jdk-24/test/jdk/javax/net/ssl/SSLEngine/FinishedPresent.java

458 lines
16 KiB
Java

/*
* Copyright (c) 2020, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
// SunJSSE does not support dynamic system properties, no way to re-use
// system properties in samevm/agentvm mode.
/*
* @test
* @bug 8233619
* @summary SSLEngine has not yet caused Solaris kernel to panic
* @run main/othervm FinishedPresent
*/
import javax.net.ssl.*;
import javax.net.ssl.SSLEngineResult.*;
import java.io.*;
import java.security.*;
import java.nio.*;
public class FinishedPresent {
/*
* Enables logging of the SSLEngine operations.
*/
private static final boolean logging = true;
/*
* Enables the JSSE system debugging system property:
*
* -Djavax.net.debug=all
*
* This gives a lot of low-level information about operations underway,
* including specific handshake messages, and might be best examined
* after gaining some familiarity with this application.
*/
private static final boolean debug = false;
private final SSLContext sslc;
private SSLEngine clientEngine; // client Engine
private ByteBuffer clientOut; // write side of clientEngine
private ByteBuffer clientIn; // read side of clientEngine
private SSLEngine serverEngine; // server Engine
private ByteBuffer serverOut; // write side of serverEngine
private ByteBuffer serverIn; // read side of serverEngine
/*
* For data transport, this example uses local ByteBuffers. This
* isn't really useful, but the purpose of this example is to show
* SSLEngine concepts, not how to do network transport.
*/
private ByteBuffer cTOs; // "reliable" transport client->server
private ByteBuffer sTOc; // "reliable" transport server->client
/*
* The following is to set up the keystores.
*/
private static final String pathToStores = "../etc";
private static final String keyStoreFile = "keystore";
private static final String trustStoreFile = "truststore";
private static final char[] passphrase = "passphrase".toCharArray();
private static final String keyFilename =
System.getProperty("test.src", ".") + "/" + pathToStores +
"/" + keyStoreFile;
private static final String trustFilename =
System.getProperty("test.src", ".") + "/" + pathToStores +
"/" + trustStoreFile;
/*
* Main entry point for this test.
*/
public static void main(String args[]) throws Exception {
if (debug) {
System.setProperty("javax.net.debug", "all");
}
FinishedPresent test = new FinishedPresent();
test.runTest();
log("Test Passed.");
}
/*
* Create an initialized SSLContext to use for these tests.
*/
public FinishedPresent() throws Exception {
KeyStore ks = KeyStore.getInstance("JKS");
KeyStore ts = KeyStore.getInstance("JKS");
ks.load(new FileInputStream(keyFilename), passphrase);
ts.load(new FileInputStream(trustFilename), passphrase);
KeyManagerFactory kmf = KeyManagerFactory.getInstance("SunX509");
kmf.init(ks, passphrase);
TrustManagerFactory tmf = TrustManagerFactory.getInstance("SunX509");
tmf.init(ts);
SSLContext sslCtx = SSLContext.getInstance("TLSv1.3");
sslCtx.init(kmf.getKeyManagers(), tmf.getTrustManagers(), null);
sslc = sslCtx;
}
/*
* Run the test.
*
* Sit in a tight loop, both engines calling wrap/unwrap regardless
* of whether data is available or not. We do this until both engines
* report back they are closed.
*
* The main loop handles all of the I/O phases of the SSLEngine's
* lifetime:
*
* initial handshaking
* application data transfer
* engine closing
*
* One could easily separate these phases into separate
* sections of code.
*/
private void runTest() throws Exception {
boolean dataDone = false;
createSSLEngines();
createBuffers();
// results from client's last operation
SSLEngineResult clientResult;
// results from server's last operation
SSLEngineResult serverResult;
/*
* Examining the SSLEngineResults could be much more involved,
* and may alter the overall flow of the application.
*
* For example, if we received a BUFFER_OVERFLOW when trying
* to write to the output pipe, we could reallocate a larger
* pipe, but instead we wait for the peer to drain it.
