b541d9ad77
Reviewed-by: stefank, hseigel
201 lines
7.1 KiB
C++
201 lines
7.1 KiB
C++
/*
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* Copyright (c) 1998, 2018, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_VM_CODE_VMREG_HPP
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#define SHARE_VM_CODE_VMREG_HPP
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#include "asm/register.hpp"
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#include "utilities/globalDefinitions.hpp"
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#include "utilities/macros.hpp"
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#include "utilities/ostream.hpp"
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#ifdef COMPILER2
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#include "opto/adlcVMDeps.hpp"
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#endif
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//------------------------------VMReg------------------------------------------
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// The VM uses 'unwarped' stack slots; the compiler uses 'warped' stack slots.
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// Register numbers below VMRegImpl::stack0 are the same for both. Register
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// numbers above stack0 are either warped (in the compiler) or unwarped
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// (in the VM). Unwarped numbers represent stack indices, offsets from
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// the current stack pointer. Warped numbers are required during compilation
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// when we do not yet know how big the frame will be.
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class VMRegImpl;
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typedef VMRegImpl* VMReg;
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class VMRegImpl {
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// friend class OopMap;
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friend class VMStructs;
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friend class OptoReg;
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// friend class Location;
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private:
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enum {
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BAD_REG = -1
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};
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static VMReg stack0;
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// Names for registers
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static const char *regName[];
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static const int register_count;
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public:
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static VMReg as_VMReg(int val, bool bad_ok = false) { assert(val > BAD_REG || bad_ok, "invalid"); return (VMReg) (intptr_t) val; }
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const char* name() {
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if (is_reg()) {
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return regName[value()];
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} else if (!is_valid()) {
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return "BAD";
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} else {
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// shouldn't really be called with stack
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return "STACKED REG";
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}
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}
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static VMReg Bad() { return (VMReg) (intptr_t) BAD_REG; }
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bool is_valid() const { return ((intptr_t) this) != BAD_REG; }
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bool is_stack() const { return (intptr_t) this >= (intptr_t) stack0; }
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bool is_reg() const { return is_valid() && !is_stack(); }
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// A concrete register is a value that returns true for is_reg() and is
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// also a register you could use in the assembler. On machines with
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// 64bit registers only one half of the VMReg (and OptoReg) is considered
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// concrete.
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// bool is_concrete();
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// VMRegs are 4 bytes wide on all platforms
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static const int stack_slot_size;
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static const int slots_per_word;
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// This really ought to check that the register is "real" in the sense that
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// we don't try and get the VMReg number of a physical register that doesn't
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// have an expressible part. That would be pd specific code
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VMReg next() {
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assert((is_reg() && value() < stack0->value() - 1) || is_stack(), "must be");
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return (VMReg)(intptr_t)(value() + 1);
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}
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VMReg next(int i) {
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assert((is_reg() && value() < stack0->value() - i) || is_stack(), "must be");
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return (VMReg)(intptr_t)(value() + i);
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}
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VMReg prev() {
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assert((is_stack() && value() > stack0->value()) || (is_reg() && value() != 0), "must be");
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return (VMReg)(intptr_t)(value() - 1);
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}
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intptr_t value() const {return (intptr_t) this; }
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void print_on(outputStream* st) const;
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void print() const { print_on(tty); }
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// bias a stack slot.
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// Typically used to adjust a virtual frame slots by amounts that are offset by
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// amounts that are part of the native abi. The VMReg must be a stack slot
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// and the result must be also.
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VMReg bias(int offset) {
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assert(is_stack(), "must be");
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// VMReg res = VMRegImpl::as_VMReg(value() + offset);
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VMReg res = stack2reg(reg2stack() + offset);
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assert(res->is_stack(), "must be");
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return res;
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}
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// Convert register numbers to stack slots and vice versa
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static VMReg stack2reg( int idx ) {
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return (VMReg) (intptr_t) (stack0->value() + idx);
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}
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uintptr_t reg2stack() {
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assert( is_stack(), "Not a stack-based register" );
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return value() - stack0->value();
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}
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static void set_regName();
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#include CPU_HEADER(vmreg)
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};
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//---------------------------VMRegPair-------------------------------------------
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// Pairs of 32-bit registers for arguments.
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// SharedRuntime::java_calling_convention will overwrite the structs with
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// the calling convention's registers. VMRegImpl::Bad is returned for any
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// unused 32-bit register. This happens for the unused high half of Int
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// arguments, or for 32-bit pointers or for longs in the 32-bit sparc build
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// (which are passed to natives in low 32-bits of e.g. O0/O1 and the high
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// 32-bits of O0/O1 are set to VMRegImpl::Bad). Longs in one register & doubles
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// always return a high and a low register, as do 64-bit pointers.
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//
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class VMRegPair {
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private:
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VMReg _second;
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VMReg _first;
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public:
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void set_bad ( ) { _second=VMRegImpl::Bad(); _first=VMRegImpl::Bad(); }
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void set1 ( VMReg v ) { _second=VMRegImpl::Bad(); _first=v; }
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void set2 ( VMReg v ) { _second=v->next(); _first=v; }
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void set_pair( VMReg second, VMReg first ) { _second= second; _first= first; }
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void set_ptr ( VMReg ptr ) {
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#ifdef _LP64
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_second = ptr->next();
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#else
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_second = VMRegImpl::Bad();
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#endif
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_first = ptr;
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}
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// Return true if single register, even if the pair is really just adjacent stack slots
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bool is_single_reg() const {
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return (_first->is_valid()) && (_first->value() + 1 == _second->value());
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}
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// Return true if single stack based "register" where the slot alignment matches input alignment
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bool is_adjacent_on_stack(int alignment) const {
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return (_first->is_stack() && (_first->value() + 1 == _second->value()) && ((_first->value() & (alignment-1)) == 0));
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}
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// Return true if single stack based "register" where the slot alignment matches input alignment
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bool is_adjacent_aligned_on_stack(int alignment) const {
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return (_first->is_stack() && (_first->value() + 1 == _second->value()) && ((_first->value() & (alignment-1)) == 0));
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}
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// Return true if single register but adjacent stack slots do not count
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bool is_single_phys_reg() const {
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return (_first->is_reg() && (_first->value() + 1 == _second->value()));
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}
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VMReg second() const { return _second; }
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VMReg first() const { return _first; }
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VMRegPair(VMReg s, VMReg f) { _second = s; _first = f; }
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VMRegPair(VMReg f) { _second = VMRegImpl::Bad(); _first = f; }
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VMRegPair() { _second = VMRegImpl::Bad(); _first = VMRegImpl::Bad(); }
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};
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#endif // SHARE_VM_CODE_VMREG_HPP
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