f3ae7d1bd9
Reviewed-by: serb, jdv
246 lines
8.4 KiB
Java
246 lines
8.4 KiB
Java
/*
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* Copyright (c) 2006, 2018, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/**
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* @test
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* @key headful
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* @bug 6366359 8198613
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* @summary Test that we don't crash when changing from 8 to 16/32 bit modes
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* @author Dmitri.Trembovetski@Sun.COM area=FullScreen
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* @run main/othervm/timeout=200 DisplayChangeVITest
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* @run main/othervm/timeout=200 -Dsun.java2d.d3d=false DisplayChangeVITest
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*/
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import java.awt.Color;
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import java.awt.DisplayMode;
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import java.awt.Graphics;
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import java.awt.GraphicsDevice;
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import java.awt.GraphicsEnvironment;
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import java.awt.event.KeyAdapter;
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import java.awt.event.KeyEvent;
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import java.awt.image.BufferedImage;
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import java.awt.image.VolatileImage;
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import java.lang.Exception;
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import java.lang.Thread;
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import java.util.ArrayList;
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import java.util.Random;
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import javax.swing.JFrame;
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/**
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* The test enters fullscreen mode (if it's supported) and then tries
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* to switch between display moes with different depths and dimensions
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* while doing both rendering to the screen (via a VolatileImage)
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* and Swing repainting just to make things more chaotic.
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*
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* The procedure is repeated TEST_REPS times (3 by default).
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*
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* Don't pay attention to what happens on the screen, it won't be pretty.
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* If the test doesn't crash or throw exceptions, it passes, otherwise
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* it fails.
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*/
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public class DisplayChangeVITest extends JFrame implements Runnable {
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private final Random rnd = new Random();
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private VolatileImage bb;
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private BufferedImage sprite;
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private VolatileImage volSprite;
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private static boolean done = false;
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private static final Object lock = new Object();
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private static final int TEST_REPS = 3;
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private ArrayList<DisplayMode> dms;
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DisplayChangeVITest() {
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selectDisplayModes();
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addKeyListener(new KeyAdapter() {
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public void keyPressed(KeyEvent e) {
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if (e.getKeyCode() == KeyEvent.VK_ESCAPE) {
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synchronized (lock) {
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done = true;
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}
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}
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}
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});
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sprite = new BufferedImage(200, 200, BufferedImage.TYPE_INT_RGB);
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sprite.getRaster().getDataBuffer();
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Graphics g = sprite.getGraphics();
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g.setColor(Color.yellow);
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g.fillRect(0, 0, sprite.getWidth(), sprite.getHeight());
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}
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void render(Graphics g) {
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do {
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// volatile images validated here
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initBackbuffer();
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g.setColor(Color.black);
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g.fillRect(0, 0, getWidth(), getHeight());
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Graphics gg = bb.getGraphics();
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gg.setColor(new Color(rnd.nextInt(0x00ffffff)));
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gg.fillRect(0, 0, bb.getWidth(), bb.getHeight());
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for (int x = 0; x < 10; x++) {
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gg.drawImage(sprite, x*200, 0, null);
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gg.drawImage(volSprite, x*200, 500, null);
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}
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g.drawImage(bb, 0, 0, null);
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} while (bb.contentsLost());
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}
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private static void sleep(long msec) {
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try { Thread.sleep(msec); } catch (InterruptedException e) {}
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}
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private int reps = 0;
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public void run() {
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GraphicsDevice gd = getGraphicsConfiguration().getDevice();
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if (gd.isDisplayChangeSupported() && dms.size() > 0) {
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while (!done && reps++ < TEST_REPS) {
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for (DisplayMode dm : dms) {
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System.err.printf("Entering DisplayMode[%dx%dx%d]\n",
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dm.getWidth(), dm.getHeight(), dm.getBitDepth());
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gd.setDisplayMode(dm);
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initBackbuffer();
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for (int i = 0; i < 10; i++) {
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// render to the screen
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render(getGraphics());
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// ask Swing to repaint
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repaint();
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sleep(100);
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}
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sleep(1500);
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}
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}
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} else {
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System.err.println("Display mode change " +
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"not supported. Test passed.");
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}
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dispose();
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synchronized (lock) {
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done = true;
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lock.notify();
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}
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}
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private void createBackbuffer() {
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if (bb == null ||
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bb.getWidth() != getWidth() || bb.getHeight() != getHeight())
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{
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bb = createVolatileImage(getWidth(), getHeight());
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}
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}
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private void initBackbuffer() {
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createBackbuffer();
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int res = bb.validate(getGraphicsConfiguration());
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if (res == VolatileImage.IMAGE_INCOMPATIBLE) {
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bb = null;
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createBackbuffer();
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bb.validate(getGraphicsConfiguration());
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res = VolatileImage.IMAGE_RESTORED;
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}
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if (res == VolatileImage.IMAGE_RESTORED) {
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Graphics g = bb.getGraphics();
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g.setColor(new Color(rnd.nextInt(0x00ffffff)));
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g.fillRect(0, 0, bb.getWidth(), bb.getHeight());
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volSprite = createVolatileImage(100, 100);
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}
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volSprite.validate(getGraphicsConfiguration());
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}
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private void selectDisplayModes() {
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GraphicsDevice gd =
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GraphicsEnvironment.getLocalGraphicsEnvironment().
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getDefaultScreenDevice();
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dms = new ArrayList<DisplayMode>();
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DisplayMode dmArray[] = gd.getDisplayModes();
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boolean found8 = false, found16 = false,
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found24 = false, found32 = false;
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for (DisplayMode dm : dmArray) {
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if (!found8 &&
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(dm.getBitDepth() == 8 ||
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dm.getBitDepth() == DisplayMode.BIT_DEPTH_MULTI) &&
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(dm.getWidth() >= 800 && dm.getWidth() < 1024))
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{
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dms.add(dm);
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found8 = true;
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continue;
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}
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if (!found32 &&
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(dm.getBitDepth() == 32 ||
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dm.getBitDepth() == DisplayMode.BIT_DEPTH_MULTI) &&
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dm.getWidth() >= 1280)
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{
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dms.add(dm);
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found32 = true;
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continue;
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}
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if (!found16 &&
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dm.getBitDepth() == 16 &&
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(dm.getWidth() >= 1024 && dm.getWidth() < 1280))
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{
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dms.add(dm);
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found16 = true;
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continue;
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}
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if (found8 && found16 && found32) {
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break;
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}
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}
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System.err.println("Found display modes:");
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for (DisplayMode dm : dms) {
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System.err.printf("DisplayMode[%dx%dx%d]\n",
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dm.getWidth(), dm.getHeight(), dm.getBitDepth());
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}
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}
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public static void main(String[] args) throws Exception {
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DisplayChangeVITest test = new DisplayChangeVITest();
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GraphicsDevice gd =
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GraphicsEnvironment.getLocalGraphicsEnvironment().
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getDefaultScreenDevice();
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if (gd.isFullScreenSupported()) {
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gd.setFullScreenWindow(test);
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Thread t = new Thread(test);
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t.run();
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synchronized (lock) {
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while (!done) {
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try {
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lock.wait(50);
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} catch (InterruptedException ex) {
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ex.printStackTrace();
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}
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}
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}
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System.err.println("Test Passed.");
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} else {
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System.err.println("Full screen not supported. Test passed.");
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}
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}
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}
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