5ec014a881
Reviewed-by: lagergren, sundar
168 lines
5.2 KiB
JavaScript
168 lines
5.2 KiB
JavaScript
/*
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* Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/**
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* Testing JavaFX canvas run by Nashorn.
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*
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* @test/nocompare
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* @run
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* @fork
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*/
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TESTNAME = "kaleidoscope";
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var WIDTH = 800;
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var HEIGHT = 600;
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var canvas = new Canvas(WIDTH, HEIGHT);
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var context = canvas.graphicsContext2D;
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var x,y;
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var p_x,p_y;
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var a=0;
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var b=0;
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var angle=Math.PI/180*8;
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var color=0;
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var limit1=Math.PI*1.5;
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var limit2=Math.PI*1.79;
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var c=new Array(6);
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var d=new Array(6);
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var r,e;
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var fade;
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var prv_x,prv_y,prv_x2,prv_y2;
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var isFrameRendered = false;
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function renderFrame() {
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if (!isFrameRendered) {
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a=0.2*angle;
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b=0.7*angle;
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r=0;
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fade=32;
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for(var i=0;i<6;i++)
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{
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c[i]=1.0/(i+1)/2;
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d[i]=1.0/(i+1)/2;
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}
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radius=Math.round((WIDTH+HEIGHT)/8);
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e=radius*0.2;
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p_x=Math.round(WIDTH/2);
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p_y=Math.round(HEIGHT/2);
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x=(radius*c[0])*Math.cos(a*d[1])+(radius*c[2])*Math.sin(a*d[3])+(radius*c[4])*Math.sin(a*d[5]);
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y=(radius*c[5])*Math.sin(a*d[4])+(radius*c[3])*Math.cos(a*d[2])+(radius*c[1])*Math.cos(a*d[0]);
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isFrameRendered = true;
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}
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anim();
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}
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function anim() {
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var a1=Math.cos(a*2);
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var a2=Math.cos(a*4);
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var a3=Math.cos(a);
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var a4=Math.sin(a);
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if(b>limit1&&b<limit2) {
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r+=radius*0.02*a1;
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prv_x=x;
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prv_y=y;
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x=prv_x2+r*a3;
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y=prv_y2+r*a4;
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} else {
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prv_x=x;
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prv_y=y;
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prv_x2=x;
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prv_y2=y;
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x=(radius*c[0])*Math.cos(a*d[1])+(radius*c[2])*Math.sin(a*d[3])+(radius*c[4])*Math.sin(a*d[5]);
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y=(radius*c[5])*Math.sin(a*d[4])+(radius*c[3])*Math.cos(a*d[2])+(radius*c[1])*Math.cos(a*d[0]);
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}
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var c3=16*Math.cos(a*10);
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var c1=Math.floor(56*Math.cos(a*angle*4)+c3);
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var c2=Math.floor(56*Math.sin(a*angle*4)-c3);
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context.lineCap=StrokeLineCap.ROUND;
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context.setStroke(Paint.valueOf('rgba('+(192+c1)+','+(192+c2)+','+(192-c1)+','+(0.01-0.005*-a1)+')'));
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context.lineWidth=e*1.4+e*0.8*a3;
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draw_line(p_x,p_y,prv_x,prv_y,x,y);
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context.lineWidth=e+e*0.8*a3;
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draw_line(p_x,p_y,prv_x,prv_y,x,y);
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context.setStroke(Paint.valueOf('rgba('+(192+c1)+','+(192+c2)+','+(192-c1)+','+(0.06-0.03*-a1)+')'));
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context.lineWidth=e*0.6+e*0.35*a3;
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draw_line(p_x,p_y,prv_x,prv_y,x,y);
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context.setStroke(Paint.valueOf('rgba(0,0,0,0.06)'));
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context.lineWidth=e*0.4+e*0.225*a3;
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draw_line(p_x,p_y,prv_x,prv_y,x,y);
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context.setStroke(Paint.valueOf('rgba('+(192+c1)+','+(192+c2)+','+(192-c1)+','+(0.1-0.075*-a1)+')'));
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context.lineWidth=e*0.2+e*0.1*a3;
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draw_line(p_x,p_y,prv_x,prv_y,x,y);
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context.setStroke(Paint.valueOf('rgba(255,255,255,0.4)'));
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context.lineWidth=e*(0.1-0.05*-a2);
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draw_line(p_x,p_y,prv_x,prv_y,x,y);
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a+=angle*Math.cos(b);
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b+=angle*0.1;
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}
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function draw_line(x,y,x1,y1,x2,y2) {
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context.beginPath();
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context.moveTo(x+x1,y+y1);
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context.lineTo(x+x2,y+y2);
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context.moveTo(x-x1,y+y1);
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context.lineTo(x-x2,y+y2);
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context.moveTo(x-x1,y-y1);
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context.lineTo(x-x2,y-y2);
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context.moveTo(x+x1,y-y1);
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context.lineTo(x+x2,y-y2);
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context.moveTo(x+y1,y+x1);
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context.lineTo(x+y2,y+x2);
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context.moveTo(x-y1,y+x1);
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context.lineTo(x-y2,y+x2);
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context.moveTo(x-y1,y-x1);
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context.lineTo(x-y2,y-x2);
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context.moveTo(x+y1,y-x1);
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context.lineTo(x+y2,y-x2);
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context.moveTo(x,y+x2);
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context.lineTo(x,y+x1);
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context.moveTo(x,y-x2);
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context.lineTo(x,y-x1);
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context.moveTo(x+x2,y);
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context.lineTo(x+x1,y);
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context.moveTo(x-x2,y);
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context.lineTo(x-x1,y);
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context.stroke();
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context.closePath();
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}
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var stack = new StackPane();
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var pane = new BorderPane();
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pane.setCenter(canvas);
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stack.getChildren().add(pane);
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$STAGE.scene = new Scene(stack);
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var frame = 0;
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var timer = new AnimationTimerExtend() {
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handle: function handle(now) {
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if (frame < 800) {
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renderFrame();
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frame++;
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} else {
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checkImageAndExit();
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timer.stop();
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}
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}
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};
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timer.start();
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