*/
Exception clientException = null;
Exception serverException = null;
boolean clientFinishedPresent = false;
boolean serverFinishedPresent = false;
boolean client2ndFinishedPresent = false;
boolean server2ndFinishedPresent = false;
while (!isEngineClosed(clientEngine)
|| !isEngineClosed(serverEngine)) {
log("================");
try {
clientResult = clientEngine.wrap(clientOut, cTOs);
if (clientFinishedPresent) {
client2ndFinishedPresent |= hasFinished(
"posthandshake client wrap", clientResult);
} else {
clientFinishedPresent |= hasFinished(
"client wrap", clientResult);
}
log("client wrap: ", clientResult);
} catch (Exception e) {
clientException = e;
log("Client wrap() threw: " + e.getMessage());
}
logEngineStatus(clientEngine);
runDelegatedTasks(clientEngine);
log("----");
try {
serverResult = serverEngine.wrap(serverOut, sTOc);
if (serverFinishedPresent) {
server2ndFinishedPresent |= hasFinished(
"posthandshake server wrap", serverResult);
} else {
serverFinishedPresent |= hasFinished(
"server wrap", serverResult);
}
log("server wrap: ", serverResult);
} catch (Exception e) {
serverException = e;
log("Server wrap() threw: " + e.getMessage());
}
logEngineStatus(serverEngine);
runDelegatedTasks(serverEngine);
cTOs.flip();
sTOc.flip();
log("--------");
try {
clientResult = clientEngine.unwrap(sTOc, clientIn);
if (clientFinishedPresent) {
client2ndFinishedPresent |= hasFinished(
"posthandshake client unwrap", clientResult);
} else {
clientFinishedPresent |= hasFinished(
"client unwrap", clientResult);
}
log("client unwrap: ", clientResult);
} catch (Exception e) {
clientException = e;
log("Client unwrap() threw: " + e.getMessage());
}
logEngineStatus(clientEngine);
runDelegatedTasks(clientEngine);
log("----");
try {
serverResult = serverEngine.unwrap(cTOs, serverIn);
if (serverFinishedPresent) {
server2ndFinishedPresent |= hasFinished(
"posthandshake server unwrap", serverResult);
} else {
serverFinishedPresent |= hasFinished(
"server unwrap", serverResult);
}
log("server unwrap: ", serverResult);
} catch (Exception e) {
serverException = e;
log("Server unwrap() threw: " + e.getMessage());
}
logEngineStatus(serverEngine);
runDelegatedTasks(serverEngine);
cTOs.compact();
sTOc.compact();
/*
* After we've transfered all application data between the client
* and server, we close the clientEngine's outbound stream.
* This generates a close_notify handshake message, which the
* server engine receives and responds by closing itself.
*/
if (!dataDone && (clientOut.limit() == serverIn.position()) &&
(serverOut.limit() == clientIn.position())) {
/*
* A sanity check to ensure we got what was sent.
*/
checkTransfer(serverOut, clientIn);
checkTransfer(clientOut, serverIn);
log("\tClosing clientEngine's *OUTBOUND*...");
clientEngine.closeOutbound();
logEngineStatus(clientEngine);
dataDone = true;
log("\tClosing serverEngine's *OUTBOUND*...");
serverEngine.closeOutbound();
logEngineStatus(serverEngine);
}
}
if (!clientFinishedPresent) {
throw new Exception("No client FINISHED status present");
}
if (!serverFinishedPresent) {
throw new Exception("No server FINISHED status present");
}
if (!client2ndFinishedPresent) {
throw new Exception(
"No posthandshake client FINISHED status present");
}
// Note: the server side did not finish the handshake unless the
// posthandshake message get delivered. This behaviro may be
// updated in the future.
//
// if (!server2ndFinishedPresent) {
// throw new Exception(
// "No posthandshake server FINISHED status present");
// }
}
private static void logEngineStatus(SSLEngine engine) {
log("\tCurrent HS State " + engine.getHandshakeStatus().toString());
log("\tisInboundDone(): " + engine.isInboundDone());
log("\tisOutboundDone(): " + engine.isOutboundDone());
}
private static boolean hasFinished(
String prefix, SSLEngineResult engineResult) {
if (engineResult.getHandshakeStatus() == HandshakeStatus.FINISHED) {
log(prefix + " finished present: " + engineResult);
return true;
}
return false;
}
/*
* Using the SSLContext created during object creation,
* create/configure the SSLEngines we'll use for this test.
