spinning is
|
|
// not problematic on Niagara, as the L2 cache serves the interconnect and
|
|
// has both low latency and massive bandwidth.
|
|
//
|
|
// Broadly, we can fix the spin frequency -- that is, the % of contended lock
|
|
// acquisition attempts where we opt to spin -- at 100% and vary the spin count
|
|
// (duration) or we can fix the count at approximately the duration of
|
|
// a context switch and vary the frequency. Of course we could also
|
|
// vary both satisfying K == Frequency * Duration, where K is adaptive by monitor.
|
|
// For a description of 'Adaptive spin-then-block mutual exclusion in
|
|
// multi-threaded processing,' see U.S. Pat. No. 8046758.
|
|
//
|
|
// This implementation varies the duration "D", where D varies with
|
|
// the success rate of recent spin attempts. (D is capped at approximately
|
|
// length of a round-trip context switch). The success rate for recent
|
|
// spin attempts is a good predictor of the success rate of future spin
|
|
// attempts. The mechanism adapts automatically to varying critical
|
|
// section length (lock modality), system load and degree of parallelism.
|
|
// D is maintained per-monitor in _SpinDuration and is initialized
|
|
// optimistically. Spin frequency is fixed at 100%.
|
|
//
|
|
// Note that _SpinDuration is volatile, but we update it without locks
|
|
// or atomics. The code is designed so that _SpinDuration stays within
|
|
// a reasonable range even in the presence of races. The arithmetic
|
|
// operations on _SpinDuration are closed over the domain of legal values,
|
|
// so at worst a race will install and older but still legal value.
|
|
// At the very worst this introduces some apparent non-determinism.
|
|
// We might spin when we shouldn't or vice-versa, but since the spin
|
|
// count are relatively short, even in the worst case, the effect is harmless.
|
|
//
|
|
// Care must be taken that a low "D" value does not become an
|
|
// an absorbing state. Transient spinning failures -- when spinning
|
|
// is overall profitable -- should not cause the system to converge
|
|
// on low "D" values. We want spinning to be stable and predictable
|
|
// and fairly responsive to change and at the same time we don't want
|
|
// it to oscillate, become metastable, be "too" non-deterministic,
|
|
// or converge on or enter undesirable stable absorbing states.
|
|
//
|
|
// We implement a feedback-based control system -- using past behavior
|
|
// to predict future behavior. We face two issues: (a) if the
|
|
// input signal is random then the spin predictor won't provide optimal
|
|
// results, and (b) if the signal frequency is too high then the control
|
|
// system, which has some natural response lag, will "chase" the signal.
|
|
// (b) can arise from multimodal lock hold times. Transient preemption
|
|
// can also result in apparent bimodal lock hold times.
|
|
// Although sub-optimal, neither condition is particularly harmful, as
|
|
// in the worst-case we'll spin when we shouldn't or vice-versa.
|
|
// The maximum spin duration is rather short so the failure modes aren't bad.
|
|
// To be conservative, I've tuned the gain in system to bias toward
|
|
// _not spinning. Relatedly, the system can sometimes enter a mode where it
|
|
// "rings" or oscillates between spinning and not spinning. This happens
|
|
// when spinning is just on the cusp of profitability, however, so the
|
|
// situation is not dire. The state is benign -- there's no need to add
|
|
// hysteresis control to damp the transition rate between spinning and
|
|
// not spinning.
|
|
|
|
intptr_t ObjectMonitor::SpinCallbackArgument = 0;
|
|
int (*ObjectMonitor::SpinCallbackFunction)(intptr_t, int) = NULL;
|
|
|
|
// Spinning: Fixed frequency (100%), vary duration
|
|
|
|
|
|
int ObjectMonitor::TrySpin_VaryDuration(Thread * Self) {
|
|
// Dumb, brutal spin. Good for comparative measurements against adaptive spinning.
