jdk-24/test/hotspot/jtreg/compiler/loopopts/TestEliminateNullCheckWithSplitIf.java
2021-12-06 14:48:03 +00:00

103 lines
5.2 KiB
Java

/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* version 2 for more details (a copy is included in the LICENSE file that
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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/*
* @test
* @key stress randomness
* @bug 8275610
* @summary Null check for field access of object floats above null check resulting in a segfault.
* @requires vm.compiler2.enabled
* @run main/othervm -Xbatch -XX:CompileCommand=compileonly,compiler.loopopts.TestEliminateNullCheckWithSplitIf::test
* -XX:+UnlockDiagnosticVMOptions -XX:+StressGCM -XX:StressSeed=42 compiler.loopopts.TestEliminateNullCheckWithSplitIf
* @run main/othervm -Xbatch -XX:CompileCommand=compileonly,compiler.loopopts.TestEliminateNullCheckWithSplitIf::test
* -XX:+UnlockDiagnosticVMOptions -XX:+StressGCM -XX:+StressIGVN compiler.loopopts.TestEliminateNullCheckWithSplitIf
*/
package compiler.loopopts;
public class TestEliminateNullCheckWithSplitIf {
public static int[] iArrFld = new int[20];
public static int[] iArrFld2 = new int[20];
public static int iFld = 10;
public static MyClass obj;
public static void main(String[] strArr) {
for (int i = 0; i < 10000; i++) {
obj = (i % 100 == 0 ? null : new MyClass());
test();
}
}
// The field access obj.iFld requires a null check NC3 and adds a not-null CastPP node on the succeeded projection.
// In the first IGVN after parsing, the null check NC3 can be subsumed by the explicit null check NC2.
// (done in IfNode::simple_subsuming()). The Bool node of NC2 is also shared with the same null check NC1 earlier.
// However, C2 cannot remove the null check NC2, yet, because the IR in between the two checks are too complex
// (IfNode::search_identical() fails).
// Now, loopopts are applied:
// (1) First, the split if optimization is done. It recognizes that NC1 and NC2 are back to back null checks and removes
// the null check NC2 by splitting it through the region R which is removed afterwards. In this process, control dependent
// data nodes on the out projections of NC2 end up at the new regions R1/R2 created for each projection for R. They get
// the last nodes of the if and else block as input. For this example, R1 is a control input to the CastPP node which
// will merge both true projections.
// (2) Later in loop opts, the loop L is transformed into normal code and y will become a constant 1.
// After loopopts, another round of IGVN is done:
// (These steps also depend on the order in which they are applied in order to trigger the bug)
// (1) The region R is removed because one path is dead (a result of the split if optimization).
// (2) The new If node added by the above split if optimization is also folded. This rewires the CastPP node to
// the last control node in the If block which is the true projection of range check RC2. Up until now, the CastPP
// is still after the null check NC1.
// (3) The range check RC2 is removed because the range check RC1 already covers this range (see RangeCheck::Ideal()).
// All data nodes which are control dependent on RC2 will be rewired to the dominating range check RC1, including
// the non-null CastPP node - which now has a control input above the null check NC1. This also means that the field
// load obj.iFld now has the same early control as the CastPP (CastPP -> AddP -> LoadI). Using StressGCM can
// now schedule the obj.iFld load before the null check NC1 because the early control allows it which leads to a
// segmentation fault if obj is null.
public static void test() {
int x = iArrFld[17]; // Emits range check RC1
if (obj != null) { // Null check NC1
int y = 0;
for (int i = 0; i < 1; i++) { // Loop L
y++;
}
// Use additional loop to keep the rangecheck for iArrFld[y] in before loopopts.
// y will become constant 1 but only once the loop above is removed in loopopts.
x = iArrFld[y]; // Emits range check RC2
} else {
x = iArrFld2[18];
}
// Region R merging the if and else paths above.
if (obj != null) { // Null check NC2
x = iArrFld2[obj.iFld]; // Emits Null check NC3 for obj.iFld
}
}
}
class MyClass {
int iFld;
}