f3ae7d1bd9
Reviewed-by: serb, jdv
282 lines
9.6 KiB
Java
282 lines
9.6 KiB
Java
/*
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* Copyright (c) 2005, 2018, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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* @test
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* @key headful
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* @bug 4832224 6322584 6328478 6328481 6322580 6588884 6587863 8198613
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* @summary Verifies that the pixelization of simple primitives (drawLine,
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* fillRect, drawRect, fill, draw) with the OGL pipeline enabled
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* matches that produced by our software loops. (The primitives tested here
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* are simple enough that the OGL results should match the software results
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* exactly.) There is some overlap with PolyVertTest as we test both
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* solid and XOR rendering here, but this testcase is a bit simpler and
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* more appropriate for quick OGL testing. This test is also useful for
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* comparing quality between our X11/GDI and software pipelines.
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* @run main/othervm SimplePrimQuality
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* @author campbelc
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*/
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import java.awt.*;
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import java.awt.geom.*;
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import java.awt.image.*;
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import java.io.File;
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import java.io.IOException;
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import javax.imageio.ImageIO;
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public class SimplePrimQuality extends Canvas {
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private static final int SIZE = 300;
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private static boolean done;
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private static boolean testVI;
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private static volatile BufferedImage capture;
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private static void doCapture(Component test) {
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// Grab the screen region
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try {
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Robot robot = new Robot();
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Point pt1 = test.getLocationOnScreen();
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Rectangle rect =
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new Rectangle(pt1.x, pt1.y, test.getWidth(), test.getHeight());
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capture = robot.createScreenCapture(rect);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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private static final int[][] rpts = {
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{2, 0, 0, 0},
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{12, 0, 1, 0},
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{22, 0, 0, 1},
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{32, 0, 1, 1},
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{42, 0, 2, 1},
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{52, 0, 1, 2},
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{62, 0, 2, 2},
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{72, 0, 5, 5},
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{82, 0, 10, 10},
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{97, 0, 15, 15},
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};
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private void drawLine(Graphics2D g, int x, int y, int dx, int dy) {
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g.drawLine(x, y, x + dx, y + dy);
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}
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private void drawLines(Graphics2D g, int s) {
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drawLine(g, 2, 0, 0, 0);
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drawLine(g, 12, 0, 0, s);
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drawLine(g, 22, 0, s, 0);
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drawLine(g, 32, 0, s, s);
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drawLine(g, 42, 0, 0, -s);
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drawLine(g, 52, 0, -s, 0);
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drawLine(g, 62, 0, -s, -s);
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drawLine(g, 72, 0, -s, s);
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drawLine(g, 82, 0, s, -s);
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}
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private void fillRects(Graphics2D g) {
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for (int i = 0; i < rpts.length; i++) {
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g.fillRect(rpts[i][0], rpts[i][1], rpts[i][2], rpts[i][3]);
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}
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}
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private void drawRects(Graphics2D g) {
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for (int i = 0; i < rpts.length; i++) {
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g.drawRect(rpts[i][0], rpts[i][1], rpts[i][2], rpts[i][3]);
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}
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}
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private void fillOvals(Graphics2D g) {
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for (int i = 0; i < rpts.length; i++) {
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// use fill() instead of fillOval(), since the former is more
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// likely to be consistent with our software loops when the
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// OGL pipeline cannot be enabled
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g.fill(new Ellipse2D.Float(rpts[i][0], rpts[i][1],
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rpts[i][2], rpts[i][3]));
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}
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}
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private void drawOvals(Graphics2D g) {
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for (int i = 0; i < rpts.length; i++) {
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// use draw() instead of drawOval(), since the former is more
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// likely to be consistent with our software loops when the
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// OGL pipeline cannot be enabled
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g.draw(new Ellipse2D.Float(rpts[i][0], rpts[i][1],
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rpts[i][2], rpts[i][3]));
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}
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}
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private void renderShapes(Graphics2D g) {
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// drawLine tests...
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g.translate(0, 5);
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drawLines(g, 1);
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g.translate(0, 10);
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drawLines(g, 4);
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// fillRect tests...