|
|
int ctr = Knob_FixedSpin;
|
|
if (ctr != 0) {
|
|
while (--ctr >= 0) {
|
|
if (TryLock(Self) > 0) return 1;
|
|
SpinPause();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
for (ctr = Knob_PreSpin + 1; --ctr >= 0;) {
|
|
if (TryLock(Self) > 0) {
|
|
// Increase _SpinDuration ...
|
|
// Note that we don't clamp SpinDuration precisely at SpinLimit.
|
|
// Raising _SpurDuration to the poverty line is key.
|
|
int x = _SpinDuration;
|
|
if (x < Knob_SpinLimit) {
|
|
if (x < Knob_Poverty) x = Knob_Poverty;
|
|
_SpinDuration = x + Knob_BonusB;
|
|
}
|
|
return 1;
|
|
}
|
|
SpinPause();
|
|
}
|
|
|
|
// Admission control - verify preconditions for spinning
|
|
//
|
|
// We always spin a little bit, just to prevent _SpinDuration == 0 from
|
|
// becoming an absorbing state. Put another way, we spin briefly to
|
|
// sample, just in case the system load, parallelism, contention, or lock
|
|
// modality changed.
|
|
//
|
|
// Consider the following alternative:
|
|
// Periodically set _SpinDuration = _SpinLimit and try a long/full
|
|
// spin attempt. "Periodically" might mean after a tally of
|
|
// the # of failed spin attempts (or iterations) reaches some threshold.
|
|
// This takes us into the realm of 1-out-of-N spinning, where we
|
|
// hold the duration constant but vary the frequency.
|
|
|
|
ctr = _SpinDuration;
|
|
if (ctr < Knob_SpinBase) ctr = Knob_SpinBase;
|
|
if (ctr <= 0) return 0;
|
|
|
|
if (Knob_SuccRestrict && _succ != NULL) return 0;
|
|
if (Knob_OState && NotRunnable (Self, (Thread *) _owner)) {
|
|
TEVENT(Spin abort - notrunnable [TOP]);
|
|
return 0;
|
|
}
|
|
|
|
int MaxSpin = Knob_MaxSpinners;
|
|
if (MaxSpin >= 0) {
|
|
if (_Spinner > MaxSpin) {
|
|
TEVENT(Spin abort -- too many spinners);
|
|
return 0;
|
|
}
|
|
// Slightly racy, but benign ...
|
|
Adjust(&_Spinner, 1);
|
|
}
|
|
|
|
// We're good to spin ... spin ingress.
|
|
// CONSIDER: use Prefetch::write() to avoid RTS->RTO upgrades
|
|
// when preparing to LD...CAS _owner, etc and the CAS is likely
|
|
// to succeed.
|
|
int hits = 0;
|
|
int msk = 0;
|
|
int caspty = Knob_CASPenalty;
|
|
int oxpty = Knob_OXPenalty;
|
|
int sss = Knob_SpinSetSucc;
|
|
if (sss && _succ == NULL) _succ = Self;
|
|
Thread * prv = NULL;
|
|
|
|
// There are three ways to exit the following loop:
|
|
// 1. A successful spin where this thread has acquired the lock.
|
|
// 2. Spin failure with prejudice
|
|
// 3. Spin failure without prejudice
|
|
|
|
while (--ctr >= 0) {
|
|
|
|
// Periodic polling -- Check for pending GC
|
|
// Threads may spin while they're unsafe.
|
|
// We don't want spinning threads to delay the JVM from reaching
|
|
// a stop-the-world safepoint or to steal cycles from GC.
|
|
// If we detect a pending safepoint we abort in order that
|
|
// (a) this thread, if unsafe, doesn't delay the safepoint, and (b)
|
|
// this thread, if safe, doesn't steal cycles from GC.
|
|
// This is in keeping with the "no loitering in runtime" rule.
|
|
// We periodically check to see if there's a safepoint pending.
