7557d78b35
Reviewed-by: stefank, tschatzl, stuefe
218 lines
6.1 KiB
C++
218 lines
6.1 KiB
C++
/*
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* Copyright (c) 1997, 2018, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_VM_UTILITIES_ELF_FILE_HPP
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#define SHARE_VM_UTILITIES_ELF_FILE_HPP
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#if !defined(_WINDOWS) && !defined(__APPLE__) && !defined(_AIX)
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#if defined(__OpenBSD__)
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#include <sys/exec_elf.h>
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#else
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#include <elf.h>
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#endif
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#include <stdio.h>
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#ifdef _LP64
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typedef Elf64_Half Elf_Half;
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typedef Elf64_Word Elf_Word;
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typedef Elf64_Off Elf_Off;
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typedef Elf64_Addr Elf_Addr;
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typedef Elf64_Ehdr Elf_Ehdr;
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typedef Elf64_Shdr Elf_Shdr;
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typedef Elf64_Phdr Elf_Phdr;
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typedef Elf64_Sym Elf_Sym;
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#if !defined(_ALLBSD_SOURCE) || defined(__APPLE__)
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#define ELF_ST_TYPE ELF64_ST_TYPE
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#endif
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#else
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typedef Elf32_Half Elf_Half;
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typedef Elf32_Word Elf_Word;
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typedef Elf32_Off Elf_Off;
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typedef Elf32_Addr Elf_Addr;
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typedef Elf32_Ehdr Elf_Ehdr;
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typedef Elf32_Shdr Elf_Shdr;
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typedef Elf32_Phdr Elf_Phdr;
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typedef Elf32_Sym Elf_Sym;
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#if !defined(_ALLBSD_SOURCE) || defined(__APPLE__)
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#define ELF_ST_TYPE ELF32_ST_TYPE
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#endif
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#endif
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#include "globalDefinitions.hpp"
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#include "memory/allocation.hpp"
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#include "utilities/decoder.hpp"
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class ElfStringTable;
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class ElfSymbolTable;
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class ElfFuncDescTable;
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// ELF section, may or may not have cached data
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class ElfSection {
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private:
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Elf_Shdr _section_hdr;
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void* _section_data;
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NullDecoder::decoder_status _stat;
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public:
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ElfSection(FILE* fd, const Elf_Shdr& hdr);
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~ElfSection();
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NullDecoder::decoder_status status() const { return _stat; }
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const Elf_Shdr* section_header() const { return &_section_hdr; }
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const void* section_data() const { return (const void*)_section_data; }
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private:
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// load this section.
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// it return no_error, when it fails to cache the section data due to lack of memory
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NullDecoder::decoder_status load_section(FILE* const file, const Elf_Shdr& hdr);
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};
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class FileReader : public StackObj {
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protected:
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FILE* const _fd;
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public:
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FileReader(FILE* const fd) : _fd(fd) {};
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bool read(void* buf, size_t size);
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int read_buffer(void* buf, size_t size);
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bool set_position(long offset);
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};
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// Mark current position, so we can get back to it after
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// reads.
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class MarkedFileReader : public FileReader {
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private:
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long _marked_pos;
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public:
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MarkedFileReader(FILE* const fd);
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~MarkedFileReader();
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bool has_mark() const { return _marked_pos >= 0; }
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};
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// ElfFile is basically an elf file parser, which can lookup the symbol
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// that is the nearest to the given address.
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// Beware, this code is called from vm error reporting code, when vm is already
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// in "error" state, so there are scenarios, lookup will fail. We want this
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// part of code to be very defensive, and bait out if anything went wrong.
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class ElfFile: public CHeapObj<mtInternal> {
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friend class ElfDecoder;
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private:
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// link ElfFiles
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ElfFile* _next;
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// Elf file
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char* _filepath;
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FILE* _file;
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// Elf header
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Elf_Ehdr _elfHdr;
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// symbol tables
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ElfSymbolTable* _symbol_tables;
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// regular string tables
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ElfStringTable* _string_tables;
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// section header string table, used for finding section name
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ElfStringTable* _shdr_string_table;
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// function descriptors table
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ElfFuncDescTable* _funcDesc_table;
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NullDecoder::decoder_status _status;
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public:
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ElfFile(const char* filepath);
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~ElfFile();
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bool decode(address addr, char* buf, int buflen, int* offset);
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const char* filepath() const {
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return _filepath;
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}
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bool same_elf_file(const char* filepath) const {
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assert(filepath != NULL, "null file path");
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return (_filepath != NULL && !strcmp(filepath, _filepath));
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}
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NullDecoder::decoder_status get_status() const {
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return _status;
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}
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// Returns true if the elf file is marked NOT to require an executable stack,
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// or if the file could not be opened.
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// Returns false if the elf file requires an executable stack, the stack flag
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// is not set at all, or if the file can not be read.
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// On systems other than linux it always returns false.
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static bool specifies_noexecstack(const char* filepath) NOT_LINUX({ return false; });
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private:
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// sanity check, if the file is a real elf file
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static bool is_elf_file(Elf_Ehdr&);
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// parse this elf file
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NullDecoder::decoder_status parse_elf(const char* filename);
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// load string, symbol and function descriptor tables from the elf file
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NullDecoder::decoder_status load_tables();
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ElfFile* next() const { return _next; }
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void set_next(ElfFile* file) { _next = file; }
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// find a section by name, return section index
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// if there is no such section, return -1
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int section_by_name(const char* name, Elf_Shdr& hdr);
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// string tables are stored in a linked list
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void add_string_table(ElfStringTable* table);
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// symbol tables are stored in a linked list
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void add_symbol_table(ElfSymbolTable* table);
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// return a string table at specified section index
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ElfStringTable* get_string_table(int index);
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FILE* const fd() const { return _file; }
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// Cleanup string, symbol and function descriptor tables
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void cleanup_tables();
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public:
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// For whitebox test
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static bool _do_not_cache_elf_section;
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};
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#endif // !_WINDOWS && !__APPLE__
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#endif // SHARE_VM_UTILITIES_ELF_FILE_HPP
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