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g.translate(0, 10);
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fillRects(g);
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// drawRect tests...
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g.translate(0, 20);
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drawRects(g);
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// fillOval tests...
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g.translate(0, 20);
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fillOvals(g);
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// drawOval tests...
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g.translate(0, 20);
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drawOvals(g);
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}
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private void renderTest(Graphics2D g, int w, int h) {
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// on the left side, render the shapes in solid mode
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g.setColor(Color.black);
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g.fillRect(0, 0, w, h);
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g.setColor(Color.green);
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renderShapes(g);
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// on the right side, render the shapes in XOR mode
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g.setTransform(AffineTransform.getTranslateInstance(SIZE/2, 0));
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g.setXORMode(Color.black);
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renderShapes(g);
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g.setTransform(AffineTransform.getTranslateInstance(SIZE/2, 0));
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renderShapes(g);
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}
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public void paint(Graphics g) {
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Graphics2D g2d = (Graphics2D)g;
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renderTest(g2d, SIZE, SIZE);
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Toolkit.getDefaultToolkit().sync();
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synchronized (this) {
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if (!done) {
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doCapture(this);
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done = true;
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}
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notifyAll();
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}
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}
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public Dimension getPreferredSize() {
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return new Dimension(SIZE, SIZE);
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}
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public static void main(String[] args) {
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boolean show = false;
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for (String arg : args) {
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if (arg.equals("-testvi")) {
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System.out.println("Testing VolatileImage, not screen");
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testVI = true;
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} else if (arg.equals("-show")) {
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show = true;
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}
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}
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SimplePrimQuality test = new SimplePrimQuality();
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Frame frame = new Frame();
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frame.add(test);
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frame.pack();
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frame.setVisible(true);
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// Wait until the component's been painted
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synchronized (test) {
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while (!done) {
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try {
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test.wait();
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} catch (InterruptedException e) {
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throw new RuntimeException("Failed: Interrupted");
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}
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}
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}
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// REMIND: We will allow this test to pass silently on Windows
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// (when OGL is not enabled) until we fix the GDI pipeline so that
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// its stroked/filled GeneralPaths match our software loops (see
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// 6322554). This check should be removed when 6322554 is fixed.
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GraphicsConfiguration gc = frame.getGraphicsConfiguration();
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if (gc.getClass().getSimpleName().startsWith("Win")) {
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System.out.println("GDI pipeline detected: " +
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"test considered PASSED");
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frame.dispose();
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return;
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}
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if (testVI) {
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// render to a VI instead of the screen
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VolatileImage vi = frame.createVolatileImage(SIZE, SIZE);
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do {
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vi.validate(frame.getGraphicsConfiguration());
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Graphics2D g1 = vi.createGraphics();
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test.renderTest(g1, SIZE, SIZE);
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g1.dispose();
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capture = vi.getSnapshot();
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} while (vi.contentsLost());
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frame.dispose();
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}
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if (!show) {
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frame.dispose();
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}
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if (capture == null) {
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throw new RuntimeException("Error capturing the rendering");
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}
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// Create reference image
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int w = SIZE, h = SIZE;
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BufferedImage refimg = new BufferedImage(w, h,
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BufferedImage.TYPE_INT_RGB);
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Graphics2D g = refimg.createGraphics();
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test.renderTest(g, w, h);
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g.dispose();
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// Test pixels
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++) {
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int actual = capture.getRGB(x, y);
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int expected = refimg.getRGB(x, y);
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if (actual != expected) {
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String expectedName = "SimplePrimQuality_expected.png";
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String actualName = "SimplePrimQuality_actual.png";
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try {
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System.out.println("Writing expected image to: "+
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expectedName);
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ImageIO.write(refimg, "png", new File(expectedName));
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System.out.println("Writing actual image to: "+
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actualName);
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ImageIO.write(capture, "png", new File(actualName));
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} catch (IOException ex) {}
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throw new RuntimeException("Test failed at x="+x+" y="+y+
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" (expected="+
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Integer.toHexString(expected) +
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" actual="+
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Integer.toHexString(actual) +
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")");
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}
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}
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}
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}
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}
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