|
|
if ((ctr & 0xFF) == 0) {
|
|
if (SafepointSynchronize::do_call_back()) {
|
|
TEVENT(Spin: safepoint);
|
|
goto Abort; // abrupt spin egress
|
|
}
|
|
if (Knob_UsePause & 1) SpinPause();
|
|
|
|
int (*scb)(intptr_t,int) = SpinCallbackFunction;
|
|
if (hits > 50 && scb != NULL) {
|
|
int abend = (*scb)(SpinCallbackArgument, 0);
|
|
}
|
|
}
|
|
|
|
if (Knob_UsePause & 2) SpinPause();
|
|
|
|
// Exponential back-off ... Stay off the bus to reduce coherency traffic.
|
|
// This is useful on classic SMP systems, but is of less utility on
|
|
// N1-style CMT platforms.
|
|
//
|
|
// Trade-off: lock acquisition latency vs coherency bandwidth.
|
|
// Lock hold times are typically short. A histogram
|
|
// of successful spin attempts shows that we usually acquire
|
|
// the lock early in the spin. That suggests we want to
|
|
// sample _owner frequently in the early phase of the spin,
|
|
// but then back-off and sample less frequently as the spin
|
|
// progresses. The back-off makes a good citizen on SMP big
|
|
// SMP systems. Oversampling _owner can consume excessive
|
|
// coherency bandwidth. Relatedly, if we _oversample _owner we
|
|
// can inadvertently interfere with the the ST m->owner=null.
|
|
// executed by the lock owner.
|
|
if (ctr & msk) continue;
|
|
++hits;
|
|
if ((hits & 0xF) == 0) {
|
|
// The 0xF, above, corresponds to the exponent.
|
|
// Consider: (msk+1)|msk
|
|
msk = ((msk << 2)|3) & BackOffMask;
|
|
}
|
|
|
|
// Probe _owner with TATAS
|
|
// If this thread observes the monitor transition or flicker
|
|
// from locked to unlocked to locked, then the odds that this
|
|
// thread will acquire the lock in this spin attempt go down
|
|
// considerably. The same argument applies if the CAS fails
|
|
// or if we observe _owner change from one non-null value to
|
|
// another non-null value. In such cases we might abort
|
|
// the spin without prejudice or apply a "penalty" to the
|
|
// spin count-down variable "ctr", reducing it by 100, say.
|
|
|
|
Thread * ox = (Thread *) _owner;
|
|
if (ox == NULL) {
|
|
ox = (Thread *) Atomic::cmpxchg_ptr(Self, &_owner, NULL);
|
|
if (ox == NULL) {
|
|
// The CAS succeeded -- this thread acquired ownership
|
|
// Take care of some bookkeeping to exit spin state.
|
|
if (sss && _succ == Self) {
|
|
_succ = NULL;
|
|
}
|
|
if (MaxSpin > 0) Adjust(&_Spinner, -1);
|
|
|
|
// Increase _SpinDuration :
|
|
// The spin was successful (profitable) so we tend toward
|
|
// longer spin attempts in the future.
|
|
// CONSIDER: factor "ctr" into the _SpinDuration adjustment.
|
|
// If we acquired the lock early in the spin cycle it
|
|
// makes sense to increase _SpinDuration proportionally.
|
|
// Note that we don't clamp SpinDuration precisely at SpinLimit.
|
|
int x = _SpinDuration;
|
|
if (x < Knob_SpinLimit) {
|
|
if (x < Knob_Poverty) x = Knob_Poverty;
|
|
_SpinDuration = x + Knob_Bonus;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
// The CAS failed ... we can take any of the following actions:
|
|
// * penalize: ctr -= Knob_CASPenalty
|
|
// * exit spin with prejudice -- goto Abort;
|
|
// * exit spin without prejudice.
|
|
// * Since CAS is high-latency, retry again immediately.
|
|
prv = ox;
|
|
TEVENT(Spin: cas failed);
|
|
if (caspty == -2) break;
|
|
if (caspty == -1) goto Abort;
|
|
ctr -= caspty;
|
|
continue;
|
|
}
|
|
|
|
// Did lock ownership change hands ?
