b96c85c640
Reviewed-by: kvn
842 lines
30 KiB
C++
842 lines
30 KiB
C++
/*
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* Copyright (c) 2007, 2014, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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#ifndef SHARE_VM_OPTO_VECTORNODE_HPP
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#define SHARE_VM_OPTO_VECTORNODE_HPP
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#include "opto/matcher.hpp"
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#include "opto/memnode.hpp"
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#include "opto/node.hpp"
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#include "opto/opcodes.hpp"
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//------------------------------VectorNode-------------------------------------
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// Vector Operation
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class VectorNode : public TypeNode {
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public:
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VectorNode(Node* n1, const TypeVect* vt) : TypeNode(vt, 2) {
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init_class_id(Class_Vector);
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init_req(1, n1);
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}
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VectorNode(Node* n1, Node* n2, const TypeVect* vt) : TypeNode(vt, 3) {
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init_class_id(Class_Vector);
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init_req(1, n1);
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init_req(2, n2);
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}
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VectorNode(Node* n1, Node* n2, Node* n3, const TypeVect* vt) : TypeNode(vt, 4) {
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init_class_id(Class_Vector);
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init_req(1, n1);
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init_req(2, n2);
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init_req(3, n3);
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}
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const TypeVect* vect_type() const { return type()->is_vect(); }
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uint length() const { return vect_type()->length(); } // Vector length
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uint length_in_bytes() const { return vect_type()->length_in_bytes(); }
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virtual int Opcode() const;
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virtual uint ideal_reg() const { return Matcher::vector_ideal_reg(vect_type()->length_in_bytes()); }
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static VectorNode* scalar2vector(Node* s, uint vlen, const Type* opd_t);
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static VectorNode* shift_count(Node* shift, Node* cnt, uint vlen, BasicType bt);
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static VectorNode* make(int opc, Node* n1, Node* n2, uint vlen, BasicType bt);
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static VectorNode* make(int opc, Node* n1, Node* n2, Node* n3, uint vlen, BasicType bt);
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static int opcode(int opc, BasicType bt);
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static bool implemented(int opc, uint vlen, BasicType bt);
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static bool is_shift(Node* n);
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static bool is_invariant_vector(Node* n);
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// [Start, end) half-open range defining which operands are vectors
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static void vector_operands(Node* n, uint* start, uint* end);
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};
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//===========================Vector=ALU=Operations=============================
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//------------------------------AddVBNode--------------------------------------
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// Vector add byte
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class AddVBNode : public VectorNode {
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public:
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AddVBNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------AddVSNode--------------------------------------
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// Vector add char/short
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class AddVSNode : public VectorNode {
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public:
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AddVSNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------AddVINode--------------------------------------
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// Vector add int
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class AddVINode : public VectorNode {
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public:
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AddVINode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------AddVLNode--------------------------------------
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// Vector add long
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class AddVLNode : public VectorNode {
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public:
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AddVLNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1, in2, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------AddVFNode--------------------------------------
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// Vector add float
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class AddVFNode : public VectorNode {
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public:
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AddVFNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1, in2, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------AddVDNode--------------------------------------
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// Vector add double
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class AddVDNode : public VectorNode {
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public:
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AddVDNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1, in2, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------ReductionNode------------------------------------
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// Perform reduction of a vector
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class ReductionNode : public Node {
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public:
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ReductionNode(Node *ctrl, Node* in1, Node* in2) : Node(ctrl, in1, in2) {}
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static ReductionNode* make(int opc, Node *ctrl, Node* in1, Node* in2, BasicType bt);
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static int opcode(int opc, BasicType bt);
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static bool implemented(int opc, uint vlen, BasicType bt);
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};
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//------------------------------AddReductionVINode--------------------------------------
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// Vector add int as a reduction
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class AddReductionVINode : public ReductionNode {
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public:
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AddReductionVINode(Node * ctrl, Node* in1, Node* in2) : ReductionNode(ctrl, in1, in2) {}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return TypeInt::INT; }
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virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------AddReductionVLNode--------------------------------------
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// Vector add long as a reduction
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class AddReductionVLNode : public ReductionNode {
