a57b9dab6c
Reviewed-by: kizune, abhiscxk
171 lines
6.2 KiB
Java
171 lines
6.2 KiB
Java
/*
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* Copyright (c) 1999, 2023, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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* @test
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* @bug 4207383
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* @summary This tests, in a round about manner, that SwingGraphics does
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* not wrongly translate the original graphics when disposed. While
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* this test seems rather ugly, it was possible to get this to happen
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* in real world apps. This test is really only valid for 1.1.x.
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* @key headful
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* @run main TranslateTest
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*/
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import java.io.File;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics;
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import java.awt.Point;
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import java.awt.Rectangle;
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import java.awt.Robot;
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import java.awt.Image;
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import java.awt.image.BufferedImage;
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import javax.swing.JComponent;
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import javax.swing.JFrame;
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import javax.swing.JPanel;
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import javax.swing.SwingUtilities;
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import javax.swing.plaf.ComponentUI;
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import javax.imageio.ImageIO;
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public class TranslateTest {
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static JFrame frame;
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static volatile Point pt;
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static volatile Dimension dim;
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static final int WIDTH = 200;
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static final int HEIGHT = 200;
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public static void main(String[] args) throws Exception {
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Robot robot = new Robot();
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try {
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SwingUtilities.invokeAndWait(() -> {
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frame = new JFrame("TranslateTest");
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// paintComponent() triggers create swing graphics which will
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// be invoked on child.
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MyPanel panel = new MyPanel();
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panel.setPreferredSize(new Dimension(WIDTH, HEIGHT));
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frame.getContentPane().add(panel);
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frame.pack();
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frame.setLocationRelativeTo(null);
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panel.test();
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frame.setVisible(true);
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});
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robot.waitForIdle();
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robot.delay(1000);
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SwingUtilities.invokeAndWait(() -> {
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pt = frame.getLocationOnScreen();
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dim = frame.getSize();
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});
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BufferedImage img = robot.createScreenCapture(
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new Rectangle(pt.x + dim.width / 2,
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pt.y + dim.height / 2,
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WIDTH / 2, HEIGHT / 2));
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robot.waitForIdle();
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robot.delay(500);
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Color c = new Color(img.getRGB(img.getWidth() / 2, img.getHeight() / 2));
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if (c.getRed() < 250) {
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ImageIO.write(img, "png", new File("image.png"));
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System.out.println("Color " + c);
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throw new RuntimeException("Translated Color is not red");
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}
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} finally {
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SwingUtilities.invokeAndWait(() -> {
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if (frame != null) {
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frame.dispose();
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}
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});
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}
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}
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static class MyPanel extends JPanel {
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int state;
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Graphics realG;
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Image image;
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public void test() {
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image = createImage(TranslateTest.WIDTH, TranslateTest.HEIGHT);
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Graphics g = image.getGraphics();
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g.setClip(0, 0, TranslateTest.WIDTH, TranslateTest.HEIGHT);
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realG = g;
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state = 1;
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paintComponent(g);
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state = 3;
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paintComponent(g);
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state = 4;
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}
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public void paint(Graphics g) {
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if (state == 0) {
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test();
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}
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super.paint(g);
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}
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protected void paintComponent(Graphics g) {
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super.paintComponent(g);
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}
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public void updateUI() {
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setUI(new ComponentUI() {
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public void paint(Graphics g, JComponent c) {
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if (state == 1) {
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// g is the first SwingGraphics, when it is disposed
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// translateX/translateY will be wrong
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//System.out.println("FIRST:" + g);
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g.translate(100, 100);
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state = 2;
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paintComponent(realG);
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}
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else if (state == 2) {
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// g is the first SwingGraphics, when it is disposed
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// translateX/translateY will be wrong
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g.translate(100, 100);
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//System.out.println("Second:" + g);
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}
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else if (state == 3) {
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// g should be the same as the first, with the wrong
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// translate.
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// otherG should be the second graphics, again with
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// the wrong translation, disposing the second will
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// cause g to be translated to -100, -100, which
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// should not happen.
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Graphics otherG = g.create(0, 0, 100, 100);
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//System.out.println("THIRD:" + g);
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otherG.dispose();
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g.setColor(Color.red);
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//System.out.println("LAST: " + g);
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g.fillRect(100, 100, 100, 100);
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}
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else if (state == 4) {
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g.drawImage(image, 0, 0, null);
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}
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}
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});
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}
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}
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}
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