|
|
if (ox != prv && prv != NULL) {
|
|
TEVENT(spin: Owner changed)
|
|
if (oxpty == -2) break;
|
|
if (oxpty == -1) goto Abort;
|
|
ctr -= oxpty;
|
|
}
|
|
prv = ox;
|
|
|
|
// Abort the spin if the owner is not executing.
|
|
// The owner must be executing in order to drop the lock.
|
|
// Spinning while the owner is OFFPROC is idiocy.
|
|
// Consider: ctr -= RunnablePenalty ;
|
|
if (Knob_OState && NotRunnable (Self, ox)) {
|
|
TEVENT(Spin abort - notrunnable);
|
|
goto Abort;
|
|
}
|
|
if (sss && _succ == NULL) _succ = Self;
|
|
}
|
|
|
|
// Spin failed with prejudice -- reduce _SpinDuration.
|
|
// TODO: Use an AIMD-like policy to adjust _SpinDuration.
|
|
// AIMD is globally stable.
|
|
TEVENT(Spin failure);
|
|
{
|
|
int x = _SpinDuration;
|
|
if (x > 0) {
|
|
// Consider an AIMD scheme like: x -= (x >> 3) + 100
|
|
// This is globally sample and tends to damp the response.
|
|
x -= Knob_Penalty;
|
|
if (x < 0) x = 0;
|
|
_SpinDuration = x;
|
|
}
|
|
}
|
|
|
|
Abort:
|
|
if (MaxSpin >= 0) Adjust(&_Spinner, -1);
|
|
if (sss && _succ == Self) {
|
|
_succ = NULL;
|
|
// Invariant: after setting succ=null a contending thread
|
|
// must recheck-retry _owner before parking. This usually happens
|
|
// in the normal usage of TrySpin(), but it's safest
|
|
// to make TrySpin() as foolproof as possible.
|
|
OrderAccess::fence();
|
|
if (TryLock(Self) > 0) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// NotRunnable() -- informed spinning
|
|
//
|
|
// Don't bother spinning if the owner is not eligible to drop the lock.
|
|
// Peek at the owner's schedctl.sc_state and Thread._thread_values and
|
|
// spin only if the owner thread is _thread_in_Java or _thread_in_vm.
|
|
// The thread must be runnable in order to drop the lock in timely fashion.
|
|
// If the _owner is not runnable then spinning will not likely be
|
|
// successful (profitable).
|
|
//
|
|
// Beware -- the thread referenced by _owner could have died
|
|
// so a simply fetch from _owner->_thread_state might trap.
|
|
// Instead, we use SafeFetchXX() to safely LD _owner->_thread_state.
|
|
// Because of the lifecycle issues the schedctl and _thread_state values
|
|
// observed by NotRunnable() might be garbage. NotRunnable must
|
|
// tolerate this and consider the observed _thread_state value
|
|
// as advisory.
|
|
//
|
|
// Beware too, that _owner is sometimes a BasicLock address and sometimes
|
|
// a thread pointer.
|
|
// Alternately, we might tag the type (thread pointer vs basiclock pointer)
|
|
// with the LSB of _owner. Another option would be to probablistically probe
|
|
// the putative _owner->TypeTag value.
|
|
//
|
|
// Checking _thread_state isn't perfect. Even if the thread is
|
|
// in_java it might be blocked on a page-fault or have been preempted
|
|
// and sitting on a ready/dispatch queue. _thread state in conjunction
|
|
// with schedctl.sc_state gives us a good picture of what the
|
|
// thread is doing, however.
|
|
//
|
|
// TODO: check schedctl.sc_state.
|
|
// We'll need to use SafeFetch32() to read from the schedctl block.
|
|
// See RFE #5004247 and http://sac.sfbay.sun.com/Archives/CaseLog/arc/PSARC/2005/351/
|
|
//
|
|
// The return value from NotRunnable() is *advisory* -- the
|
|
// result is based on sampling and is not necessarily coherent.
|
|
// The caller must tolerate false-negative and false-positive errors.
|
|
// Spinning, in general, is probabilistic anyway.