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public:
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AddReductionVLNode(Node *ctrl, Node* in1, Node* in2) : ReductionNode(ctrl, in1, in2) {}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return TypeLong::LONG; }
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virtual uint ideal_reg() const { return Op_RegL; }
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};
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//------------------------------AddReductionVFNode--------------------------------------
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// Vector add float as a reduction
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class AddReductionVFNode : public ReductionNode {
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public:
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AddReductionVFNode(Node *ctrl, Node* in1, Node* in2) : ReductionNode(ctrl, in1, in2) {}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return Type::FLOAT; }
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virtual uint ideal_reg() const { return Op_RegF; }
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};
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//------------------------------AddReductionVDNode--------------------------------------
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// Vector add double as a reduction
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class AddReductionVDNode : public ReductionNode {
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public:
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AddReductionVDNode(Node *ctrl, Node* in1, Node* in2) : ReductionNode(ctrl, in1, in2) {}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return Type::DOUBLE; }
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virtual uint ideal_reg() const { return Op_RegD; }
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};
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//------------------------------SubVBNode--------------------------------------
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// Vector subtract byte
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class SubVBNode : public VectorNode {
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public:
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SubVBNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------SubVSNode--------------------------------------
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// Vector subtract short
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class SubVSNode : public VectorNode {
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public:
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SubVSNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------SubVINode--------------------------------------
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// Vector subtract int
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class SubVINode : public VectorNode {
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public:
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SubVINode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------SubVLNode--------------------------------------
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// Vector subtract long
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class SubVLNode : public VectorNode {
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public:
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SubVLNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------SubVFNode--------------------------------------
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// Vector subtract float
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class SubVFNode : public VectorNode {
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public:
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SubVFNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------SubVDNode--------------------------------------
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// Vector subtract double
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class SubVDNode : public VectorNode {
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public:
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SubVDNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------MulVSNode--------------------------------------
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// Vector multiply short
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class MulVSNode : public VectorNode {
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public:
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MulVSNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------MulVINode--------------------------------------
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// Vector multiply int
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class MulVINode : public VectorNode {
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public:
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MulVINode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------MulVLNode--------------------------------------
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// Vector multiply long
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class MulVLNode : public VectorNode {
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public:
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MulVLNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1, in2, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------MulVFNode--------------------------------------
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// Vector multiply float
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class MulVFNode : public VectorNode {
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public:
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MulVFNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1, in2, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------MulVDNode--------------------------------------
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// Vector multiply double
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class MulVDNode : public VectorNode {
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public:
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MulVDNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1, in2, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------FmaVDNode--------------------------------------
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// Vector multiply double
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class FmaVDNode : public VectorNode {
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public:
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FmaVDNode(Node* in1, Node* in2, Node* in3, const TypeVect* vt) : VectorNode(in1, in2, in3, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------FmaVFNode--------------------------------------
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// Vector multiply float
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class FmaVFNode : public VectorNode {
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public:
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FmaVFNode(Node* in1, Node* in2, Node* in3, const TypeVect* vt) : VectorNode(in1, in2, in3, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------CMoveVFNode--------------------------------------
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// Vector float conditional move
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class CMoveVFNode : public VectorNode {
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public:
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CMoveVFNode(Node* in1, Node* in2, Node* in3, const TypeVect* vt) : VectorNode(in1, in2, in3, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------CMoveVDNode--------------------------------------
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// Vector double conditional move
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class CMoveVDNode : public VectorNode {
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public:
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CMoveVDNode(Node* in1, Node* in2, Node* in3, const TypeVect* vt) : VectorNode(in1, in2, in3, vt) {}
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virtual int Opcode() const;
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};
