31e3fe4a98
Reviewed-by: dholmes, bdelsart
384 lines
13 KiB
C++
384 lines
13 KiB
C++
/*
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* Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#include "precompiled.hpp"
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#include "asm/assembler.hpp"
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#include "asm/assembler.inline.hpp"
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#include "asm/codeBuffer.hpp"
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#include "runtime/icache.hpp"
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#include "runtime/os.hpp"
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#ifdef TARGET_ARCH_x86
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# include "assembler_x86.inline.hpp"
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#endif
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#ifdef TARGET_ARCH_sparc
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# include "assembler_sparc.inline.hpp"
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#endif
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#ifdef TARGET_ARCH_zero
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# include "assembler_zero.inline.hpp"
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#endif
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#ifdef TARGET_ARCH_arm
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# include "assembler_arm.inline.hpp"
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#endif
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#ifdef TARGET_ARCH_ppc
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# include "assembler_ppc.inline.hpp"
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#endif
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// Implementation of AbstractAssembler
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//
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// The AbstractAssembler is generating code into a CodeBuffer. To make code generation faster,
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// the assembler keeps a copy of the code buffers boundaries & modifies them when
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// emitting bytes rather than using the code buffers accessor functions all the time.
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// The code buffer is updated via set_code_end(...) after emitting a whole instruction.
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AbstractAssembler::AbstractAssembler(CodeBuffer* code) {
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if (code == NULL) return;
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CodeSection* cs = code->insts();
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cs->clear_mark(); // new assembler kills old mark
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_code_section = cs;
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_code_begin = cs->start();
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_code_limit = cs->limit();
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_code_pos = cs->end();
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_oop_recorder= code->oop_recorder();
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if (_code_begin == NULL) {
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vm_exit_out_of_memory(0, err_msg("CodeCache: no room for %s",
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code->name()));
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}
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}
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void AbstractAssembler::set_code_section(CodeSection* cs) {
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assert(cs->outer() == code_section()->outer(), "sanity");
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assert(cs->is_allocated(), "need to pre-allocate this section");
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cs->clear_mark(); // new assembly into this section kills old mark
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_code_section = cs;
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_code_begin = cs->start();
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_code_limit = cs->limit();
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_code_pos = cs->end();
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}
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// Inform CodeBuffer that incoming code and relocation will be for stubs
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address AbstractAssembler::start_a_stub(int required_space) {
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CodeBuffer* cb = code();
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CodeSection* cs = cb->stubs();
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assert(_code_section == cb->insts(), "not in insts?");
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sync();
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if (cs->maybe_expand_to_ensure_remaining(required_space)
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&& cb->blob() == NULL) {
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return NULL;
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}
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set_code_section(cs);
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return pc();
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}
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// Inform CodeBuffer that incoming code and relocation will be code
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// Should not be called if start_a_stub() returned NULL
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void AbstractAssembler::end_a_stub() {
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assert(_code_section == code()->stubs(), "not in stubs?");
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sync();
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set_code_section(code()->insts());
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}
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// Inform CodeBuffer that incoming code and relocation will be for stubs
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address AbstractAssembler::start_a_const(int required_space, int required_align) {
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CodeBuffer* cb = code();
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CodeSection* cs = cb->consts();
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assert(_code_section == cb->insts(), "not in insts?");
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sync();
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address end = cs->end();
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int pad = -(intptr_t)end & (required_align-1);
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if (cs->maybe_expand_to_ensure_remaining(pad + required_space)) {
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if (cb->blob() == NULL) return NULL;
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end = cs->end(); // refresh pointer
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}
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if (pad > 0) {
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while (--pad >= 0) { *end++ = 0; }
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cs->set_end(end);
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}
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set_code_section(cs);
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return end;
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}
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// Inform CodeBuffer that incoming code and relocation will be code
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// Should not be called if start_a_const() returned NULL
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void AbstractAssembler::end_a_const() {
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assert(_code_section == code()->consts(), "not in consts?");
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sync();
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set_code_section(code()->insts());
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}
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void AbstractAssembler::flush() {
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sync();
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ICache::invalidate_range(addr_at(0), offset());
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}
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void AbstractAssembler::a_byte(int x) {
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emit_byte(x);
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}
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void AbstractAssembler::a_long(jint x) {
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emit_long(x);
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}
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// Labels refer to positions in the (to be) generated code. There are bound
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// and unbound
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//
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// Bound labels refer to known positions in the already generated code.
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// offset() is the position the label refers to.
