Y. Srinivas Ramakrishna 18f3386a98 6711316: Open source the Garbage-First garbage collector
First mercurial integration of the code for the Garbage-First garbage collector.

Reviewed-by: apetrusenko, iveresov, jmasa, sgoldman, tonyp, ysr
2008-06-05 15:57:56 -07:00

58 lines
1.9 KiB
C++

/*
* Copyright 2001-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
class ReferenceProcessor;
// G1MarkSweep takes care of global mark-compact garbage collection for a
// G1CollectedHeap using a four-phase pointer forwarding algorithm. All
// generations are assumed to support marking; those that can also support
// compaction.
//
// Class unloading will only occur when a full gc is invoked.
class G1MarkSweep : AllStatic {
friend class VM_G1MarkSweep;
friend class Scavenge;
public:
static void invoke_at_safepoint(ReferenceProcessor* rp,
bool clear_all_softrefs);
private:
// Mark live objects
static void mark_sweep_phase1(bool& marked_for_deopt,
bool clear_all_softrefs);
// Calculate new addresses
static void mark_sweep_phase2();
// Update pointers
static void mark_sweep_phase3();
// Move objects to new positions
static void mark_sweep_phase4();
static void allocate_stacks();
};