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//------------------------------MulReductionVINode--------------------------------------
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// Vector multiply int as a reduction
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class MulReductionVINode : public ReductionNode {
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public:
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MulReductionVINode(Node *ctrl, Node* in1, Node* in2) : ReductionNode(ctrl, in1, in2) {}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return TypeInt::INT; }
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virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------MulReductionVLNode--------------------------------------
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// Vector multiply int as a reduction
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class MulReductionVLNode : public ReductionNode {
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public:
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MulReductionVLNode(Node *ctrl, Node* in1, Node* in2) : ReductionNode(ctrl, in1, in2) {}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return TypeLong::LONG; }
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virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------MulReductionVFNode--------------------------------------
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// Vector multiply float as a reduction
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class MulReductionVFNode : public ReductionNode {
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public:
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MulReductionVFNode(Node *ctrl, Node* in1, Node* in2) : ReductionNode(ctrl, in1, in2) {}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return Type::FLOAT; }
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virtual uint ideal_reg() const { return Op_RegF; }
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};
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//------------------------------MulReductionVDNode--------------------------------------
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// Vector multiply double as a reduction
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class MulReductionVDNode : public ReductionNode {
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public:
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MulReductionVDNode(Node *ctrl, Node* in1, Node* in2) : ReductionNode(ctrl, in1, in2) {}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return Type::DOUBLE; }
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virtual uint ideal_reg() const { return Op_RegD; }
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};
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//------------------------------DivVFNode--------------------------------------
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// Vector divide float
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class DivVFNode : public VectorNode {
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public:
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DivVFNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------DivVDNode--------------------------------------
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// Vector Divide double
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class DivVDNode : public VectorNode {
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public:
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DivVDNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------AbsVFNode--------------------------------------
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// Vector Abs float
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class AbsVFNode : public VectorNode {
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public:
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AbsVFNode(Node* in, const TypeVect* vt) : VectorNode(in,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------AbsVDNode--------------------------------------
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// Vector Abs double
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class AbsVDNode : public VectorNode {
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public:
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AbsVDNode(Node* in, const TypeVect* vt) : VectorNode(in,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------NegVFNode--------------------------------------
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// Vector Neg float
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class NegVFNode : public VectorNode {
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public:
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NegVFNode(Node* in, const TypeVect* vt) : VectorNode(in,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------NegVDNode--------------------------------------
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// Vector Neg double
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class NegVDNode : public VectorNode {
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public:
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NegVDNode(Node* in, const TypeVect* vt) : VectorNode(in,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------SqrtVFNode--------------------------------------
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// Vector Sqrt float
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class SqrtVFNode : public VectorNode {
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public:
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SqrtVFNode(Node* in, const TypeVect* vt) : VectorNode(in,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------SqrtVDNode--------------------------------------
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// Vector Sqrt double
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class SqrtVDNode : public VectorNode {
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public:
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SqrtVDNode(Node* in, const TypeVect* vt) : VectorNode(in,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------LShiftVBNode-----------------------------------
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// Vector left shift bytes
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class LShiftVBNode : public VectorNode {
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public:
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LShiftVBNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------LShiftVSNode-----------------------------------
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// Vector left shift shorts
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class LShiftVSNode : public VectorNode {
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public:
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LShiftVSNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------LShiftVINode-----------------------------------
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// Vector left shift ints
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class LShiftVINode : public VectorNode {
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public:
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LShiftVINode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------LShiftVLNode-----------------------------------
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// Vector left shift longs
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class LShiftVLNode : public VectorNode {
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public:
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LShiftVLNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------RShiftVBNode-----------------------------------
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// Vector right arithmetic (signed) shift bytes
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class RShiftVBNode : public VectorNode {
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public:
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RShiftVBNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------RShiftVSNode-----------------------------------
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// Vector right arithmetic (signed) shift shorts
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class RShiftVSNode : public VectorNode {