|
|
|
|
|
|
int ObjectMonitor::NotRunnable(Thread * Self, Thread * ox) {
|
|
// Check ox->TypeTag == 2BAD.
|
|
if (ox == NULL) return 0;
|
|
|
|
// Avoid transitive spinning ...
|
|
// Say T1 spins or blocks trying to acquire L. T1._Stalled is set to L.
|
|
// Immediately after T1 acquires L it's possible that T2, also
|
|
// spinning on L, will see L.Owner=T1 and T1._Stalled=L.
|
|
// This occurs transiently after T1 acquired L but before
|
|
// T1 managed to clear T1.Stalled. T2 does not need to abort
|
|
// its spin in this circumstance.
|
|
intptr_t BlockedOn = SafeFetchN((intptr_t *) &ox->_Stalled, intptr_t(1));
|
|
|
|
if (BlockedOn == 1) return 1;
|
|
if (BlockedOn != 0) {
|
|
return BlockedOn != intptr_t(this) && _owner == ox;
|
|
}
|
|
|
|
assert(sizeof(((JavaThread *)ox)->_thread_state == sizeof(int)), "invariant");
|
|
int jst = SafeFetch32((int *) &((JavaThread *) ox)->_thread_state, -1);;
|
|
// consider also: jst != _thread_in_Java -- but that's overspecific.
|
|
return jst == _thread_blocked || jst == _thread_in_native;
|
|
}
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// WaitSet management ...
|
|
|
|
ObjectWaiter::ObjectWaiter(Thread* thread) {
|
|
_next = NULL;
|
|
_prev = NULL;
|
|
_notified = 0;
|
|
TState = TS_RUN;
|
|
_thread = thread;
|
|
_event = thread->_ParkEvent;
|
|
_active = false;
|
|
assert(_event != NULL, "invariant");
|
|
}
|
|
|
|
void ObjectWaiter::wait_reenter_begin(ObjectMonitor * const mon) {
|
|
JavaThread *jt = (JavaThread *)this->_thread;
|
|
_active = JavaThreadBlockedOnMonitorEnterState::wait_reenter_begin(jt, mon);
|
|
}
|
|
|
|
void ObjectWaiter::wait_reenter_end(ObjectMonitor * const mon) {
|
|
JavaThread *jt = (JavaThread *)this->_thread;
|
|
JavaThreadBlockedOnMonitorEnterState::wait_reenter_end(jt, _active);
|
|
}
|
|
|
|
inline void ObjectMonitor::AddWaiter(ObjectWaiter* node) {
|
|
assert(node != NULL, "should not add NULL node");
|
|
assert(node->_prev == NULL, "node already in list");
|
|
assert(node->_next == NULL, "node already in list");
|
|
// put node at end of queue (circular doubly linked list)
|
|
if (_WaitSet == NULL) {
|
|
_WaitSet = node;
|
|
node->_prev = node;
|
|
node->_next = node;
|
|
} else {
|
|
ObjectWaiter* head = _WaitSet;
|
|
ObjectWaiter* tail = head->_prev;
|
|
assert(tail->_next == head, "invariant check");
|
|
tail->_next = node;
|
|
head->_prev = node;
|
|
node->_next = head;
|
|
node->_prev = tail;
|
|
}
|
|
}
|
|
|
|
inline ObjectWaiter* ObjectMonitor::DequeueWaiter() {
|
|
// dequeue the very first waiter
|
|
ObjectWaiter* waiter = _WaitSet;
|
|
if (waiter) {
|
|
DequeueSpecificWaiter(waiter);
|
|
}
|
|
return waiter;
|
|
}
|
|
|
|
inline void ObjectMonitor::DequeueSpecificWaiter(ObjectWaiter* node) {
|
|
assert(node != NULL, "should not dequeue NULL node");
|
|
assert(node->_prev != NULL, "node already removed from list");
|
|
assert(node->_next != NULL, "node already removed from list");
|
|
// when the waiter has woken up because of interrupt,
|
|
// timeout or other spurious wake-up, dequeue the
|
|
// waiter from waiting list
|
|
ObjectWaiter* next = node->_next;
|
|
if (next == node) {
|
|
assert(node->_prev == node, "invariant check");
|
|
_WaitSet = NULL;
|
|
} else {
|
|
ObjectWaiter* prev = node->_prev;
|
|
assert(prev->_next == node, "invariant check");
|
|
assert(next->_prev == node, "invariant check");
|
|
next->_prev = prev;
|
|
prev->_next = next;
|
|
if (_WaitSet == node) {
|
|
_WaitSet = next;
|
|
}
|
|
}
|
|
node->_next = NULL;
|
|
node->_prev = NULL;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// PerfData support
|
|