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//
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// Unbound labels refer to unknown positions in the code to be generated; it
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// may contain a list of unresolved displacements that refer to it
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#ifndef PRODUCT
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void AbstractAssembler::print(Label& L) {
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if (L.is_bound()) {
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tty->print_cr("bound label to %d|%d", L.loc_pos(), L.loc_sect());
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} else if (L.is_unbound()) {
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L.print_instructions((MacroAssembler*)this);
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} else {
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tty->print_cr("label in inconsistent state (loc = %d)", L.loc());
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}
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}
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#endif // PRODUCT
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void AbstractAssembler::bind(Label& L) {
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if (L.is_bound()) {
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// Assembler can bind a label more than once to the same place.
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guarantee(L.loc() == locator(), "attempt to redefine label");
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return;
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}
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L.bind_loc(locator());
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L.patch_instructions((MacroAssembler*)this);
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}
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void AbstractAssembler::generate_stack_overflow_check( int frame_size_in_bytes) {
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if (UseStackBanging) {
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// Each code entry causes one stack bang n pages down the stack where n
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// is configurable by StackBangPages. The setting depends on the maximum
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// depth of VM call stack or native before going back into java code,
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// since only java code can raise a stack overflow exception using the
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// stack banging mechanism. The VM and native code does not detect stack
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// overflow.
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// The code in JavaCalls::call() checks that there is at least n pages
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// available, so all entry code needs to do is bang once for the end of
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// this shadow zone.
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// The entry code may need to bang additional pages if the framesize
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// is greater than a page.
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const int page_size = os::vm_page_size();
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int bang_end = StackShadowPages*page_size;
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// This is how far the previous frame's stack banging extended.
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const int bang_end_safe = bang_end;
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if (frame_size_in_bytes > page_size) {
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bang_end += frame_size_in_bytes;
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}
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int bang_offset = bang_end_safe;
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while (bang_offset <= bang_end) {
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// Need at least one stack bang at end of shadow zone.
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bang_stack_with_offset(bang_offset);
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bang_offset += page_size;
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}
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} // end (UseStackBanging)
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}
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void Label::add_patch_at(CodeBuffer* cb, int branch_loc) {
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assert(_loc == -1, "Label is unbound");
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if (_patch_index < PatchCacheSize) {
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_patches[_patch_index] = branch_loc;
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} else {
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if (_patch_overflow == NULL) {
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_patch_overflow = cb->create_patch_overflow();
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}
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_patch_overflow->push(branch_loc);
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}
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++_patch_index;
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}
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void Label::patch_instructions(MacroAssembler* masm) {
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assert(is_bound(), "Label is bound");
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CodeBuffer* cb = masm->code();
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int target_sect = CodeBuffer::locator_sect(loc());
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address target = cb->locator_address(loc());
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while (_patch_index > 0) {
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--_patch_index;
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int branch_loc;
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if (_patch_index >= PatchCacheSize) {
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branch_loc = _patch_overflow->pop();
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} else {
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branch_loc = _patches[_patch_index];
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}
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int branch_sect = CodeBuffer::locator_sect(branch_loc);
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address branch = cb->locator_address(branch_loc);
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if (branch_sect == CodeBuffer::SECT_CONSTS) {
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// The thing to patch is a constant word.
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*(address*)branch = target;
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continue;
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}
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#ifdef ASSERT
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// Cross-section branches only work if the
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// intermediate section boundaries are frozen.
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if (target_sect != branch_sect) {
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for (int n = MIN2(target_sect, branch_sect),
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nlimit = (target_sect + branch_sect) - n;
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n < nlimit; n++) {
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CodeSection* cs = cb->code_section(n);
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assert(cs->is_frozen(), "cross-section branch needs stable offsets");
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}
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}
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#endif //ASSERT
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// Push the target offset into the branch instruction.
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masm->pd_patch_instruction(branch, target);
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}
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}
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struct DelayedConstant {
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typedef void (*value_fn_t)();
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BasicType type;
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intptr_t value;
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value_fn_t value_fn;
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// This limit of 20 is generous for initial uses.
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// The limit needs to be large enough to store the field offsets
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// into classes which do not have statically fixed layouts.
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// (Initial use is for method handle object offsets.)
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// Look for uses of "delayed_value" in the source code
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// and make sure this number is generous enough to handle all of them.
