c4bb35ef33
Reviewed-by: sspitsyn, dholmes
150 lines
5.8 KiB
Java
150 lines
5.8 KiB
Java
/*
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* Copyright (c) 2020 SAP SE. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/**
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* @test
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* @bug 8249293
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*
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* @summary Test if stack walk to get local variable in the JVMTI implementation is safe if the
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* target thread is not suspended.
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*
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* @comment The main/target thread uses recursion to build a large stack, then
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* calls a native method to notify the JVMTI agent thread to get a
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* local variable deep in the stack. This prolongs the stack walk. The
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* target thread's stack is walkable while in native. After sending the
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* notification it waits a while to give the agent time to reach the
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* stack walk, then it returns from native. This is when its stack
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* becomes not walkable again.
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*
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* @library /test/lib
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* @compile GetLocalWithoutSuspendTest.java
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* @run main/othervm/native
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* -agentlib:GetLocalWithoutSuspendTest
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* -Xbatch
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* GetLocalWithoutSuspendTest
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*/
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public class GetLocalWithoutSuspendTest {
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public static final int M = 1 << 20;
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public static final int TEST_ITERATIONS = 200;
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/**
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* Native method to notify the agent thread to call GetLocalObject() on this thread.
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*
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* @param depth Depth of target frame for GetLocalObject() call. Should be
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* large value to prolong the unsafe stack walk.
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* @param waitTime Time to wait after notify with
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* walkable stack before returning an becoming unsafe again.
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* @return Dummy value.
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*/
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public static native void notifyAgentToGetLocal(int depth, int waitTime);
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/**
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* Notify agent thread that we are shutting down and wait for it to terminate.
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*/
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public static native void shutDown();
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/**
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* Provide agent thread with reference to target thread.
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* @param target The target thread
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*/
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public static native void setTargetThread(Thread target);
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public static void main(String[] args) throws Exception {
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new GetLocalWithoutSuspendTest().runTest();
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}
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/**
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* Wait cycles in native, i.e. with walkable stack, after notifying agent
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* thread to do GetLocalObject() call.
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*/
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public int waitCycles = 1;
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public void runTest() throws Exception {
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log("Set target thread for get local variable calls by agent.");
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setTargetThread(Thread.currentThread());
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log("Test how many frames fit on the stack by performing recursive calls until");
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log("StackOverflowError is thrown");
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int targetDepth = recursiveMethod(0, M);
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log("Testing with target depth: " + targetDepth);
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log("Begin Test.");
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long start = System.currentTimeMillis();
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for (int iterations = 0; iterations < TEST_ITERATIONS; iterations++) {
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long now = System.currentTimeMillis();
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log((now - start) + " ms Iteration : " + iterations +
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" waitTime : " + waitCycles);
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int newTargetDepth = recursiveMethod(0, targetDepth);
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if (newTargetDepth < targetDepth) {
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// A StackOverflowError can occur due to (re-)compilation. We
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// don't reach the native method notifyAgentToGetLocal() then
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// which is a prerequisite to trigger the problematic race
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// condition. So we reduce the targetDepth to avoid stack
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// overflow.
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log("StackOverflowError during test.");
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log("Old target depth: " + targetDepth);
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log("Retry with new target depth: " + newTargetDepth);
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targetDepth = newTargetDepth;
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}
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iterations++;
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// Double wait time, but limit to roughly 10^6 cycles.
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waitCycles = (waitCycles << 1) & (M - 1);
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waitCycles = waitCycles == 0 ? 1 : waitCycles;
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}
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// Notify agent thread that we are shutting down and wait for it to terminate.
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shutDown();
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log("Successfully finished test");
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}
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/**
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* Perform recursive calls until the target stack depth is reached or the stack overflows.
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* Call {@link #notifyAgentToGetLocal(int, int)} if the target depth is reached.
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*
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* @param depth Current recursion depth
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* @param targetStackDepth Target recursion depth
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* @return Depth at which the recursion was ended
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*/
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public int recursiveMethod(int depth, int targetStackDepth) {
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int maxDepth = depth;
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try {
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if (depth == targetStackDepth) {
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notifyAgentToGetLocal(depth - 100, waitCycles);
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} else {
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maxDepth = recursiveMethod(depth + 1, targetStackDepth);
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}
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} catch (StackOverflowError e) {
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// Don't print message here, because this would likely trigger a new StackOverflowError
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}
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return maxDepth;
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}
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public static void log(String m) {
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System.out.println("### Java-Test: " + m);
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}
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}
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