PerfCounter * ObjectMonitor::_sync_ContendedLockAttempts = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_FutileWakeups = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_Parks = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_EmptyNotifications = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_Notifications = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_PrivateA = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_PrivateB = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_SlowExit = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_SlowEnter = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_SlowNotify = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_SlowNotifyAll = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_FailedSpins = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_SuccessfulSpins = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_MonInCirculation = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_MonScavenged = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_Inflations = NULL;
|
|
PerfCounter * ObjectMonitor::_sync_Deflations = NULL;
|
|
PerfLongVariable * ObjectMonitor::_sync_MonExtant = NULL;
|
|
|
|
// One-shot global initialization for the sync subsystem.
|
|
// We could also defer initialization and initialize on-demand
|
|
// the first time we call inflate(). Initialization would
|
|
// be protected - like so many things - by the MonitorCache_lock.
|
|
|
|
void ObjectMonitor::Initialize() {
|
|
static int InitializationCompleted = 0;
|
|
assert(InitializationCompleted == 0, "invariant");
|
|
InitializationCompleted = 1;
|
|
if (UsePerfData) {
|
|
EXCEPTION_MARK;
|
|
#define NEWPERFCOUNTER(n) \
|
|
{ \
|
|
n = PerfDataManager::create_counter(SUN_RT, #n, PerfData::U_Events, \
|
|
CHECK); \
|
|
}
|
|
#define NEWPERFVARIABLE(n) \
|
|
{ \
|
|
n = PerfDataManager::create_variable(SUN_RT, #n, PerfData::U_Events, \
|
|
CHECK); \
|
|
}
|
|
NEWPERFCOUNTER(_sync_Inflations);
|
|
NEWPERFCOUNTER(_sync_Deflations);
|
|
NEWPERFCOUNTER(_sync_ContendedLockAttempts);
|
|
NEWPERFCOUNTER(_sync_FutileWakeups);
|
|
NEWPERFCOUNTER(_sync_Parks);
|
|
NEWPERFCOUNTER(_sync_EmptyNotifications);
|
|
NEWPERFCOUNTER(_sync_Notifications);
|
|
NEWPERFCOUNTER(_sync_SlowEnter);
|
|
NEWPERFCOUNTER(_sync_SlowExit);
|
|
NEWPERFCOUNTER(_sync_SlowNotify);
|
|
NEWPERFCOUNTER(_sync_SlowNotifyAll);
|
|
NEWPERFCOUNTER(_sync_FailedSpins);
|
|
NEWPERFCOUNTER(_sync_SuccessfulSpins);
|
|
NEWPERFCOUNTER(_sync_PrivateA);
|
|
NEWPERFCOUNTER(_sync_PrivateB);
|
|
NEWPERFCOUNTER(_sync_MonInCirculation);
|
|
NEWPERFCOUNTER(_sync_MonScavenged);
|
|
NEWPERFVARIABLE(_sync_MonExtant);
|
|
#undef NEWPERFCOUNTER
|
|
#undef NEWPERFVARIABLE
|
|
}
|
|
}
|
|
|
|
static char * kvGet(char * kvList, const char * Key) {
|
|
if (kvList == NULL) return NULL;
|
|
size_t n = strlen(Key);
|
|
char * Search;
|
|
for (Search = kvList; *Search; Search += strlen(Search) + 1) {
|
|
if (strncmp (Search, Key, n) == 0) {
|
|
if (Search[n] == '=') return Search + n + 1;
|
|
if (Search[n] == 0) return(char *) "1";
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static int kvGetInt(char * kvList, const char * Key, int Default) {
|
|
char * v = kvGet(kvList, Key);
|
|
int rslt = v ? ::strtol(v, NULL, 0) : Default;
|
|
if (Knob_ReportSettings && v != NULL) {
|
|
tty->print_cr("INFO: SyncKnob: %s %d(%d)", Key, rslt, Default) ;
|
|
tty->flush();
|
|
}
|
|
return rslt;
|
|
}
|
|
|
|
void ObjectMonitor::DeferredInitialize() {
|
|
if (InitDone > 0) return;
|
|
if (Atomic::cmpxchg (-1, &InitDone, 0) != 0) {
|
|
while (InitDone != 1) /* empty */;
|
|
return;
|
|
}
|
|
|
|
// One-shot global initialization ...