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enum { DC_LIMIT = 20 };
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static DelayedConstant delayed_constants[DC_LIMIT];
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static DelayedConstant* add(BasicType type, value_fn_t value_fn);
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bool match(BasicType t, value_fn_t cfn) {
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return type == t && value_fn == cfn;
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}
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static void update_all();
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};
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DelayedConstant DelayedConstant::delayed_constants[DC_LIMIT];
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// Default C structure initialization rules have the following effect here:
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// = { { (BasicType)0, (intptr_t)NULL }, ... };
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DelayedConstant* DelayedConstant::add(BasicType type,
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DelayedConstant::value_fn_t cfn) {
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for (int i = 0; i < DC_LIMIT; i++) {
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DelayedConstant* dcon = &delayed_constants[i];
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if (dcon->match(type, cfn))
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return dcon;
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if (dcon->value_fn == NULL) {
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// (cmpxchg not because this is multi-threaded but because I'm paranoid)
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if (Atomic::cmpxchg_ptr(CAST_FROM_FN_PTR(void*, cfn), &dcon->value_fn, NULL) == NULL) {
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dcon->type = type;
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return dcon;
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}
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}
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}
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// If this assert is hit (in pre-integration testing!) then re-evaluate
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// the comment on the definition of DC_LIMIT.
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guarantee(false, "too many delayed constants");
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return NULL;
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}
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void DelayedConstant::update_all() {
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for (int i = 0; i < DC_LIMIT; i++) {
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DelayedConstant* dcon = &delayed_constants[i];
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if (dcon->value_fn != NULL && dcon->value == 0) {
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typedef int (*int_fn_t)();
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typedef address (*address_fn_t)();
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switch (dcon->type) {
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case T_INT: dcon->value = (intptr_t) ((int_fn_t) dcon->value_fn)(); break;
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case T_ADDRESS: dcon->value = (intptr_t) ((address_fn_t)dcon->value_fn)(); break;
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}
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}
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}
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}
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intptr_t* AbstractAssembler::delayed_value_addr(int(*value_fn)()) {
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DelayedConstant* dcon = DelayedConstant::add(T_INT, (DelayedConstant::value_fn_t) value_fn);
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return &dcon->value;
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}
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intptr_t* AbstractAssembler::delayed_value_addr(address(*value_fn)()) {
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DelayedConstant* dcon = DelayedConstant::add(T_ADDRESS, (DelayedConstant::value_fn_t) value_fn);
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return &dcon->value;
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}
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void AbstractAssembler::update_delayed_values() {
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DelayedConstant::update_all();
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}
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void AbstractAssembler::block_comment(const char* comment) {
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if (sect() == CodeBuffer::SECT_INSTS) {
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code_section()->outer()->block_comment(offset(), comment);
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}
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}
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bool MacroAssembler::needs_explicit_null_check(intptr_t offset) {
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// Exception handler checks the nmethod's implicit null checks table
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// only when this method returns false.
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#ifdef _LP64
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if (UseCompressedOops && Universe::narrow_oop_base() != NULL) {
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assert (Universe::heap() != NULL, "java heap should be initialized");
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// The first page after heap_base is unmapped and
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// the 'offset' is equal to [heap_base + offset] for
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// narrow oop implicit null checks.
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uintptr_t base = (uintptr_t)Universe::narrow_oop_base();
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if ((uintptr_t)offset >= base) {
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// Normalize offset for the next check.
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offset = (intptr_t)(pointer_delta((void*)offset, (void*)base, 1));
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}
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}
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#endif
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return offset < 0 || os::vm_page_size() <= offset;
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}
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#ifndef PRODUCT
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void Label::print_instructions(MacroAssembler* masm) const {
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CodeBuffer* cb = masm->code();
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for (int i = 0; i < _patch_index; ++i) {
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int branch_loc;
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if (i >= PatchCacheSize) {
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branch_loc = _patch_overflow->at(i - PatchCacheSize);
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} else {
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branch_loc = _patches[i];
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}
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int branch_pos = CodeBuffer::locator_pos(branch_loc);
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int branch_sect = CodeBuffer::locator_sect(branch_loc);
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address branch = cb->locator_address(branch_loc);
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tty->print_cr("unbound label");
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tty->print("@ %d|%d ", branch_pos, branch_sect);
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if (branch_sect == CodeBuffer::SECT_CONSTS) {
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tty->print_cr(PTR_FORMAT, *(address*)branch);
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continue;
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}
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masm->pd_print_patched_instruction(branch);
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tty->cr();
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}
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}
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#endif // ndef PRODUCT
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