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public:
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RShiftVSNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------RShiftVINode-----------------------------------
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// Vector right arithmetic (signed) shift ints
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class RShiftVINode : public VectorNode {
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public:
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RShiftVINode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------RShiftVLNode-----------------------------------
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// Vector right arithmetic (signed) shift longs
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class RShiftVLNode : public VectorNode {
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public:
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RShiftVLNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------URShiftVBNode----------------------------------
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// Vector right logical (unsigned) shift bytes
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class URShiftVBNode : public VectorNode {
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public:
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URShiftVBNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------URShiftVSNode----------------------------------
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// Vector right logical (unsigned) shift shorts
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class URShiftVSNode : public VectorNode {
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public:
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URShiftVSNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
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virtual int Opcode() const;
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};
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//------------------------------URShiftVINode----------------------------------
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// Vector right logical (unsigned) shift ints
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class URShiftVINode : public VectorNode {
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public:
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URShiftVINode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------URShiftVLNode----------------------------------
|
|
// Vector right logical (unsigned) shift longs
|
|
class URShiftVLNode : public VectorNode {
|
|
public:
|
|
URShiftVLNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------LShiftCntVNode---------------------------------
|
|
// Vector left shift count
|
|
class LShiftCntVNode : public VectorNode {
|
|
public:
|
|
LShiftCntVNode(Node* cnt, const TypeVect* vt) : VectorNode(cnt,vt) {}
|
|
virtual int Opcode() const;
|
|
virtual uint ideal_reg() const { return Matcher::vector_shift_count_ideal_reg(vect_type()->length_in_bytes()); }
|
|
};
|
|
|
|
//------------------------------RShiftCntVNode---------------------------------
|
|
// Vector right shift count
|
|
class RShiftCntVNode : public VectorNode {
|
|
public:
|
|
RShiftCntVNode(Node* cnt, const TypeVect* vt) : VectorNode(cnt,vt) {}
|
|
virtual int Opcode() const;
|
|
virtual uint ideal_reg() const { return Matcher::vector_shift_count_ideal_reg(vect_type()->length_in_bytes()); }
|
|
};
|
|
|
|
|
|
//------------------------------AndVNode---------------------------------------
|
|
// Vector and integer
|
|
class AndVNode : public VectorNode {
|
|
public:
|
|
AndVNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------OrVNode---------------------------------------
|
|
// Vector or integer
|
|
class OrVNode : public VectorNode {
|
|
public:
|
|
OrVNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------XorVNode---------------------------------------
|
|
// Vector xor integer
|
|
class XorVNode : public VectorNode {
|
|
public:
|
|
XorVNode(Node* in1, Node* in2, const TypeVect* vt) : VectorNode(in1,in2,vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//================================= M E M O R Y ===============================
|
|
|
|
//------------------------------LoadVectorNode---------------------------------
|
|
// Load Vector from memory
|
|
class LoadVectorNode : public LoadNode {
|
|
public:
|
|
LoadVectorNode(Node* c, Node* mem, Node* adr, const TypePtr* at, const TypeVect* vt, ControlDependency control_dependency = LoadNode::DependsOnlyOnTest)
|
|
: LoadNode(c, mem, adr, at, vt, MemNode::unordered, control_dependency) {
|
|
init_class_id(Class_LoadVector);
|
|
}
|
|
|
|
const TypeVect* vect_type() const { return type()->is_vect(); }
|
|
uint length() const { return vect_type()->length(); } // Vector length
|
|
|
|
virtual int Opcode() const;
|
|
|
|
virtual uint ideal_reg() const { return Matcher::vector_ideal_reg(memory_size()); }
|
|
virtual BasicType memory_type() const { return T_VOID; }
|
|
virtual int memory_size() const { return vect_type()->length_in_bytes(); }
|
|
|
|
virtual int store_Opcode() const { return Op_StoreVector; }
|
|
|
|
static LoadVectorNode* make(int opc, Node* ctl, Node* mem,
|
|
Node* adr, const TypePtr* atyp,
|
|
uint vlen, BasicType bt,
|
|
ControlDependency control_dependency = LoadNode::DependsOnlyOnTest);
|
|
uint element_size(void) { return type2aelembytes(vect_type()->element_basic_type()); }
|
|
};
|
|
|
|
//------------------------------StoreVectorNode--------------------------------
|
|
// Store Vector to memory
|
|
class StoreVectorNode : public StoreNode {
|
|
public:
|
|
StoreVectorNode(Node* c, Node* mem, Node* adr, const TypePtr* at, Node* val)
|
|
: StoreNode(c, mem, adr, at, val, MemNode::unordered) {
|
|
assert(val->is_Vector() || val->is_LoadVector(), "sanity");
|
|
init_class_id(Class_StoreVector);
|
|
}
|
|
|
|
const TypeVect* vect_type() const { return in(MemNode::ValueIn)->bottom_type()->is_vect(); }
|
|
uint length() const { return vect_type()->length(); } // Vector length
|
|
|
|
virtual int Opcode() const;
|
|
|
|
virtual uint ideal_reg() const { return Matcher::vector_ideal_reg(memory_size()); }
|
|
virtual BasicType memory_type() const { return T_VOID; }
|
|
virtual int memory_size() const { return vect_type()->length_in_bytes(); }
|
|
|
|
static StoreVectorNode* make(int opc, Node* ctl, Node* mem,
|
|
Node* adr, const TypePtr* atyp, Node* val,
|
|
uint vlen);
|
|
|
|
uint element_size(void) { return type2aelembytes(vect_type()->element_basic_type()); }
|
|
};
|
|
|
|
|
|
//=========================Promote_Scalar_to_Vector============================
|
|
|
|
//------------------------------ReplicateBNode---------------------------------
|
|
// Replicate byte scalar to be vector
|
|
class ReplicateBNode : public VectorNode {
|
|
public:
|
|
ReplicateBNode(Node* in1, const TypeVect* vt) : VectorNode(in1, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------ReplicateSNode---------------------------------
|
|
// Replicate short scalar to be vector
|
|
class ReplicateSNode : public VectorNode {
|
|
public:
|
|
ReplicateSNode(Node* in1, const TypeVect* vt) : VectorNode(in1, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------ReplicateINode---------------------------------
|
|
// Replicate int scalar to be vector
|
|
class ReplicateINode : public VectorNode {
|
|
public:
|
|
ReplicateINode(Node* in1, const TypeVect* vt) : VectorNode(in1, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------ReplicateLNode---------------------------------
|
|
// Replicate long scalar to be vector
|
|
class ReplicateLNode : public VectorNode {
|
|
public:
|
|
ReplicateLNode(Node* in1, const TypeVect* vt) : VectorNode(in1, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------ReplicateFNode---------------------------------
|
|
// Replicate float scalar to be vector
|
|
class ReplicateFNode : public VectorNode {
|
|
public:
|
|
ReplicateFNode(Node* in1, const TypeVect* vt) : VectorNode(in1, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------ReplicateDNode---------------------------------
|
|
// Replicate double scalar to be vector
|
|
class ReplicateDNode : public VectorNode {
|
|
public:
|
|
ReplicateDNode(Node* in1, const TypeVect* vt) : VectorNode(in1, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//========================Pack_Scalars_into_a_Vector===========================
|
|
|
|
//------------------------------PackNode---------------------------------------
|
|
// Pack parent class (not for code generation).
