ad78b7fa67
Reviewed-by: asmehra, kvn
94 lines
9.6 KiB
Java
94 lines
9.6 KiB
Java
/*
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* Copyright (c) 2020, 2024, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/**
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* @test
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* @bug 8246203
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* @requires vm.debug == true & vm.flavor == "server"
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* @summary Test which causes a stack overflow segmentation fault with -XX:VerifyIterativeGVN=1 due to a too deep recursion in Node::verify_recur().
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*
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* @run main/othervm/timeout=600 -Xcomp -XX:VerifyIterativeGVN=1 -XX:CompileCommand=compileonly,compiler.loopopts.TestDeepGraphVerifyIterativeGVN::*
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* -XX:CompileCommand=memlimit,compiler.loopopts.TestDeepGraphVerifyIterativeGVN::*,0
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* compiler.loopopts.TestDeepGraphVerifyIterativeGVN
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*/
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package compiler.loopopts;
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// Note; we disable the implicit memory limit of 1G in debug JVMs until JDK-8331295 is fixed
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public class TestDeepGraphVerifyIterativeGVN
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{
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static volatile int[] iArr;
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static volatile int x;
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public static void main(String[] arr) {
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/*
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* Just enough statements to create a deep enough graph (i.e. many nodes in one chain). The current recursive verification in Node::verify_recur() will follow this chain
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* and call itself again for each newly discovered input node. The current implementation can only handle up to around 10000 recursive calls and will then crash with a
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* stack overflow segementation fault. The iterative fix needs much less memory and does not result in a segementation fault anymore.
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*/
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 }; iArr = new int[] { x % 2 };
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}
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}
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