*/
private void createSSLEngines() throws Exception {
/*
* Configure the serverEngine to act as a server in the SSL/TLS
* handshake. Also, require SSL client authentication.
*/
serverEngine = sslc.createSSLEngine();
serverEngine.setUseClientMode(false);
serverEngine.setNeedClientAuth(true);
// Get/set parameters if needed
SSLParameters paramsServer = serverEngine.getSSLParameters();
serverEngine.setSSLParameters(paramsServer);
/*
* Similar to above, but using client mode instead.
*/
clientEngine = sslc.createSSLEngine("client", 80);
clientEngine.setUseClientMode(true);
// Get/set parameters if needed
SSLParameters paramsClient = clientEngine.getSSLParameters();
clientEngine.setSSLParameters(paramsClient);
}
/*
* Create and size the buffers appropriately.
*/
private void createBuffers() {
/*
* We'll assume the buffer sizes are the same
* between client and server.
*/
SSLSession session = clientEngine.getSession();
int appBufferMax = session.getApplicationBufferSize();
int netBufferMax = session.getPacketBufferSize();
/*
* We'll make the input buffers a bit bigger than the max needed
* size, so that unwrap()s following a successful data transfer
* won't generate BUFFER_OVERFLOWS.
*
* We'll use a mix of direct and indirect ByteBuffers for
* tutorial purposes only. In reality, only use direct
* ByteBuffers when they give a clear performance enhancement.
*/
clientIn = ByteBuffer.allocate(appBufferMax + 50);
serverIn = ByteBuffer.allocate(appBufferMax + 50);
cTOs = ByteBuffer.allocateDirect(netBufferMax);
sTOc = ByteBuffer.allocateDirect(netBufferMax);
clientOut = ByteBuffer.wrap("Hi Server, I'm Client".getBytes());
serverOut = ByteBuffer.wrap("Hello Client, I'm Server".getBytes());
}
/*
* If the result indicates that we have outstanding tasks to do,
* go ahead and run them in this thread.
*/
private static void runDelegatedTasks(SSLEngine engine) throws Exception {
if (engine.getHandshakeStatus() == HandshakeStatus.NEED_TASK) {
Runnable runnable;
while ((runnable = engine.getDelegatedTask()) != null) {
log(" running delegated task...");
runnable.run();
}
HandshakeStatus hsStatus = engine.getHandshakeStatus();
if (hsStatus == HandshakeStatus.NEED_TASK) {
throw new Exception(
"handshake shouldn't need additional tasks");
}
logEngineStatus(engine);
}
}
private static boolean isEngineClosed(SSLEngine engine) {
return (engine.isOutboundDone() && engine.isInboundDone());
}
/*
* Simple check to make sure everything came across as expected.
*/
private static void checkTransfer(ByteBuffer a, ByteBuffer b)
throws Exception {
a.flip();
b.flip();
if (!a.equals(b)) {
throw new Exception("Data didn't transfer cleanly");
} else {
log("\tData transferred cleanly");
}
a.position(a.limit());
b.position(b.limit());
a.limit(a.capacity());
b.limit(b.capacity());
}
/*
* Logging code
*/
private static boolean resultOnce = true;
private static void log(String str, SSLEngineResult result) {
if (!logging) {
return;
}
if (resultOnce) {
resultOnce = false;
System.err.println("The format of the SSLEngineResult is: \n" +
"\t\"getStatus() / getHandshakeStatus()\" +\n" +
"\t\"bytesConsumed() / bytesProduced()\"\n");
}
HandshakeStatus hsStatus = result.getHandshakeStatus();
log(str +
result.getStatus() + "/" + hsStatus + ", " +
result.bytesConsumed() + "/" + result.bytesProduced() +
" bytes");
if (hsStatus == HandshakeStatus.FINISHED) {
log("\t...ready for application data");
}
}
private static void log(String str) {
if (logging) {
System.err.println(str);
}
}
}