|
|
// The initialization is idempotent, so we don't need locks.
|
|
// In the future consider doing this via os::init_2().
|
|
// SyncKnobs consist of <Key>=<Value> pairs in the style
|
|
// of environment variables. Start by converting ':' to NUL.
|
|
|
|
if (SyncKnobs == NULL) SyncKnobs = "";
|
|
|
|
size_t sz = strlen(SyncKnobs);
|
|
char * knobs = (char *) malloc(sz + 2);
|
|
if (knobs == NULL) {
|
|
vm_exit_out_of_memory(sz + 2, OOM_MALLOC_ERROR, "Parse SyncKnobs");
|
|
guarantee(0, "invariant");
|
|
}
|
|
strcpy(knobs, SyncKnobs);
|
|
knobs[sz+1] = 0;
|
|
for (char * p = knobs; *p; p++) {
|
|
if (*p == ':') *p = 0;
|
|
}
|
|
|
|
#define SETKNOB(x) { Knob_##x = kvGetInt(knobs, #x, Knob_##x); }
|
|
SETKNOB(ReportSettings);
|
|
SETKNOB(ExitRelease);
|
|
SETKNOB(Verbose);
|
|
SETKNOB(VerifyInUse);
|
|
SETKNOB(VerifyMatch);
|
|
SETKNOB(FixedSpin);
|
|
SETKNOB(SpinLimit);
|
|
SETKNOB(SpinBase);
|
|
SETKNOB(SpinBackOff);
|
|
SETKNOB(CASPenalty);
|
|
SETKNOB(OXPenalty);
|
|
SETKNOB(LogSpins);
|
|
SETKNOB(SpinSetSucc);
|
|
SETKNOB(SuccEnabled);
|
|
SETKNOB(SuccRestrict);
|
|
SETKNOB(Penalty);
|
|
SETKNOB(Bonus);
|
|
SETKNOB(BonusB);
|
|
SETKNOB(Poverty);
|
|
SETKNOB(SpinAfterFutile);
|
|
SETKNOB(UsePause);
|
|
SETKNOB(SpinEarly);
|
|
SETKNOB(OState);
|
|
SETKNOB(MaxSpinners);
|
|
SETKNOB(PreSpin);
|
|
SETKNOB(ExitPolicy);
|
|
SETKNOB(QMode);
|
|
SETKNOB(ResetEvent);
|
|
SETKNOB(MoveNotifyee);
|
|
SETKNOB(FastHSSEC);
|
|
#undef SETKNOB
|
|
|
|
if (Knob_Verbose) {
|
|
sanity_checks();
|
|
}
|
|
|
|
if (os::is_MP()) {
|
|
BackOffMask = (1 << Knob_SpinBackOff) - 1;
|
|
if (Knob_ReportSettings) {
|
|
tty->print_cr("INFO: BackOffMask=0x%X", BackOffMask);
|
|
}
|
|
// CONSIDER: BackOffMask = ROUNDUP_NEXT_POWER2 (ncpus-1)
|
|
} else {
|
|
Knob_SpinLimit = 0;
|
|
Knob_SpinBase = 0;
|
|
Knob_PreSpin = 0;
|
|
Knob_FixedSpin = -1;
|
|
}
|
|
|
|
if (Knob_LogSpins == 0) {
|
|
ObjectMonitor::_sync_FailedSpins = NULL;
|
|
}
|
|
|
|
free(knobs);
|
|
OrderAccess::fence();
|
|
InitDone = 1;
|
|
}
|
|
|
|
void ObjectMonitor::sanity_checks() {
|
|
int error_cnt = 0;
|
|
int warning_cnt = 0;
|
|
bool verbose = Knob_Verbose != 0 NOT_PRODUCT(|| VerboseInternalVMTests);
