6d064a747e
Removed _notify_when_complete, assume true value where formerly used. Reviewed-by: sjohanss, tschatzl
219 lines
7.5 KiB
C++
219 lines
7.5 KiB
C++
/*
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* Copyright (c) 2001, 2019, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP
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#define SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP
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#include "gc/shared/ptrQueue.hpp"
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#include "memory/allocation.hpp"
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class G1CardTableEntryClosure;
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class G1DirtyCardQueueSet;
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class G1FreeIdSet;
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class G1RedirtyCardsQueueSet;
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class Thread;
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class Monitor;
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// A ptrQueue whose elements are "oops", pointers to object heads.
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class G1DirtyCardQueue: public PtrQueue {
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protected:
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virtual void handle_completed_buffer();
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public:
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G1DirtyCardQueue(G1DirtyCardQueueSet* qset);
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// Flush before destroying; queue may be used to capture pending work while
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// doing something else, with auto-flush on completion.
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~G1DirtyCardQueue();
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// Process queue entries and release resources.
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void flush() { flush_impl(); }
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inline G1DirtyCardQueueSet* dirty_card_qset() const;
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// Compiler support.
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static ByteSize byte_offset_of_index() {
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return PtrQueue::byte_offset_of_index<G1DirtyCardQueue>();
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}
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using PtrQueue::byte_width_of_index;
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static ByteSize byte_offset_of_buf() {
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return PtrQueue::byte_offset_of_buf<G1DirtyCardQueue>();
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}
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using PtrQueue::byte_width_of_buf;
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};
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class G1DirtyCardQueueSet: public PtrQueueSet {
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Monitor* _cbl_mon; // Protects the list and count members.
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BufferNode* _completed_buffers_head;
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BufferNode* _completed_buffers_tail;
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// Number of actual cards in the list of completed buffers.
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volatile size_t _num_cards;
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size_t _process_cards_threshold;
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volatile bool _process_completed_buffers;
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void abandon_completed_buffers();
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// Apply the closure to the elements of "node" from it's index to
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// buffer_size. If all closure applications return true, then
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// returns true. Stops processing after the first closure
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// application that returns false, and returns false from this
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// function. The node's index is updated to exclude the processed
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// elements, e.g. up to the element for which the closure returned
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// false, or one past the last element if the closure always
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// returned true.
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bool apply_closure_to_buffer(G1CardTableEntryClosure* cl,
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BufferNode* node,
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uint worker_i = 0);
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// If there are more than stop_at completed buffers, pop one, apply
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// the specified closure to its active elements, and return true.
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// Otherwise return false.
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//
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// A completely processed buffer is freed. However, if a closure
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// invocation returns false, processing is stopped and the partially
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// processed buffer (with its index updated to exclude the processed
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// elements, e.g. up to the element for which the closure returned
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// false) is returned to the completed buffer set.
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//
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// If during_pause is true, stop_at must be zero, and the closure
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// must never return false.
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bool apply_closure_to_completed_buffer(G1CardTableEntryClosure* cl,
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uint worker_i,
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size_t stop_at,
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bool during_pause);
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bool mut_process_buffer(BufferNode* node);
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// If the queue contains more cards than configured here, the
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// mutator must start doing some of the concurrent refinement work.
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size_t _max_cards;
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size_t _max_cards_padding;
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static const size_t MaxCardsUnlimited = SIZE_MAX;
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G1FreeIdSet* _free_ids;
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// The number of completed buffers processed by mutator and rs thread,
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// respectively.
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jint _processed_buffers_mut;
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jint _processed_buffers_rs_thread;
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public:
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G1DirtyCardQueueSet();
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~G1DirtyCardQueueSet();
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void initialize(Monitor* cbl_mon,
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BufferNode::Allocator* allocator,
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bool init_free_ids = false);
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// The number of parallel ids that can be claimed to allow collector or
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// mutator threads to do card-processing work.
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static uint num_par_ids();
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static void handle_zero_index_for_thread(Thread* t);
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// Either process the entire buffer and return true, or enqueue the
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// buffer and return false. If the buffer is completely processed,
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// it can be reused in place.
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bool process_or_enqueue_completed_buffer(BufferNode* node);
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virtual void enqueue_completed_buffer(BufferNode* node);
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// If the number of completed buffers is > stop_at, then remove and
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// return a completed buffer from the list. Otherwise, return NULL.
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BufferNode* get_completed_buffer(size_t stop_at = 0);
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// The number of cards in completed buffers. Read without synchronization.
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size_t num_cards() const { return _num_cards; }
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// Verify that _num_cards is equal to the sum of actual cards
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// in the completed buffers.
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void verify_num_cards() const NOT_DEBUG_RETURN;
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bool process_completed_buffers() { return _process_completed_buffers; }
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void set_process_completed_buffers(bool x) { _process_completed_buffers = x; }
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// Get/Set the number of cards that triggers log processing.
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// Log processing should be done when the number of cards exceeds the
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// threshold.
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void set_process_cards_threshold(size_t sz) {
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_process_cards_threshold = sz;
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}
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size_t process_cards_threshold() const {
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return _process_cards_threshold;
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}
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static const size_t ProcessCardsThresholdNever = SIZE_MAX;
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// Notify the consumer if the number of buffers crossed the threshold
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void notify_if_necessary();
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void merge_bufferlists(G1RedirtyCardsQueueSet* src);
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// Apply G1RefineCardConcurrentlyClosure to completed buffers until there are stop_at
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// completed buffers remaining.
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bool refine_completed_buffer_concurrently(uint worker_i, size_t stop_at);
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// Apply the given closure to all completed buffers. The given closure's do_card_ptr
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// must never return false. Must only be called during GC.
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bool apply_closure_during_gc(G1CardTableEntryClosure* cl, uint worker_i);
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// If a full collection is happening, reset partial logs, and release
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// completed ones: the full collection will make them all irrelevant.
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void abandon_logs();
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// If any threads have partial logs, add them to the global list of logs.
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void concatenate_logs();
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void set_max_cards(size_t m) {
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_max_cards = m;
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}
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size_t max_cards() const {
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return _max_cards;
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}
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void set_max_cards_padding(size_t padding) {
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_max_cards_padding = padding;
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}
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size_t max_cards_padding() const {
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return _max_cards_padding;
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}
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jint processed_buffers_mut() {
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return _processed_buffers_mut;
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}
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jint processed_buffers_rs_thread() {
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return _processed_buffers_rs_thread;
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}
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};
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inline G1DirtyCardQueueSet* G1DirtyCardQueue::dirty_card_qset() const {
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return static_cast<G1DirtyCardQueueSet*>(qset());
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}
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#endif // SHARE_GC_G1_G1DIRTYCARDQUEUE_HPP
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