5c58d27aac
Remove PermGen, allocate meta-data in metaspace linked to class loaders, rewrite GC walking, rewrite and rename metadata to be C++ classes Co-authored-by: Stefan Karlsson <stefan.karlsson@oracle.com> Co-authored-by: Mikael Gerdin <mikael.gerdin@oracle.com> Co-authored-by: Tom Rodriguez <tom.rodriguez@oracle.com> Reviewed-by: jmasa, stefank, never, coleenp, kvn, brutisso, mgerdin, dholmes, jrose, twisti, roland
209 lines
6.4 KiB
C++
209 lines
6.4 KiB
C++
/*
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* Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#include "precompiled.hpp"
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#include "memory/allocation.inline.hpp"
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#include "oops/constantPool.hpp"
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#include "oops/oop.inline.hpp"
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#include "runtime/handles.inline.hpp"
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#ifdef TARGET_OS_FAMILY_linux
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# include "os_linux.inline.hpp"
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# include "thread_linux.inline.hpp"
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#endif
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#ifdef TARGET_OS_FAMILY_solaris
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# include "os_solaris.inline.hpp"
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# include "thread_solaris.inline.hpp"
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#endif
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#ifdef TARGET_OS_FAMILY_windows
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# include "os_windows.inline.hpp"
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# include "thread_windows.inline.hpp"
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#endif
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#ifdef TARGET_OS_FAMILY_bsd
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# include "os_bsd.inline.hpp"
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# include "thread_bsd.inline.hpp"
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#endif
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#ifdef ASSERT
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oop* HandleArea::allocate_handle(oop obj) {
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assert(_handle_mark_nesting > 1, "memory leak: allocating handle outside HandleMark");
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assert(_no_handle_mark_nesting == 0, "allocating handle inside NoHandleMark");
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assert(SharedSkipVerify || obj->is_oop(), "sanity check");
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return real_allocate_handle(obj);
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}
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Handle::Handle(Thread* thread, oop obj) {
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assert(thread == Thread::current(), "sanity check");
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if (obj == NULL) {
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_handle = NULL;
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} else {
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_handle = thread->handle_area()->allocate_handle(obj);
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}
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}
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#endif
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static uintx chunk_oops_do(OopClosure* f, Chunk* chunk, char* chunk_top) {
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oop* bottom = (oop*) chunk->bottom();
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oop* top = (oop*) chunk_top;
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uintx handles_visited = top - bottom;
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assert(top >= bottom && top <= (oop*) chunk->top(), "just checking");
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// during GC phase 3, a handle may be a forward pointer that
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// is not yet valid, so loosen the assertion
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while (bottom < top) {
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// This test can be moved up but for now check every oop.
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assert((*bottom)->is_oop(), "handle should point to oop");
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f->do_oop(bottom++);
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}
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return handles_visited;
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}
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// Used for debugging handle allocation.
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NOT_PRODUCT(jint _nof_handlemarks = 0;)
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void HandleArea::oops_do(OopClosure* f) {
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uintx handles_visited = 0;
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// First handle the current chunk. It is filled to the high water mark.
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handles_visited += chunk_oops_do(f, _chunk, _hwm);
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// Then handle all previous chunks. They are completely filled.
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Chunk* k = _first;
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while(k != _chunk) {
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handles_visited += chunk_oops_do(f, k, k->top());
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k = k->next();
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}
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// The thread local handle areas should not get very large
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if (TraceHandleAllocation && handles_visited > TotalHandleAllocationLimit) {
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#ifdef ASSERT
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warning("%d: Visited in HandleMark : %d",
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_nof_handlemarks, handles_visited);
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#else
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warning("Visited in HandleMark : %d", handles_visited);
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#endif
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}
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if (_prev != NULL) _prev->oops_do(f);
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}
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void HandleMark::initialize(Thread* thread) {
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_thread = thread;
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// Save area
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_area = thread->handle_area();
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// Save current top
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_chunk = _area->_chunk;
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_hwm = _area->_hwm;
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_max = _area->_max;
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_size_in_bytes = _area->_size_in_bytes;
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debug_only(_area->_handle_mark_nesting++);
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assert(_area->_handle_mark_nesting > 0, "must stack allocate HandleMarks");
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debug_only(Atomic::inc(&_nof_handlemarks);)
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// Link this in the thread
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set_previous_handle_mark(thread->last_handle_mark());
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thread->set_last_handle_mark(this);
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}
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HandleMark::~HandleMark() {
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HandleArea* area = _area; // help compilers with poor alias analysis
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assert(area == _thread->handle_area(), "sanity check");
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assert(area->_handle_mark_nesting > 0, "must stack allocate HandleMarks" );
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debug_only(area->_handle_mark_nesting--);
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// Debug code to trace the number of handles allocated per mark/
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#ifdef ASSERT
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if (TraceHandleAllocation) {
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size_t handles = 0;
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Chunk *c = _chunk->next();
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if (c == NULL) {
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handles = area->_hwm - _hwm; // no new chunk allocated
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} else {
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handles = _max - _hwm; // add rest in first chunk
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while(c != NULL) {
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handles += c->length();
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c = c->next();
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}
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handles -= area->_max - area->_hwm; // adjust for last trunk not full
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}
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handles /= sizeof(void *); // Adjust for size of a handle
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if (handles > HandleAllocationLimit) {
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// Note: _nof_handlemarks is only set in debug mode
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warning("%d: Allocated in HandleMark : %d", _nof_handlemarks, handles);
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}
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tty->print_cr("Handles %d", handles);
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}
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#endif
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// Delete later chunks
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if( _chunk->next() ) {
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_chunk->next_chop();
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}
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// Roll back arena to saved top markers
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area->_chunk = _chunk;
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area->_hwm = _hwm;
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area->_max = _max;
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area->set_size_in_bytes(_size_in_bytes);
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#ifdef ASSERT
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// clear out first chunk (to detect allocation bugs)
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if (ZapVMHandleArea) {
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memset(_hwm, badHandleValue, _max - _hwm);
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}
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Atomic::dec(&_nof_handlemarks);
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#endif
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// Unlink this from the thread
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_thread->set_last_handle_mark(previous_handle_mark());
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}
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#ifdef ASSERT
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NoHandleMark::NoHandleMark() {
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HandleArea* area = Thread::current()->handle_area();
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area->_no_handle_mark_nesting++;
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assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" );
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}
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NoHandleMark::~NoHandleMark() {
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HandleArea* area = Thread::current()->handle_area();
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assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" );
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area->_no_handle_mark_nesting--;
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}
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ResetNoHandleMark::ResetNoHandleMark() {
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HandleArea* area = Thread::current()->handle_area();
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_no_handle_mark_nesting = area->_no_handle_mark_nesting;
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area->_no_handle_mark_nesting = 0;
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}
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ResetNoHandleMark::~ResetNoHandleMark() {
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HandleArea* area = Thread::current()->handle_area();
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area->_no_handle_mark_nesting = _no_handle_mark_nesting;
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}
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#endif
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