|
|
|
|
if (verbose) {
|
|
tty->print_cr("INFO: sizeof(ObjectMonitor)=" SIZE_FORMAT,
|
|
sizeof(ObjectMonitor));
|
|
tty->print_cr("INFO: sizeof(PaddedEnd<ObjectMonitor>)=" SIZE_FORMAT,
|
|
sizeof(PaddedEnd<ObjectMonitor>));
|
|
}
|
|
|
|
uint cache_line_size = VM_Version::L1_data_cache_line_size();
|
|
if (verbose) {
|
|
tty->print_cr("INFO: L1_data_cache_line_size=%u", cache_line_size);
|
|
}
|
|
|
|
ObjectMonitor dummy;
|
|
u_char *addr_begin = (u_char*)&dummy;
|
|
u_char *addr_header = (u_char*)&dummy._header;
|
|
u_char *addr_owner = (u_char*)&dummy._owner;
|
|
|
|
uint offset_header = (uint)(addr_header - addr_begin);
|
|
if (verbose) tty->print_cr("INFO: offset(_header)=%u", offset_header);
|
|
|
|
uint offset_owner = (uint)(addr_owner - addr_begin);
|
|
if (verbose) tty->print_cr("INFO: offset(_owner)=%u", offset_owner);
|
|
|
|
if ((uint)(addr_header - addr_begin) != 0) {
|
|
tty->print_cr("ERROR: offset(_header) must be zero (0).");
|
|
error_cnt++;
|
|
}
|
|
|
|
if (cache_line_size != 0) {
|
|
// We were able to determine the L1 data cache line size so
|
|
// do some cache line specific sanity checks
|
|
|
|
if ((offset_owner - offset_header) < cache_line_size) {
|
|
tty->print_cr("WARNING: the _header and _owner fields are closer "
|
|
"than a cache line which permits false sharing.");
|
|
warning_cnt++;
|
|
}
|
|
|
|
if ((sizeof(PaddedEnd<ObjectMonitor>) % cache_line_size) != 0) {
|
|
tty->print_cr("WARNING: PaddedEnd<ObjectMonitor> size is not a "
|
|
"multiple of a cache line which permits false sharing.");
|
|
warning_cnt++;
|
|
}
|
|
}
|
|
|
|
ObjectSynchronizer::sanity_checks(verbose, cache_line_size, &error_cnt,
|
|
&warning_cnt);
|
|
|
|
if (verbose || error_cnt != 0 || warning_cnt != 0) {
|
|
tty->print_cr("INFO: error_cnt=%d", error_cnt);
|
|
tty->print_cr("INFO: warning_cnt=%d", warning_cnt);
|
|
}
|
|
|
|
guarantee(error_cnt == 0,
|
|
"Fatal error(s) found in ObjectMonitor::sanity_checks()");
|
|
}
|
|
|
|
#ifndef PRODUCT
|
|
void ObjectMonitor::verify() {
|
|
}
|
|
|
|
void ObjectMonitor::print() {
|
|
}
|
|
|
|
void ObjectMonitor_test() {
|
|
ObjectMonitor::sanity_checks();
|
|
}
|
|
#endif
|