|
|
class PackNode : public VectorNode {
|
|
public:
|
|
PackNode(Node* in1, const TypeVect* vt) : VectorNode(in1, vt) {}
|
|
PackNode(Node* in1, Node* n2, const TypeVect* vt) : VectorNode(in1, n2, vt) {}
|
|
virtual int Opcode() const;
|
|
|
|
void add_opd(Node* n) {
|
|
add_req(n);
|
|
}
|
|
|
|
// Create a binary tree form for Packs. [lo, hi) (half-open) range
|
|
PackNode* binary_tree_pack(int lo, int hi);
|
|
|
|
static PackNode* make(Node* s, uint vlen, BasicType bt);
|
|
};
|
|
|
|
//------------------------------PackBNode--------------------------------------
|
|
// Pack byte scalars into vector
|
|
class PackBNode : public PackNode {
|
|
public:
|
|
PackBNode(Node* in1, const TypeVect* vt) : PackNode(in1, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------PackSNode--------------------------------------
|
|
// Pack short scalars into a vector
|
|
class PackSNode : public PackNode {
|
|
public:
|
|
PackSNode(Node* in1, const TypeVect* vt) : PackNode(in1, vt) {}
|
|
PackSNode(Node* in1, Node* in2, const TypeVect* vt) : PackNode(in1, in2, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------PackINode--------------------------------------
|
|
// Pack integer scalars into a vector
|
|
class PackINode : public PackNode {
|
|
public:
|
|
PackINode(Node* in1, const TypeVect* vt) : PackNode(in1, vt) {}
|
|
PackINode(Node* in1, Node* in2, const TypeVect* vt) : PackNode(in1, in2, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------PackLNode--------------------------------------
|
|
// Pack long scalars into a vector
|
|
class PackLNode : public PackNode {
|
|
public:
|
|
PackLNode(Node* in1, const TypeVect* vt) : PackNode(in1, vt) {}
|
|
PackLNode(Node* in1, Node* in2, const TypeVect* vt) : PackNode(in1, in2, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------Pack2LNode-------------------------------------
|
|
// Pack 2 long scalars into a vector
|
|
class Pack2LNode : public PackNode {
|
|
public:
|
|
Pack2LNode(Node* in1, Node* in2, const TypeVect* vt) : PackNode(in1, in2, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------PackFNode--------------------------------------
|
|
// Pack float scalars into vector
|
|
class PackFNode : public PackNode {
|
|
public:
|
|
PackFNode(Node* in1, const TypeVect* vt) : PackNode(in1, vt) {}
|
|
PackFNode(Node* in1, Node* in2, const TypeVect* vt) : PackNode(in1, in2, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------PackDNode--------------------------------------
|
|
// Pack double scalars into a vector
|
|
class PackDNode : public PackNode {
|
|
public:
|
|
PackDNode(Node* in1, const TypeVect* vt) : PackNode(in1, vt) {}
|
|
PackDNode(Node* in1, Node* in2, const TypeVect* vt) : PackNode(in1, in2, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
//------------------------------Pack2DNode-------------------------------------
|
|
// Pack 2 double scalars into a vector
|
|
class Pack2DNode : public PackNode {
|
|
public:
|
|
Pack2DNode(Node* in1, Node* in2, const TypeVect* vt) : PackNode(in1, in2, vt) {}
|
|
virtual int Opcode() const;
|
|
};
|
|
|
|
|
|
//========================Extract_Scalar_from_Vector===========================
|
|
|
|
//------------------------------ExtractNode------------------------------------
|
|
// Extract a scalar from a vector at position "pos"
|
|
class ExtractNode : public Node {
|
|
public:
|
|
ExtractNode(Node* src, ConINode* pos) : Node(NULL, src, (Node*)pos) {
|
|
assert(in(2)->get_int() >= 0, "positive constants");
|
|
}
|
|
virtual int Opcode() const;
|
|
uint pos() const { return in(2)->get_int(); }
|
|
|
|
static Node* make(Node* v, uint position, BasicType bt);
|
|
};
|
|
|
|
//------------------------------ExtractBNode-----------------------------------
|
|
// Extract a byte from a vector at position "pos"
|
|
class ExtractBNode : public ExtractNode {
|
|
public:
|
|
ExtractBNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
|
|
virtual int Opcode() const;
|
|
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
virtual uint ideal_reg() const { return Op_RegI; }
|
|
};
|
|
|
|
//------------------------------ExtractUBNode----------------------------------
|
|
// Extract a boolean from a vector at position "pos"
|
|
class ExtractUBNode : public ExtractNode {
|
|
public:
|
|
ExtractUBNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
|
|
virtual int Opcode() const;
|
|
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
virtual uint ideal_reg() const { return Op_RegI; }
|
|
};
|
|
|
|
//------------------------------ExtractCNode-----------------------------------
|
|
// Extract a char from a vector at position "pos"
|
|
class ExtractCNode : public ExtractNode {
|
|
public:
|
|
ExtractCNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
|
|
virtual int Opcode() const;
|
|
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
virtual uint ideal_reg() const { return Op_RegI; }
|
|
};
|
|
|
|
//------------------------------ExtractSNode-----------------------------------
|
|
// Extract a short from a vector at position "pos"
|
|
class ExtractSNode : public ExtractNode {
|
|
public:
|
|
ExtractSNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
|
|
virtual int Opcode() const;
|
|
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
virtual uint ideal_reg() const { return Op_RegI; }
|
|
};
|
|
|
|
//------------------------------ExtractINode-----------------------------------
|
|
// Extract an int from a vector at position "pos"
|
|
class ExtractINode : public ExtractNode {
|
|
public:
|
|
ExtractINode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
|
|
virtual int Opcode() const;
|
|
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
virtual uint ideal_reg() const { return Op_RegI; }
|
|
};
|
|
|
|
//------------------------------ExtractLNode-----------------------------------
|
|
// Extract a long from a vector at position "pos"
|
|
class ExtractLNode : public ExtractNode {
|
|
public:
|
|
ExtractLNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
|
|
virtual int Opcode() const;
|
|
virtual const Type *bottom_type() const { return TypeLong::LONG; }
|
|
virtual uint ideal_reg() const { return Op_RegL; }
|
|
};
|
|
|
|
//------------------------------ExtractFNode-----------------------------------
|
|
// Extract a float from a vector at position "pos"
|
|
class ExtractFNode : public ExtractNode {
|
|
public:
|
|
ExtractFNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
|
|
virtual int Opcode() const;
|
|
virtual const Type *bottom_type() const { return Type::FLOAT; }
|
|
virtual uint ideal_reg() const { return Op_RegF; }
|
|
};
|
|
|
|
//------------------------------ExtractDNode-----------------------------------
|
|
// Extract a double from a vector at position "pos"
|
|
class ExtractDNode : public ExtractNode {
|
|
public:
|
|
ExtractDNode(Node* src, ConINode* pos) : ExtractNode(src, pos) {}
|
|
virtual int Opcode() const;
|
|
virtual const Type *bottom_type() const { return Type::DOUBLE; }
|
|
virtual uint ideal_reg() const { return Op_RegD; }
|
|
};
|
|
|
|
//------------------------------SetVectMaskINode-------------------------------
|
|
// Provide a mask for a vector predicate machine
|
|
class SetVectMaskINode : public Node {
|
|
public:
|
|
SetVectMaskINode(Node *c, Node *in1) : Node(c, in1) {}
|
|
virtual int Opcode() const;
|
|
const Type *bottom_type() const { return TypeInt::INT; }
|
|
virtual uint ideal_reg() const { return Op_RegI; }
|
|
virtual const Type *Value(PhaseGVN *phase) const { return TypeInt::INT; }
|
|
};
|
|
|
|
#endif // SHARE_VM_OPTO_VECTORNODE_HPP
|